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Lynda- Fusion 360: Generative Design Released8/8/2019

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Generative design technology gives engineers and designers an artificial intelligence copilot that presents solution options to engineering problems. In this course, learn when and how to leverage the generative design capabilities in Fusion 360. Instructor Thom Tremblay shows how to prepare a generative study for a model, define all the parameters for it, and generate a solution set. He then shows how to assess the study's results, adjust your design, and examine the new design using finite element analysis (FEA). Plus, learn about a few advanced generative design workflows, including how to clone an existing study and use it as a starting point for future studies with different values.
Topics include:
Generative design vs. shape optimization
Starting a generative study
Selecting portions of a model to preserve
Defining obstacles
Setting design conditions and criteria
Reviewing and comparing outcomes
Exporting results
Cloning an existing study

https://www.lynda.com/Fusion-360-tutorials/Fusion-360-Generative-Design/5030974-2.html

Lynda Autodesk InfraWorks 2020 Essential Training

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Create new worlds inside InfraWorks, the design and engineering program that provides 3D real-world context for infrastructure and urban planning projects. In this course, instructor Tony Carcamo helps you get up to speed with all the essential features of InfraWorks 2020. Tony familiarizes you with the InfraWorks interface and shows how to add style and details—such as trees, roads, and buildings—to your world. He goes over the wide array of powerful design features offered in InfraWorks, including site design, bridge, and hydrology tools. Plus, he shows how to visualize and share your designs with colleagues and clients around the globe.
Topics include:
Using Model Builder and Model Explorer
Creating roads, buildings, land areas, and city furniture
Creating property parcels
Using railway design tools
Working with styles
Designing bridges and drainage
Creating storyboards
Importing and exporting from Civil 3D

https://www.lynda.com/InfraWorks-tutorials/InfraWorks-2020-Essential-Training/5028630-2.html

Lumion Pro 9.0.2 by [Z][TPC]

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https://lumion.com/index.html

Lumion is the world’s fastest 3D rendering software for architects. In seconds, you can visualize CAD models in a video or image with real-life environments and striking artistic flair.

This has a hotfix does not affect the patch, you can apply it before or after applying the patch.


Do not accept imitations, this is the authentic and genuine patch, 100% offline, 100% safe, 100% free of viruses/trojans, 100% FREE!

Remember to read the NFO file, it contains very important information that you must take into account when using this software.

Thanks to Antunez , Z, TPC :)

V-Ray Next v4.30.00 ADV for Unreal 4.21-22-23

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As one of the world’s most popular physically-based renderers, V-Ray is used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe. Chaos Group also noticed the rapid adoption of Unreal Engine by many of these firms to create interactive or immersive experiences, so for them to produce V-Ray for Unreal was a logical step.

V-Ray for Unreal is the fastest, simplest way to bring V-Ray scenes directly into the Unreal Editor. And it allows you to render ray traced, photorealistic images using V-Ray directly in Unreal.

True photorealistic rendering directly from Unreal
When you render with V-Ray for Unreal, you get the exact same photorealistic quality that V-Ray is known for. V-Ray taps into the full combined power of your GPUs and CPUs for ultrafast ray tracing.

Use the content creation workflow you already know
Create your scene the same way you normally do using V-Ray and your favorite 3D application (3ds Max, Maya and SketchUp). Then, export your V-Ray scene from the host application and import it using V-Ray for Unreal.

Smart translation of materials and lights
When you import your scene, V-Ray for Unreal automatically converts your materials and lights into real-time equivalents for UE workflows. At the same time, your original materials remain connected to their real-time versions and are called up when you’re ready to render.

Your gateway to virtual reality
Once your V-Ray scene is imported, you’ll be ready to take full advantage of the VR capabilities in the Unreal Editor. V-Ray for Unreal makes it fast and easy to create high quality, immersive VR.

Peregrine Labs Yeti 3.5.3 Maya 2018-2019 [Win]

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Released: 26/10/19
Dependencies: MtoA 3.3.0.0, Arnold 5.4.0.0, VRay 4.12, Renderman 22.5, 3Delight 12.0.113, Redshift 2.6.43, Clarisse 4.0 SP2b
raised default texture cache size to 2gb.
added YETI_TEXTURECACHE_SIZE environment variable that can be used to set the desired per node texture cache limits in MB.
curve basis are now set to None for Alembic export.
Alembic export defaults to a single sample if none are defined.
fixed an exception error when exporting some Yeti nodes with Alembic which would cause it to crash.
Alembic export correctly uses subdivision settings.
refactored Groom strand drawing to avoid instability with VP2.0 post effects.

