Quantcast
Channel: All Torrents :: CGPeers Beta 2 Build 723423 32bit
Viewing all 42755 articles
Browse latest View live

Lumion 6.0 Pro + Crack

$
0
0
Ok, Let's see if this works now. Created a new .torrent with private checked.

Unity Asset - ORK Framework - RPG Engine v2.5.9

$
0
0
New
Music Channels
The volume of each music channel can now be changed individually.
Main Menu, Menu Screens
‘Use Channel’ settings available for ‘Music Volume’ settings in option menus.
Optionally change the volume of a defined music channel instead of the master music volume (affecting all channels).
Quest Tasks: Requirements
‘Count’ requirements available in activate, finish and fail requirements.
Optionally use a custom count requirement, identified by a tag.
The count can be changed using the event system – count requirements matching the used tag will be changed.
Status Requirements: Level
Advanced ‘Class Level’ settings available.
Optionally check the class level of a defined class.
If the combatant never used the class, the class level will be 0.
Status Requirements
‘In Battle’ requirement selection available.
Checks if a combatant is or isn’t in battle.
Status Requirements
‘In Action’ requirement selection available.
Checks if a combatant is or isn’t in battle (e.g. performing an ability).
Status Requirements
‘Is Casting’ requirement selection available.
Checks if a combatant is or isn’t casting an ability.
Abilities, Items, Battle Settings
Use Range: ‘Minimum Use Range’ settings available.
Use ranges now have a minimum and maximum use range.
Console Settings, Console Types
‘Before Line Text’ and ‘After Line Text’ settings available.
Optionally add text before and after each console line.
The console type’s texts will be added before and after the console settings texts.
Weapons, Armors
‘Override Price’ settings available in equipment levels.
An equipment’s level can optionally override the price settings of the equipment.
Weapons, Armors
‘Override Equip Requirements’ settings available in equipment levels.
An equipment’s level can optionally override the equip requirements of the equipment.
Weapons, Armors
‘Add Previous Levels’ setting available for random status value bonuses of equipment levels.
Adding the random bonuses of previous equipment levels is now optional when creating a new weapon/armor at a defined level.
By default enabled (i.e. adding previous level bonuses).
Value Bars
‘Positive Changes’ and ‘Negative Changes’ settings available in value bar images.
Optionally display the difference between the displayed value and the actual value with a different image/color in the value bar.
This can be used with the ‘Count to Value’ setting of status values to animate the damage/refresh with a different image/color in the value bar.
Shops
‘Exchange Rate’ settings available.
You can optionally define a currency exchange rate for a shop.
Otherwise the current exchange rate for the currency will be used.
Event System: Base Steps
‘Change Found Objects’ step available.
Changes a ‘Found Objects’ or ‘Global Objects’ list using a defined game object (e.g. an event actor).
Event System: Base Steps
‘Raycast All’ setting available in ‘Raycast Object’ steps.
Optionally use all game objects hit by a raycast instead of the first game object that was hit.
Event System: Battle Steps
‘Search Combatants’ step available.
Finds game objects of combatants in the scene.
Optionally checks for allied/death/battle state, range or status requirements.
Event System: Audio Steps
‘Use Channel’ settings available in ‘Change Music Volume’ steps.
Optionally change the volume of a defined music channel instead of the master music volume (affecting all channels).
Event System: Quest Steps
‘Change Task Count’ step available.
Changes the current count of a task’s count requirement. Only count requirements matching the defined task will be changed.
Battle Events: Battle Steps
‘Other Targets’ settings available in ‘Calculate’ steps.
Optionally use other combatants as targets instead of using the targets originally found by the action.
Changes
Menu Screens: Ability, Equipment, Inventory
Clicking on a choice will now also call the sub-menu when it’s using the same input key as the ‘Accept’ key.
Editor
Changed how event assets are updated to prevent crashes in very large projects.
Fixes
Menu Screens
Fixed an issue where settings wheren’t displayed when selecting ‘Stop’ music play type in the music settings of a menu screen.
Event System: Movement Steps
Fixed an issue in the ‘Change Position’ step when moving by speed only along the Y-axis.
Menu Settings: Bonus Display
Fixed an issue with defence attribute text display causing an error.
Menu Screens: Equipment
Fixed an issue where ‘Back’ and ‘Unequip’ buttons where switched (back unequipping and unequip going back) in some cases.
Equipment
Fixed an issue when having ‘Random Status Value Bonuses’ using bonus range ‘Random’ without any added status value bonuses.
Text Codes
Fixed an issue where some text codes (e.g. for changing text color) could add an additional space to the text.
HUDs: Console
Fixed an issue where the scrolling area didn’t adjust it’s size when using the new UI.
HUDs: Console
Fixed an issue where a ‘Console’ type HUD’s tab titles wheren’t updated when changing the language.
HUDs
Fixed an issue where the name box of HUDs didn’t show after the HUD was closed and opened again when using the new UI.
Combatant Spawners
Fixed an issue where using ‘Set Scene ID’ allowed starting a battle of a respawned combatant and blocked during the battle start event.
iOS
Fixed an issue where running a project in XCode on iOS resulted in a crash.
New UI
Fixed an issue when updating content of a scrollable GUI box that caused text/images to be hidden.

