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CartoonSmart - How to Draw Cherry 2.0 and The Complete Cherry Pose Packs Collection

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Paris Christou’s original creation, the alluring Cherry, is back! Cherry is something of a YouTube celebrity. She’s gathered a huge Fanbase of over 100,000 fans around the world in 188 countries. And while it’s always fun to see where she ends up in her pin-up style posters, it’s just as fun to see how she got there. Paris Christou has recorded 22 hours of video tutorials on how to draw Cherry, including four life-drawing style sessions where he covers various poses: kneeling, reclining, sitting, standing and actions. Get your favorite illustration program ready (or simple pencil and paper) because it’s time to draw with Paris, a teacher like no other!

Please note this is Cherry 2.0, not the original thats already here

Udemy - The Complete Game Developer course - Build 60 Games

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The Complete Game Developer course - Build 60 Games

Learn to build 60 games in Construct 2 without coding. Master game development by building 60 practical projects. Learn to make art and design games in Photoshop. Learn to build games completely from scratch.

More Info:
https://www.udemy.com/the-complete-game-developer-course-build-60-games/

*Please note* - Sections 2 & 3 are the same. That's the instructor's fault, not mine. Also, all graphics are created during game creation. No project files to download.

GraphiSoft – Archicad 19 Build 4013

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ARCHICAD 19 is now faster than ever! No more waiting for views to load. GRAPHISOFT has extended its robust 64-bit and multi-processing technologies with background processing – an industry first for BIM. So ARCHICAD now offers lightning-fast response times and this turbo-charged update to ARCHICAD makes it the undisputed speed leader in the BIM business.

[Shutterstock][Fotolia] 2000+ High Quality Stock Images

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Search the numbers from the file-names on the respective websites to preview

Udemy – Understanding the VFX Pipeline: Creating Great Looking Shots

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This course covers how the VFX process works from starting with an idea for a project, taking it into concept and then going through the process to get to the final. Follow me as I build this shot going through all the different stages.

We will focus on the overall picture on what each stage implies and will not get into the technical aspect of the softwares but rather learn what we do in each stage and how we go from one step to another for example: how we start with a storyboard, previs it, move into shooting our footage and so on.

I will be creating a separate course that will focus on learning on how to composite this shot in Nuke as this course will cover the overall VFX Process, so when you are planning your shot / project / film, you will know what to consider and how to plan and execute it better.

You will be able to get much better results if you follow this process and focus how each step plays an important role to make the end result look great!

http://www.udemy.com/vfxpipeline/

Autodesk Maya 2016 Win64 -ISO

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Autodesk Maya 2016 ISO

-Crack Included
-Use Demontools

Ue4 Quality Game Settings

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https://www.unrealengine.com/marketplace/quality-game-settings

KR0NPR1NZ - Patreon Term 2014.11.11

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KR0NPR1NZ - Patreon Term 2014.11.11

1Q84 (JPG/PSD)
Doll (JPG/PSD)
Ezio (JPG/PSD/MP4)
Maya (JPG/PSD)
Red Skirt (JPG/PSD/MP4)
Rin and Archer (JPG/PSD)
Saber (JPG/PSD)
Sofa (JPG/PSD/MP4)
XII (JPG/PSD/MP4)

BONUS Brushes
BONUS Danganronpa Images
BONUS Miyazaki Image

KR0NPR1NZ - Patreon Term 2014.12.02

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KR0NPR1NZ - Patreon Term 2014.12.02

Akane (JPG/PSD/MP4)
Bobcut (JPG/PSD/MP4)
Glass (JPG/PSD/MP4)
Gun (JPG/PSD/MP4)
I'll Be Here (JPG/PSD/MP4)
Noise (JPG/PSD)
Poses2 (JPG/PSD/MP4)
Schoolgirl (JPG/PSD/MP4)
Seiya (JPG/PSD)
Street (JPG/PSD)

BONUS Aiko (JPG)
BONUS Unwind (JPG/PSD)
BONUS Yellow (JPG/PSD)

KR0NPR1NZ - Patreon Term 2014.12.02

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KR0NPR1NZ - Patreon Term 2014.12.02

Akane (JPG/PSD/MP4)
Bobcut (JPG/PSD/MP4)
Glass (JPG/PSD/MP4)
Gun (JPG/PSD/MP4)
I'll Be Here (JPG/PSD/MP4)
Noise (JPG/PSD)
Poses2 (JPG/PSD/MP4)
Schoolgirl (JPG/PSD/MP4)
Seiya (JPG/PSD)
Street (JPG/PSD)