[Udemy] - React The Complete Guide (incl Hooks, React Router, Redux)

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Dive in and learn React 16.8 from scratch! Learn Reactjs, Hooks, Redux, React Routing, Animations, Next.js and way more!

What you'll learn
Build powerful, fast, user-friendly and reactive web apps
Provide amazing user experiences by leveraging the power of JavaScript with ease
Apply for high-paid jobs or work as a freelancer in one the most-demanded sectors you can find in web dev right now
Learn React Hooks & Class-based Components

[Udemy] - React The Complete Guide (incl Hooks, React Router, Redux)

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Dive in and learn React 16.8 from scratch! Learn Reactjs, Hooks, Redux, React Routing, Animations, Next.js and way more!

What you'll learn
Build powerful, fast, user-friendly and reactive web apps
Provide amazing user experiences by leveraging the power of JavaScript with ease
Apply for high-paid jobs or work as a freelancer in one the most-demanded sectors you can find in web dev right now
Learn React Hooks & Class-based Components

Furio Tedeschi Mech Design Concept for the Entertainment Industry--05 Adding Kitbash(FIX)

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orginal post-
https://www.cgpeers.to/torrents.php?id=59988&torrentid=59929#torrent59929

05 Adding Kitbash-

FIXED blurry video

Adaptation for Animation – Transforming Literature Frame by Frame

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Adaptation for Animation – Transforming Literature Frame by Frame

Talented animation artists often neglect successful storytelling in favor of strong visuals, but now you can have both with this complete guide to adaptation for animation. Veteran independent filmmaker Hannes Rall teaches you how to draw and adapt inspiration from copyright-free materials like fairy tales, myths, and classic literature, making it easier than ever to create your own compelling narrative.

Particular focus is given to making the adequate narrative and visual choices when transferring a text from page to screen: How to create a successful adaptation. With sections on subjects like transcultural adaptations, visual poetry and production design, this book is just the right mix of practical advice, lavish illustrations, and industry case studies to give you everything you need to start adapting your story today.

Key features:

- Learn to apply concepts of adapting classic and modern literature for animation in different techniques
- Exclusive interviews with animation legends Giannalberto Bendazzi, John Canemaker, Ishu Patel and Georges Schwizgebel
- Lavishly illustrated with 325 color images (mostly never published before) that give thrilling insights into the visual development of award-winning animated adaptations

InstallAware Studio Admin X10 v27.0.0.2019

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Enhanced! Single Click Install for .NET 4.8, SQL Server 2017, VC++ 16.0 Runtimes
Install a wide variety of runtimes and third party dependencies, including the .NET Framework 4.8, Internet Explorer 11, the Java Virtual Machine, SQL Server Express 2017, and the Crystal Reports Runtimes, in all their 32/64 bit versions.

System Requirements:
OS:Windows 10
CPU: Intel Itanium 64 bit compatible architecture OR X64 (Intel EM64T or AMD64) 64 bit compatible architecture.
Net Framework: 4.7.2 or 4.8
Visual Studio Supports: 2019

Autodesk Civil 3D 2020

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Civil infrastructure design and documentation software

FL Studio 12.4.2

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FL Studio is a complete software music production environment or Digital Audio Workstation (DAW). Representing more than 20 years of innovative development it has everything you need in one package to compose, arrange, record, edit, mix and master professional quality music.

CounterSketch

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Note: Once you unzip the .rar , Right mouse button go to properties of the .exe and unlock in the tab located at the bottom right of the window ...... Follow the installation after unlocking the executables .EXE

EDIT HOST FILE AND ADD -------

127.0.0.1 stuller.com
127.0.0.1 api.stuller.com

W7 / 64-SP1 and W10 / 64 ------ I do not use W. PowerShell
================================================== = ======
CounterSketch installation:

1.- Install CounterSketch_8.0.19256.exe

2.- Copy the entire library (8.6GB) to C: \ programData \ Gemvision \ CounterSketch Studio

3.- Copy New Repair Files (Setting.7.1.19031.1001) to C: \ programData \ Gemvision \ CounterSketch Studio

4.- Copy (CounterSketch Studio.exe) within the last fix to

C: \ Program Files \ CounterSketch Studio and replace existing.