Unity Asset - MCS Female v1.0r1

$
0
0
As an indy game developer, it’s no secret that finding cool but unique, high-quality, characters for your game is a real beast. Basically, your options are to hire an artist, become an artist or buy commonly-used generic characters. Since most of us don’t have the time and money to hire or become a 3D artist and no-one has ever said “I love that game for its generic characters!”- You are left in a bit of a bind.

If you are developing on a budget (who isn’t?) but value quality and uniqueness (who doesn’t?) and would prefer to focus on your game’s design (not a bad idea)- then you need The Morph Character System!

The Morph Character System (we call it MCS) has an API and GUI to easily build characters that can be manipulated at runtime. That’s right -- this is a procedural character system! So yeah, it looks like you just found your character engine for your next MMO, RPG or Fighter. MCS puts a ridiculous amount of control in your hands and in seconds you’re making characters like a 3D pro! Whether you are designing a single character or a world of characters for your game, MCS is your platform.

This is the complete MCS package with 5X more shaping controls than the MCS Male: Lite and Female: Lite!

What’s inside MCS Male: Lite:
•MCS Female Lite character
•Ciao Bella Jacket
•Ciao Bella Pants
•Ciao Bella Shoes
•Ciao Bella Top
•Micah Hair
•Revolver

As you can see each MCS product comes with an outfit, hair and prop but obviously you’ll be needing more of that stuff to make cool unique characters.

So, here are some MCS Female “add-on” products that you can get now:

Sci-Fi Bundle 01
Fantasy Ranger
Elven Bard

Not seeing what you need?

Check our Store to see all available MCS “add-ons” and products- we add more products every week.

More product details:

350 Morphs
•Morphs are configured with simple sliders in Editor
•Partial and full creature and monster morphs
•Body shape morphs
•Visemes and phonemes for speech animations
Character development GUI
•Basic GUI included; source code provided for specific GUI’s
•Customized names and groupings of props, morphs, hair and costumes
•Drag-and-drop bundle system to easily add new content packs
Developer API
PBR Textures and Materials
•Optimized PSD’s
•PBR Skin shader based off of “Volund” Shader
Prop attachment point system
•Easy presets
•Use code to control layout and placement
•Unlimited attachment points
•Auto mirroring of props
LOD support
•Easily choose from various levels of detail with a single slider on function call
Import and Export
•Save your character designs as prefabs
•Auto setup of imported characters ad GUI
Dynamic Skeleton System
• Fully rigged for Mecanim
• Access skeleton morphs at runtime
• Adjustable height and proportions for characters

Unity Asset - MCS Male v1.0r1

$
0
0
As an indy game developer, it’s no secret that finding cool but unique, high-quality, characters for your game is a real beast. Basically, your options are to hire an artist, become an artist or buy commonly-used generic characters. Since most of us don’t have the time and money to hire or become a 3D artist and no-one has ever said “I love that game for its generic characters!”- You are left in a bit of a bind.

If you are developing on a budget (who isn’t?) but value quality and uniqueness (who doesn’t?) and would prefer to focus on your game’s design (not a bad idea)- then you need The Morph Character System!

The Morph Character System (we call it MCS) has an API and GUI to easily build characters that can be manipulated at runtime. That’s right! This is a procedural character system- so yeah, it looks like you just found your character engine for your next MMO, RPG or Fighter. MCS puts a ridiculous amount of control in your hands and in seconds you’re making characters like a 3D pro! Whether you are designing a single character or a world of characters for your game, MCS is your platform.

