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Octane Render 2.06 Full Setup Files Win 86/64 - Lin - Mac 86/64bit

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DESCRIPTION
The First GPU RENDER in World !

As you can not get access to the full install files from the Octane Render website without buying the program.

Here are the full install files for Octane Render 2.06 including Windows 86/64 bit, Linux & Mac 86/64bit.

These files are not zipped so you can pick the setups you want. These files have not been modified in anyway and are virus free.

I'm hoping by providing the full install files this might push someone to make a crack for the newest version to share with the community as the only other version on the net is 1.00 Beta 2.2 and no longer works with new GPU's.

Thanks, Octane BROS

http://gfxpeers.net/announce.php

Head Perspective Tutorial

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https://gumroad.com/yuchenghong#
One Video ( head proportion + different perspective ) total 1 hours 56mins

1920X1168 videos (MP4 format) (1hr 56 mins) with voice audio

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In this video , we will demonstrate how to turn objects in space

Head proportion


How to calculate and draw the head in different perspective


-2 HiRes JPG file ( 3508 Height X 2480 Width ,300DPI)

-1 HiRes PSD source file (3508 Height X 2480 Width ,300DPI)

-Photoshop brush

Head Perspective Tutorial by Yu Cheng Hong

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One Video ( head proportion + different perspective ) total 1 hours 56mins

1920X1168 videos (MP4 format) (1hr 56 mins) with voice audio

----------------------------------------------------------------------------------------------

In this video , we will demonstrate how to turn objects in space

Head proportion


How to calculate and draw the head in different perspective


-2 HiRes JPG file ( 3508 Height X 2480 Width ,300DPI)

-1 HiRes PSD source file (3508 Height X 2480 Width ,300DPI)

-Photoshop brush

The Foundry MARI Ver.3.0V2 Linux64

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X F O R C E P R E S E N T S

THE FOUNDRY MARI VERSION 3.0V2 -LNX64

Type: 3D DIGITAL PAINT Packager: TEAM XFORCE
Publisher: THE FOUNDRY Cracker: TEAM XFORCE
Supplier: TEAM XFORCE Release Date: DEC 17TH 2015

Release notes

With the artist-friendly 3D paint tools you need to make the most of
your creativity, together with the power and performance to handle even
the most complex assets, MARI is the clear choice for today s
challenging VFX, animation and games productions. Supported by the
world s most advanced layering system, MARI is capable of handling
high-resolution textures and millions of polygons without ever
compromising on speed or efficiency. It also provides a fully
customizable user interface that lets you work just the way you want

http://www.thefoundry.co.uk

**Check included NFO/Crack Directory for install instructions.

PhotoFiltre Studio X v10 10 1 Incl Keymaker

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CORE PRESENTS

PhotoFiltre Studio X v10.10.1 *INCL.KEYMAKER*

Cracked by: KaiZer SoZe Release-Name: CR-I59N_.ZIP
Supplied: CORE Release-Date: 2015/12/18
Packaged: Neurotika Release-Type: Util
Protection: Serial OS: Windows
Crack/SN: Keymaker Language: English
Rating: [You decide!] Disks: 3

: DESCRiPTiON:
PhotoFiltre Studio is a complete image retouching program
It allows you to do simple or advanced adjustments to an image and
apply a vast range of filters on it. It is simple and intuitive to
use, and has an easy learning curve. The toolbar, giving you
access to the standard filters with just a few clicks, gives
PhotoFiltre Studio a robust look. PhotoFiltre Studio also has
layer manager (with Alpha channel), advanced brushes, nozzles (or
tubes), red eye corrector, batch module and lot of other powerful
tools: iNSTALL/REGiSTER NOTES: Use our keymaker to register the application

Thanks for choosing
(C)hallenge (O)f (R)everse (E)ngineering!

Allegorithmic Substance Painter 1.7.1 Buil 958 Win

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the crack is included.

All props go to the Uploader on the forum.
I am just uploading it here.

Unity3D Pro v5.2.3f1 Win64

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Unity is a game development ecosystem: a powerful rendering engine fully integrated with a complete set of intuitive tools and rapid workflows to create interactive 3D and 2D content; easy multiplatform publishing; thousands of quality, ready-made assets in the Asset Store and a knowledge-sharing community.
For independent developers and studios, Unity’s democratizing ecosystem smashes the time and cost barriers to creating uniquely beautiful games. They are using Unity to build a livelihood doing what they love: creating games that hook and delight players on any platform.

