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Practical Photoshop - January 2016

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English | 42 pages | True PDF | 22 MB

Practical Photoshop is the world’s premier Photoshop magazine, a monthly guide to the best Photoshop techniques, tips and tricks. Inside each issue you’ll find an array of inspirational tutorials and accompanying video lessons that will help you master Adobe’s collection of industry standard photo-editing software. What’s more, there’s a selection of amazing images from the world’s best Photoshop creatives, free downloadable content, and a beginner’s guide to the basics. If you love photography and you want to learn more about digital imaging, then Practical Photoshop will help you to unleash your creative potential.

Smith Micro MotionArtist 1.3 Build 14633 ESD Win-Mac

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magine it, Create it, Move it!

MotionArtist revolutionizes interactive storytelling with intuitive animation
Introducing MotionArtist, the most complete and easy-to-use interactive animation tool ever built! Featuring powerful and intuitive animation to make comics and presentations come alive with motion and visual effects. Create and animate custom comic panels, customized text and word balloons, and add complex effects! Export your project to an interactive HTML5 webpage!

Improved Auto-Camera. New Auto-Camera for HTML5.
Visual effect improvements, like animated scatter and grid.
You can now arrange ALL objects in 3D space, with new effects.
New playback controls for HTML5.
Menu additions and usability fixes.
FREE web publishing to MotionArtistTV, an HTML5 animation community.

MotionArtist allows you to tell a story in motion, whether it be a comic, a business presentation, or an animated slide show of your latest family picnic. Integrate static assets into a full-blown presentation and share on Facebook, YouTube, or to your personal channel on MotionArtist.tv.

MotionArtist can be used with many types of content and solve the needs of different workflows. Here are examples of how you can use MotionArtist to create engaging and interactive presentations:

You’ve drawn a comic and want to add motion and interactivity to that comic? Scan each page of the comic and import into MotionArtist.

You have photos, videos, and audio clips that have already been created in other software? Bring them into MotionArtist to combine them in a unique way.

You want to create a simple animated presentation for business or for a family event? Construct it in MotionArtist with pictures, movies, music, voice narration, and text.

MotionArtist Features & Benefits

MotionArtist is a composition and presentation tool that is primarily designed for comic artists. You can create typical panel-based comics and add animation to them.

Create Your Own Motion Comics

Create HTML-based interactive digital comics, graphic novels and presentations that are built around comic panels and comic layouts.

Easily Create Interactive Presentations

Your presentations can have animation, sound, and titling. Use Motion Assist and make animating a simple drag-and-drop process. You can export your projects as movies or in HTML format.

Automate Your Comic Panels

Comic style panel creation tools allow you to create panels of just about any shape. You can go back and resize, duplicate, rotate, align, and cut the panels at any time. Working modes and views are laid out with comic creators in mind.

Add Word Balloons & Text

Word balloons and dynamic text are vector-based. You can easily add or edit thought bubbles, dialog boxes and text at any time.

Create Your Own Photo Shows

Photo shows are simple and easy to create, through automated object placement and camera movement. Easily arrange images or pictures with an automatic camera to instantly create compelling slideshows and presentations. Add HTML5 interactivity for a complete, immersive experience.

Import layered Photoshop Files and Anime Studio Files

Import images, video, and audio of just about any size and type, including 1080p video and high-resolution photographs and images. Layered Photoshop files and Anime Studio files are also supported.

HTML5 Interactivity

Create fully interactive presentations of your comics and ideas. Link url's, audio, and images as interactive elements. Embed your project directly into a webpage or add it to existing HTML content.

Export To Your Heart’s Content

MotionArtist features a new approach to animation for non-animators. We’ve hidden the technical stuff, and brought the animation process forward in an intuitive visual manner. Export standard video files and share them on YouTube and Facebook, or save them out as HTML5 with interactive animation.

Other Amazing Features

64-bit support on both Mac and Windows computers. Wacom multi-touch gesture tablet support. Improved usability and functionality through multiple feature enhancements and bug fixes.