This is the complete MCS package with 5X more shaping controls than the MCS Male Lite and Female Lite!

What’s inside MCS Male:
•MCS Male Lite character
•Urban Metro Pants
•Urban Metro Shoes
•Urban Metro Tee
•Urban Metro Vest
•Brit Hair
•9mm Handgun

As you can see each MCS product comes with an outfit, hair and prop but obviously you’ll be needing more of that stuff to make cool unique characters.

So, here are some MCS Male “add-on” products that you can get now:

Wood Elf Scout
Midnight Rogue
Sci-Fi Bundle 01
Outpost Mercenary
Space Marine
Starship Crew
Retro Space Suit

Not seeing what you need?

Check our Store to see all available MCS “add-ons” and products- we add more products every week.

More product details:

350 Morphs
•Morphs are configured with simple sliders in Editor
•Partial and full creature and monster morphs
•Body shape morphs
•Visemes and phonemes for speech animations
Character development GUI
•Basic GUI included; source code provided for specific GUI’s
•Customized names and groupings of props, morphs, hair and costumes
•Drag-and-drop bundle system to easily add new content packs
Developer API
PBR Textures and Materials
•Optimized PSD’s
•PBR Skin shader based off of “Volund” Shader
Prop attachment point system
•Easy presets
•Use code to control layout and placement
•Unlimited attachment points
•Auto mirroring of props
LOD support
•Easily choose from various levels of detail with a single slider on function call
Import and Export
•Save your character designs as prefabs
•Auto setup of imported characters ad GUI
Dynamic Skeleton System
• Fully rigged for Mecanim
• Access skeleton morphs at runtime
• Adjustable height and proportions for characters

Lumion 6.0 Pro + Crack Only

$
0
0
This is the torrent of crack only for Lumion 6.0 PRO.
I didn't develop the crack, so I don't know if it's going to work with other versions besides the one I uploaded earlier.

Digital Tutors - Advanced Lighting and Rendering Techniques in V-Ray for Maya

$
0
0
In this course, we’ll explore some advanced techniques for lighting and rendering a bike.

We’ll start by using an IBL (image-based lighting) setup. Along the way, we’ll create complex shader materials and define our surface material within a photographically lit environment. Finally, we’ll create precomps and lighting comps using NUKE.

By the end of this V-Ray for Maya tutorial, you’ll have learned some new tips and tricks for your own lighting and rendering projects.

http://www.digitaltutors.com/tutorial/2352-Advanced-Lighting-and-Rendering-Techniques-in-V-Ray-for-Maya

Deconstructing Product Design... book of product design

$
0
0
Deconstructing Product Design: Exploring the Form, Function, Usability, Sustainability, and Commercial Success of 100 Amazing Products


http://www.amazon.com/Deconstructing-Product-Design-Sustainability-Commercial/dp/1592537391

KelbyOne – Creating Characters in Adobe Illustrator By Pete Collins

$
0
0
Join Pete Collins and learn how to take your rough sketches to a full drawing in Adobe Illustrator. In this class Pete teaches you tips, techniques, and tricks that will help you bring your illustrated characters to life. Starting with a simple sketch, whether on paper or digital, Pete takes you through the steps, from getting started on the right foot to all of the finishing touches, that will give you a better understanding for how to use Illustrator in your next drawing project.

http://kelbyone.com/course/pcollins_characterinillustrator/

Udemy - Code and Script a Complex Adventure Game with Unity

$
0
0
Course Description

Learn how to make interactive 2D adventure games in Unity 5! In this comprehensive course, instructor Alan Thorn demonstrates a wide range of 2D features and tools for making a 2D platform adventure. Targeted to intermediate users, see how to create a player character, functional physics, interactive characters and dangerous obstacles. Explore subjects, such as: sprites, player controls, character animation, balancing gameplay, collisions detection, and a questing system. In addition, see how to import and configure 2D assets optimally for 2D functionality and how to design and build complete levels that ooze atmosphere. There?s plenty to see and do in this fun course, and by the end you?ll have established a solid foundation both in making 2D games generally and in working smart to create your own adventure

[/SIZE][/COLOR][/LEFT]

Please Note Before Download
This Course is same as

3DMotive - 2D Adventure Game In Unity Volume 1
3DMotive - 2D Adventure Game In Unity Volume 2
3DMotive - 2D Adventure Game In Unity Volume 3
3DMotive - 2D Adventure Game In Unity Volume 4
3DMotive - 2D Adventure Game In Unity Volume 5

But the Only Advantage is Total Size 1.85Gb for 720p videos [1-5]

Camtasia Studio 8.6.0 Build2054 + Keygen

$
0
0
Screen Recording & Video Editing

A powerful, yet easy-to-use screen recorder, Camtasia helps you create more professional videos without having to be a video pro. Easily record your screen movements and actions, or import HD video from a camera or other source. Customize and edit content both on Mac and Windows platforms, and share your videos with viewers on nearly any device.

