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Lynda – MEP Families in Revit

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Revit families are an incredible feature, offering libraries of ready-made objects that can be used in CAD drawings or customized to fit any project. Families can also be modeled from scratch and shared with colleagues and clients. This course dives into Revit MEP families, a specific family type for mechanical, electrical, and plumbing (MEP) design. Author Eric Wing shows how to model MEP families on a topic-by-topic basic, so you can learn the ins and outs of family creation while modeling exactly what you need for your drawings today. The course starts with a review of the basics: parameters, connectors, dimensions, and various family modeling techniques. Then Eric investigates specific parts and systems that can be created with Revit families: electrical panels and junction boxes, recessed and track lighting, HVAC systems with ducting and air terminals, and pipe systems. Along the way, he introduces the reference planes, parameters, shapes, and hosting options necessary to build families on your own.

http://lynda.com/tutorial/397444

Massive Black - Veronique Meignaud Drawing & Painting

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Veronique Meignaud - Stream of Consciousness
2 hours, French with English subtitles. 2 parts : drawing and digital painting.
Video 1 - Drawing
Video 2 - Painting
Subtitles includes for both of the files.

Luberyard version 1.0.1

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New game engine by amazon

SVS - Digital Painting 1

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A Guided Tour Through The Creative Process

Problem solving is a critical skill in art. The creative process is replete with unpredictable twists and turns, and it is often difficult to reverse engineer an artist’s process when you only get to see the finished work. In this class, Marco takes you by the hand and guides you, from start to finish, through his process of painting an improvised, yet cohesive fantasy environment. Along the way he talks in depth about how the foundations of art serve as touchstones upon which to build, and how to tune your mindset to the task of discovering a new idea. Marco also takes an aside to demonstrate his Photoshop brushes as well as his methods of using them to mimic the look and feel of traditional media.

What you’ll get out of the class:

Insight into the four fundamentals of painting: drawing, value, edges, and color
What to look for to create the biggest possible ‘punch’ with your images
How to make brushstrokes that add charisma to your paintings
Enable yourself to navigate the creative process and discover new concepts
Methods of telling a visual story within a picture
Develop a solid mindset that fosters confidence in your workflow
Learn a non-technical, artistic approach to using Adobe Photoshop

Videohive Photo Animator v4 [2016]

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Videohive Photo Animator v4 [2016]
Version 4.0 released on January 13, 2016:
After Effects Version CS4 - CC 2015 | 3840x2160 | 13 January 2016 | No plugins | Tutorial | 720 Mb
Demo:
http://videohive.net/item/photo-animator/12972961

+Dust Particle System
+Advanced Layer Masking
+Advanced Layer Rig for your Plates
+Text Placeholder
+added 30+ min video tutorial

Plenty of tuts + instructional PDF

Hope someone finds this useful! <3

SVS - Digital Painting 2

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Painting Spontaneously Toward A Defined Goal

Working as a commercial illustrator often requires a piece to pass through several stages of visual development before beginning the final art. This introduces a number of challenges to the artist: how do you keep the final painting as spontaneous and free as your sketches? How do you keep the process fresh and fun as you work? How do you maintain enthusiasm through the hours ahead? How do you maintain a positive, yet self-critical mindset as the idea develops? In Digital Painting II, Marco shows you his approach for creating an illustration from conception through to a final piece. He’ll take an initial idea through visual development stages such as a color rough, compositional thumbnails, and character design, before starting the final digital illustration. Along the way, you’ll see how each stage motivates the next, and how it all pays off in the final illustration.

What you’ll get out of the class:

Insight into what makes a picture read well and tell a cogent story
How to bring together disparate art disciplines such as character design, layout, and color design
How to develop and cultivate ideas for a finished digitally painted illustration
Learn how to ignite your imagination with photo references (rather than copying them)
How to manage various focal points in an illustration
How to plan for a final piece, without over-planning
Learn a non-technical, artistic approach to using Adobe Photoshop
A selection of Marco’s brushes are bundled with the class
A bonus lecture which explains and simplifies how light and color work together

Solidrocks_1.9.5_3dsMax_2010_2016

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quote.

Just install & enjoy:
- Drag&drop the MZP file into 3dsmax window or run it from the menu Maxscript -> Run Script
- Press "Install" button
- Find the "Subburb Tools" category in ?Customize User Interface? dialog

Video2brain especial_after_effects_expresiones_y_scripts español

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https://www.video2brain.com/mx/cursos/especial-after-effects-expresiones-y-scripts

SVS - Beathing Life into your Character Designs

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Breathe some life into your character designs!

Four teachers in one day explaining concepts and challenging each other on the topic of character design. This class is designed to help artists draw compelling characters which form the basis of any great story.

