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e-Book - Vector Basic Training - Von Glitschka

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Von Glitshka Vector Basic Training Systematic Creative Process for Building Precision Vector Artwork

Attention, designers, it’s time to get serious about your creative process. For too long you’ve allowed yourself to go soft, relying on your software to do all of your creative work at the expense of your craftsmanship. This book will NOT show you how to use every tool and feature in Adobe Illustrator. This book WILL, however, teach you the importance of drawing out your ideas, analyzing the shapes, and then methodically building them precisely in vector form using the techniques explained in this book.

In Vector Basic Training, Second Edition acclaimed illustrative designer Von Glitschka takes you through his systematic process for creating the kind of precise vector graphics that separate the pros from the mere toolers. Along the way, he’ll whip your drawing skills into shape and show you how to create elegant curves and precise anchor points for your designs. In addition to new illustrative examples throughout the book, this edition includes an all-new chapter on how to apply color and detail to your illustrations using tried-and-true methods that you’ll use over and over again. You’ll also get access to over seven hours of all-new HD video tutorials and source files so you can follow along with Von as he walks you through his entire process.
Whether you’re creating illustrations in Adobe Illustrator, Affinity Designer, CorelDRAW, or even Inkscape, you’ll be able to use Von’s techniques to establish a successful creative process for crafting consistently precise illustrations every single time you pick you up your pen, stylus, or mouse.

In Vector Basic Training, Second Edition, you’ll learn:
The tools and shortcuts that make up a design pro’s creative arsenal
How to use “The Clockwork Method” to create accurate curves every time
When and where to set just the right number of anchor points for any design
How to build shapes quickly using basic Illustrator tools and plug-ins
Techniques for art directing yourself to get the results you desire
Fundamental methods for applying color and detail to your illustrations

https://www.amazon.com/Vector-Basic-Training-Systematic-Precision-ebook/dp/B015NEX6L2/ref=mt_kindle?_encoding=UTF8&me=

Domestika - Modelado de personajes en 3D con Zbrush (spanish)

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Diseña el busto de una escultura digital con Zbrush

Luis Gómez Guzmán, CGI artist y animador, te enseñará cómo crear el busto de un personaje en 3 dimensiones a partir de un boceto utilizando como herramienta principal Pixologic ZBrush, un programa de diseño 3D que simula el proceso de modelado de un escultor y convierte al diseñador en un auténtico artista que talla y cincela digitalmente como si se tratase de arcilla.

Con este curso aprenderás los conceptos básicos, ideas y trucos para poder dar tus primeros pasos de manera sólida en el mundo del 3D.

http://www.domestika.org/es/courses/52-modelado-de-personajes-en-3d

DOMESTIKA - Design and game programming with Unity 5 [Spanish]

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Then you will learn to move around the interface Unity engine 5, the new edition of the best development platform for creating games and interactive experiences 2D / 3D with the most comprehensive platform support in the industry. will explain how to install the program, and basic knowledge of video games as GameObjects and its components.

Then you will learn basic principles of game programming with C # programming language: variables, functions, control structures, etc. your code to make decisions in real time, through exercises and case studies.

Mastering Color by Richard Robinson – Over 40 Breakthrough Color Techniques

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http://www.artinstructionblog.com/mastering-color-by-richard-robinson

What is one of the most challenging aspects of creating original art? It doesn’t matter if you work with oils, acrylics, watercolor or pastels. Every artist in every medium has at one point struggled with color.

Color is one of the most difficult things to master. In fact, 72% of Artists say that color is the biggest obstacle to overcome. It’s terribly frustrating because all you want to do is create art! We shouldn’t be afraid of color. We should embrace it with open arms!

You can master color and become the artist you have always dreamed of. You can learn how to think about color in a whole new way, a way that you never thought was possible. This is not hype!