KelbyOne – Creating Characters in Adobe Illustrator By Pete Collins

$
0
0
Join Pete Collins and learn how to take your rough sketches to a full drawing in Adobe Illustrator. In this class Pete teaches you tips, techniques, and tricks that will help you bring your illustrated characters to life. Starting with a simple sketch, whether on paper or digital, Pete takes you through the steps, from getting started on the right foot to all of the finishing touches, that will give you a better understanding for how to use Illustrator in your next drawing project.

http://kelbyone.com/course/pcollins_characterinillustrator/

Catalyst Production Suite 2015

$
0
0
Name: Catalyst Prepare 2015
Version: 1.0.104 & 1.0.116
Mac Platform: Intel
OS version: OS X 10.6 or later
Processor type(s) & speed: 64-bit
RAM minimum: ...
Video RAM: ...
Versions.
-Catalyst Prepare 2015.1.0.116
-Catalyst Edit 2015.1.0.104
Block outgoing connections with Little Snitch or Hands Off!
Catalyst Prepare 2015
The fast, simple, reliable path from camera to post.
Catalyst Edit 2015
Focused, fast cutting for 4K, RAW, and HD video.
The Catalyst Production Suite fuses powerful media preparation and fast, focused video editing to provide the backbone for your video productions. Catalyst Prepare paves your path from camera to post with robust organizational tools, precise first-pass color correction and monitoring, extensive metadata support, and more. Catalyst Edit provides a lean, focused video editing environment that makes your cutting process fast and fluent.
With support for 4K, Sony RAW, and HD media, the Catalyst Production Suite gives you the power to make the most of your camera's high dynamic range and wide color gamut as well as the stunning resolution of 4K from beginning to end.
http://www.sonycreativesoftware.com/catalyst

Lynda – Up and Running with Fusion 7

$
0
0
Get quickly up to speed with Fusion 7, the free compositing software from Blackmagic Design. No prior Fusion knowledge required! VFX expert Lee Lanier covers the most critical elements of the interface, the construction of node networks, application of effects, simple masking and animation, and an overview of motion tracking, keying, and the 3D environment in Fusion 7.

http://lynda.com/tutorial/365064

Red Giant Magic Bullet Suite 12.1.2 MacOS

$
0
0
Name: Red Giant Magic Bullet Suite
Version: 12.1.2
Mac Platform: Intel
Includes: Serial
OS version: 10.8 or higher
64 bit
Whats new:
See: http://www.redgiant.com/products/magic-bullet-suite/downloads/
Credit for sn to Special K
Red Giant Magic Bullet Suite 12
Color correction, finishing and film looks for filmmakers
Magic Bullet Suite is a set of seven tools that bring intuitive, powerful color correction, and beyond, right to your editorial timeline.
This includes: Show
The tools in Magic Bullet Suite are compatible with:
Adobe AE & PPro CS6, CC, CC2014
Final Cut Pro X
Motion
Avid Media Composer
Photoshop CS5, CS 5.1, CS6, CC, CC2014
More information: http://www.redgiant.com/products/magic-bullet-suite/

UnityAsset-DarkPatcher - Patcher and Launcher v3.0.unitypackage

$
0
0
https://www.assetstore.unity3d.com/en/#!/content/19457

This extension requires one license per seat
Requires Unity 4.6.8 or higher.

DarkPatcher - your solution for launcher and game patching system

Finally supports Windows, Linux and Mac!
Minimize size of upload! Compression is ready to use!
Unity 5 ready! But still supports older versions of Unity.

"Thanks to DarkPatcher we no longer have any problems with providing fast and easy patching system to our community. One of the best assets ever!" ~ Gloria Victis

Are you searching for easy and simple patching system for your game? I'm glad to see you here! Here we've got what you're exactly searching.

