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Gumroad - Anthony Jones - Mutant Mech Sketch

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Mutant Mech Sketch

This was based on popular vote on what I should paint and teach based on an old sketch I did.

This video will talk about

Economy of brush strokes and lines

Sharpen your soft blends

Practice to perfect your speed

For more videos visit Robotpencil.net/tutorials

https://gumroad.com/robotpencil#

Big thanks to a user who wishes to stay anonymous ;-)

Gumroad - Anthony Jones - Project 1 - Corball - First 5 Characters

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I started a project with the company Burning Games, in which I will be working on designs for their board game.

Also will be documenting these meetings, and the process of work I do for them which you can find on my website Robotpencil.net or got o my youtube directly

The meetings, and the response videos will be available for free on youtube, but the process videos will be available for purchase. Robotpencil.net/project1

-----

In this video I'll be talking about how I go about my thumbnails and design process for the first assignment.

Topics Covered:
Designing in iterations.
Finding reference for inspiration.
Dissecting all of the new information.
Staying on top of variations.
Keeping in mind what is best for the client.

This product contains: 20 minute video, about 2-3 hours of raw footage. PSD File.

https://gumroad.com/robotpencil#

Big thanks to a user who wishes to stay anonymous ;-)

Lynda - Creating a Photo Composite Illustration with Adobe Apps

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With Adobe's mobile apps, you can enhance and composite photos—including the ones you snap on your iPhone or iPad—and quickly create compelling images and illustrations on the go. With the Creative Cloud, and a tap on an icon, you can send those graphics to Photoshop (and other CC desktop tools or your CC Libraries) for further refinement. This combination provides a complete mobile-to-desktop workflow for today's busy designer. In this course, Tony Harmer shows how to bring photographic elements together into engaging photo illustrations with Adobe apps. He uses Photoshop Sketch to work out ideas, enhances images with Photoshop Fix, combines graphics with Photoshop Mix, and then refines the composite in Photoshop. The end result is a polished composite illustration ready for publishing or sharing with clients.
Topics include:

Sketching out your ideas
Assembling the rough composite in Photoshop Mix
Color tuning
Editing and healing with Photoshop Fix
Sending the composite to the desktop
Refining the illustration in Photoshop

http://www.lynda.com/Photoshop-Fix-tutorials/Creating-Photo-Composite-Illustration-Adobe-Apps/452090-2.html

Tutsplus - Blending Techniques in Sketchbook Pro 8

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In this Coffee Break Course, digital artist Robert Marzullo will show you the step-by-step process of blending paint in Sketchbook Pro 8. You will learn three different methods of accomplishing this form of painting: how to blend with opacity, how to blend with the synthetic brushes, and how to blend with the soft airbrush.

http://design.tutsplus.com/courses/blending-techniques-in-sketchbook-pro-8

KelbyOne - Designing Beautiful Wedding Albums in Lightroom

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Learn how to create beautiful wedding albums in Lightroom CC! Join Scott Kelby as he shares his favorite design tips, tricks, and techniques for creating wedding photo books with high impact. Scott takes you through the process, from beginning to end, showing you how to get started with your book, maximize the Lightroom interface for an efficient workflow, how to add photos, customize pages, work with text, and all the while sharing his insights into how to design your layouts like a pro. You’re going to fall in love with the process once you realize how much control you have over the design, and your clients will fall in love with your albums.

http://kelbyone.com/course/skelby_weddingphotobooks/

[No materials available for this course]

The Filmmaker's Eye: Learning (and Breaking) the Rules of Cinematic Composition

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This is the only book that combines conceptual and practical instruction on creating polished and eloquent images for film and video with the technical know-how to achieve them.

Loaded with hundreds of full-color examples, The Filmmaker's Eye is a focused, easy-to-reference guide that shows you how to become a strong visual storyteller through smart, effective choices for your shots.

After a short introduction to basic principles, a variety of shots are deconstructed in the following format:
Why It Works: an introduction to a particular type of shot
How It Works: callouts point out exactly how the shot works the way it does--the visual rules and technical aspects in action
Technical Considerations: the equipment and techniques needed to get the shot.
Breaking the Rules: examples where the "rules" are brilliant subverted
This book:
Helps you make smart visual choices with this quick, focused, and visual guide to cinematic composition.
Shows you how to master the rules, then break them.
Includes examples and discussions from a range of international films.

http://www.amazon.com/The-Filmmakers-Eye-Cinematic-Composition/dp/0240812174

Luster Power Grades + Bonus for DaVinci Resolve

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Luster Power Grades for DaVinci Resolve - Professional Grading Library Has ARRIVED​
Want to know the secrets to creating that illusive or sophisticated look? Combining knowledge of color theory and a lifetime of creative intuition my Luster Power Grades are a library of colorful recipes. A cookbook for you to explore AND expound upon creating your own library and derivatives of looks!

