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Imagineer Systems Mocha Pro 4.1.3.10962 (x64)

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Imagineer Systems Mocha Pro 4.1.3.10962 (x64) | 49 Mb

mocha is the Academy Award winning "Planar Tracking" technology developed by Imagineer Systems. mocha is purposely designed to save time and solve difficult post-production problems. We also license our technology to industry partners such as Adobe, Quantel, FXhome and more.

mocha Pro is a stand alone software utility optimized for visual effects and post-production challenges.

• Planar Motion Tracking
• Advanced Roto & Mask Creation
• Object Removal & Clean Plate
• Lens Distortion Calibration
• 3D Camera Solver
• Screen Inserts & Mesh Warper
• Image Stabilization & more

New: mocha Pro 4.1 with advanced tools for stereoscopic 3D, customizable keyboard shortcuts, Adobe Premiere support, open splines, python scripting, improved format support and more.

Planar Tracking

When other trackers fail, users turn to mocha's rock solid tracking.

mocha’s 2.5D planar motion tracking engine accurately follows translation, scale, rotation, skew and perspective. Unlimited tracking layers handle reflections, obstructed and blurred objects, even areas with low detail. The AdjustTrack module and overlay tools help solve tracking challenges with pixel-perfect accuracy.

Advanced Roto Tools

Create animated roto masks with less keyframes.

X-spline and Bezier creation tools are purposely designed for artists to easily create detailed roto shapes. When linked to mocha’s planar tracking, roto shapes inherit motion and perspective, dramatically reducing manual keyframe work. Advanced tools for shape editing include per-point edge feathering, join layers tool, transform tool, group layers and more making mocha the ideal system for rotoscoping.

Object Removal & Clean Plating

Automatically remove unwanted elements, wires, rigs and tracking marks with ease.

mocha Pro’s Remove Module is an amazing alternative to traditional clone and paint techniques for getting rid of unwanted pixels and removing objects. It automatically detects and blends pixels from other frames with little user input, offering massive time savings. mocha Pro’s clean plate functionality imports and corrects fixed frames for digital beauty work and matte painting.

3D Camera Solver

Camera tracking for 3D visual effects.

Solve 3D match moving capabilities with planar ease. Unlike feature based tracking, mocha solves the 3D camera based on user-selected planes. This fast and easy-to-use solution is ideal for set extensions, 3D text and particle tracking. Additionally the 3D solver can be used to assist other 3D tracking applications on difficult shots with low detail or significant foreground occlusions.

Stereoscopic 3D

New tools optimized for stereo 3D projects.

mocha Pro 4 has been updated to support native stereo 3D. This new workflow uses planar tracking analysis on “both eye views” to reduce manual offsets and tedious keyframe work on stereo 3D rotoscoping, tracking, 3D camera solve and object removal.

Lens Module

Calibrate, correct and remove lens distortion.

This simple and easy-to-use interface allows users to calibrate the distortion introduced by camera lenses. Unwanted lens distortion can be removed or matched for realistic compositing. Export to the free mocha Lens plug-in for After Effects or export distortion map data for Nuke, Flame, Fusion and more.

Stabilize Module

Smooth camera jitter and lock down shots.

The stabilize module can lock down camera motion or stabilize moving objects for visual effects and finishing work. A smooth option with selectable anchor frames helps reduce high frequency jitters while maintaining original camera motion. Center, scale or crop stabilized footage based on user driven planar tracking.

Insert Module

Render match moves and screen inserts with motion blur or mesh warp distortion.

The Insert Module allows you to render an image onto a tracked surface within mocha Pro. Powerful mesh warp distortion tool allows the user to wrap and bend inserts onto non flat surfaces. Combines with Lens Module for realistic VFX compositing on distorted footage.

System Requirement:
Mac: Mac OS X 10.7 or higher on Intel
Windows: Windows 8, Windows 7, Windows XP Professional SP2 or higher, Windows Vista Business or Ultimate, on x64.
Linux: Red Hat Enterprise Linux 5, CentOS 5 or a compatible Linux distribution on x86_64.

