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Final Cut Pro X 10.4.4 Essential Training (Released1/7/2019)

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Learn how to edit video and create polished, professional-looking projects with Final Cut Pro X 10.4.4, the flagship nonlinear video editing software from Apple. Instructor Nick Harauz covers all phases of post-production—from ingest and organization to editing and refining clips in the timeline, correcting audio, managing media, and delivering the final project. He also covers primary and secondary color correction, and shows how to use effects to change the look and feel of video, audio, and graphics. Each stage of the post-production workflow is explained thoroughly and concisely, using real-world examples and projects. By the end of the course, you should be able to navigate the Final Cut Pro interface with speed and ease, and use its toolset to breathe new life into your productions.
Topics include:
Ingesting and organizing your assets
Editing and refining footage
Using the trim tools
Transforming clips with fades, cropping, and more
Changing the speed of clips
Basic audio editing
Multicam editing
Working with effects, titles, and graphics
Basic color correction
Project and media management
Sharing and exporting
Integrating Apple Motion and Compressor

Red Giant PluralEyes 4.1.8 Mac

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Red Giant PluralEyes 4.1.8 for Mac OS.
Home: http://www.redgiant.com/products/pluraleyes

PluralEyes works with your favorite video editing tool to instantly sync all of your multi-camera video and audio tracks – eliminating complicated camera set-ups, timecode, and hours of tedious manual syncing. Save time and money, reduce frustration, and free yourself to focus on the creative editing process.

It is both a standalone software and a plug-in for Adobe Premiere Pro.

Host Applications:
Premiere Pro: CS6*, CC 2014, CC 2015, CC 2015.3, CC(2017), CC(2018), CC(2019)
Final Cut Pro X 10.2.3 and higher
Sony Vegas Pro 13
Magix Vegas Pro 14, 15, 16, and 17
Edius 7.5 -8.x*

Operating systems and system requirements:
Mac OS X 10.10 and later
8 GB of RAM
300 MB of Hard Drive space

Syncing just got even easier. In previous versions of PluralEyes, there were over a dozen different sync combination possibilities (Try Really Hard, Change Clip Order...etc.), which meant you might have to run the sync several times before getting it right. In version 4.0, PluralEyes analyzes your footage and automatically uses the best possible options. Just hit the Sync button, and PluralEyes does the rest.

Get all the power and simplicity of syncing in PluralEyes without ever having to leave Premiere Pro. Just hit the Sync button in Premiere Pro, and PluralEyes does all the work. PluralEyes will even color code your footage based on the results of the sync, so that you know which clips, if any, need your attention.

The latest version of PluralEyes includes a workflow for music videos, where talent has recorded with the same background audio in multiple takes or even in multiple locations. During the sync, PluralEyes can automatically consolidate takes on their own track, muting all audio but the master track.

Export from PluralEyes to Premiere Pro now features a color coding option for clips that don’t sync properly. This is also part of the Premiere Pro panel experience, but also happens if you sync in PluralEyes and export to Premiere Pro.

On long clips, sound and video can stop matching up perfectly. Unlike any other sync tool in the industry, PluralEyes can account for that and export a perfect sync. New in version 4, if drift is detected, PluralEyes automatically fixes it, and gives you the option to toggle between the drift corrected sync and the original audio without correction applied.
We’ve made importing media easier than ever. Drag and drop an entire folder of media into PluralEyes, and during a sync it will automatically detect which device the media came from. Your files will be sorted so that media from the same device are on the same track.

Red Giant Offload performs a checksum during media transfer from your camera card to your hard drive, giving you the peace of mind that your footage was backed up with no loss. New in PluralEyes 4.0 is the ability to detect Offload events and bring the footage over to PluralEyes for a seamless workflow between Offload to PluralEyes to the host-app.

In order to overcome file size limits, some cameras can give a longer recording time by recording on multiple files or even multiple camera cards. PluralEyes can detect this, and consolidate spanned clips into a single clip, making working with the file much easier. New to the latest version of PluralEyes is spanning support for GoPro Cameras.