DarkPatcher offers you an easy way to create launcher for your game. You are not locked in boring system interface windows. You can create your launcher as Unity application! This means that you can even add flying space-ships in the background to improve effect of your launcher. What about patch creation ? There's nothing easier than this! You have to only select versions of your game - everything else is done by our library.

New version is right here! Support for Linux & Mac and more stable patching system. For previous version users (1.x and 2.x) - please abandon previous project and create the new one with this version. Old version is no longer supported and developed.

Lynda - Project Soane Recover a Lost Monument with BIM

$
0
0
In this course, Paul F. Aubin shows how you can use Revit to rebuild history and submit your own contributions to historical reconstruction projects like Project Soane. He also shows how to create stunning renderings of the finished model using Revit, Showcase, and 3ds Max.

Adobe Photoshop CC 2015.1.1 (20151209.r.327)

$
0
0
Latest build Adobe Photoshop CC 2015.1.1 (20151209.r.327)
1. Disconnect internet
2. Start Installation - click TRY - Sign in- Connect Later.
3. Install Update
4. Copy patch-painter in program folder
5. Activate your version
enjoy!

Lumion 6.0 Pro

$
0
0
The best way to communicate architecture

A great presentation is one of the best ways to engage your client. Thanks to Lumion it is now possible to easily and quickly create top quality presentations yourself. Design professionals all over the world use Lumion as their solution for fast, impressive images and flythrough videos. Acclaimed for its simple workflow, ease of use and ultra fast rendering, Lumion is already used by 51 of the top 100 architecture companies.
Elegant software made for Architects

Lumion is visualization software for architects. It fits perfectly into your existing workflow and allows you to quickly turn your 3D CAD designs into videos, images and online 360 presentations. You can breathe life into your design by adding environment, materials, lighting, objects, foliage and compelling effects. Lumion is easy to master and easy to use, so creating impressive visualizations is no longer exclusively for 3D experts.

Lumion allows you to spend more time improving your designs and interacting with your clients, and less time preparing and waiting for renders. Seamless interoperability with virtually any CAD package caters for fast design iterations and model changes. Ultra fast rendering allows you to quickly show your designs to your customers.
New in Lumion 6

Image quality is what distinguishes a great presentation from a good one. That’s why materials, reflections, shadows and lighting have been taken to a new level in Lumion 6. These features and hundreds of other improvements have been enabled by a major overhaul of Lumion’s render engine. The results are now more compelling and realistic than ever. Discover some of the exciting new features below.


Upload torrent by Gráfica Arqutiectónica UNC

-------- Chespirito ----------
http://grafica-arquitectonica.blogspot.com.ar

Cartoon Character Animation with Maya: Mastering the Art of Exaggerated Animation

$
0
0
Have you ever wanted to try your hand at cartoony computer animation? Then look no further… Cartoon Character Animation with Maya will help you create just that, guiding you through every step of the process including how to incorporate multiple limbs, smears, motion lines and staggers seamlessly into your animation.

From planning to posing to polish, you'll learn how to make the most of breakdowns, take the terror out of tangent types and overcome the oft-feared graph editor.

Each chapter includes insight and advice from world-leading character animators, and the companion website, www.bloomsbury.com/Osborn-Cartoon-Animation, includes a short animation featuring the star of the book, Mr. Buttons. There's also a specially created rig of Mr. Buttons for you to animate with, as well as walk-through videos demonstrating key techniques. Everything you need to help you animate your own cartoony creations!

Includes interviews with: Ken Duncan, Beauty and the Beast, Aladdin, 9; Jason Figliozzi, Wreck it Ralph, Frozen, Big Hero 6; T. Dan Hofstedt, Pocahontas, Mulan, Planes; Ricardo Jost, The Nut Job, The Snow Queen 2; Pepe Sánchez, Pocoyo, Jelly Jamm; Matt Williames, Looney Tunes: Back in Action, The Princess and the Frog

Table of Contents

Chapter 1 Thinking In 2D
Chapter 2 Animation Planning
Chapter 3 The Pose Test
Chapter 4 Breakdowns
Chapter 5 Refine
Chapter 6 Cartoony Techniques

The Complete iOS 9 Developer Course - Build 18 Apps

$
0
0
Course Description

** The sequel to the best selling and best rated app development course on Udemy EVER **

Looking to take your app developing to the next level? Or maybe you're just starting out and want an income boost as a app developer?