Home Page: _http://motionartist.smithmicro.com/

Pix4D Pix4Dmapper Pro v2.0.104 MACOSX-AMPED

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Desktop software for professional drone-based mapping.

Pix4Dmapper software automatically converts images taken by hand, by drone, or by plane, and delivers highly precise, georeferenced 2D maps and 3D models. They’re customizable, timely, and compliment a wide range of applications and software.

Full Automatic Workflow. One click to results.

Compatible with any camera. Now compatible with video files.

3D Point Cloud

Laser scanner quality 3D points from a consumer-grade camera. Clean from moving objects, aerial perspective with limited occlusions, and low acquisition time.

True Orthomosaic

High resolution aerial map with corrected perspective, putting you in control of geographic data generation.

3D Textured Model

Full 3D triangle mesh models with photorealistic texturing, perfect for sharing and online visualization.

Digital Surface Model

Accurate, georeferenced elevation map, ready for your preferred GIS workflow.

NDVI Map

Vegetation index map from multispectral cameras provides vital information on plant health for faster decision making, optimized management and better yields.

Retail Value $8700

Obtained from cg forum.

https://www.pix4d.com/product/pix4dmapper-pro/

Cineversity CV-Weight Scripts with tutorials by Bret Bays

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http://www.cineversity.com/vidplaylist/cv-weight_scripts/

Optimize your Cinema 4D Character Weighting workflow with the CV-Weights Scripts, developed by top character TD Bret Bays. This multi-script pack adds several methods of importing and exporting weights to a separate file, blending weights along a path or based on neighboring vertices, copying and pasting weight values and assigning weight values via keyboard shortcuts.

Free yourself from tedious tweaking within the Cinema 4D Weight Manager, and bind characters with a straightforward, visual workflow.

Included scripts:
CV-Blend Weights Along Path: Blend weight values between two vertices
CV-Hammer Weights: Blend weight values based on weighting of neighboring vertices
CV-Copy / Paste Weights: Copy and Paste weight values between vertices
CV-Import / Export Weights: Import or Export weight values to separate text-based file(s) containing the weight data for each object
CV-Weight Strength: A set of scripts that can be bound via keyboard shortcuts to quickly set an absolute weight strength or adjust the weight strength in increments of 1%, 5% or 10%
CV-Apply Weights to Selection: Quickly apply the current strength to selected components via a keyboard shortcut

MURCH - Walter Murch on Editing

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https://vimeo.com/ondemand/murch

Murch (2006, 78 minutes)
Murch is a portrait of Academy Award winning editor and sound designer Walter Murch, who’s unique approach to an invisible craft has fueled a visible following. As one of the original members of American Zoetrope Studios, he has taken part in the evolution of American cinema. Walter explains his unconventional approach to his craft, leading us through the productions and experiences that have influenced his methods and techniques in filmmaking.
In the interviews conducted in his London home, Mr. Murch discusses his background, works and philosophies which make him one of the most influential filmmakers of our time.
His contributions to films that have made an indelible impression on society came full circle when he cut a scene from Apocalypse Now (for which he won an Academy Award for sound design) into Jarhead, a Gulf War picture that he edited a generation later. Murch offers insight to his craft and his continuing journey to achieve “dense clarity.”

screenwriting,hero,hauge,vogler

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http://www.storymastery.com/shop/dvds/heros-two-journeys-dvd/
With Audio Bonus:
Writing Screenplays that Sell
Screenwriting for Hollywood

Description:

Two of Hollywood’s top Story Experts, Michael Hauge and Christopher Vogler, reveal the secrets of uniting Plot Structure with Character Arc.
If you’re looking for valuable instruction and some extra inspiration for your writing, look no further than The Hero’s Two Journeys DVD series. Whether you’re a screenwriter, producer, novelist, playwright, actor, game designer, or just anyone who loves to tell a good story, then this is the tool for you.