Stop output only in windows firewall: C: \ Program Files \ CounterSketch Studio \ CounterSketch Studio.exe

Counter_Sketch_Studio

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Note: Once you unzip the .rar , Right mouse button go to properties of the .exe and unlock in the tab located at the bottom right of the window ...... Follow the installation after unlocking the executables .EXE

EDIT HOST FILE AND ADD -------

127.0.0.1 stuller.com
127.0.0.1 api.stuller.com

W7 / 64-SP1 and W10 / 64 ------ I do not use W. PowerShell
================================================== = ======
CounterSketch installation:

1.- Install CounterSketch_8.0.19256.exe

2.- Copy the entire library (8.6GB) to C: \ programData \ Gemvision \ CounterSketch Studio

3.- Copy New Repair Files (Setting.7.1.19031.1001) to C: \ programData \ Gemvision \ CounterSketch Studio

4.- Copy (CounterSketch Studio.exe) within the last fix to

C: \ Program Files \ CounterSketch Studio and replace existing.

Stop output only in windows firewall: C: \ Program Files \ CounterSketch Studio \ CounterSketch Studio.exe

Counter_Sketch_Studio

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0
Note: Once you unzip the .rar , Right mouse button go to properties of the .exe and unlock in the tab located at the bottom right of the window ...... Follow the installation after unlocking the executables .EXE

EDIT HOST FILE AND ADD -------

127.0.0.1 stuller.com
127.0.0.1 api.stuller.com

W7 / 64-SP1 and W10 / 64 ------ I do not use W. PowerShell
============================================ =
CounterSketch installation:

1.- Install CounterSketch_8.0.19256.exe

2.- Copy the entire library (8.6GB) to C: \ programData \ Gemvision \ CounterSketch Studio

3.- Copy New Repair Files (Setting.7.1.19031.1001) to C: \ programData \ Gemvision \ CounterSketch Studio

4.- Copy (CounterSketch Studio.exe) within the last fix to

C: \ Program Files \ CounterSketch Studio and replace existing.

Stop output only in windows firewall: C: \ Program Files \ CounterSketch Studio \ CounterSketch Studio.exe

run software with administrator



password:ATOM_CSS_2019

Topaz Mask AI 1.0.2 MAC

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First, keep in mind that is in a very development stage, so is not that good at it should be when you use your own photos.

Creating complex selections by hand and perfecting them almost always takes way longer than expected. Meet Topaz Mask AI. Mask AI allows you to create tricky masks in record time thanks to our intuitive machine learning technology and trimap technique. Less user input for an extremely high-quality mask has always been a photographer’s dream, and now you can have it with Mask AI.

How We’ve Simplified Masking
Compared to Photoshop, Mask AI doesn’t need tedious brushwork to get a high-quality mask. And there’s no need to learn complicated icons and tools. With Mask AI you only need to roughly outline your subject in blue, one click fills what you want to cut, one click fills what you want to keep, and press “Compute Mask”. It’s really that simple. Our neural network has been trained to distinguish tough edges, so you can get a great mask on the first attempt.

Masking Made Simple For Every Type of Photo
Mask AI incorporates machine learning for a more accurate mask with less refining required!

Mask AI's Unique Trimap Technology
It can be a pain to make a good cut-out in Photoshop, and it can take up an entire day’s work. Mask AI’s intuitive color-coded system reduces it to 4 simple steps: keep, cut, compute, and replace.

Brush to compute.
Simply paint a blue line around the edges of what you’d like to compute. The best part is, you don’t have to be perfect — just keep a little bit of the subject and the immediate area you’d like to mask inside of it. Our technology will do the heavy lifting.

Brush to refine
Our smart brushes (Cut, Keep, and Compute) utilize our technology and enable you to make clean and accurate refinements without the pressure of painting perfectly. Our machines will make the decisions for you and speed up your workflow!

Slide to perfect.
Use the post-processing sliders to perfect your mask quickly. The Edge Softness slider comes in handy if you want to add more sharpness to a rocky landscape, or perhaps soften the edges for a portrait.

