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Videohive-6337247-3d-Map-Generator

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Videohive-6337247-3d-Map-Generator

Foundation Patreon - Term 14 - DIGITAL - BASIC OBJECT RENDERING

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Gumroad Contents:

• 1 hour 30 min Video Lecture & Demo on: Digital - Basic Object Rendering

• JPG Demo & Notes Files

• Assignment (feedback only for patrons @

Foundation Patreon - Term 14 - DRAWING - INTRO TO MARKER RENDERING

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Gumroad Contents:

• 2 hour 20 min Video Lecture & Demo on - Drawing: Intro to Marker Rendering

• JPG Demo & Notes Files

• Assignment (feedback only for patrons @

V-Ray adv 3.10.01 For Maya 2016 x64

Gumroad - Adding Lighting to Your Lines - Anthony Jones

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ADDING LIGHTING TO YOUR LINES. This video will help those who are confused about what to do next about their line work to push it further.

Video 1:

Set up the file for success.

Keep in mind all the things your lines represented.

Understanding the different stages of adding color, value, and details.

Add in the Graphic design.

Video 2:

Add in the Lighting, by understanding forms.

Adding in occlusion to your shadows and forms.

Video 3:

Details and layer modes.

How to push materials.

Video 4:

Touch ups.

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This product contains: 50 minute video, PSD File, Hotkeys, Brush and Tool Presets.

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Just to note that he only released two video files for this tutorial. He loosely touches on the subjects listed for videos 3 and 4 in video 2 and noted he has other videos that explain those in detail so I don't think he will update the release to include a 3rd and 4th video. If he does however I will update accordingly.

If you find his stuff useful go support him with a purchase if you can so he can dish out more videos for us to learn from.

https://gumroad.com/robotpencil

Gumroad - Adding Lighting to Your Lines - Anthony Jones

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ADDING LIGHTING TO YOUR LINES. This video will help those who are confused about what to do next about their line work to push it further.

Video 1:

Set up the file for success.

Keep in mind all the things your lines represented.

Understanding the different stages of adding color, value, and details.

Add in the Graphic design.

Video 2:

Add in the Lighting, by understanding forms.

Adding in occlusion to your shadows and forms.

Video 3:

Details and layer modes.

How to push materials.

Video 4:

Touch ups.

----

This product contains: 50 minute video, PSD File, Hotkeys, Brush and Tool Presets.

*** Just so everyone is aware he only released two videos. The topics listed for videos 3 and 4 are loosely covered in the 2nd video with a note that he has other videos that go into those topics more in depth. It does not appear he will release a 3rd and 4th video for this though.

If you find his videos helpful go support him with a purchase if you're able to that way he'll release more videos.

Digital Tutors - Shattering a Statue Using Bullet Physics in Maya [EXERCISE FILES ONLY]

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In this Maya tutorial we'll get familiar with the Bullet physics system in Maya 2015. We'll learn how to shatter a statue into over 2,000 pieces primarily using the Rigid Body Sets feature.

By the end of this Maya training you'll have everything you need to know to produce your own effects with confidence and efficiency.

http://www.digitaltutors.com/tutorial/2062-Shattering-a-Statue-Using-Bullet-Physics-in-Maya

Exercise Files For Torrent:
https://www.cgpeers.to/torrents.php?id=41568&torrentid=41512#torrent41512

RingMaster_1.2_x64

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author Joseph Drust
Unofficial plugin for Z brush 4R7

Reallusion iClone Pro v6 4 2527 1 x64+Resource Pack

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Description:

iClone 6 is real-time 3D animation for digital actors, virtual environments, visual effects with drag & drop editing, powerful physics and easy plug-in compatibility, designed for creativity in storytelling and broadcast production, education & previzualization. Professionals and beginners can take advantage of tons of pre-made content and smart interactivity between actors and environment that make animation fun and intuitive. Easily create & customize, direct actors, props, scenes, vehicles, lighting, cameras and dynamic material channel settings, all with stunning ultra-realistic rendering.

Features:
Real-time Production
Appealing Characters
Authentic Motions
Modular Stage
Camera & Light
Visual Effects
Dynamic Material
Physics Simulation
Render & Output

**Yes, I'm aware there's an update to this version no. already onsite - this is the full application/installer for those who might not have a previous ver. of iClone installed.

Momos - Photoshop Bianco e Nero Creativo - (IT)

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Italian language
This course is a guide on how to create black and white very beautiful and artistic taking into account that the B & W is much more than an absence of color, it is a deliberate aesthetic choice. The initial part of the course is dedicated to the optimal choice of tools for the conversion from color to B & N, while the main part of the course makes you discover many creative techniques to create real art photos.