Home Page - http://www.imagineersystems.com/

AnimationMentor Understanding Creature Locomotion

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From Creature Animation on Demand series movie
Understanding Creature Locomotion

Uartsy - Create 3D Models & Textures From Photos

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The 5 most important lessons:

Create highly realistic texturing using Photogrammetry .
Understand the fundamentals of scanning models with Agisoft.
Cleaning up messy scan data with GeoMagic for workable topology.
Gain a solid understanding of Photogrammetry and the many benefits that come with it.
Understand complex Photogrammetry techniques.
Course Outline
Project 1 : Pre-Class Bonus Lectures
Using ZBrush to clean up scan data.
6 Lectures

Project 2 : Getting Started with Photogrammetry
How to get started with Photogrammetry.
8 Lectures | 1 Assignment

Project 3 : Dealing With Reflective Surfaces In Photogrammetry
Techniques for shooting reflective surfaces.
7 Lectures | 1 Assignment

Project 4 : Creating Textures Using Photogrammetry
Utilizing fewer cameras to create better textures.
7 Lectures | 1 Assignment

Project 5 : Cleaning up Scan Data With GeoMagic
Using external programs to clean up your point clouds and meshes.
8 Lectures | 1 Assignment

Project 6 : Creating Low Res Geometry In 3DS Max From Agisoft Scans
Creating low res geometery based on your agisoft scans.
8 Lectures | 1 Assignment

Project 7 : Creating Scans From A Kinect Device
Chris talks about making money with photogrammetry and Jeff covers kinect scanning.
7 Lectures | 1 Assignment

Project 8 : Using A Multi Camera Setups In Photogrammetry
Jerome gives a behind the scenes peak at Blur’s scanning work and Jeff covers multi camera scanning.
6 Lectures | 1 Assignment

Project 9 : Glauco Longhi On How To Enhance Scan Meshes
Glauco Demonstrates how to clean up, enhance details, and polypaint a scan mesh.
6 Lectures

Project 10 : Learn How To Use Agisoft Photoscan Pro
Step up your game with the incredible tools in AgiSoft Photoscan Pro
6 Lectures | 1 Assignment

Project 11 : Car Scanning Techniques
Tackle the difficult process of scanning cars
11 Lectures

Gumroad - Anthony Jones - Pushing Sci Fi Armor Design [FIXED VIDEO 2 ONLY]

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More Sci Fi Armor Design

Video 1:

Exploring the ideas and push tech.

Keep funtion in mind, but not as a staple.

Bring designs back to reality.

Video 2:

Touch up and refinement.


This product contains: 40 minute video, PSD File, Hotkeys, Brush and Tool Presets.

http://gumroad.com/l/ZVGIF

3D Art & Design Tips, Tricks & Fixes Vol. 2 PDF

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To push your creative talents and create the artwork of your dreams, you need to learn the tricks that make everything easier. 3D Art and Design Tips & Tricks provides just that, and with it, you’ll speed up your workflow and produce perfect art without a hitch. Whether it’s fantasy characters or realistic arch vis you want to create, you’ll discover the road to success within these pages. Featuring: 50 tips for a faster workflow - Benefit from the experience of professionals with these steps to adopting a more productive workflow. Master the elements - Learn from the experts with these tricks to designing realistic water, fire, wind and smoke effects. 24 fixes for better lighting - Improve your 3D designs by generating subtle and dynamic light sources and shadows. Develop stunning digital portraits - Practice your techniques for capturing character and personality in digital portraits.

English - 164 Pages - True PDF - Revised Edition 2016

EarthSculptor 1.11

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EarthSculptor 1.11

EarthSculptor is a realtime terrain height-map editor and paint program featuring an easy to use interface designed exclusively for rapid development of 3D landscapes for visualization, multimedia and game development


Features:

• Fast 3D hardware accelerated terrain rendering
• Automatic lighting and shadow map rendering
• High resolution Light, Color and Detail texture maps
• Terraform and paint with 2D brushes
• Up to 8 Detail Textures
• Map sizes up to 4097x4097
• Terrain Texture sizes up to 4096x4096
• Real time reflecting water
• 8 terrain tools: raise, lower, level, grab, smooth, erode, push and ramp
• Plug-in System
• Multiple undo/redo editing
• Outputs heightmaps as 16-bit PNG textures, no proprietary formats
• Advanced .OBJ exporter outputs optimized meshes
• Edit textures and heightmaps externally
• Developed for Windows® and OpenGL® hardware

http://www.earthsculptor.com/


* * * * * * *

Uploading this at someone's request.