It’s no secret that the measure of any great colorist is their ability to leverage color and tonal contrasts in a TASTEFUL and pleasing way. It’s my personal TASTE that I share with you in my Luster library of Power Grades.

Using a variety of advanced coloring techniques including curves, blending modes and RGB Mixer I’ve amassed a library of looks like those used on big budget features, indie films, fashion commercials, music videos and even the imitation of vintage film stocks and emulsions.

Features:
25 Custom Power Grades
Easy Installer Package
MAC & Windows Support
Adjustable Nodes and Infinitely Modifiable

Preview : https://www.youtube.com/watch?v=jXwKhQLxpyM

Info : http://www.colorgradingcentral.com/products-luster-power-grades-for-davinci-resolve

Udemy – 3D Modeling in Photoshop – An In Depth Tutorial

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Take your Photoshop skills to the next level and learn how to create photo realistic 3D models in Adobe Photoshop

In this training course for 3D Modeling in Photoshop, an expert trainer will show you how to use the 3D tools in Adobe Photoshop to create and render high-quality 3D models and animations. Photoshop is not just for editing photos any longer, the 3D tools that you have at your fingertips will allow you to quickly and easily create 3D models, and this video tutorial will show you how!

The course starts your Photoshop 3D training by showing you how to setup your workspace, and walking you through the camera and view controls, which are essential for building models. This computer based training course covers almost all of the 3D tools that are available to you in Photoshop, such as; creating 3D meshes using presets, using tools suck as deform, taper, inflate and shear to extrude objects. The training explains how to work with 3D text and setting and changing environments and scenes. You will learn how to add textures, adjust colours and shine, and how use lighting with your models. You will combine Photoshop Video functions with 3D functions to create animation, learn where to get third party models, and how to use them, and finally, you will learn how to render and export your projects.

By the completion of this video training course for 3D modeling in Adobe Photoshop, you will be fully capable of creating amazing models using the tools that Adobe provides to you in Photoshop. You can create, animate, render and share your models with friends, family and the world! Working files are included, allowing you to follow along with the author throughout the lessons.

Adobe Creative Cloud 2015 v3.2 (15.02.2016) WIN/MAC

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Adobe Creative Cloud 2015 v3.2 (15.02.2016) WIN/MAC


Multi-language


0. This is our offline activation, works with your AdobeID
synchronization, no limitation.

You need to install an Adobe CC application that supports offline activation

Lightroom has 2 different versions for instance .
Use the right one
For Adobe Media Encoder, you can use any serial from PS, AE, PP ....

Now go enjoy and install your Adobe apps ....




Install Instructions: (Read carefully!)


1. Disable your Network card or pull the network cable.

And make sure you dont have any of those entries in your hosts file

127.0.0.1 lmlicenses.wip4.adobe.com

127.0.0.1 lm.licenses.adobe.com

Lets start clean :)



2. Install Adobe CC Application with a serial generated from our keymaker ( do not close the keygen!).

Click on Install (I have purchased)

Click on Sign In (make sure your network connection is offline)

Click on Connect Later

Accept the License Agreement and enter the serial generated from our Keygen

Wait ... When the error "Please connect to the internet and retry" shows, click connect later.




3. Launch an Adobe application (Photoshop, Illustartor etc).



4. Click on "Having trouble connecting to the internet ?"

Click on Offline Activation

5. Click on Generate a requets Code

A request code will be generated. Use it with the serial you used to install your adobe application

to generate your activation code. Copy it back and Click on Activate.



6. Click on Launch or close the Window. Exit The Adobe Application



7. Run Osx/disable_activation_osx as root

if you dont know how to do that, open a terminal window
then issue sudo -s, a root shell will open

then simply do
"sh disable_activation_osx" w/o the ""

or ./disable_activation_osx( make it executable chmod 755 disable_activation_osx

you do that from the folder where disable_activation_osx is.
(just copy it anywhere on your hdd)


Or do it manually
Add the text below to the bottom of your hosts file.
(/private/etc/hosts /et/hosts)

# Adobe Blocker

127.0.0.1 lmlicenses.wip4.adobe.com
127.0.0.1 lm.licenses.adobe.com
127.0.0.1 na1r.services.adobe.com
127.0.0.1 hlrcv.stage.adobe.com
127.0.0.1 practivate.adobe.com
127.0.0.1 activate.adobe.com


8.
After it has been activated re-enable you Network card and run the adobe updater to update your software to the latest version.