Prepare to get excited about iOS 9.

Take it up a notch with slicker, smoother apps

With my carefully-crafted new iOS 9 course, in just six short weeks, you'll be building real, marketable apps using Apple's SLICKEST, SMOOTHEST, most USER-FRIENDLY platform, to date.

It's never been easier to turn your ideas into amazing apps, thanks to the incredible new Xcode 7 and Swift 2.

Bonus material to get you started FAST

Sign up today and you'll also get:

Unlimited web hosting for one year (worth $200)
A copy of my ebook How To Earn $10,000 While Learning To Code (rated 5-Stars on Amazon)
Over 1,000 graphical assets (backgrounds, icons, buttons etc), worth $300, to use in your apps.
So, if you're ready for the big time, sign up today and bag yourself some highly sought-after iOS 9 skills.

Fun, fast and effective

Whatever your motivation, a quarter of a million students are now enjoying more freedom, more career choices and more cash-earning opportunities than ever before, thanks to my best-selling Udemy courses.

I'd love you to see for yourself, just how fast, fun and effective building iOS 9 apps can be - and what it can for you.

Here's the scoop…

The Complete iOS 9 Developer Course is THE most comprehensive, pocket-friendly and profitable app development course you'll find on the web – or your money back.

It's got EVERYTHING you need to start creating real, marketable apps that capture people's attention, gets them downloading and ultimately - make you money!

It couldn't be easier. Even if you're starting from zero, you'll breeze through - from beginner to boss app developer - in just six weeks.

Already know how to code? Fantastic. Now you can turn up the volume. In just six super-quick weeks, you'll go from good to great -app developer to VIRTUOSO-GENIUS!

Gallop through - or go at your own speed

You'll gain immediate access over 200 lectures and more than 20 hours of content, each developed with ease of learning in mind.

Using my background as a Cambridge University mathematics graduate and professional teacher I've created crystal-clear, original content which you'll find easy to understand - and more importantly - to absorb.

You'll find learning both quick and fun. And, I've used techniques proven to effortlessly lock that knowledge in, as you breeze through each comprehensive chapter.

Next-level apps

If you're looking for a genuinely effective course that equips you to build slick, smooth, user-friendly apps—that earn you cash—I personally guarantee this is the number one course for you.

Don't believe me? I offer a full money back guarantee, so long as you request it within 30 days of your purchase of the course.

Are you ready to transform your world and become an uber-confident app developer?

Here's what you get with 'The Complete iOS 9 Developer Course' - Build 16 Apps':

From Beginner to Advanced Mobile Developer in Six Weeks

XCode and Interface Builder

Inputs, Buttons, and Reactive Interfaces

Apple's New Programming Language: Swift

Variables, Arrays, Tables, and Loops

Navigation, Storage, and Live Content

Images, Maps and Music

Accelerometers and Motion Feedback

Core Data and JSON

Online Storage With Parse

Games and Sprite Kit

Instagram, Tinder, Snapchat, Flappy Bird & Uber Clones

App Store Submission

iAds, In-App Purchases & Version Control

Making a Marketing Website For Your App

We first start with the basics. I'll then show you the tips and tricks to work effortlessly with Xcode 7 and Swift 2 in your sleep.

After that we progress to building more advanced apps and games using web content, animation and geolocation.

By then you'll be developing live applications like Instagram and Snapchat clones that allow users to interact with one another across the web.

I promise that you'll never have to waste time and hard-earned cash learning from books, expensive online courses, or YouTube videos. With The Complete iOS Developer Course, you will get everything you need, all within one convenient, easy to navigate package. Plus, you will get fast, friendly, responsive support by email, Twitter and on the Udemy forums.

You'll never have to waste your time and hard-earned cash learning from books, expensive online courses and YouTube videos. With The Complete iOS 9 Developer Course you get everything you need, all under one convenient, easy to navigate platform.

I'll never leave you hanging!

Check out my bio to see how I was able to give up my successful career to teach others to code part time. Since making that decision, I've never looked back.

It doesn't matter how old you are or what you do professionally. I guarantee that ANYONE can benefit from this course, whether it's earning a bit of extra cash on the side or changing career altogether.

So what are you waiting for? Transform your world and sign up now to get a free copy of my exclusive 76-page ebook 'How to make $10,000 while learning to code'.