A little old, but it's still plenty useful for low-poly games, as well as sculpting base terrains to take into other programs like World Machine 2.

Support the official software, if you can.

Unreal engine 4 - Pickup And Note System

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Page in the marketplace: www.unrealengine.com/marketplace/pickup-and-note-system

Description:
This blueprint instruments allows you to create your own interactive turntable system with any kind of meshes or BSP. It suit to demonstrate complex devices, to show what does device contains, what name of its components, and how these components works. All you have to do is put your mesh object or BSB object under “Item” blueprint and set up some parameters. After this object will glow on mouse, show its name and show description of its object. Right mouse button click on the object shows or hides the description. You can set glow color, pointer scale and color, name text color, pointer type, description scale and color and other visual parameters. Add blueprint “global settings” to your scene and set parameters to all “Items” in the scene.
Project also have aim camera with smooth rotating and scaling. If mesh have a collision
camera may go to picked object and rotate around its pivot point.

Pickup And Note System

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Link on the market: https://www.unrealengine.com/marketplace/pickup-and-note-system

Description:
This blueprint instruments allows you to create your own interactive turntable system with any kind of meshes or BSP. It suit to demonstrate complex devices, to show what does device contains, what name of its components, and how these components works. All you have to do is put your mesh object or BSB object under “Item” blueprint and set up some parameters. After this object will glow on mouse, show its name and show description of its object. Right mouse button click on the object shows or hides the description. You can set glow color, pointer scale and color, name text color, pointer type, description scale and color and other visual parameters. Add blueprint “global settings” to your scene and set parameters to all “Items” in the scene.
Project also have aim camera with smooth rotating and scaling. If mesh have a collision
camera may go to picked object and rotate around its pivot point.

Unreal engine 4 - Pickup And Note System

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Link on the market: https://www.unrealengine.com/marketplace/pickup-and-note-system

Description:
This blueprint instruments allows you to create your own interactive turntable system with any kind of meshes or BSP. It suit to demonstrate complex devices, to show what does device contains, what name of its components, and how these components works. All you have to do is put your mesh object or BSB object under “Item” blueprint and set up some parameters. After this object will glow on mouse, show its name and show description of its object. Right mouse button click on the object shows or hides the description. You can set glow color, pointer scale and color, name text color, pointer type, description scale and color and other visual parameters. Add blueprint “global settings” to your scene and set parameters to all “Items” in the scene.
Project also have aim camera with smooth rotating and scaling. If mesh have a collision
camera may go to picked object and rotate around its pivot point.

Lynda - NUKE Compositing: Zombies

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Practice your NUKE skills and prepare for the zombie apocalypse in this NUKE Compositing tutorial. Along with the green-screen zombie clip and graveyard plate supplied in the exercise files, you'll use NUKE's keying, color correction, and effects tools to make a zombie rise from the grave and animate the glow of an approaching zombie hoard.

First you'll learn how to apply a quick key with Primatte, and enhance the zombie with realistic blood, red eyes, and fangs. Then, turning to the graveyard plate, you'll make a day-for-night color correction and add interactive lighting. Finally, you'll composite the key, plate, and effects and finalize the shot, using color correction and a push in effect. The process is broken down into easy-to-watch five-minute videos, rich in valuable VFX production techniques from compositing guru Steve Wright.

Topics include:
Keying the zombie
Adding a garbage matte
Adding effects
Turning a daytime shot into a nighttime graveyard
Adding interactive lighting effects
Compositing the zombie
Applying final color correction

http://www.lynda.com/course-tutorials/NUKE-Compositing-Zombies/192461-2.html

Pluralsight - What's New in CINEMA 4D R17

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CINEMA 4D is a great tool for working in 3D and has a wide range of features. The new release improves on many of those features and adds some new wrinkles. We'll start out by learning about the new variation shader and how we can use it to quickly create surface or color variation across a large number of objects. We'll also learn about some of the new spline tools and using the color chooser to pick different kinds of color schemes as we're working.