3d-kstudio Project Manager v2.97.05 for 3ds Max 2013 - 2020

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3d-kstudio Project Manager v2.97.05 for 3ds Max 2013 - 2020

[RL Vision] Flash Renamer v6.8 + Serial - Win95 and Plus (x32 & x64)

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https://www.rlvision.com/flashren/about.php

[pad=5|0|0|0]All-in-one batch file rename utility[/pad]

Since 1999 Flash Renamer has been the program of choice for users in need of a fast and intuitive way to rename multiple files in an automated fashion. With more features than any other program on the market and a critically acclaimed user interface, this is batch renaming at it's best!


[pad=5|0|0|0]Powerful mass file renaming utility[/pad]
Flash Renamer is a tool for automated file renaming. Rename files & images! It's a fast, easy & powerful batch/bulk renaming utility for files, photos & music/mp3. Free download.

[pad=5|0|0|0]Batch rename pictures and mp3s[/pad]
Here's a batch renaming software to manage the names, organize & tag your mp3 files! You can do sequential renaming: add counters and numbers to filenames. Flashren is a file, mp3 and jpeg picture renamer. Tag & rename id3 your mp3 music files very fast.



[pad=5|0|0|0]More Features:[/pad]

• Fast as lightning! Renames thousands of files in a matter of seconds.

• Set casing to UPPER CASE, lower case or First Letter Case.

• Rename Mp3s using their tags and properties.

• Read data from jpeg Exif tags. Excellent for digital camera users.

• Search and replace strings within filenames.

• Set or clear file attributes, such as 'read only' and 'hidden'.

• Set date & time using various sources, such as image Exif date.

• Add or Remove strings from specified positions.

• Add counters to files that are related, such as photo sessions.

• Extract meta-data from media, such as width/height and duration.

• Realtime preview and Undo so you don't have to worry about mistakes.

• Works on files, folder and sub-folders.

• Easily manage your image collection by using the thumbnail mode.

• Add zeros to numbers to make files sort correctly in every situation.

• Re-order parts within filenames the way you want it.

• Supports Wildcards & Regular Expressions.

• Context menus allows you to quickly launch FR when you need it.

• Comprehensive manual will help you if you get stuck.

• All Windows versions supported.

• Detect and set correct file extension if wrong.

• Organize your files & music collection, fast and easy.

• Remove unwanted spaces in filenames.

• And much more...

Whether you're a photographer, webmaster, a power downloader, or simply just have a lot of files, you will love the power Flash Renamer brings you. And you will love it even more afterwards, when you realize how much time and effort it has saved you. Let Flash Renamer do the work for you. You'll never rename more that one file by hand ever again, that's a promise!

Blender Cloud - Speed Sculpting Workshop

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Blender Cloud - Speed Sculpting Workshop
https://cloud.blender.org/p/speed-sculpting/

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Join 3D artist Julien Kaspar as he goes over the works he produced during Sculpt January 2019. This workshop consists of a collection of commented timelapses, where Julien explains his process and describes challenges he encountered and how he overcame them.

On top of that, all the source Blender files shown in the videos are available for download as well!

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If this course has helped you make sure to support the cause!

Aescripts Paint & Stick 2 v2.1.2

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Found here: https://www.grafixfather.com/aescripts-paint-stick-2-latest/