Two of Hollywood’s best teachers come together to coach you in the art of storytelling, sharing more than 10 hours worth of insight and writing technique. Be a student of this screenwriting workshop from the comfort of your own home!

Michael Hauge, script consultant and author of Writing Screenplays That Sell; and Chris Vogler, story analyst and author of The Writer’s Journey: Mythic Structure For Writers, discuss their views of story structure, character arc, and plot.

Autodesk Dynamo Studio 2016.1 x64

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Autodesk Dynamo Studio 2016.1 | 249.5 mb

Autodesk Inc., a world leader in 2D and 3D design and entertainment software for the media and entertainment markets, has released update of Dynamo Studio is a standalone programming environment that lets designers create visual logic to explore parametric conceptual designs and automate tasks. Users can solve challenges faster by designing workflows that drive the geometry and behavior of design models. Dynamo Studio lets you extend your designs into interoperable workflows for documentation, fabrication, coordination, simulation, and analysis.

Explore parametric design concepts in a lightweight environment to iterate faster and earlier than ever

- Rapidly test and iterate your designs so you can study more options in less time
- Solve complex geometric problems with visual logic even if you don't know how to program
- Automate repetitive tasks for more precision and speed
- Manage risk by exposing tradeoffs and understanding systems and connections at the conceptual phase
- Generate sophisticated designs from simple data, logic, and analysis

Visualize geometry in a standalone environment

- Access a world-class geometry library to create solids and surfaces compatible with most downstream needs
- Work live in shared collaborative environment without the need for export
- Communicate to other applications from within Dynamo Studio for further insight, including Revit, Robot, Rhinoceros, NavisWorks, SAP2000, Excel, Google Spreadsheets, Tableau, and more

Extend computational design into other professional applications smoothly to work more effectively with project teams

- Design parametric geometry that translates into Revit families
- Communicate your work easily and efficiently with project teams with shareable content
- Harness the power of BIM so you can realize design changes without remodeling and build systems, not just models

About Autodesk

Autodesk helps people imagine, design and create a better world. Everyone—from design professionals, engineers and architects to digital artists, students and hobbyists—uses Autodesk software to unlock their creativity and solve important challenges.

Name: Autodesk Dynamo Studio
Version: (64bit) 2016.1
Home: http://www.autodesk.com
Interface: english
OS: Windows 7even / 8 / 8.1
System Requirements: You should have Flash Player 17.0.0.169 or later.
Size: 249.5 mb

Chrono Cross - A View of The World - Missing Piece


Story: Style, Structure, Substance, and the Principles of Screenwriting by Robert McKee

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Robert McKee's screenwriting workshops have earned him an international reputation for inspiring novices, refining works in progress and putting major screenwriting careers back on track. Quincy Jones, Diane Keaton, Gloria Steinem, Julia Roberts, John Cleese and David Bowie are just a few of his celebrity alumni. Writers, producers, development executives and agents all flock to his lecture series, praising it as a mesmerizing and intense learning experience.
In Story, McKee expands on the concepts he teaches in his $450 seminars (considered a must by industry insiders), providing readers with the most comprehensive, integrated explanation of the craft of writing for the screen. No one better understands how all the elements of a screenplay fit together, and no one is better qualified to explain the "magic" of story construction and the relationship between structure and character than Robert McKee.

Miyazaki - The Art of Howl's Moving Castle

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Miyazaki - The Art of Howl's Moving Castle

Autodesk T-Splines Plug-in for Rhino v4.0 r11183 X64-AMPED

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Autodesk T-Splines Plug-in for Rhino v4.0.r11183 (x64) | 67 MB

Break free from the rigidity of traditional surface modeling approaches. Create your designs with a fast, natural and flexible workflow. Autodesk T-Splines Plug-in for Rhino helps designers create smooth, high-quality CAD models and quickly achieve the right look and feel.