BONUS Aiko (JPG)
BONUS Unwind (JPG/PSD)
BONUS Yellow (JPG/PSD)

KR0NPR1NZ - Patreon Term 2014.12.09

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KR0NPR1NZ - Patreon Term 2014.12.09

Barbarian (JPG/PSD/MP4)
Car (JPG/PSD/MP4)
Cat on Shoulder (JPG/PSD/MP4)
DeviantArt (JPG/PSD/MP4)
Hinako (JPG/PSD/MP4)
MGS (JPG/PSD)
Midori (JPG/PSD/MP4)
Poses (JPG/PSD/MP4)
RE Rachel (JPG/PSD/MP4)
Rize (JPG/PSD/MP4)
Scarf (JPG/PSD/MP4)
Stripes (JPG/PSD/MP4)
Totoro (JPG/PSD/MP4)

BONUS Brushes

TrainSimple - After Effects CC Character Animator

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In this course, Chad Troftgruben shows you how to use the Character Animator that is built into After Effects CC. You will first learn how to import and assemble a character, focusing on creating all the aspects of facial animation, as well as the body and limbs. Then you will get right into creating animations for your character, first controlling animation with your mouse and other keyboard controls, recording the animation, and even using your webcam to control the animation of your character. There is so much more in this in depth tutorial so that in the end, you will be on your way to creating your first animation with Character Animator!

http://www.trainsimple.com/CourseDetailUser.aspx?id=213

SolidAngle Houdini to Arnold (HtoA) v1.9.0 Houdini 15.0.244.16

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Installation instruction included. Trending RLM method cracking system. I have found it best as it won't conflict with other RLMs. Enjoy.

The Foundry COLORWAY 2.0 v1

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https://colorway.thefoundry.co.uk/

The Foundry COLORWAY 2.0 v1

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https://colorway.thefoundry.co.uk/

Colorway2.0v1-win-x86-release-64
-Keygen Included

CartoonSmart - Character Design and Rigging Tutorials Toon Boon Animate

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This Toon Boom Animate course focuses primarily on character design and rigging your character for animation. The tutorial is taught over fifteen separate lessons, outlined below. If you want to start with the animation tutorials, you are welcome to, as the courses in this bundle are all intended to be watched as standalone products.

Digital Tutors - Unlocking Parametric Door Families in Revit

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In this Revit tutorial, we?ll create a single door that utilizes multiple types of geometry in an intelligent parametric family.

We’ll learn how to harness the “I” in BIM, information, to allow Revit to perform the tedious tasks in drawing documentation so we can spend more time designing efficiently and effectively.

By the end of this Revit training, you’ll understand family modeling, creating parameters, using formulas to maximize the functionality of families and setting up shared parameters to use in schedules.

http://www.digitaltutors.com/tutorial/2341-Unlocking-Parametric-Door-Families-in-Revit

Quixel Suite 2 - JGS

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Quixel’s immensely popular NDO and DDO have been completely reimagined, bringing faster texturing experiences than ever. 3DO, a new previewer included with all tools for free, throws physically based rendering into the mix.

NDO is the definitive normal mapping tool that turns Photoshop into a complete toolkit for surface details. Every tool in Photoshop can be utilized to sculpt normals in real time. Build non-destructive hard surface designs, extract rich normals from photographs with unrivaled definition, and instantly view every tweak in 3DO.
3DO is a model and material previewer directly connected to Photoshop, enabling review of your work without needing to utilize different applications. 3DO supports 1-1 previewing of any calibration profile, enabling pixel-perfect representation of your model like it would appear in the chosen profile. With a customizable cinematic post-processor, support for loading your own multi-material meshes, and support for animation and video output, what you see is truly what you get. 3DO comes bundled for free with NDO and DDO.
DDO completely optimizes Photoshop for rapid creation of PBR-accurate textures. The workflow is fast, easy to learn, and adaptable to any art style. Create unrivaled results, at unlimited resolutions, with the world’s first fully scan-based PBR tool.

http://quixel.se/

Big thanks to jgstrydom on the forum:
http://forum.cgpersia.com/f13/quixel-suite-2-jgs-130657/