https://aescripts.com/paint-and-stick/

Draw directly in the comp window, in context of all your other layersAfter Effects' built-in paint tool only lets you paint in the layer window where you have no context of you comp. Paint & Stick lets you paint directly in the comp window with any effects, track matters, adjustment layers, etc so you can paint and immediately see the final result.Cel animation with onion skinningFinally you can have a customizable onion skin in the comp! By the way, you can apply Paint & Stick on an adjustment layer and user the Onion Skin feature to help you tweak any animation not just cel animation.Custom toolbar directly in the comp windowThe Paint & Stick toolbar appears directly in the comp window for fast and easy access.Use your Photoshop brushesExport you Photoshop brushes using our provided export tool and use them directly in After Effects with Paint & Stick. Our beta testers were really excited about this!Easily create and use custom brushesSimply hold down a modifier key and click on any part of your comp to capture it as a new custom brush (with transparency!) and add it to your brush library. You will love it!Paint using keyframes for easy re-timingAnimate on 2's or 3's or any custom timing, it's super easy and familiar.A linear keyframe shows for that frame only, a hold keyframe holds it until the next key.Super fast, even at 4K resolution!We worked really hard (and long!) to make Paint & Stick super fast. Fast Draw was created for cel animators, who just want smooth paint performance, and don't need the effects in real time. When using Fast Draw, your paint is drawn on the UI, meaning nothing actually renders in your comp until after you're done drawing your strokes. By the way, drawing without Fast Draw is also pretty fast! Stick FeaturesPaint your scene in After Effects with no 3D objects inside After Effects required!Using a patented process and algorithm you can paint directly onto the rendered image, no 3D object is necessary.Magically "Stick" paint to CG rendersPaint on one frame and it will stick to the whole animation. It really feels like magic.

IDM 6.35 build 8 incl Patch Revised Fake Serial Fixed cgpeers

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Introduction:
Internet Download Manager (IDM) is a tool to increase download speeds by up to 5 times, resume and schedule downloads. Comprehensive error recovery and resume capability will restart broken or interrupted downloads due to lost connections, network problems, computer shutdowns, or unexpected power outages. Simple graphic user interface makes IDM user friendly and easy to use.Internet Download Manager has a smart download logic accelerator that features intelligent dynamic file segmentation and safe multipart downloading technology to accelerate your downloads. Unlike other download managers and accelerators Internet Download Manager segments downloaded files dynamically during download process and reuses available connections without additional connect and login stages to achieve best acceleration performance.

What's new in version 6.35 build 8
(Released: October 24, 2019)
• Added a feature to download and mix/assemble TS videos where audio and video go in different streams
• Added the possibility to change action on double click to open files in IDM main list
• Fixed "403 Forbidden" downloading problem for some web sites
• Fixed bugs

How to Install: Fake Serial Error Fixed
Uninstall any already installed version of IDM or its patches first and then
0. Unpack and see virustotal scan results included before installing
1. Install Program "idman635build8.exe" (remove any previous patch).
2. Run "32bit Patch Revised build 8.exe" or "64bit Patch Revised build 8.exe" and install it according to your windows version
3. Done, enjoy, share, like, and support us.

Final Draft 10 Final Build

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Final Draft is a screenwriting software for writing and formatting screenplays.
Used by 95% Bollywood, Nollywood and Hollywood writers.

Skillshare - Character Animation Basics: Create a Dance Loop with After Effects and Photoshop

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Looking to learn animation, but don’t know where to start? Create a dance loop from start to finish and learn After Effects along the way in this fun, comprehensive class!

Join Bee Grandinetti, an illustrator and animator known for her iconic hand-drawn style and analog approach to animation planning, for an introduction to animation that goes beyond bouncing balls and walk cycles to inspire the animator in you.

Bee’s holistic approach to animation will help you understand the foundational principles of effective animation in addition to the technical skills every animator needs to know. From sketching with pencil and paper to final tweaks to your finished animation, you’ll follow along with every step of Bee’s tried and true process, creating a dancing character as you go.

With Bee’s fun, accessible and clear approach, you’ll learn how to:

Use Adobe After Effects, from setting up a canvas to animating a character
Create interesting-looking motion through speed graphs and easing in and out
Speed up the process of animation with Bee’s shortcuts and tips
Adapt the traditional onion skin animation approach to your digital process

Skillshare - Let’s Play With Flowers: Illustration, Composition & Color Practice in Adobe Illustrator

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Throughout this class I want to move you a bit, take you on a creative adventure where we’ll explore how to illustrate bold and funky flower forms, how to compose an engaging composition and play with colors while making a unique art print.