Workflow
Rapidly assemble your scenes in an intuitive, extensible Editor workspace. Play, test and edit for fast iteration towards your finished game.

Quality
Create a game with AAA visual fidelity, audio and full-throttle action that performs smooth and clean on any screen.

2D & 3D
Get dedicated tools for both 2D and 3D content creation with efficient workflows that utilize shared conventions.

Mecanim
Unity’s uniquely powerful and flexible animation system brings any character or object to life with incredibly natural and fluid movement.

Performance
Reliable performance, smooth framerate, and superb game play experiences across target platforms.

3DCreative 2015 Full Year Collection

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3DCreative – January 2015
3DCreative – February 2015
3DCreative – March 2015
3DCreative – April 2015
3DCreative – May 2015
3DCreative – June 2015
3DCreative – July 2015
3DCreative – August 2015
3DCreative – September 2015
3DCreative – October 2015
3DCreative – November 2015
3DCreative – December 2015

Golaem Crowd v4.3.2 Maya Win/Linux

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Golaem Crowd 4.0, Take Full Control Of Your Crowds. In addition to an improved animation system, Golaem Crowd 4.0 enables to create more sophisticated shots and to populate scenes even faster by providing artists full control over the simulation.

Golaem Crowd is being used by more than hundred vfx studios worldwide. The newest releases include Dracula Untold (Framestore), Hercules (Milk VFX, Cinesite), 22 Jump Street (Pixel Magic)… Golaem Crowd helped them ramp up on crowds and deliver great projects quickly.

Golaem Crowd 4 provides more advanced features with the same ease of use and facilitates the interaction of the crowd simulation with other elements in the shot: open access to simulation data, curve driven simulation, simulation cache scrubbing and editing? Artists can now take dailies requests into account immediately, without going back to the simulation, and get their shots validated in no time.

Skin Retouching

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Skin Retouching Action & Video Tutorial

https://amandadiaz.com/product/skin-retouching-action/

Tuto.com TurbulenceFD C4D (French)

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Dans ce tuto TurbulenceFD C4D, nous allons décortiquer le plugin TurbulenceFD pour Cinema 4D. TurbulenceFD vous permet de créer des flammes, des explosions, de la fumée ou tout autre élément de pyrotechnie. Ce plugin professionnel est largement utilisé en production dans des séries comme Battlestar Galactica, The fringe, les Experts ou encore des films comme Clone ou Conan.

Au programme de ce tuto TurbulenceFD pour Cinema 4D :

Dans la première partie de ce cours vidéo, nous allons apprendre à nous familiariser avec les outils de
TurbulenceFD. Nous verrons ensuite comment créer des flammes, puis comment créer de la fumée. Ensuite nous apprendrons à créer plusieurs types d'explosions (4 explosions au total). Enfin, nous verrons comment créer un compositing d'impacts et d'explosions à l'aide d'After Effects.

Pour la réalisation de ce cours, vous aurez besoin des logiciels Cinema 4D, TurbulenceFD et Adobe After Effects (pour le compositing final).

http://fr.tuto.com/cinema-4d/turbulencefd-c4d-cinema-4d,46661.html

Digital Tutors - Hard Surface Modeling a Modular Structure for Games in 3ds Max

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In this course, we’ll look at methods for modular modeling inside 3ds Max.

When it comes to creating believable game art, detail and structure are important. With that in mind, we’ll cover a detailed process to ensure our model has a final look that’ll transition well. We’ll also make sure our models will work later in the process, such as baking and detailing in ZBrush.

By the end of this 3ds Max tutorial, you’ll understand the subdivision modeling practices needed to finish out your own modular structure for games.


http://www.digitaltutors.com/tutorial/2353-Hard-Surface-Modeling-a-Modular-Structure-for-Games-in-3ds-Max

The Foundry MARI v3.0 v2 MacOSX64

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XFORCE P R E S E N T S

THE FOUNDRY MARI VERSION 3.0V2 -MACOSX64

Type: 3D DIGITAL PAINT Packager: TEAM XFORCE
Publisher: THE FOUNDRY Cracker: TEAM XFORCE
Supplier: TEAM XFORCE Release Date: DEC 17TH 2015

Release notes

With the artist-friendly 3D paint tools you need to make the most of
your creativity, together with the power and performance to handle even
the most complex assets, MARI is the clear choice for today s
challenging VFX, animation and games productions. Supported by the
world s most advanced layering system, MARI is capable of handling
high-resolution textures and millions of polygons without ever
compromising on speed or efficiency. It also provides a fully
customizable user interface that lets you work just the way you want

http://www.thefoundry.co.uk

**Check included NFO/Crack Directory for install instructions.

ZModeler 3.1.2

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Here's the new build of Zmodeler3, cracked by DR.7FAR.