I would like to introduce you to a spectacular new learning resource created by my good friend Richard Robinson. Its a DVD workshop called Mastering Color.
This DVD contains over 2 hours and 8 chapters worth of valuable information on:

Color Theory
Seeing Color
Describing Color
Value
Mixing Color
Manipulating Color
Color Harmony
Light Effects

You’ll Discover What Most Artist’s Don’t Know:

How do Beginners & Masters use color?
What seeing disabilities do we All Have?
How does our brain trick us?
What is “Color Constancy”?
Do you paint with color Symbols?
What defines a color?
What is Birren’s Triangle?
How can we use the Munsell Color System?
What are the 3 dimensions of color?
Why is color temperature important?
How do you use a color checker?
What’s the best way to see and analyze color?
Why is value so important?
What’s the best way to see & analyze value?
How do we make a 9 value scale?
Why is it so difficult to see color as a value?
What is the key to value relationships?
7 Powerful exercises to master value
Which colors should you buy?
What’s the best color mixing wheel?
How can you accurately match a color?
How should you darken and lighten colors?
What’s the key to color relationships?
5 Powerful exercises to master color
How can you create a mood with color
The 3 Keys to creating true vibrancy
What makes color sing?
Value segments and powerful halftones.
Compressing values for richer color.
What makes a memorable painting?
What is ‘limited palette’ and ‘unifying light’?
How useful are harmonic color schemes?
What is a Yurmby Color Wheel?
What is ‘Color Masking’?
Are there shortcuts to color harmony?
How to see and paint the true color of the light.
… and more!

What I learned From This Course

Color has always been one of my biggest problems as an artist, so when Richard told me about his new course, I immediately got my hands on a copy.

I had no idea that this course would be this informative and teach me so much about color. Richard’s course really got my brain working in a way I never thought possible and you can see evidence of this in several new posts I have written on the topic of color:

Domestika - Introducción a la Realidad Aumentada (Unity 5) (Spanish)

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(Description in ENGLISH, I hope you don't delete it this time!)

This is an introductory course to Unity and VR, but some knowledge about the environment software is recommended. The course include a final project to practice the theory.

Language: Spanish
Level: Intermediate
Duration: 1h 14min


Link: http://www.domestika.org/es/courses/131-introduccion-a-la-realidad-aumentada

Domestika - Design of characters in Cinema 4D: from sketch to 3D printing [SPANISH]

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Learn how to model with Cinema 4D, Illustrator and Photoshop

Designer and Illustrator Aaron Martinez will teach you the basics of characters design in 3D and the tools to create a fantastic world with Cinema 4D and V-Ray render.

You will learn to play with colors and textures, to simulate materials in the most realistic way possible and how to export to traditional printing, web and 3D printing. Give another dimension to your artwork!


http://www.domestika.org/es/courses/94-diseno-de-personajes-en-cinema-4d-del-boceto-a-la-impresion-3d


-- Domestika - Design of characters in Cinema 4D: from sketch to 3D printing

Aprende a modelar con Cinema 4D, Illustrator y Photoshop

El Diseñador e Ilustrador Aarón Martínez te enseñará las claves del diseño de personajes en 3D y las herramientas básicas para crear un mundo fantástico con Cinema 4D y el render V-Ray.

Aprenderás a jugar con los colores y las texturas hasta lograr simular todo tipo de materiales de la forma más realista posible y todo ello podrás exportarlo tanto para impresión en papel, web e impresión 3D. ¡Dale otra dimensión a tus ilustraciones!

Domestika - Character Design and 3D Animation [SPANISH]

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Design, model, animate and post-produce a character in 3D based on a classic appliance

With Rafa Carmona - 3D artist specialised in developing and producing TV series, Motion Graphics, characters and product design - you will learn to design, to model and to animate a character in 3D (Cinema 4D) and then you will render and post-produce an animation in the simplest way.

http://www.domestika.org/en/courses/71-diseno-de-personajes-y-animacion-3d

— Domestika - Diseño de personajes y Animación 3D

Diseña, modela, anima y post-produce un personaje en 3D basado en un electrodoméstico clásico

De la mano de Rafa Carmona –Artista 3D especialista en desarrollo y producción de series para TV, Motion Graphics, Diseño de producto y de personajes– aprenderás a diseñar, modelar y animar un personaje en 3D (Cinema 4D) y a renderizar y post-producir un proyecto de animación de la manera más sencilla.

The Streets of Tuscany

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Model coming from Daz3d converted to FBX
thx to Jasp for providing the daz3d file.