This class also includes a special “First Steps” session taught by Shane Lewis, a Disney artist who has worked on many video games including most recently Disney Infinity. Shane will walk you through the important steps of thinking and writing about your character that need to take place before you even start drawing.

In this class you will learn:

how to start with a written description of a character
how to go through the process of character creation
important design principles
how to get a good gesture
how to exaggerate from life
how to apply a shape language to your characters
how to get good line quality
how proportion effects your character design
how to use perspective to draw believable characters
how to draw your character in action
how to give your character emotion and expressions

Udemy - Toon Boom Studio Tutorial - Cartoon Animation Made Simple

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Title: Udemy – Toon Boom Studio Tutorial – Cartoon Animation Made Simple

Info:
Master The Art Of Cartoon Creation And Animation With This Interactive Training Course From Infinite Skills

This Toon Boom Studio 7 training course teaches you the tools and techniques for drawing and animating that are available to you in this software. This tutorial is designed with the beginner in mind, and no previous experience is required to get the most out of this training.

The course starts the computer software training course for Toon Boom Studio 7 with a tour around the interface, familiarizing you with the locations of the tools you will use throughout the lessons. It then jumps right into applying the tools, starting with the drawing specific ones. It shows you how to optimizing drawings with smoothing and cutting, how to use the color palette, importing files, and animating in Toon Boom. You will learn Rotoscoping, creating cutout characters, animating with bones, using stop motion, how to add effects, and of course, how to export your finished project to share.

By the time you have completed this video tutorial for Toon Boom Studio 7, you will be familiar with the basic tools and techniques you need to draw, animate and share your own amazing projects. Working files are included, allowing you to follow along with the author throughout the lessons.

Stone Wall with Fence

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Support & share us! Thanks for donwload

https://www.facebook.com/mcvfx/photos/a.1636440356580467.1073741827.1630623770495459/1965597630331403/?type=3&theater

Udemy - Construct 2 - From Beginner to Advanced - Ultimate Course!

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Course Description
Learn the basic concepts, tips and programming techniques to build fully functional games with the popular visual scripting editor, Construct 2.

Build a solid foundation with programming as this course, and Construct 2, whether you have made games before or not, teaches a structured logic experience.

*Learn how to use beginner techniques such as Global Variables, Local Variables and Instance Variables.*Recognize that as you are making your third game, once challenging concepts like Arrays, Maps and Functions become easy.*Find the game feel your games have been missing with very basic controls and techniques.

A Powerful Tool at Your Disposal
Learning the fundamentals of programming can be frustrating, but that's where Construct 2 comes in and swoops you in off your feet. With the [Free] edition it is easy to learn, has excellent documentation, and is the visual scripting tool your brain has been missing.

Games become your canvas and Construct 2 becomes your paint brush as you will be able to pick up every other language you try. Whether it be, C++, C#, Javascript, Java, Ruby or Pascal, you will find that every programming principle is instilled in Construct 2's editor.

The Content You Won't Find Anywhere
Taken from an existing list of over 60 Construct 2 Developers, each game has been specifically picked for those to start with no programming experience to end with your very own advanced game.

Throughout each game you will learn new programming principles that can be applied to any language. Each lecture closes with pseudo code exercises putting your new logic skills to the test and prepares you for your journey.

Starting with the basics of programming and taking you through variables, groups, behaviors, events and actions, you will establish an incredibly strong understanding of programming.

Students completing this course will have the knowledge to create anything they want. Construct 2 doesn't limit you to only games, you can make mobile apps, advertisements, web apps and you can export them to any platform. Windows, Linux, Mac, Wii, iPhone, Android, Facebook, Kongregate, Scirra Arcade and more!

Complete with working files and samples, you'll have unlimited access to me as you work through each concept, and each game to achieve the certificate of completion upon finishing this course.

What are the requirements?
*This course in EARLY ACCESS! New lectures are being added daily!*Construct 2 Free [You can make every game but not every feature]*Construct 2 Personal [To complete every task]

What am I going to get from this course?
*Over 57 lectures and 7 hours of content!*Program 10 unique games suggested by users!*Each game has a new principle to offer. By using different ways to program, students will be able to wrap their head around logic like never before.*Develop applications that you have always wanted to make!*Earn money from your new skills
*INCLUDES PROJECT FILES*

More Info:
https://www.udemy.com/construct-2-from-beginner-to-advanced-build-10-games/

3D MAX 2010 ESPAÑOL

Massive Black - Jason Chan Style Exploration

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Character Design - Photoshop

In this video we see him go through a broad range of stylistic iterations based on the same lead male character. The client can then use these ideas and move forward with a much clearer visual direction. This gets to the heart of concept art, and the more an artist is able to work in a variety of different styles the more he/she will be able to help a client, and get paid, and then have kids, or maybe a fast car.

