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Lynda - Introducing InDesign

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Home Page

Exercise Files NOT Inluded

Duration: 4h 52m

Level: Appropriate for all

Video: mp4 960 x 540

Software: InDesign

Author: Deke McClelland

Subtitle


Get a thorough introduction to InDesign, in these tutorials from Deke McClelland. Deke shows how to assemble text and images into multipage documents that can be published in print, on the web, and in many other electronic formats. He introduces the core elements that make up any InDesign project, whether simple or complex: pages, text frames, and images. He shows how to place and flow text, and set character- or paragraph-level attributes. He also examines image placement, cropping, scaling, and framing. Along the way, Deke discusses the efficient use of rulers and guides, and shows how to navigate between pages. There's no prior InDesign knowledge required. Start your learning path here.


Topics include:

Creating a new InDesign document
Navigating in InDesign
Creating and formatting text
Formatting text with paragraph styles
Creating dynamic hyperlinks
Adding, deleting, and moving pages
Importing, cropping, and scaling photos
Placing artwork
Stacking and layering objects
Wrapping text around a graphic

autocad architecture tutorial acrmerlin

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complete tutorials for autocad architecture by acermerlin

Pluralsight - Baking Texture Maps in Substance Designer

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Duration 1h 24m With Project Files MP4

Whether you are baking maps as part of your pipeline for use in other applications or if you're baking them for use inside a substance you are working on, Substance Designer provides a robust and fast tool-set for baking. This course, Baking Substance Texture Maps in Substance Designer, will touch on each of the available bakers, teaching you how to use them to get good, clean texture maps baked out for your own projects. You'll start out learning how to bake two very common types of texture maps, Ambient Occlusion and Normal maps. From there, you'll continue working through the bakers and take a look at an extremely useful baker that can bake color information from material color or ZBrush polypaint to a low-resolution UV layout. Finally, you'll continue on and learn how to bake curvature maps, height maps, and a number of other specialized map types. After finishing this course, you'll be able to use Substance Designer for all of your baking needs. Software required: Substance Designer 5.3.2.

autocad architecture tutorial acrmerlin

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autocad architecture tutorials by acermrlin

NextLimit RealFlow v2015.9.1.1.0186-Win.AMPED

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NextLimit Realflow v2015.9.1.1.0186 (Win)

RealFlow is an industry-standard, out-of-the-box fluid simulation software. Fast and easy to use, it is compatible with ALL major 3D platforms.
Take your simulations to the next level with the astonishing quality of DYVERSO. Thanks to the powerful new DY-SPH and DY-PBD solvers and the addition of GPU acceleration, your simulations will be lightning fast. Exceed your expectations and build smooth layered meshes, making your simulations more realistic than ever.
For further details, visit
http://www.realflow.com/

Note: Thanks to uniq. I have downloaded the file from CGPersia and made a torrent.
http://cgpersia.com/2015/12/nextlimit-realflow-v2015-9-1-1-0186-winmacosxlinux-84645.html

Sniper Ghost Warrior 2 - Artbook (Russian)

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SNIPER GHOST WARRIOR 2

76 pages of the limited edition Artbook with never before published illustrations of environments and characters from the game.

COC Hack Tools

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This is the Best and Working Crack of Clash of Clans Games

Digital Tutors - Learning Path - How to Get Started in Houdini

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http://www.digitaltutors.com/learningpath/44-How-to-Get-Started-in-Houdini

The How to Get Started in Houdini learning path offers a step-by-step approach for artists who have never used Houdini before. This learning path is a more general approach to learning multiple aspects of the 3D pipeline within Houdini. Throughout the tutorials in this learning path you will walk through the fundamental aspects of modeling, materials, lighting, rendering, particles, fluids, rigid bodies, scripting and digital asset building. After completing this learning path you will have a solid understanding of the various aspects of Houdini.

01. Introduction to Houdini 15
02. Introduction to Materials in Houdini
03. Introduction to Collisions in Houdini
04. Introduction to Particles in Houdini
05. Introduction to Fluid Simulations in Houdini
06. Introduction to Dynamic Oceans in Houdini
07. Modeling for Dynamics in Houdini and Maya
08. Creating Custom Shaders in Houdini
09. Creating Cloudscape in Houdini
10. Creating a Rocket Swarm with Procedural Volume Copying in Houdini
11. Building FX Toools in Houdini
12. Advanced Rigid Body Dynamics using Proxy Objects
13. Disintegration, Teleportation and Reintegration Effects in Houdini

Includes all project files and stuff!
Enjoy and have fun!
Lechugo!

Digital Tutors - Learning Path - How to Get Started in Houdini

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http://www.digitaltutors.com/learningpath/44-How-to-Get-Started-in-Houdini

The How to Get Started in Houdini learning path offers a step-by-step approach for artists who have never used Houdini before. This learning path is a more general approach to learning multiple aspects of the 3D pipeline within Houdini. Throughout the tutorials in this learning path you will walk through the fundamental aspects of modeling, materials, lighting, rendering, particles, fluids, rigid bodies, scripting and digital asset building. After completing this learning path you will have a solid understanding of the various aspects of Houdini.