Momos - Photoshop Bianco e Nero Creativo - (IT)

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Italian language
This course is a guide on how to create black and white very beautiful and artistic taking into account that the B & W is much more than an absence of color, it is a deliberate aesthetic choice. The initial part of the course is dedicated to the optimal choice of tools for the conversion from color to B & N, while the main part of the course makes you discover many creative techniques to create real art photos.

http://momosmedia.it/index.php?option=com_content&view=article&id=226:gdf-photoshop-n85-corso-avanzato&catid=34:gdf-photoshop-corsi&Itemid=58

SimLab 3D PDF (3.2) exporter for Rhino 4 and 5 x86/x64 cracks

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SimLab 3D PDF exporter for Rhino enables Rhino users to share their 3D models in 3D PDF format. The Template Designer enables users to create stunning templates easily, and use them in the exported 3D PDF files. Sample templates are included, and they can be customized in just few clicks to reflect the spirit of a product.
The plugin is supported on Rhino 4 and 5, 32 and 64 bit.

Source:
https://forum.cgpersia.com/f71/simlab-3d-pdf-rhino-3-2-x86-x64-cracks-80264/

Tested with Rhino 5 SR12 64-bit!

SimLab 3D PDF 3.2 for Rhino 5 x86/x64 cracks

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SimLab 3D PDF exporter for Rhino enables Rhino users to share their 3D models in 3D PDF format. The Template Designer enables users to create stunning templates easily, and use them in the exported 3D PDF files. Sample templates are included, and they can be customized in just few clicks to reflect the spirit of a product.

The plugin is supported on Rhino 4 and 5, 32 and 64 bit.

Source:
https://forum.cgpersia.com/f71/simlab-3d-pdf-rhino-3-2-x86-x64-cracks-80264/

Tested with Rhino 5 SR12 64-bit!

Evermotion [All in One] (* .max, V-Ray) Vol.01-138

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Manufacturer: Evermotion
Program: Autodesk 3ds Max
files Purpose: Vray 1.5 and higher
File extension: * .max (2009 and above)
Expanding the archive: * .isz (Ultra ISO Premium)

Link: www. evermotion.org

001 - 138 ARCHMODELS List of missing the bottom
001 - 001 ARCHPEOPLES Here all the assembly of
001 - 002 ARCHSHADERS Here all the assembly of
004 - 010 CARSDOSCHS List of missing the bottom
001 - 005 CARSMODELS Here all the assembly of
001 - 018 ARCHEXTERIORS Here all the assembly of
001 - 032 ARCHINTERIORS List of missing the bottom
001 - 003 LANDSCAPES Here all the assembly of
001 - 001 ROCKETBOXS Here all the assembly of
001 - 009 TEXTURESPRO List missing underneath

the Assembly Information:
To decrease the size of all the files packed in a compressed archive
To decompress recommend Daemon tools lite
www. disk-tools.com/download/daemon
This is the fastest option decompress compressed archives assembly Benefits: This is the most complete distribution that can be found on the internet since 5 years I collected them and simplified to use for myself for accuracy and convenience, all models in the archive separated from the texture New models are added at once as sorting requires time manual recording: 1. Download the appropriate files to us 2. Open the image using Daemon tools lite 3. Copy and put everything in one folder desirable My Documents \ 3dsMax 4. Confirming the performance of merging folders Enjoy quality assemblies How to prescribe ways to textures in 3ds Max: run 3ds Max or 3ds Max Design opens a menu Customize> Configure User Paths> Exnternal Files> Add and specify the directory that contains the texture in our case, the My Documents \ 3dsMax \ textures put a tick add subpaths and click use path instruction to compare md5 checksum sum of: 1. Download MD5 Sum Generator www.md5summer.org This is the most convenient batch program 2. Copy the control sum which I posted below. Paste the sum in a text file 3. Sohranaem text file anywhere. Then open the program specify the path to the folder with images 4. Click Verify sums saved text file by specifying the program itself defines the similarity files Checksum: MD5 and information about missing files

Evermotion [All in One] Arcmodels-Archpeople-Arcshaders etc

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Manufacturer: Evermotion
Program: Autodesk 3ds Max
files Purpose: Vray 1.5 and higher
File extension: * .max (2009 and above)
Expanding the archive: * .isz (Ultra ISO Premium)
Build: Edited by me (made in AXUND)
Link: www. evermotion.org

001 - 138 ARCHMODELS List of missing the bottom
001 - 001 ARCHPEOPLES Here all the assembly of
001 - 002 ARCHSHADERS Here all the assembly of
004 - 010 CARSDOSCHS List of missing the bottom
001 - 005 CARSMODELS Here all the assembly of
001 - 018 ARCHEXTERIORS Here all the assembly of
001 - 032 ARCHINTERIORS List of missing the bottom
001 - 003 LANDSCAPES Here all the assembly of
001 - 001 ROCKETBOXS Here all the assembly of
001 - 009 TEXTURESPRO List missing underneath

the Assembly Information:
To decrease the size of all the files packed in a compressed archive
To decompress recommend Daemon tools lite
www. disk-tools.com/download/daemon
This is the fastest option decompress compressed archives assembly Benefits: This is the most complete distribution that can be found on the internet since 5 years I collected them and simplified to use for myself for accuracy and convenience, all models in the archive separated from the texture New models are added at once as sorting requires time manual recording: 1. Download the appropriate files to us 2. Open the image using Daemon tools lite 3. Copy and put everything in one folder desirable My Documents \ 3dsMax 4. Confirming the performance of merging folders Enjoy quality assemblies How to prescribe ways to textures in 3ds Max: run 3ds Max or 3ds Max Design opens a menu Customize> Configure User Paths> Exnternal Files> Add and specify the directory that contains the texture in our case, the My Documents \ 3dsMax \ textures put a tick add subpaths and click use path instruction to compare md5 checksum sum of: 1. Download MD5 Sum Generator www.md5summer.org This is the most convenient batch program 2. Copy the control sum which I posted below. Paste the sum in a text file 3. Sohranaem text file anywhere. Then open the program specify the path to the folder with images 4. Click Verify sums saved text file by specifying the program itself defines the similarity files Checksum: MD5 and information about missing files