What are the requirements?

No pre-knowledge required - I'll teach you everything you need to know
A Mac laptop or iMac (or Windows PC running OSX)
No paid software is required - all coding is done using Xcode 7 (which is free)
What am I going to get from this course?

Over 207 lectures and 29 hours of content!
Develop any iOS app you want
Build apps for your business or organisation
Get app development jobs on freelancer sites
What is the target audience?

Anyone wanting to learn how to build apps
People wanting to make a living (or side-income) from app development
Anyone who wants to learn to code
What you get with this course?

Not for you? No problem.
30 day money back guarantee
Forever yours.
Lifetime access
Learn on the go.
Desktop, iOS and Android
Get rewarded.
Certificate of completion
Curriculum

Section 1: Introduction
Lecture 1
What Does The Course Cover?
02:04
Section 2: Getting Started
Lecture 2
How To Get Your Free Stuff
03:44
Lecture 3
Frequently Asked Questions
Text
Lecture 4
How To Ask Great Questions
04:38
Section 3: Getting Started With Xcode 7 and Swift 2
Lecture 5
Introduction
00:49
Lecture 6
Downloading & Installing Xcode 7
04:47
Lecture 7
Navigating The Xcode Interface
10:50
Lecture 8
Adding Labels To Your Apps
11:41
Lecture 9
Adding Labels To Your Apps (Xcode files)
Text
Lecture 10
Working With Text Inputs & Buttons
15:14
Lecture 11
Working With Text Inputs & Buttons (Xcode files)
Text
Lecture 12
Running Some Code!
05:49
Lecture 13
Running Some Code! (Xcode files)
Text
Lecture 14
Making Apps Interactive
09:59
Lecture 15
Making Apps Interactive (Xcode files)
Text
Lecture 16
Your First App: Animal Ages
22:21
Lecture 17
Your First App: Animal Ages (Xcode files)
Text
Lecture 18
Section Summary
00:38
Quiz 1
Introducing Xcode 7 & Swift 2 - Quiz
5 questions
Section 4: Swift 2 Deep Dive (Using Playgrounds)
Lecture 19
Introduction
00:59
Lecture 20
The Swift 2 Playground
03:13
Lecture 21
The Swift Playground (Xcode files)
Text
Lecture 22
Working With Variables And Variable Types
12:29
Lecture 23
Working With Variables And Variable Types (Xcode files)
Text
Lecture 24
Working With Arrays And Dictionaries
18:29
Lecture 25
Conditionals - If & Else Statements (Xcode files)
Text
Lecture 26
Working With Arrays And Dictionaries (Xcode files)
Text
Lecture 27
Conditionals - If & Else Statements
14:21
Lecture 28
Game: The Guessing Game
15:32
Lecture 29
Game: The Guessing Game (Xcode files)
Text
Lecture 30
Sequencing Your Code: For Loops
13:36
Lecture 31
Sequencing Your Code: For Loops (Xcode files)
Text
Lecture 32
Sequencing Your Code: While Loops
07:38
Lecture 33
Sequencing Your Code: While Loops (Xcode files)
Text
Lecture 34
App: Finding Primes - Part 1
09:07
Lecture 35
App: Finding Primes - Part 1 (Xcode files)
Text
Lecture 36
Creating Robust Layouts Using Constraints
09:44
Lecture 37
Creating Robust Layouts Using Constraints (Xcode files)
Text
Lecture 38
App: Finding Primes - Part 2
10:12
Lecture 39
App: Finding Primes - Part 2 (Xcode files)
Text
Lecture 40
Section Summary
00:48
Quiz 2
Swift 2 Deep Dive (Using Playgrounds) - Quiz
5 questions
Section 5: Advanced iOS Features: Timers, Tables, Permanent Storage & Web Content
Lecture 41
5.0Introduction
01:03
Lecture 42
Navigation & Menu Bars With Bar Button Items
08:15
Lecture 43
Navigation & Menu Bars With Bar Button Items (Xcode files)
Text
Lecture 44
App: Egg Timer With Navigation Bar
20:38
Lecture 45
App: Egg Timer (Xcode files)
Text
Lecture 46
Table Views & Working With Classes
13:28
Lecture 47
Table Views & Working With Classes (Xcode files)
Text