We'll also learn about a one button solution to temporarily replace all or some of your scene materials with a single material for creating clay renders. We'll cover some new spline mask functionality and learn about some new sculpting features. We'll finish up by talking about the new Takes system and how it can enable us to really quickly create different variations of our projects. Software required: CINEMA 4D R17.

Lynda - Photoshop Compositing Project: Product Photography

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A product isn't always shot on its final background. In fact, product photography is often composited into existing scenes or advertising layouts in post. In this course, photographer and educator Seán Duggan details the considerations involved in creating a simple product photography composite with Photoshop, including working with lighting, shadows, and perspective to make the final composite look realistic. He also introduces some simple product photography tips to maximize your Photoshop compositing options, and some tricks for building a "studio" to shoot small-sized products at home.

http://www.lynda.com/Photoshop-tutorials/Photoshop-Compositing-Project-Product-Photography/440671-2.html

Uartsy - Character Development Master Class: 2D & 3D Tools For Professional Pipelines

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The 5 most important lessons:

Thoroughly understand the character creation process from start to finish.
Effectively transfer 2D costume concepts to highly detailed 3D models.
Efficiently retopologize, UV, and texture characters for a production pipeline.
Understand the fundamentals of rigging to dynamically pose characters.
Create professional turn-table to properly present characters.
Course Outline
Project 1 : Pre-Class Bonus Lectures
Get a taste of Danny's tone painting techniques.
12 Lectures

Project 2 : Getting Started
Begin blocking out your character focusing on flowing lines and shapes.
10 Lectures | 1 Assignment

Project 3 : Constructing the Face
Sculpting and drawing each part of the face.
10 Lectures | 1 Assignment

Project 4 : Hand Sculpting And Basic Paint
Creating hands and painting a basic skin tone.
8 Lectures | 1 Assignment

Project 5 : Armor And Clothing Design and Layout
Designing costume concepts in 2D and transfering them to 3D.
7 Lectures | 1 Assignment

Project 6 : Re-topology and working on the Mouth
Learn to retopologize the head and work creating teeth
5 Lectures

Project 7 : Working with UV's and Examining Materials/Polypaint
13 Lectures | 1 Assignment

Project 8 : Rigging and Posing Your Character
23 Lectures | 1 Assignment

Project 9 : Creating a Turn-Table and Evaluating Our Character
16 Lectures

Project 10 : Generating Texture Maps
9 Lectures | 1 Assignment

Project 11 : Creating and Adjusting Texture Maps
20 Lectures

Pluralsight – SOLIDWORKS – Layout Based Assembly Modeling

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Layout based modeling gives you whole new approach to design. Instead of sketching the same shapes over and over again, we can use blocks to reuse those shapes easily. At the assembly level, we can place those blocks and test if the assembly is even going to work before you have modeled a single 3d part! Once you’ve tested the assembly with blocks, you can use the blocks to build 3D parts. Watch this course to see how to use Layout Based Modeling at the Assembly level to conceptualize and build your designs much faster than before.

http://www.pluralsight.com/courses/solidworks-layout-based-assembly-modeling

Pluralsight – SOLIDWORKS Essentials – Editing Errors and Design Changes

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Using SOLIDWORKS 2016, we will use the “What’s Wrong” dialog box to trouble shoot a part file. These errors will include extra sketch entities, broken references for dimensions, sketch relations, and planes. We will also troubleshoot issues with fillets. We will troubleshoot common issues in assemblies, which include wrong components being opened in the assembly, mate errors and alignment issues, broken references for in-context parts, and hole alignment issues. Design changes will also be made within the design intent of the part by editing sketches, moving and deleting faces, and adding draft. Software required: SOLIDWORKS 2016.

http://www.pluralsight.com/courses/solidworks-essentials-editing-errors-design-changes

ImagineFX - March 2016 PDF

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ImagineFX is the only magazine for fantasy and sci-fi digital artists. Each issue contains an eclectic mixture of in-depth workshops from the world's best artists, plus galleries and interviews, community news and product reviews. This is just the PDF, DVD not included.

