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FXPHD - NUK311Nuke, Motion Control & Deep Compositing

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https://www.youtube.com/watch?v=TzAsLLsLfIY

https://www.fxphd.com/fxphd/courseDetails.php?idCourse=511

After a successful previsualization of our skateboarding spot in our MYA223: Previz for Commercials course, we now move into production for this advanced Nuke course. For principal photography, we will be working with Stiller Studios to create incredible high speed motion control photography.

Taught by Victor Perez, the first several lessons will work through production of the shoot, including behind the scenes insights into the production process; insights which will be invaluable for any visual effects artist who needs to work on-set with motion control.

The course then turns to post-production, including discussion of the workflow of getting the motion control camera data into Nuke for compositing. The high speed Phantom shots will be accented with atmospheric effects such as dust as well as water drops and spray. Several shots will be executed using deep compositing techniques.

As is standard with our courses, the high quality Phantom footage as well as effects elements will be distributed along with the classes so that members may create shots for their reel.

Victor Perez is a senior visual effects artist with over 12 years of production experience in computer graphics, digital grading and visual effects along different countries. Nuke™ Official Certified Trainer by The Foundry®. As a senior digital compositing artist and 2D Technical Director he has a fine combination of both artistic and technical understanding of film postproduction and visual effects. Member of Visual Effects Society and usual collaborator of Nukepedia. Victor has worked and researched with Oscar® winner studios such as Cinesite and Double Negative between others. His film credits include The Dark Knight Rises (Dir. Christopher Nolan), Harry Potter and The Deathly Hollows: Part I (Dir. David Yates, 2010), Pirates of the Caribbean: On Stranger Tides (Dir. Rob Marshall, 2011), John Carter (Dir. Andrew Stanton, 2012), Lés Miserables (Dir. Tom Hooper, 2011).

Red Giant Complete Suite 2016 pc

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Includes:
Effects Suite v11.1.7 *
Keying Suite 11.1.3
Shooter Suite 12.7.4
Shooter Suite 13.0 *
Trapcode Suite 13.0.1 *
Color Suite 11.1.4
Magic Bullet Suite v12.1.4 *
Red Giant Universe 1.6.0
Red Giant Automatic Duck Media Copy v4.0.3 *

NextLimit Maxwell Render 3.2.1.4 WIN x64

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Maxwell Render is a standalone render engine for making perfect images, films and animations from 3D models. It is the complete solution for anyone who demands immaculate results on a deadline. Maxwell Render offers maximum quality, speed, and compatibility for architects, designers and visual effects artists.

Maxwell Render uses no tricks and no approximations, it just does what real light does. From the core render engine to the camera model, everything in Maxwell Render is real world and correct. This is our obsession.

So that makes for great photorealistic images, ok. But getting images this good is complicated and takes forever, right? Well, no. In fact, with Maxwell you’ll be counting the time you save in days, not minutes. The entire Maxwell Render work process is revolutionary- saving you time and money at every turn, from production times to decision cycles.

http://www.maxwellrender.com/index.php/products/maxwell-render-suite/features/


** NOTES **

Fixes included in Early Build version 3.2.0.4

- Fixed performance issues during voxelization (update your plugin when available)

- Fixed potential crash with motion blur in objects with children

- Improvements in floating shadows in FIRE

- Pymaxwell editor improved

- Fixed some GUI issues

- Studio: Fixed when exporting MXMs material names were cropped if they contained dots

- HDR Light Studio: Fixed problems loading problems under certain scenarios

- Network: Better detection of IP address or hostname of the manager to connect to.


Plugins included

- maxwell_houdini_v3.2.0.2

- maxwell-max-3.2.7

- maxwell-maya-win-3.2.13

- maxwell-archicad-3.2.1

- maxwell_for_Cinema_4D-3.2.5-R14-R17

- maxwell_for_Rhino-3.2.5-x64

Video Copilot Optical Flares and BACL LIGHTS (Complete_Package)

NextLimit Maxwell Render 3.2.1.4 WIN x64

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Maxwell Render is a standalone render engine for making perfect images, films and animations from 3D models. It is the complete solution for anyone who demands immaculate results on a deadline. Maxwell Render offers maximum quality, speed, and compatibility for architects, designers and visual effects artists.