Home Page - http://www.autodesk.com/

Pluralsight – Crowds in Houdini 15

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Duration 4h 9m Project Files Included MP4

In this course we, will learn how to setup a complex crowd simulation in Houdini with ragdoll effects. We will begin with setting up our agents and begin to use custom animations. Along the way we will create several behaviors for our crowd and setup states, triggers, and transitions. By the end of this course, you will have a fully working crowd scene with hundreds of agents, ragdoll effects, and customizations at render time using stylesheets.

Pluralsight - Stylized Texturing in Substance Painter

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Duration 1h 53m Project Files Included MP4

Throughout these lessons, we’ll investigate how we can use Substance Painter to quickly and easily texture a creature stylistically. Software required: Substance Painter 1.6.1.
Throughout these lessons, we’ll investigate how we can use Substance Painter to quickly and easily texture a creature stylistically. Painting stylized creatures traditionally can be time consuming and a bit abstract, but with some techniques inside Substance Painter we can really speed up that workflow while also making it an easier and more pleasurable experience. So in this course, we cover how to use this toolset to quickly and efficiently improve our art in creating stylized creatures for video games. Software required: Substance Painter 1.6.1.

Gumroad - Basic Bust Digital Art tutorial - Max Grecke

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This tutorial includes a PSD file of the image created with all layers as done in the hour long video, along with all the 3 different brushes used.

In this video I will cover all the common questions I get asked, how my basic process is, what brushes I use, how I do my lineart and how I go from my black and white values to colors.

I will mention important things as I paint, what I do and what's important to think about during the process. Some parts will be slowed down and speed up to make the viewing better, with short and quick notes at the bottom.

Link : https://gumroad.com/l/rsJo

Kelbyone - Adobe InDesign CC: Tips & Tricks

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http://kelbyone.com/course/rc_id_cc_tipsntricks/

Lynda – Learn SOLIDWORKS: The Basics

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Learn SOLIDWORKS. Master the basics of this industry-leading CAD software with our introductory SOLIDWORKS training course. Work smarter and get the CAD system out of your way with SOLIDWORKS 2016, which offers fewer "picks and clicks," increased modeling flexibility, a more intuitive interface, and easier access to commands. Gabriel Corbett covers everything from sketching 2D parts, basic 3D part modeling with the Extrude and Revolve tools, trimming and extending geometry, and creating uniform holes to building reference planes, adding fillets and chamfers to parts, building assemblies, and creating detailed drawing documentation for manufacturers. These SOLIDWORKS tutorials contain just what you need to start designing your own basic parts and assemblies.

Topics include:
Navigating the SOLIDWORKS 3D workspace
Creating sketches
Extruding 3D parts from 3D sketches
Using the Spline tool
Adding dimensions
Trimming and extending sketches
Using the Mirror tool to repurpose geometry
Referencing geometry
Adding fillets, chamfers, and patterns
Mating parts in an assembly
Creating part drawings

http://www.lynda.com/SOLIDWORKS-tutorials/Learn-SOLIDWORKS-Basics/443026-2.html

Miyazaki - The Art of Howl's Moving Castle

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Miyazaki - The Art of Howl's Moving Castle

CGCookie – Intro to Motion Graphics Backgrounds with the Video Sequence Editor in Blender

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Communication is all about the message.

The question, though, is how do you make your message stand out? You don’t camouflage a sign in the forest and youdontwritewithoutspaces. So the answer is framing or background. Give your message contrast and you can see it more clearly. If you need to create effective titles or messages quickly there are some techniques that are easy to set up using Blender’s Mask tools, 3D view and the VSE. They are super quick and with some design fundamentals they can look great too.
What You Will Learn

In this series we will learn about simple color theory and how to deploy online tools to find color schemes that are harmonious and dynamic. We will discover different ways to produce contrast in images, from hues to values and many more besides. Then we dive into asset creation, finding the quickest ways to generate motion and variation.