The program works fine, but in my case i cannot open the z3d files.

Have fun!

Udemy – Creating 3D environments in Blender

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A very unique Blender 3D course about the creation of environments, taught by environment artist Rob Tuytel. Through out each of the many lessons you are introduced to the powerful and free Blender 3D program. After becoming familiar with the Blender user interface, students will learn how to create a landscape design from scratch. Additional videos in this series teach students how to apply materials, lights and even advanced node systems to their models. Finally, this series will show students how to make an organization plan and create a very advanced environment scene including buildings and characters.

https://www.udemy.com/blender-environments/

This torrent doesn't include the assests, e-book, texturephotos, referencephotos or any of the other bonusmaterials. Don't ask for them, I don't have it.

Digital Tutors - Ergonomic Design in SOLIDWORKS

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In this SOLIDWORKS tutorial, we'll learn how to design for ergonomics by creating a video game controller.

Our project requires a comfortable grip, which in turn demands organic and undulating shapes to be modeled. To accomplish this, we’ll utilize complex surfacing techniques in order to achieve these organic forms. Advanced surfacing is highly sought after in the product design industry and this tutorial will help build your surfacing skills and make your amazing sketches a reality.

By the end of this SOLIDWORKS training, you’ll have learned how to model complex shapes for products that will produce a pain-free experience for the end user.

Gumroad - Anthony Jones - Illustration Basics -Part 1

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30 minutes

Topics Covered;

-Finding the Mood and Composition
-Capturing the colors to set the tone

Includes;

-HiRes PSD
-HiRes JPEG
-Photoshop Brushes
-Photoshop Shapes

This is part 1 of 3 on how to approach Illustration Design. This is mostly about story, composition and how to approach it from a digital painting standpoint. This is for beginners and intermediate digital artists.

SkillShare - Maya Basics Modeling an Isometric Environment

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Learn how to create a charming 3D environment in an isometric space. Isometric projections are three dimensional objects that are represented in a two dimensional space. This lends itself to a very clean, modern style used in various games and films. Some experience in Maya will be very helpful with this course

Digital Tutors - Applying Revit Tools to Model Concrete Structures

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With this course, we’ll look at modeling a marine structure.

We’ll review a unique application of Revit and present a few challenges to solve. You’ll find it’s easy to get site relevant data and learn plenty of tips on how to model a structure like this. We’ll build both an as-built pier condition as well as prepare a new robust concept pier model.

When you’ve finished this Revit tutorial, you’ll be able to set out on your own design of a marine structure!

http://www.digitaltutors.com/tutorial/2343-Applying-Revit-Tools-to-Model-Concrete-Structures

Allegorithmic Substance Painter 1.7.1 Build 958 - MAC

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Substance Painter is a 3D and 2D painting application by Allegorithmic, introducing a unique particle-based brush system and real-time physically-based rendering.

http://www.allegorithmic.com/products/substance-painter


Install:

1) Unzip with Keka, only Keka extracts archives correctly
2) Run the installer
3) Replace the file at Applications,Substance Painter,Show Package Contents,MacOS with the cracked one


RELEASE NOTES - 1.7.1 (Fixes 2 major bugs in 1.7.0)

Fixed :
Crash when switching texture set
Slow performances when painting

http://www.allegorithmic.com/products/substance-painter/release-notes


* * * * *

All credit to churchofanthrax.

I cannot answer your questions or otherwise reply to you. Please refer to my User Profile page for more info.

Refer to the Forums for questions.

http://forum.cgpersia.com/f37/substance-painter-1-7-1-958-mac-132273/


And PLEASE, give my upload a good while to seed. Have patience--I AM seeding. Thanks.


(P.S. - PC version is also available.)
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