1 hour, 1024 x 768, Quicktime

PREVIEW: https://youtu.be/1no3IVKnOmM

Parking-garage&Car-Footage

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Parking garage AND Car Footage

Full exercise missing files for after effects cc essential training

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Exercise missing files for the After Effects cc essential training

Lynda - Color for Design and Art

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Color for Design and Art removes the mystery from color theory, showing artists and nonartists alike how to confidently choose, apply, and modify palettes of eye-catching hues. Jim Krause is a designer, a photographer, and an illustrator. He is also the author of 17 books, including Color for Designers and Color Index, part of his famed Index series of design books. In this course, Jim explains the essential components of color theory in simple language, showing how hues can be assembled into good-looking palettes and how you can use your design and illustration software to apply colors to logos, layouts, and illustrations. The training provides clear advice on how to create color schemes based on current trends and the tastes of different target audiences. Jim also shows how color can attract attention and affect mood and meaning.

Primarily aimed at designers and illustrators, the course leans heavily toward digital tools such as Photoshop and Illustrator, but concludes with some challenges using real-world media (inks and paints!), so members can get a solid understanding of mixing colors and what tools and combinations work best.

Topics include:
Navigating the color wheel and color vocabulary
Why a color's value is so important
RGB vs. CMYK vs. spot
Finding the perfect color
Working with grays and browns
Building a color palette
Borrowing hues for palettes
Establishing color hierarchies
Fixing color problems
Altering color in photos and illustrations
Using texture with color
Painting for learning and fun

http://lynda.com/tutorial/418257

Lynda - ZBrush: Learn to Sculpt Cloth

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Fabric and cloth have been challenges for sculptors to simulate for thousands of years, and it's no different with today's digital tools. Join Ryan Kittleson in this exploration of the strategies he uses to sculpt and model realistic clothing in ZBrush. Ryan uses the latest tools and techniques inside ZBrush to make cloth that folds, bends, and conforms to a human figure in a lifelike way. There are three pieces of clothing made in this course—a shirt, a skirt, and a scarf—built using the dancer model's underlying anatomy. Ryan reveals practical techniques for draping, clinging, stretching, flowing, and bunching cloth, using primitives, curves, and ZBrush's sculpting tools. Along the way, he offers tips on adding realistic details such as lace, woven patterns, seams, and tassels to clothing.
Topics include:

Extracting cloth from a figure
Sculpting folds and wrinkles in a shirt
Making a flowing skirt
Sculpting cloth from primitives
Adding crumpled folds
Making clothes with curves
Creating tassels and lace trims
Giving cloth thickness
Correcting overlap
Making adjustments with ZBrush Transpose Master

http://lynda.com/tutorial/419362

PeachPit – Adobe Photoshop Lightroom CC (2015 release) Lightroom 6 - Learn by Video

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Including more than 12 hours of video tutorials, the course comes complete with lesson files, assessment quizzes, and review materials. Experienced instructor Rob Sylvan presents a comprehensive introduction to Photoshop Lightroom, including best practices as well as fundamental photography and image editing concepts. Beginning with an overview of the Lightroom interface and working with the Library Module, Rob goes on to cover Lightroom’s powerful editing tools, tools for local adjustments, the Map Module, exporting, printing, and creating slideshows, web galleries, and books. At the conclusion, Rob dives into project explorations and explains how to use Smart Previews, the new HDR feature, the new Merge to Panorama feature, and the improved Lightroom Mobile.

The video is wrapped in a unique interface that allows you to jump to any topic and also bookmark individual sections for later review. The unique “Watch and Work” mode shrinks the video into a small window to allow you to work alongside in Adobe Photoshop Lightroom as you view the video. Project files used in the lessons are included on the disc so you can practice what you’ve learned. At the end of every lesson, you can test your knowledge by taking interactive quizzes.

Udemy - Blender 3D for beginners - Becoming a 3D artist

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“Enrole in this course today to begin your learning journey in becoming a 3D blender artist. Take the first step in creating 3D assets for games, animations, movies and advertisement and add a new skill set.”
With over — hours of content and — challenges to complete Blender 3D for beginners aims to take you from being the first timer all to way being able to create your own model, texture it, create animations and even export your creation to other software (ex unity) for creating games or even as a means of creating a NEW FORM OF INCOME!

Learn Blender and the following subject sections:
Blender interface and navigation
Modelling
Texture and materials
Rigging
Animation
Sculpting


https://www.udemy.com/blender-3d-for-beginners-becoming-a-3d-artist/
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