Discover the wonderful world of un-natural lighting, where the motivation is drama and supporting the message, instead of earnest reality. We generate shadows with emotion from lightweight assets that won’t tax your system, even if you are using a Pentium PC with Windows 97. Together we will uncover the mysteries of Blender Masks in motion graphics, picking our way down the path rarely taken in polite Blender company. Discovering the pitfalls of Mask keyframes and learning how to overcome the problem of single-use masks.

Finally in lessons 6-7 we will put all of our knowledge to the test and create a title package that will delight your family and friends, and maybe impress your clients too.

https://cgcookie.com/course/intro-to-motion-graphics-backgrounds-with-the-video-sequence-editor/

ImagineFX - Sketchbooks Volume 3 PDF

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This is the third in a series of amazing artist sketches. Spanning 180 pages, ImagineFX magazine has collected sketch art from some of the top artists working in games, film and illustration today.

English - 180 Pages - PDF - 2016

Making It Look Great - Vol. 6 (C4D) Re-Up

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This is a re-up due to request sent to me (original torrent by splinkkker)
Happy to help :) enjoy

Making It Look Great 6


Design and Production Techniques for Cinema 4D and After Effects

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The ultimate workshop for Cinema 4D and After Effects
Finally, the ultimate single workshop for Cinema 4D and After
Effects. Work side–by–side with designer, Cinema 4D expert and Mograph
master Tim Clapham
as you create a stunning, multi-layered news opener from start to
finish. This training is jam-packed with techniques, tips and shortcuts
including real-world techniques for getting the most out of the Cinema
4D Mograph
module. Suitable for beginner and intermediate users or anyone serious
about mastering Cinema 4D with After Effects at an industry level.


Topics include:


Creating the Globe

Working with layouts; Creating and Cloning onto a Sphere Object;
Generating the Globe Effect with the Shader Effector; Introducing the
Plain Effector and Effector falloff.


Creating the Orbiting Text

Preparing Illustrator artwork; Importing artwork and creating Extrude
NURBS; Introducing the Fracture Object; Orbiting the text with the
Spline Effector; Linking parameters using Xpresso and Set Driver;
Organising the scene with layers.


Working with Cameras

A basic camera rig with User Data; Linking User Data to object
parameters using Xpresso; Animating the camera; Manipulating F-Curves.


Animating the Text and Globe

Animating the text using Spline Effector; Scaling and rotating the text
using Effectors; Animating the globe rotation; Using Animation Layers
to add secondary animation; Adjusting Shader Mapping to enhance
composition.


Modeling a Basic Soccer ball

Using Primitives to create the basic football shape; Using modeling
tools to edit the football model; Adding textures to Selection sets;
Baking a spherical map from the football model; Wiping from globe to
football with Effectors.


Creating Materials and the Content Browser

Using the Fresnel shader; Adding HDRI reflections Presets; Catalogs and
the Content Browser; The Compositing Tag; Lumas Shader for Anistrophic
Highlights.


Lighting the Scene

Introduction to Light types; Using Area Lights; The Target Tag; Three
point lighting; Include / Exclude lists; Controlling specular
highlights.


Streaks of Light

Using Viewport filters; Matrix Object vs Cloner Object; Creating
splines using with the Tracer Object; Adding and optimising geometry
with Sweep NURBS; Limiting Tracer results; Making Luminant Materials.


More Graphic Elements

Radial duplication with Cloner Object; Using Blend mode; Cloning Cloner objects; Modifying Clones with Effectors.


Preparing for Render

External Compositing Tag to Export 3D data; Assigning Object Buffers;
Configuring output parameters; Setting up Multipass rendering; Exporting
After Effects compositing file.


Importing into After Effects

Importing the AEC file, Organising the project; Separating 3D Elements with Object Buffers; Creating the background.


Enhancing the 3D Render

Colour correction; Adding glows; Creating a turbulent glow; Adding a border to the text; Emphasizing specular highlights.


Finishing Touches

Using the exported 3D data; Adding trails with Trapcode Particular;
Using Expressions to add randomness; Adding extra 3D elements; Creating
an image wipe transition; Final rendering.
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