9. Enjoy!




Note: If you encounter any issues with a previous installation / crack, please
uninstall Captivate and delete those folders
:

./Library/Application Support/Adobe/SLStore <------------- BE CAREFUL IF YOU HAVE OUR MASTER COLLECTION INSTALLED, DELETE ONLY THE LATEST LICENSE FILE
.
/Library/Application Support/Adobe/SLCache

InfiniGRASS - Next Gen Interactive Volume Grass v1.5

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assetstore.unity3d.com/en/#!/content/45188

Requires Unity 5.1.1 or higher.

InfiniGRASS is a robust grass and prefab painting and optimization system, which allows very detailed next gen grass to be placed in mass quantities on any surface. The grass is controlled for performance with auto grouping, batching and LOD systems that minimize CPU usage, reduce draw calls and enable dynamic options like stepping on grass or making it grow.

changelog:

InfiniGRASS v1.5 features:
- Local temporal interaction shader option for grass interaction with near zero performance hit
- Slope and height control for mass planting
- New grass performance options, e.g original mesh elimination
- New tree brush and more grass brushes
- Per grass type rescaling option
- Grass Vertex coloration by ground texture for best adaptation & variety in mesh ground
- Gravity shader for emulating grass breakage due to its own weight
- Mobile shader, for Shader Model 2.0 systems
- New snow growth controls & options


InfiniGRASS v1.4 features:
- Grab real time painted grass for editing & save with scene.
- Brush settings can be saved for each brush for later use, or in mass placement
- Player can be defined with tag & be updated in real time
- New interactive grass controls & options
- Extended LOD & Fade controls
- Multiple material control per brush
- New Grass rescale & randomization options
- New grass & fence types (branch, moss, leaf bed, realistic fence)

InfiniGRASS v1.3 features:
-Mass creation of grass, based on weighted terrain splat textures
- Gradual grass growth as the hero moves around the map
- Real time grass removal and regrowth based on hero distance
- Ability to add icons for custom brushes in the inspector
- Global scale parameter, to easilly adjust brushes for the desired world scale​

InfiniGRASS v1.2 features:
- Unity Editor grass painting speed enchancement. Previewing grass in the Unity Editor will now be as fast as the in game performance. Painting speed has also been enchanced and proper brush settings are set automatically.
- Object follow mode. Grass may follow the translation/rotation of the object it is painted on.
- Two extra LOD stages added, for better control of ultra detailed items
- Many extra brushes added.Rocks & mushrooms (setup with the new LOD system), ground leaves and wild grass.
- Grass scaling based on Unity Terrain splat maps (with weights for smooth transitions from tall to short grass)
- Tint and specularity/translucency effects are now applied per grass type, for more control over each brush look
- Various enchancements and performance tweaks (added option to avoid hiting grass own collider while planting, added option to randomize brush rotation)

Features (v1.0)
- Create grass of high detail with any shape and material on any surface, in both Unity editor and while playing the game.
- Unlimited amount of grass can be placed on a map, the LOD system will make sure draw calls remain low at all times.
- Smooth shader fade option in LOD and cutoff distances
- Total control over performance, with adjustable LOD, grouping and batching systems and compete freedom in grass definition and shading.
- Dynamic grass possibilities. Use any motion or script on grass, only limited by concurrence.
- Grow grass in play mode and paint it on any surface with a static collider.
- Interaction of grass with scene objects, e.g. throw items to level grass.
- Static and dynamic batching, for best performance in each use case.
- Spectacular shadows, lighting and grass density
- Dynamic snow growth on grass
- Complete integration with Sky Master ULTIMATE v3.0, for best lighting, snow coverage control and water combination.
- Global Wind simulation with per grass type weighting for total control
- Translucent lighting emulation
- Powerful grass editor, with complete control over painted grass properties.
- Fence creation system, with automatic batching for maximized performance (working in both play mode and Unity editor)
- Rocks and other prefabs placement system
- Extensive collection of ready to use preset grass brushes.
- The system can also be used as a general 3D decal system, the grass is just one of the many possible applications.
- Rocks can be painted on top of each other to create various constructs.
- Special grass placement controls, for reducing unnecessary detail and adapting grass to the environment.

The framework is written in C# code and the source code is provided.