Maxwell Render uses no tricks and no approximations, it just does what real light does. From the core render engine to the camera model, everything in Maxwell Render is real world and correct. This is our obsession.

So that makes for great photorealistic images, ok. But getting images this good is complicated and takes forever, right? Well, no. In fact, with Maxwell you’ll be counting the time you save in days, not minutes. The entire Maxwell Render work process is revolutionary- saving you time and money at every turn, from production times to decision cycles.

http://www.maxwellrender.com/index.php/products/maxwell-render-suite/features/


** NOTES **

Fixes included in Early Build version 3.2.0.4

- Fixed performance issues during voxelization (update your plugin when available)

- Fixed potential crash with motion blur in objects with children

- Improvements in floating shadows in FIRE

- Pymaxwell editor improved

- Fixed some GUI issues

- Studio: Fixed when exporting MXMs material names were cropped if they contained dots

- HDR Light Studio: Fixed problems loading problems under certain scenarios

- Network: Better detection of IP address or hostname of the manager to connect to.


Plugins included

- maxwell_houdini_v3.2.0.2

- maxwell-max-3.2.7

- maxwell-maya-win-3.2.13

- maxwell-archicad-3.2.1

- maxwell_for_Cinema_4D-3.2.5-R14-R17

- maxwell_for_Rhino-3.2.5-x64

3D Equalizer - Web site Tutorials

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Tutorials and footages from 3DE web site

Cycles Material Vault

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A library of high quality Cycles materials for Blender.

Forget spending a LOT of time creating your materials blindly from scratch.

In merely seconds, you have a customized material which you can readily render and alter to your liking.

Train Simple - After Effects CC Shape and Type Animation

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In this course you will learn how to work with type and shapes in After Effects. You will review custom animation properties, the Graph Editor, Cinema 4D Lite, and more to create your own animated sequences. Create practical and interesting title sequences using tools like the Repeater and various techniques.

http://www.trainsimple.com/CourseDetailUser.aspx?id=179

Lynda – After Effects Apprentice 19: Motion Tracking with CINEMA 4D Lite

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Learning After Effects? Take your skills to the next dimension: 3D. After Effects CC comes bundled with the 3D application CINEMA 4D Lite and a pipeline to integrate its output directly into the After Effects timeline. In this course for C4D beginners, After Effects expert Chris Meyer shows you how to track and extract the camera move and ground plane from already shot footage, and add a 3D model—complete with lighting and shadows—to the scene. These project-based lessons are a great way to familiarize yourself with C4D motion tracking and layers.

The first course in the series, After Effects Apprentice 17, includes an overview of the C4D Lite user interface, as well as important setup information you need to know whenever you use live C4D layers in After Effects. We recommend you watch it first if you have no prior experience with C4D.

Topics include:

3D camera tracking
Setting a ground plane and origin
Merging an After Effects camera move into a C4D project
Adding a 3D model to the scene
Casting and compositing shadows
Improving the final composite

https://www.lynda.com/After-Effects-tutorials/After-Effects-Apprentice-19-Motion-Tracking-CINEMA-4D-Lite/449103-2.html

Videohive Dynamic Type Presets Combo Pack

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E3D Dynamic Type Presets Combo Pack


Video Copilot Element 3D Type Presets:
15 Different dynamic text animation presets

Ae Template Project features:
Element 3D V2.2 requdired
Opticle Flares requdired
Total Composition 12
12 Text Placeholders
4 Image/Video Placeholder
Full HD resolution (1080p)25 fps
Duration – 01:03
CC 2012 and above
Music track is not included (Music)
Fonts are not included

hxxp://videohive.net/item/dynamic-type-presets-combo-pack/15278335

cmiVFX – Cinema 4D Ultimate Learning System 2.0 Volume 1

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Simply put, you have to crawl before you walk, walk before you run, then run before you fly. This series starts off with the core usage of C4D by breaking it down in a clean and concise manor for all artist skill levels. Ranging through User Interface, Point Snapping, General Tools and the Layer Manager, this video covers many of the crucial elements needed for all purpose usage.