Lecture 48
App: Know Your Times Tables?
14:19
Lecture 49
App: Know Your Times Tables? (Xcode files)
Text
Lecture 50
Storing Data Permanently In Your Apps
09:22
Lecture 51
Storing Data Permanently In Your Apps (Xcode files)
Text
Lecture 52
Creating Multiple View Controllers & Using Segues
04:34
Lecture 53
Creating Multiple View Controllers & Using Segues (Xcode files)
Text
Lecture 54
Controlling The Keyboard With Taps & The Enter Key
09:39
Lecture 55
Controlling The Keyboard With Taps & The Enter Key (Xcode files)
Text
Lecture 56
App: What A To Do!
28:59
Lecture 57
App: What A To Do! (Xcode files)
Text
Lecture 58
Downloading Data From The Web
23:57
Lecture 59
Downloading Data From The Web (Xcode files)
Text
Lecture 60
Advanced String Manipulation & Processing Web Data
07:54
Lecture 61
Advanced String Manipulation & Processing Web Data (Xcode files)
Text
Lecture 62
App: Current Conditions
36:36
Lecture 63
App: Current Conditions (Xcode files)
Text
Lecture 64
Section Summary
01:10
Quiz 3
Advanced iOS Features: Timers, Tables, Permanent Storage & Web Content - Quiz
6 questions
Section 6: Advanced iOS Features II: Animation, Games, Maps & Geolocation, Audio
Lecture 65
6.0Introduction
01:13
Lecture 66
Programatically Manipulating UIImages
11:58
Lecture 67
Programatically Manipulating UIImages (Xcode files)
Text
Lecture 68
Creating Advanced Animations
14:17
Lecture 69
Creating Advanced Animations (Xcode files)
Text
Lecture 70
Game: Noughts & Crosses
50:24
Lecture 71
Game: Noughts & Crosses (Xcode files)
Text
Lecture 72
Integrating Maps Into Your Apps
13:40
Lecture 73
Integrating Maps Into Your Apps (Xcode files)
Text
Lecture 74
Advanced Maps: Adding Pins & Messages
10:43
Lecture 75
Advanced Maps: Adding Pins & Messages (Xcode files)
Text
Lecture 76
Geolocation: Using The User's Location In Your Apps
13:31
Lecture 77
Geolocation: Using The User's Location In Your Apps (Xcode files)
Text
Lecture 78
App: Location Aware
26:16
Lecture 79
App: Location Aware (Xcode files)
Text
Lecture 80
Advanced Segues - Executing Code Before & After Segues
11:46
Lecture 81
Advanced Segues - Executing Code Before & After Segues (Xcode files)
Text
Lecture 82
App: Memorable Places
46:26
Lecture 83
App:Memorable Places (Xcode files)
Text
Lecture 84
Playing, Pausing & Restarting Audio
15:35
Lecture 85
Playing, Pausing & Restarting Audio (Xcode files)
Text
Lecture 86
App: Back To Bach
26:24
Lecture 87
App: Back To Bach (Xcode files)
Text
Lecture 88
Responding To User Swipes & Shaking The iPhone
11:52
Lecture 89
Responding To User Swipes & Shaking The iPhone (Xcode files)
Text
Lecture 90
App: Shake It, Baby
12:41
Lecture 91
App: Shake It, Baby (Xcode files)
Text
Lecture 92
SectionSummary
01:07
Quiz 4
Advanced iOS Features II: Animation, Games, Maps & Geolocation, Audio
4 questions
Section 7: Core Data, Advanced Web Content, Json Data & Webviews
Lecture 93
7.0Introduction
01:32
Lecture 94
Working With Core Data
22:15
Lecture 95
Working With Core Data (Xcode files)
Text
Lecture 96
Advanced Core Data - Searching For Objects
10:56
Lecture 97
Advanced Core Data - Searching For Objects (Xcode files)
Text
Lecture 98
Downloading Images From The Web
22:03
Lecture 99
Downloading Images From The Web (Xcode files)
Text
Lecture 100
Note about telize.com
Text
Quiz 5
Core Data, Advanced Web Content, Json Data & Webviews - Quiz
3 questions
Section 8: Instagram Clone
Quiz 6
Instagram Clone - Quiz
4 questions
Section 9: Games and Sprite Kit
Quiz 7
Games and Sprite Kit - Quiz
5 questions
Full curriculum
Viewing all 42755 articles
Browse latest View live




Latest Images