I’ll share with you my thought process and workflow while creating a new art print for my current collection. And in that way, we can practice all these skills together.

https://www.skillshare.com/classes/Let%E2%80%99s-Play-With-Flowers-Illustration-Composition-Color-Practice-in-Adobe-Illustrator/1103308151

[Unity] Horror FPS KIT 1.5.3a

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Asset Store:
https://www.assetstore.unity3d.com/en/?stay#!/content/82643

Requires Unity 2019.2.6 or higher.

HFPS KIT is an advanced and easy-to-use horror game template with many features essential to creating your own horror game, including gameplay features seen in AAA horror games of the last decade. It contains a lot of ready-to-use assets, just drag and drop them into a scene.

ALL FEATURES:

PLAYER FUNCTIONS
• Player Controller (Walk, Run, Jump, Crouch, Crawl, Ladder, Die)
• Full Player Body (Body Animator)
• Player Footsteps With Sounds
• Weapons (Firearm, Melee)
• Player Lean (Wall Detection)
• Fall Damage
• Zoom Effect
• UI Crosshair

SYSTEMS
• Save/Load System (Player Data, Scene Data, Items Data, Encrypt)
• Objective System (New, Complete, Complete And New)
• Inventory System (Add, Remove, Move, Replace, Use, Combine, Drop, Store, Actions)
• Inventory Shortcuts System
• Drag Rigidbody System (Rotate, Zoom, Throw)
• Examine And Paper Read System (Rotate, Examine)
• Wall Detect System (Hide Weapon)
• Interact System

OBJECT PICKUPS
• Custom Object Pickup (Events, Hints, Objective Trigger)
• Light Objects (Flashlight, Oil Lamp, Candle)
• Backpack Pickup

DYNAMIC FUNCTIONS
• Dynamic Objects (Door, Drawer, Lever, Valve, Movable Interact)
• Dynamic Types (Mouse, Animation, Normal, Locked, Jammed)
• Other (Keypad Lock, Keycard Lock, Padlock)

MORE FUNCTIONS
• Scene Loader (Background Change, Tips)
• Rebindable Input Manager
• AI Zombie (Walk, Run, Attack, Patrol, Attract)
• Fully Functional VHS Player (Insert, Eject, Play, Stop, Rewind)
• Water Buoyancy
• UI Menus (Main Menu, Load Game, Pause Menu, Dead Menu)
• Jumpscare (Event, Scare Effect, Scared Breath, Animation)
• Interactive Light (Lamp, Switch, Animation)
• Floating Object Icon
• Ambience Sound Trigger (In, Out)
• Notifications (Pickup, Hint, Message)
• Fully Functional UI
• Snapable, Seamless Walls, Molding
• Props, Collectable Objects


Includes an in-depth documentation written for ease of use.

Horror FPS KIT 1.5.3a

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Asset Store:
http://www.assetstore.unity3d.com/en/?stay#!/content/82643

Requires Unity 2019.2.6 or higher.

HFPS KIT is an advanced and easy-to-use horror game template with many features essential to creating your own horror game, including gameplay features seen in AAA horror games of the last decade. It contains a lot of ready-to-use assets, just drag and drop them into a scene.

ALL FEATURES:

PLAYER FUNCTIONS
• Player Controller (Walk, Run, Jump, Crouch, Crawl, Ladder, Die)
• Full Player Body (Body Animator)
• Player Footsteps With Sounds
• Weapons (Firearm, Melee)
• Player Lean (Wall Detection)
• Fall Damage
• Zoom Effect
• UI Crosshair

SYSTEMS
• Save/Load System (Player Data, Scene Data, Items Data, Encrypt)
• Objective System (New, Complete, Complete And New)
• Inventory System (Add, Remove, Move, Replace, Use, Combine, Drop, Store, Actions)
• Inventory Shortcuts System
• Drag Rigidbody System (Rotate, Zoom, Throw)
• Examine And Paper Read System (Rotate, Examine)
• Wall Detect System (Hide Weapon)
• Interact System