3DMotive - Advanced C# in Unity 5 Volume 1

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Learn how to create believable game worlds and behaviours by scripting gameplay in C#. In this comprehensive 3DMotive course targeted at intermediate users, instructor Alan Thorn demonstrates advanced C# scripting technqiues and their undelying concepts for solving real-world development problems. Understand core mathematical ideas, like Vectors and Quaternions, for making objects move, rotate and change predictably. See how to apply C# for implementing line of sight functionality, artificial intelligence, collision detection and lots more. In addition, see how to work with large amounts of data, how to understand coordinate systems and spatial problems, and how to customize the Unity editor to work the way you need it to. By the end of this course you’ll have established a highly valuable foundation for coding confidently with C# to develop sophisticated games that are impressive and marketable

Massive Black Nox Photoshop Training

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I found this sifting through an old external hard drive from eons ago. Doesn't seem to be available here, so here it is. Hope you guys enjoy!

Description:
In this video, Nox takes us through his process of
starting a quick concept in Photoshop. He uses no plan or
reference material, but in the end still manages to knock
out a great-looking image. The commentary is amusing and
casual. Be sure to wait for the surprise ending, which is
a nice humorous touch.

In this two-part demonstration, condensing some 30 hours of work, Nox talks about all the things he does wrong and then ends up with a masterpiece. We don't really get it, either. His frank narration gives insight into the unique mind of one of today's top digital artists, and watching Nox work is an enlightening and beautiful thing. This tutorial is definitely one not to be missed!

Uartsy - Creating Stylized Game Weapons

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4 Modules Project Files Included MP4

In this course, Kyle Sarvas goes over his process and techniques on creating a stylized weapon for video games!

In this on-demand course, Kyle Sarvas will show you how to create visually impactful and dynamic stylized weapons for video-games. Using ZBrush, Maya and 3DCoat you learn the ins and outs of game asset production through multiple 3D editing platforms to stunning effect.

The 5 most important lessons:

How to analyze concepts and plan out the creation of an asset
Fundamental hard surface modeling techniques
Various sculpting techniques in ZBrush such as Mesh Extraction and Mesh Clipping
How to bake clean Normal maps and AO maps in XNormal
An effective workflow for creating stylized hand-painted texture maps in 3DCoat
Course Outline
Project 1 : Concept And Block In
Key Takeaways

Analyzing the Concept
Blocking out the Weapon in Maya
Importing the Low Poly Model into ZBrush and preparing the model for sculpting
Project 2 : Sculpting Forms
Key Takeaways

Sculpting the secondary forms of the concept in ZBrush
Sculpting exaggerated cracks, dings, cuts, etc.
Exporting the Decimated sculpt for retopology
Project 3 : Retopology And Baking
Key Takeaways

Refining the Low Polygon Model in Maya
Creating the UVs in Maya
Creating the Normal map in XNormal
Creating the AO map in XNormal
Setting up the Diffuse map in Photoshop by utilizing th e AO map from XNormal
Setting up the model in 3D Coat
Project 4 : Texturing And Rendering
Key Takeaways

Creating the final Diffuse map in 3D Coat
Creating the Specular map in Photoshop
Evaluating the asset in Marmoset
Finishing Touches

Hard Surface Modeling in ZBrush 4R6 by Ben Doughlas

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I know this is against the rules but.. This brilliant ZBrush 4R6 tutorial is free, but it just disappeared from the net and it's nowhere to be found anymore.

Lynda – Lightroom CC Essential Training (2015)(updated Feb 05, 2016)

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Take what you know about Lightroom—whether it’s a little or a lot—and kick it up a notch, with this essential training from photographer/teacher Chris Orwig. Lightroom CC brings this extremely popular photo-asset management, enhancement, and publishing program for Windows and Macintosh into the Creative Cloud, offering integration with the rest of the Adobe apps as well as access to Lightroom Mobile. There are more features to cover than ever before. Chris starts with the Library module: the hub for importing, viewing, ranking and rating your photographs. Then he’ll move to the Develop module and show how to make one-click enhancements, correct exposure, retouch distractions, and perform localized adjustments. Want to push photos to their creative limit, and share them with family friends? Chris also covers creating panoramas and books, slideshows, and custom print layouts.

http://www.lynda.com/Lightroom-tutorials/Lightroom-CC-Essential-Training-2015/383035-2.html
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