The Edge Softness slider
Comes in handy if you want to add more sharpness to a rocky landscape, or perhaps soften the edges for a portrait.

The Edge Shift slider
Shifts the mask edge in either direction.

The Foreground Recovery slider
Revives the color of your foreground in weaker or more transparent areas. This can be a great tool for fur, whiskers, or wispy hair.

The Defringe slider
Desaturates the edges of your mask to help with color contamination and bleeding.

Replace the background to finish.
Being a great photographer requires a lot of techniques and tools at your disposal. You’ve planned and executed with military precision to get the shot. But when nature gives you a less than perfect sky or an undesirable background, Mask AI’s background replacement lets you take back control of your work.

Tricky Masks Made Easy With Mask AI
Flyaway hair. Feathers. Fur. Willowy trees. There will always be complex masking tasks, but with Mask AI’s machine learning technology, you’ll never have to agonize over the details. Our application will do the heavy lifting!

Operating System Version:
- macOS 10.12 and up

Hardware Requirements:
- System RAM: 8GB / 16GB recommended
- GPU VRAM: 2GB / 4GB recommended

[Unity] DoozyUI: Complete UI Management System

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https://assetstore.unity.com/packages/tools/gui/doozyui-complete-ui-management-system-138361

DoozyUI is a native Unity Editor extension that makes it easy to manage and animate professional User Interfaces – without having to know how to code. Beginner friendly and scalable, DoozyUI is suitable for anything from amateur developers to professional software and games studios.



Managing and animating an UI used to be something only experienced developers could do. Thanks to DoozyUI, now everyone can create a native Unity UI on their own. Whatever your skill level, DoozyUI’s powerful editors gives you full creative control – without needing to write a single line of code. And, if you’re into coding, you’ll find a professional API ready to go.



With many video tutorials available, you’ll get started creating your first UI in no time. Start creating and bring your ideas into the world!



We've been developing this system since 2015, when it was first released on the Unity Asset Store, and we have a lot of plans for it, going forward. A lot of thought, work and love went into creating this product and we really hope you’ll enjoy using it.

FEATURES

- Use native uGUI

- Easy to learn. Intuitive design

- Native Editor Integration

- Node Graph UI Navigation Flow

- Automated Sound Pooling

- Touch Detector

- Orientation Detector

- Supports all platforms

- Resolution Independent

- Mobile friendly

- In-Editor Documentation Links

- Searchable Documentation

- Video Tutorials

- Dedicated Support

- Clean Code. Easy to understand, modify and test.

- Full C# source code is provided

:: Quick Setup - setup is incredibly fast and easy, just plug and play. Intuitive controls mean fast tweaks and optimal workflow, so you have more time for the important stuff.

:: Resolution Independent - the UI Animator calculates all the resolution and aspect ratio changes and adjusts the animations accordingly. Because of this all the animations look and feel the same in both Landscape and Portrait Modes.

:: Progress Bars – YES! Create any type of progress indicator you can imagine and then animate and control it without writing a single line of code.

:: Save Time - Save your animations and load them in other projects. (asset files)

:: Fun - create all kinds of animations in Play Mode, save them and use them in any project. (with DoozyUI)

:: Easy - create intuitive menus without writing a single line of code with a WYSIWYG approach.

:: Total Control - fine tune all the animations settings from timings, to delays, to ease functions.

COMPONENTS

- Back Button

- Game Event Listener

- Game Event Manager

- Gesture Listener

- Graph Controller

- Key To Action

- Key To Game Event

- Orientation Detector

- Progress Target Action

- Progress Target Animator

- Progress Target AudioMixer

- Progress Target Image

- Progress Target Text

- Progress Target TextMeshPro

- Progressor

- Progressor Group

- Radial Layout

- Scene Director

- Scene Loader

- Soundy Controller

- Soundy Manager

- Soundy Pooler

- Touch Detector

- UIButton

- UIButton Listener

- UICanvas

- UIDrawer

- UIDrawer Listener

- UIPopup

- UIPopup Manager

- UIToggle

- UIView

- UIView Listener

------

NODY - a node graph engine built around modular node components which can be connected to form Graphs. Being an important part of the system, Nody was specifically designed to create, visualize and manage UI navigation flows.