Unreal Engine Lighting and Rendering Essentials (eBook)

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Moniem - Unreal Engine Lighting and Rendering Essentials.epub

Unreal Engine Physics Essentials (eBook)

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Emperore - Unreal Engine Physics Essential.epub

Unreal Engine Game Development Blueprints (eBook)

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Valcasara - Unreal Engine Game Development Blueprints.pdf

Building an RPG with Unreal (eBook)

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Santello - Building an RPG with Unreal.epub

Unreal Engine 4 Game Development Essentials (eBook)

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Satheesh - Unreal Engine 4 Game Development Essentials.pdf

Blueprints Visual Scripting for Unreal Engine (eBook)

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Sewell - Blueprints Visual Scripting for Unreal Engine.pdf

Game Development and Simulation with Unreal Technology (eBook)

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Tavakkoli - Game Development and Simulation with Unreal Technology.epub

Learning C++ by Creating Games with Unreal Engine 4 (eBook)

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Sherif - Learning C++ by Creating Games with Unreal Engine 4.pdf

clayoo 2.0 beta with crack

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Featured in
Clayoo Sub-D

Create organic designs however complex

Easy-to-use tool: it´s all about Pull-Push, the latest tech with the traditional touch

100% NURBS compatible

Clayoo Emboss

2D Design & Creating Vectors and 3D Relief Modelling

Embossing and 3D texturing

Digitally sculpt stunning 3D profile models directly from pictures

Clayoo Sculpt

Digital sculpting inside Rhinoceros 5.0 interface

Familiar and easy-to-use brushed tools

Get closed meshes in one click

Key benefits

Three technologies in one

Create high-quality sculpted, embossed and brushed models inside Rhinoceros 5.0

It is like modeling by hand!

This is the concept of Clayoo®, it doesn´t matter if you start from a sketch, curve or a 3D object. It´s about the ease of pulling, pushing and moving until your idea comes true.

Not only modeling, but manufacturing

Clayoo® geometry is perfect for manufacturing prototypes, molds, … By exporting the STL, it automatically generates closed meshes.

Unlimited Creation and Modification

Modeling from any geometry: surfaces, solids, meshes or from a sketch. Edit easily using the most advanced tool as Join, Break, Divide, Separate, Offsets, Raise, Move, Extrude, Plunge, Shell… and much more. The possibilities are limitless! Retopology 3D, Scan Data and STL to Clayoo® Surfaces or Nurbs.

When precision is a must

Clayoo® offers real-time tools to analyze distances, variance, … Likewise, standard Rhino tools such as Draft Angle, Thickness Analysis, … allowing working in Real Time.

Reverse Engineering

Clayoo® becomes essential for “Reverse Engineering” with advanced tools as Retopology, which allows you to create surfaces over digitized objects easily, being able to convert the result in Nurbs surfaces.

High performance, definition of detail areas

Allows varying levels of detail across one object. For example, when modeling a face you can use less definition across the majority of the area but choose higher definition around the eyes and eyebrows.

When control and accuracy is important

Works accurately, freely, or both. Define more control points in areas that require it. Advanced offset, shell and bridge connection.

http://www.tdmsolutions.com/clayoo/

clayoo 2.0 beta and crack

$
0
0
Featured in
Clayoo Sub-D

Create organic designs however complex

Easy-to-use tool: it´s all about Pull-Push, the latest tech with the traditional touch

100% NURBS compatible

Clayoo Emboss

2D Design & Creating Vectors and 3D Relief Modelling

Embossing and 3D texturing

Digitally sculpt stunning 3D profile models directly from pictures

Clayoo Sculpt

Digital sculpting inside Rhinoceros 5.0 interface

Familiar and easy-to-use brushed tools

Get closed meshes in one click

Key benefits

Three technologies in one

Create high-quality sculpted, embossed and brushed models inside Rhinoceros 5.0

It is like modeling by hand!

This is the concept of Clayoo®, it doesn´t matter if you start from a sketch, curve or a 3D object. It´s about the ease of pulling, pushing and moving until your idea comes true.

Not only modeling, but manufacturing

Clayoo® geometry is perfect for manufacturing prototypes, molds, … By exporting the STL, it automatically generates closed meshes.

Unlimited Creation and Modification

Modeling from any geometry: surfaces, solids, meshes or from a sketch. Edit easily using the most advanced tool as Join, Break, Divide, Separate, Offsets, Raise, Move, Extrude, Plunge, Shell… and much more. The possibilities are limitless! Retopology 3D, Scan Data and STL to Clayoo® Surfaces or Nurbs.

When precision is a must

Clayoo® offers real-time tools to analyze distances, variance, … Likewise, standard Rhino tools such as Draft Angle, Thickness Analysis, … allowing working in Real Time.

Reverse Engineering

Clayoo® becomes essential for “Reverse Engineering” with advanced tools as Retopology, which allows you to create surfaces over digitized objects easily, being able to convert the result in Nurbs surfaces.

High performance, definition of detail areas

Allows varying levels of detail across one object. For example, when modeling a face you can use less definition across the majority of the area but choose higher definition around the eyes and eyebrows.

When control and accuracy is important

Works accurately, freely, or both. Define more control points in areas that require it. Advanced offset, shell and bridge connection.

http://www.tdmsolutions.com/clayoo/
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