Photoshop Creative Issue 101 - 2013 UK (PDF)

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Photoshop Creative Issue 101 - 2013 UK (PDF)

Photoshop Creative - Issue 101 2013 UK (pdf)

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Photoshop Creative - Issue 101 2013 UK PDF

Photoshop Creative Issue 101 - 2013 UK (PDF)

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Photoshop Creative Issue 101 - 2013 UK pdf

CLO Enterprise 2.5.70 Win x64

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CLO3D was used exclusively as a fashion product visualization tool to view the 2D fashion product line concepts they created earlier in the semester in a 3D environment.

http://www.clo3d.com/



** NOTES **

• This is 64-bit Windows version. I don't have any other version, as none has been cracked and released as of yet.

• I don't make these cracked software--I just share them. If you need tech support or have questions, try here:

https://forum.cgpersia.com/f13/clo-enterprise-2-5-70-r20147-win64-144574/

• Please give this torrent a good couple of hours to upload.

I seed continually, but it takes a little time. "Pls seed" comments will likely get you Warned.

• Support the official software, if and when you can. Esp. for commercial use.

InfiniteSkills - Mastering Desktop 3D Printing with Simplify3D Training

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Duration 3h Project Files Included MP4

In this project-based Mastering Desktop 3D Printing with Simplify3D video tutorial series, you’ll quickly have relevant skills for real-world applications.

Follow along with our expert instructor in this training course to get:

Concise, informative and broadcast-quality Mastering Desktop 3D Printing with Simplify3D training videos delivered to your desktop
The ability to learn at your own pace with our intuitive, easy-to-use interface
A quick grasp of even the most complex Mastering Desktop 3D Printing with Simplify3D subjects because they’re broken into simple, easy to follow tutorial videos
Practical working files further enhance the learning process and provide a degree of retention that is unmatched by any other form of Mastering Desktop 3D Printing with Simplify3D tutorial, online or offline… so you’ll know the exact steps for your own projects.

Domestika - Art Direction with Cinema 4D (Spanish)

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Language: SPANISH
Duration: 4h 1min

- Learn to create an image or still life in 3D -

Thanks to Tavo –Art Director and Motion Grapher– you will enter in the 3D world easily. By the end of this course, you'll have basic knowledge to create a high quality 3D image using Cinema 4D and Vray.

Link: http://www.domestika.org/es/courses/59-direccion-de-arte-con-cinema-4d

Allegorithmic Substance Designer 5.5.0.110 WIN

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Substance Designer is a node-based texture compositing tool that allows you to create Substance files or bitmap textures. You can use it to texture assets and also bake model information (ex: normal, displacement, curvature etc.).

It contains a wide library of tools, materials and procedural effects to help you achieve your goals in a fully non-destructive workflow.

https://www.allegorithmic.com/products/substance-designer


Install:

(1) Run the installer
(2) Replace Substance Designer.exe with the cracked file


5.5.0.110
Changes:

New MDL (Material Definition Language) Editor!
[Bakers] New Curvature from mesh baker
[Library] Use SVG icons instead of bitmap files
[Library] Add an option to filter the result for MDL, Compositing, Function and Fxmap
[Graph] Extend the "Display newly created node" to copy/pasted / duplicated nodes
[New Document] Create a Template selection widget when creating a new MDL Graph
[3D View][Iray] Display Render Mode + VCA nodes next to iterations/time
[3D View] Improve "material" menu performances on opening
[3DView][Bakers] Update to FBX SDK 2017
[3D View] Add the ability to show/hide rendering information (resolution, iterations, etc.) in the display menu of 3D View
[Iray] Expose tessellation parameters back to scene edit
[Project] Add auto-generated alias for project file directory
Project] Specify the default environment texture in the project settings
[Content] Added new studio HDRi
[Content] Add non-square transform node to the library
Launch SD with a specific .sbscfg file

Fixes:

[Graph] Inputs does not automatically connect to outputs with same usage.
[Graph] Inserted node inputs are not plugged correctly
[Graph] Unselecting should also select a node under the mouse
[Graph] Node insert doesn't connect to all links
[Bakers] Incorrect diffusion in curvature baker
[Bakers] "Transferred texture from mesh" crashes if high def mesh has no UVs
[UI] Function Icon on parameters is not modified when a function is defined
[UI] Tooltips for parameters are cut
[3D View] more than 1000 lights are displayed in the scene
[3D View] GLSL Lambert shader don't manage sRGB texture correctly
[3D View] Tiling parameters missing when connecting substances in Iray
[Iray] Preset export of MDL not working when spaces in name
[Iray] Subdivsion parameters are not taken into account
[Parameters] Parameter identifier is no more displayed
[Parameters] Crash when changing resource URL from the "From Resource..." action
[Parameters] Incorrect conversion of & character
[Explorer] double clicking on a 'big' graph often fail to open it in the graph view
Explorer] Embedded SVGs are shown as missing in the Explorer
[Explorer] Crash when renaming an item with the '&' character
[Content] Gradient 1 tiling is wrong when using 90/180° rotation
[Perforce] Integration does not seem to work if the workspace is located at the HDD root
[Data] UID generated for nodes are not unique
[Preferences] Adding an alias targeting HDD root messes up paths in sbsprj
[MEMORY LEAK] Some QDialogs are not destroyed when they are closed



** NOTES **

• This is Windows version. I don't have Mac or Linux versions, as of yet.

• churchofanthrax provided this crack. If you have technical issues, questions, or thanks, try here:

https://forum.cgpersia.com/f13/substance-designer-5-5-0-110-win-144599/

• Please give this torrent at least a good couple of hours to upload.

I seed continually, but sometimes, the process takes a little time. "Pls seed" comments will likely get you Warned.

• Support the official software, if and when you can. Esp. for commercial use.

Domestika - Characters Design and Development [SPANISH]

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In this course Bakea will lead us in a journey where you will discover how to create a wide range of different characters and apply them to any media such as animation, advertising graphics, etc... First we will define style and then we’ll learn some tips that will be used to quickly characterise and define multiple characters.

http://www.domestika.org/es/courses/43-diseno-y-creacion-de-personajes

Domestika - Diseño y Creacion de Personajes

En este curso, Bakea nos guiará por un viaje en el que descubriremos cómo crear un amplio abanico de personajes distintos para aplicarlos a cualquier soporte ya sea serie de animación, gráfica publicitaria, etc... Primero definiremos el estilo y luego explicaremos trucos que nos servirán para caracterizar y definir, de manera rápida y divertida, multitud de personajes.

DOMESTIKA - Design and game programming with Unity 5 [Spanish] - FIXED LESSONS

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these are the incomplete or fail lessons of the first uploaded tutorial

DOMESTIKA - Design and game programming with Unity 5 [Spanish]

Now they are ok!
Sorry for inconvenience

3D Scan Store

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<a href="http://anonymz.com/?http://www.3dscanstore.com/index.php?route=product/product&path=62&product_id=99">Website</a>


3d scan of a young adult female from the 3D Scan Store.
Obj format
500k polygons

Lynda - AutoCAD Facilities Management: Occupancy

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Computer-aided facilities management (CAFM) is a three-step process. Once you have 1) defined the available area and 2) developed areas into usable spaces, it's time to 3) identify the people and equipment that will occupy each room. AutoCAD, Autodesk's flagship CAD platform, is the world's most popular tool for this job. Join Shaun Bryant as he shows how to use AutoCAD to specify occupancy in your CAFM drawings. He shows how to set up drawings, create occupancy blocks and polylines, define occupancy areas, set up tables to house your occupancy data, and annotate drawings with that data. By the end of the course, you'll be able to export the information to applications such as Microsoft Excel, so you can analyze the data in a tabular format.

Topics include:

Managing occupancy in AutoCAD
Setting up facilities drawings
Managing XREF layers
Adjusting settings such as units, limits, and fills
Creating occupancy blocks and polylines
Defining occupancy areas
Annotating occupancy
Setting up occupancy table styles
Finding and linking occupancy table data
Exporting occupancy table data

http://lynda.com/tutorial/475943

Unreal Engine 4 Marketplace 2DPlatformingKit

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https://www.unrealengine.com/marketplace/2d-platforming-kit
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