CartoonSmart - Classics - The After Effects Collection

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Unit 1 After Effects Training Collection – All Projects and Assets
Unit 2 After Effects Training Collection – Rendering Basics
Module 2 After Effects Tutorial – Moving Masks Project
Create movie quality tracking FX over your video or images.
Unit 1 After Effects Training Collection – Moving Masks
Module 3 After Effects Tutorial – Arrivals Board Project
An introduction to After Effects and how to create an Arrivals Board effect.
Unit 1 After Effects Training Collection – Arrivals Board – Part 1
Unit 2 After Effects Training Collection – Arrivals Board – Part 2
Module 4 After Effects Tutorial – Cool Energy Project
Learn how to create a swirling energetic effect in After Effects.
Unit 1 After Effects Training Collection – Cool Energy
Module 5 After Effects Tutorial – Dynamic Text Project
Learn how to import text from a .txt file and quickly render pre-animated movies.
Unit 1 After Effects Training Collection – Dynamic Text
Module 6 After Effects Tutorial – Snow and 3D Images Project
Learn how to animate snow particles and how to layer and animate still images.
Unit 1 After Effects Training Collection – Snow Project
Module 7 After Effects Tutorial – 3D Street Project
Learn how to combine Flash symbols and images to create a 3D After Effects scene.
Unit 1 After Effects Training Collection – 3D Street Project
Module 8 After Effects Tutorial – Expressions
Learn how to programmably move objects in this After Effects tutorial.
Unit 1 After Effects Training Collection – Expressions

Fallout 4 - T60/Jaws

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Fallout4 Model

MAX - Full model
FBX - Model pieces separately

MODEL
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Frame.fbx
GO_T60a_Torso.fbx
Jetpack_T60out.fbx
PA_T60_Bodyout.fbx
PA_T60_HeadLamp.fbx
PA_T60_Helmet.fbx
PA_T60_LArm.fbx
PA_T60_LLeg.fbx
PA_T60_RArm.fbx
PA_T60_RLeg.fbx
T60.max

Texture
--------
PAFrame01_d.jpg
PAFrame01_m.jpg
PAFrame01_n.jpg
PAFrame01_s.jpg
PAJetpack1_d.jpg
PAJetpack1_n.jpg
PAJetpack1_s.jpg
Shared
T60aArmHD01_d.jpg
T60aArmHD01_n.jpg
T60aArmHD01_s.jpg
T60Arm01_d.jpg
T60Arm01_n.jpg
T60Arm01_s.jpg
T60ArmJaws_d.jpg
T60ArmJaws_n.jpg
T60ArmJaws_s.jpg
T60Body01_d.jpg
T60Body01_n.jpg
T60Body01_s.jpg
T60BodyDecal_Army_d.jpg
T60BodyDecal_BoS_d.jpg
T60BodyDecal_Gunner_d.jpg
T60BodyDecal_VaultTec_d.jpg
T60BodyFlames_d.jpg
T60BodyGreaser_d.jpg
T60BodyGreaser_n.jpg
T60BodyGreaser_s.jpg
T60BodyJaws_d.jpg
T60BodyJaws_n.jpg
T60BodyJaws_s.jpg
T60HelmetJaws_d.jpg
T60HelmetJaws_n.jpg
T60HelmetJaws_s.jpg
T60LArmDecal_Elder_d.jpg
T60LArmDecal_Initiate_d.jpg
T60LArmDecal_Knight_d.jpg
T60LArmDecal_KnightCap_d.jpg
T60LArmDecal_KnightSgt_d.jpg
T60LArmDecal_Paladin_d.jpg
T60LArmDecal_Sentinel_d.jpg
T60LegJaws_d.jpg
T60LegJaws_n.jpg
T60LegJaws_s.jpg
VaultSuit111_d.jpg
VaultSuit111_m.jpg
VaultSuit111_n.jpg
VaultSuit111_r.jpg
VaultSuit111_s.jpg

Texture/Actors/caracter/BaseHumanMale
--------
BaseMaleHands_d.DDS
BaseMaleHands_n.DDS
BaseMaleHands_s.DDS

Texture/Clothes/VaultSiut
---------
VaultSuit111_d.DDS
VaultSuit111_m.DDS
VaultSuit111_n.DDS
VaultSuit111_r.DDS
VaultSuit111_s.DDS

Texture/Shader/Cubemaps
--------
MetalShineBrushedTopCube_e.dds
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