OBJECT PICKUPS
• Custom Object Pickup (Events, Hints, Objective Trigger)
• Light Objects (Flashlight, Oil Lamp, Candle)
• Backpack Pickup

DYNAMIC FUNCTIONS
• Dynamic Objects (Door, Drawer, Lever, Valve, Movable Interact)
• Dynamic Types (Mouse, Animation, Normal, Locked, Jammed)
• Other (Keypad Lock, Keycard Lock, Padlock)

MORE FUNCTIONS
• Scene Loader (Background Change, Tips)
• Rebindable Input Manager
• AI Zombie (Walk, Run, Attack, Patrol, Attract)
• Fully Functional VHS Player (Insert, Eject, Play, Stop, Rewind)
• Water Buoyancy
• UI Menus (Main Menu, Load Game, Pause Menu, Dead Menu)
• Jumpscare (Event, Scare Effect, Scared Breath, Animation)
• Interactive Light (Lamp, Switch, Animation)
• Floating Object Icon
• Ambience Sound Trigger (In, Out)
• Notifications (Pickup, Hint, Message)
• Fully Functional UI
• Snapable, Seamless Walls, Molding
• Props, Collectable Objects


Includes an in-depth documentation written for ease of use.

Skillshare - Draw & Texture Minimalistic Animals in Illustrator

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To create an original illustration you don’t need to draw everything precisely as it is in real life, but rather reduce, simplify and visually interpret what you see.

I am Dominic Righini-Brand, and in this class we’ll be exploring tools and techniques for creating animal illustrations in a reduced graphic style in Adobe Illustrator. The beauty of this technique is that you don’t need to be great at drawing or be very proficient using Illustrator!

Minimalistic illustrations can be great on their own as prints, or can be developed into logomarks, pictograms or used as pattern elements.

This class is suitable for any skill level including beginners, and will provide you with an opportunity to create you own minimalistic illustrations.

https://www.skillshare.com/classes/Draw-Texture-Minimalistic-Animals-in-Illustrator/283859098

Thegnomonworkshop-INTRODUCTION TO MAYA 2019-ERIC KELLER

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https://www.thegnomonworkshop.com/tutorials/introduction-to-maya-2019

Maya is the leading 3D Application in the game, visual effects, commercial, and broadcast industries. Maya's feature-rich toolset expands with every version and has been reorganized in this latest release. Whether you are new to using a 3D Computer Graphics package, are migrating from another 3D application or you are an experienced user who wants to see the newest features in action, the demonstrations in each chapter of this title will bring you up to speed on Maya 2019.


Veteran visual effects artist and instructor, Eric Keller, takes Maya through the paces giving you in-depth descriptions of the interface and tools. Special emphasis is placed on modeling, texturing, lighting, and rendering while the demonstrations illustrate how the tools are best used in a professional workflow. The video series uses a project-based approach to introduce Maya workspaces, the Arnold rendering plug-in, instancing with MASH, setting up UVs and animation using the graph editor and animation layers. The project files included in this series can be used to follow along with the lectures or for your own deconstruction. In addition to exploring Maya's powerful toolset, you will also learn how to optimize your workflow through interface customization.


Duration: 708 Minutes

Format: HD 1920x1080


SOFTWARE USED:
Maya,Arnold

THEGNOMONWORKSHOP-INTRODUCTION TO MAYA 2019-ERIC KELLER

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http://www.thegnomonworkshop.com/tutorials/introduction-to-maya-2019

Maya is the leading 3D Application in the game, visual effects, commercial, and broadcast industries. Maya's feature-rich toolset expands with every version and has been reorganized in this latest release. Whether you are new to using a 3D Computer Graphics package, are migrating from another 3D application or you are an experienced user who wants to see the newest features in action, the demonstrations in each chapter of this title will bring you up to speed on Maya 2019.