https://cmivfx.com/store/672-Cinema+4D+Ultimate+Learning+System+2.0+Volume+1

cmiVFX – Cinema 4D Ultimate Learning System 2.0 Volume 2

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So you think you can model? Good with layout? That’s great, but are your renders falling flat anyway? Cinema 4D Materials are some of the most robust tools in the industry, and learning them takes practice and muscle memory. Let cmiVFX inject you with both with this feature length video on shader materials. This volume will cover a ton of information on materials. Walk away with the confidence you crave and deserve after checking this video out!

https://cmivfx.com/store/675-Cinema+4D+Ultimate+Learning+System+2.0+Volume+2

cmiVFX – Cinema 4D Ultimate Learning System 2.0 Volume 3

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Rendering. ‘Nuff Said! This video is dedicated to rendering CG elements and all the little intricacies that hide in animation software packages. You might think you know everything there is to know about C4D Rendering, but you’d be wrong. Learn how to master the look you need every single time you render a project, and while your building them. This rendering video has been moved up in the series sequence so that follows material management. (See, we have a plane for everything!)

https://cmivfx.com/store/676-Cinema+4D+Ultimate+Learning+System+2.0+Volume+3

Learn Squared - Intro to Environment Painting with Maciej Kuciara

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Industry-leading senior concept artist Maciej Kuciara will teach you how to construct environment paintings using both 2D and 3D techniques, and how they apply to a modern video games production pipeline. Start with the foundations of art and architecture, and learn video game development pipelines to propel your environment painting skills to the next level.

Learn Squared - Intro to Environment Painting with Maciej Kuciara

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Industry-leading senior concept artist Maciej Kuciara will teach you how to construct environment paintings using both 2D and 3D techniques, and how they apply to a modern video games production pipeline. Start with the foundations of art and architecture, and learn video game development pipelines to propel your environment painting skills to the next level.

Gumroad - 3D Matte Painting Tutorial by Anthony Eftekhari, The Matte Department

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In this video tutorial we go through the entire process of the 3D matte painting workflow.

I begin with designing a composition and then get into creating a mood through lighting design.
We then go into the modeling process covering how to model the scene, keeping in mind that texturing painting will help us achieve most of our look so we don’t over-model our scene unnecessarily.
We’ll then go into scene layout and blocking in our scene using our concept as a guide.
Creating all our elements and populating the scene with vegetation, people, props and lights.
We’ll cover Vray shaders, setting up our lights, creating water, fog and atmosphere and finally rendering out passes that we will use to bring our painting to final, giving us full control of every aspect of the painting.

Jon McCoy - Drawing and Environment Design, Industry Workshops

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Join Jon in his lecture at Industry workshops 2014 and get some great tips and insights to his workflow.

Levi Peterffy - Matte Painting Landscape from start to finish

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Join Levi in these series of videos to learn about matte painting in both technical and artistic ways. Learn to create your own world with simple tools.

DAUB brushes for Manga Studio and Clip Paint - Superbundle

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Manga Studio 5 It is my "workhorse" choice for illustration and sketching. Starting from its ancestor IllustStudio I've designed lots of tools which are the pillars of Daub Brushes.

DAUB tools are designed side by side with traditional media artists, digital professionals and common users too, to give the most natural feedback and to be funny to use, balancing responsiveness and quality.

All the available brushes from the following sets are included in the Super Bundle!

PHLEARN Bundle

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Just a collection of Phlearn tutorials I have collected.

Phlearn - #phlearnmethod Complete Bundle
Phlearn - Commercial Portrait Editing
Phlearn - Glamour Portrait Retouching
Phlearn - PRO Professinal Skin Retouching
Phlearn - The Last Athlete
Phlearn PRO - Beetle Beauty
Phlearn PRO - Fashion
Phlearn PRO - Island of Morel
Phlearn PRO - Juicy Kicks
Phlearn PRO - Liquid Portrait
Phlearn Pro - The Ultimate Guide to Retouching
Phlearn PRO Fashion
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