English - 116 pages - PDF - Issue 132

3d Artist Issues 1-20 & 39-89

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This torrent includes 3d artist issues 1-20, 28, & 39-89. It isn't packed and the directory structure is preserved so you can download which ones you want instead of all the files. Enjoy!

Practical Photoshop 2016 02 (eBook)

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Practical Photoshop – February 2016-P2P
English | 92 pages | True PDF | 34MB

Practical Photoshop is the world’s premier Photoshop magazine, a monthly guide to the best Photoshop techniques, tips and tricks. Inside each issue you’ll find an array of inspirational tutorials and accompanying video lessons that will help you master Adobe’s collection of industry standard photo-editing software. What’s more, there’s a selection of amazing images from the world’s best Photoshop creatives, free downloadable content, and a beginner’s guide to the basics. If you love photography and you want to learn more about digital imaging, then Practical Photoshop will help you to unleash your creative potential.

BLENDER BASICS

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If you’re new to the Blender 3D creation suite then you’re in the right place! With this free course Jonathan Williamson walks you through your first steps with Blender, helping you conquer the initial learning curve. It’s designed for beginners – even those whom have no experience with 3D whatsoever.

https://cgcookie.com/course/blender-basics/

Udemy Master 3D Animation In Adobe After Effects CC 2015

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Another Fine Release From kEISO


TITLE: Master 3D Animation in Adobe After
Effects CC 2015

PUBLISHER: UDEMY
LINK: http://v.gd/GrFOZE
AUTHOR: Louay Zambarakji
LEVEL: intermediate level
RUNTIME: 2.5 hours
LANGUAGE: ENGLISH
RELEASE TYPE: RETAIL
STORE DATE: 2016.01.24
RELEASE DATE: 2016.01.26
SAVED MONEY: YOU DID!
DISKNAME: keiso_um3daaaecc2015

TUTORIAL

Learn the concepts, tools, methods and properties
that you need to create stunning 3D animations
within Adobe After Effects

3D is essential to creating animations. Many avoid 3D
all together thinking it is difficult and hard to
work with

The Truth: it is Not

3D elements are excellently introduced in this organized and
unique course and are easy to learn and practice

Learn the important methods and properties in After Effects 3D:

* Master Cameras: Styles, Presets, Modes
Parameters
* Work with Lights and understand their effects
* Optimize Orthographic Views
* Create Shadows using the elements that make
shadows appear
* Learn Multi-planning within the 3D space an
essential concept to using 3D

A unique approach to learning 3D:

This course is unique in its approach to 3D. You will learn
each element separately and in-depth. You will master every
element before moving to the next. Separating the learning
experience for each element will allow you to focus on the
details that make or break your 3D experience

You will also fully understand how to work with the
views. Mastering and optimizing the orthographic
views will make a genuine pro. It is then that you
will start seeing 3D as easy and simple

Content and overview

You will start by noting the similarities and differences between
3D and 2D and discovering orientation and rotation and how to
use them

You will learn about multi-planning how to fake it in 2D and how
to use it in 3D. This very important step will cement your
understanding of 3D in After Effects and will allow you to start
manipulating your views in readiness to adding
Cameras and Lights

Moving on to cameras: An in-depth overview of Cameras
in After Effects. The different type of Cameras
and how they affect your scenes and animations
Mastering Cameras and all its parameters, options
setting dialogue will finalize the conceptual (and
practical) learning for 3D

One of the most impressive features in After Effects is the
ability to create lights, mixing 2D and 3D and getting amazing
effects. You will get a detailed explanation and practical
overview of the Lights system in After effects and how to use
them with Text Animations or lighting up still scenes

Much more is covered in this course Such as
shadows, depth of field, falloffs and much more

Are you ready to take Your After Effects Skills to
the Next Level The 3D Level?

https://www.udemy.com/after-effects-3d-animation-motion-graphics/
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