Veteran visual effects artist and instructor, Eric Keller, takes Maya through the paces giving you in-depth descriptions of the interface and tools. Special emphasis is placed on modeling, texturing, lighting, and rendering while the demonstrations illustrate how the tools are best used in a professional workflow. The video series uses a project-based approach to introduce Maya workspaces, the Arnold rendering plug-in, instancing with MASH, setting up UVs and animation using the graph editor and animation layers. The project files included in this series can be used to follow along with the lectures or for your own deconstruction. In addition to exploring Maya's powerful toolset, you will also learn how to optimize your workflow through interface customization.


Duration: 708 Minutes

Format: HD 1920x1080


SOFTWARE USED:
Maya,Arnold

CGMakers -Create Your Own Batman--Bat-Vol 2- 73 Blades 02(missing file))

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added missing file
orginal post link-https://www.cgpeers.to/torrents.php?id=63645&torrentid=63581

CGMakers -Create Your Own Batman-Bat-Vol 2- 73 Blades 01(missing file))

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added missing file the torrent CGMakers -Create Your Own Batman
link-https://www.cgpeers.to/torrents.php?id=63645&torrentid=63581

Georgian Avasilcutei Gamroad - Real time hair tutorial

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In this tutorial we will focus on creating hair suitable for games. I’ll explain my workflow using 3ds max but I’m sure that this can be replicated in any 3d software. During the years I’ve tried different approaches for making hair and for now I feel like this is the easiest one since I have complete control over each and every hair card rather than grooming in some hair plugin and getting overwhelmed by the massive number of strands. I’m not saying that this is the best way to make hair…this is what I consider the less time consuming approach and with the best results.

This tutorial includes the marmoset scene with all the textures and source files for the head:
3ds max scene
Photoshop file with all the textures for the hair
Fbx file of the final optimized hair

The photoshop plugin made by Cristian Buliarca that I'm using to save my textures fast can be found here:
http://buliarcatools.blog.fc2.com/blog-entry-3.html

https://gumroad.com/l/yXlMP

The Art of the Storyboard with Lyndon Ruddy

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In this BRAND NEW storyboard course with over 14 hours of content, learn what it takes to be a professional story artist! Learn not just the mechanics of good storyboarding such as camera angles, the 180˚ rule, “why” & “when” to move the camera, etc. but also watch in near real-time as Lyndon Ruddy (Blue Sky, Disney, Warner Bros., Sony) explains the entire process from script through final boards. See what it takes to be a story artist in a studio environment for film and television!

Lyndon Ruddy has 20+ years experience storyboarding, designing and animating for films, television & games. He wants to share his lifetime of knowledge with you!

You will learn the details that are expected of a professional story artist working today. Including:

Storytelling techniques for 3D & 2D production
How, When & Why to move the Camera
Types of camera moves + how to simulate them in a 2D environment
Framing
“Eye Trace”
Composition & Mood
Tips & Techniques
Storytelling Tools
Drawing Shortcuts
Pans, Cuts, & Shot Selection
From Script, Thru Thumbnails to Final Storyoards!
PLUS you’ll also get a HUGE bundle of bonus material including:
Original Thumbnail & Final Storyboard Images!
Custom Photoshop Storyboard Brush
Storyboard Template Files
& More!
Throughout the course Lyndon will provide examples, show clips and provide references to reinforce the concepts you will learn!

https://creatureartteacher.com/product/storyboard-course-with-lyndon-ruddy/

Blender Cloud - Stylized Character Workflow

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Blender Cloud - Stylized Character Workflow
https://cloud.blender.org/p/stylized-character-workflow/

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In this course, 3D Artist Julien Kaspar from the Blender Animation Studio will give a detailed guide on how to create a stylized character for film production. This series of videos will encompass the entire 3D creation workflow from the early design process, modeling & UV unwrapping, texturing & shading, all the way to the final posing, presentation & lighting setup and getting the model ready for rigging.

This project is currently still work in progress. Because of the bigger scope of the course, each chapter will be released one at a time. You can also download the .blend files on the creation process of the character "Rain". More material such as WIP renders, early tests and turntable vidoes from different stages in the production with detailed descriptions are also available. The final rigged character and all production files will be freely available once it is finished.

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If this course has helped you make sure to support the cause!
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