- Graph Controller

- Graph / SubGraph

NODES

- UINode

- Game Event Node

- Sound Node

- SubGraph Node

- Back Button Node

- Portal Node

- Switch Back Node

- UIDrawer Node

- Activate Loaded Scenes Node

- Load Scene Node

- Unload Scene Node

- Application Quit Node

- Random Node

- TimeScale Node

- Wait Node

- Start Node

- Enter Node

- Exit Node

------

SOUNDY - a complex sound management system that works side by side with DoozyUI. It can play sounds from one of its sound databases, or directly by using AudioClip references, or through MasterAudio (a third-party plugin). It also features an automated sound polling system that does not require any external management.

- Soundy Manager

- Soundy Pooler

- Soundy Controller

------

TOUCHY - a touch detection system that comes with DoozyUI. Captures touches (and clicks) from Unity’s native Input solution and passes it the system with a few extra bits of info.

- Touch Detector

- Gesture Listener

------

INTEGRATIONS

- Playmaker

- MasterAudio

- TextMeshPro

------

IMPORTANT

DoozyUI version 3 is not compatible with version 2. They may seem similar, but the code base is quite different. Basically version 3 is an entirely new software that was inspired by version 2. Thus, they cannot be compatible.

REQUIREMENTS

DOTween is required to be installed and its initial setup performed before installing DoozyUI.

DOTween minimum required version v1.2.235

DOTween download link: https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676

GETTING STARTED

After importing DoozyUI, it will perform its initial setup and you'll be ready to start using it.

DoozyUI's Control Panel can be opened from Tools > Doozy > Control Panel (or by using the Alt+D shortcut)

DoozyUI's Nody Window can be opened from Tools > Doozy > Nody

LINKS

DoozyUI Website: http://doozyui.com/

DoozyUI Documentation: http://doozyui.com/learn/documentation/

YouTube Channel (video tutorials): http://www.youtube.com/c/DoozyEntertainment

Facebook Page: https://www.facebook.com/doozyentertainment

Twitter: https://twitter.com/doozyplay

Discord (invite): https://discord.gg/y9Axq7b

Maxwelzone - Basics and Beyond

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This Maxwell Render course spans over 25 hours of video. I have tried to not just repeat in video form what you can already find in the manual, but explain in a logical order the technicalities of rendering with Maxwell and also cover more general topics, to help you create compelling imagery.

Lighting
I will go through the fundamental lighting principles which are crucial to understand and be aware of if you want to create interesting imagery, regardless if you use Maxwell, another renderer or a DSLR, or wish to create product shots, jewelry or archviz renders.

Creating materials
Having a good understanding of Maxwells material editor is key to creating realistic renders. I take a logical approach to explaining the parameters, not in the order they are listed but in the order that makes sense for you to understand the relationship between the different parameters. Along the way I explain how to create a few typical materials, Layer blending, mixing materials with emitters and lots more.

Channels, Post-production, Network rendering
I will go through a few of the channels Maxwell offers, and show you how to render and composite a typical example of a render with reflections and shadows on an arbitrary background. The post-production chapters will show you a quick way to tweak the render using Adobe's Camera Raw, then a more comprehensive example using custom alphas, Smart Objects in Photoshop, an extensive look at gamma...and a few important tips regarding Network Rendering.

https://www.maxwellzone.com/basics-beyond/

Lynda- Effects: Principles of Motion Graphics Released9/27/2019

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Explore the core principles used to create motion graphics using a familiar tool—Adobe After Effects. In this course, instructor Ian Robinson explores everything from gathering inspiration to integrating traditional typography, transitional elements, animated textures, color, and more into motion graphics. Ian breaks down each of these key principles into small groups of applied techniques that you can leverage in your own workflow. Along the way, he shares industry-standard processes that can help you efficiently start using this motion graphics and visual effects software to create striking visuals.
Topics include:
Organizing files for an optimal workflow
Animating type
Creating palettes in After Effects
Building animated textures
Adding dynamic transitions
Creating speed changes between keyframes

FL Studio 12.4.2

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FL Studio is a complete software music production environment or Digital Audio Workstation (DAW). Representing more than 20 years of innovative development it has everything you need in one package to compose, arrange, record, edit, mix and master professional quality music.
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