01. Introduction to Houdini 15
02. Introduction to Materials in Houdini
03. Introduction to Collisions in Houdini
04. Introduction to Particles in Houdini
05. Introduction to Fluid Simulations in Houdini
06. Introduction to Dynamic Oceans in Houdini
07. Modeling for Dynamics in Houdini and Maya
08. Creating Custom Shaders in Houdini
09. Creating Cloudscape in Houdini
10. Creating a Rocket Swarm with Procedural Volume Copying in Houdini
11. Building FX Toools in Houdini
12. Advanced Rigid Body Dynamics using Proxy Objects
13. Disintegration, Teleportation and Reintegration Effects in Houdini

Includes all project files and stuff!
Enjoy and have fun!
Lechugo!

Udemy - Dramatic Black and White Photography in the Digital Age

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Master powerful Photoshop black & white conversion techniques, create stunning porfolio, amaze your clients with trendy & timeless vintage black and white images!

Quixel Suite 2.1.5

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Copy/paste the content of crack folder into the folder of quixel by default: "C:\Program Files\Quixel SUITE 2.0\x64\bin\Release"

Stan Winston School - Portrait Illustration Part 1 Pencil Drawing Techniques

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Sharpen your pencil drawing skills with master illustrator Terry Wolfinger (The Lost World: Jurassic Park, Terminator 3, Ghosts). Using Stan Winston as his subject, Wolfinger will guide you through the entire process for pencilling a realistic character portrait, from selecting reference & thumbnail sketching all the way to final refinement & preserving your drawing.

Approximate Runtime – 03:00:00

CGSociety - 3D Character Design by Sze Jones

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In this intense workshop, Sze Jones will demonstrate her workflow and provide valuable insights as well as offer professional critiques, topology notes and paint-overs based on over 10 years of industry experience.
You will learn methods and procedures required to complete a character from design to the production ready model.
This workshop is aimed at the intermediate to advanced user. Students should have a good understanding of how to use ZBrush, have a good understanding of 3D Studio Max modeling as well as good Photoshop skills.

Lynda - Photoshop: Turn Yourself into a Zombie

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Zombies are the most clichéd monsters on the planet, but somehow we still love the idea of being chased by the undead. With Adobe Photoshop, it's easy to turn photos of friends and family into a zombie nightmare come true.

Creature creator Rayce Bird, the winner of Face Off, shows how to take a normal portrait and turn it into a hideously frightening zombie with Photoshop. He starts at the very beginning: finding the right image to zombify. He then shifts to "preparing the canvas," where he makes some initial adjustments to get the image going in the right scary direction. From there, it's all about the details, including teeth, veins, bone, blood, color correction, and the proper lighting. In the end, members will have a perfectly horrific zombie version of themselves.
Topics include:

Finding the right reference images
Making anatomy changes with the Liquify tool
Creating custom texture brushes
Adding zombie features: bone, blood, and gore
Adding color
Adjusting the lighting

https://www.lynda.com/Photoshop-tutorials/Photoshop-Turn-Yourself-Zombie/442284-2.html

Stan Winston School - Production Design: The Process of Creating a World for Film

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Production Design: The Process of Creating a World for Film
Learn to create a world for film with Emmy-winning VFX Supervisor/Director Jabbar Raisani (GAME OF THRONES, PREDATORS, MACHETE) & Production Designer/Creature Artist Eddie Yang (AVATAR, IRON MAN, MAN OF STEEL). Using their sci-fi war film ALIEN OUTPOST as reference, Raisani & Yang guide you through the entire production design process, from creating lookbooks and designing creatures, sets & vehicles, to set construction, post-production, VFX & marketing.

If you're an aspiring filmmaker, production designer or simply an artist looking to broaden your knowledge of the film industry, this Webcourse will provide you with invaluable tips & insights you can apply to your own creative endeavors.

Approximate Runtime - 03:45:12

More info here
https://forum.cgpersia.com/f93/stan-winston-school-production-design-process-creating-world-film-138147/

Thanks so much to kimnhatdo (CPFORUM User) For Upload

Unity Asset - PuppetMaster v0.3

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http://www.anonymz.com/?https://www.assetstore.unity3d.com/en/#!/content/48977

Unity Asset - Hunted v1.03

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Hunted - singleplayer first person survival game starter kit

Unity Asset - Third Person Controller v1.1.1

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https://www.assetstore.unity3d.com/en/#!/content/27438

Unity Asset - Third Person Controller - Melee Combat Template v1.2a

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https://www.assetstore.unity3d.com/en/#!/content/44227

includes basic locomotion template

Unity Asset - Erosion Brush v1.31

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https://www.assetstore.unity3d.com/en/#!/content/27389
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