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LearnNowOnline - After Effects CC Part 1-4

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After Effects is one of the creative industries leading motion graphics and visual effects programs, and After Effects CC includes even more great tools to bring your creations to life. In this four part learning series, you can learn the ins and outs of maximizing After Effects CC – from basic animation to motion sketching and beyond – with After Effects CC. Find your way around the After Effects interface and preview still images, video, sound, and compositions. Understand basic animation principles and work with masks, mattes, keys, texts, audio, and 3D layers. Take on advanced animation techniques like motion sketching, graph editing, warp stabilizing, and camera tracking. Share your projects on the web, TV, and other digital displays.

Prerequisites

This course assumes you have familiarity with Adobe After Effects. This course is part of 4 courses, After Effects CC: Preview & Management, After Effects CC: Parent, Mats and Text, After Effects CC: Text, Audio and 3D, and After Effects CC: Tracker & Expressions. Please be sure to view the courses in order if you are new to the material.


After Effects CC Part 1: Preview Management:
http://www.learnnowonline.com/course/yce1/after-effects-cc-part-1-preview-and-management/

After Effects CC Part 2: Parent Mats and Text:
http://www.learnnowonline.com/course/yce2/after-effects-cc-part-2-parent-mats-and-text/

After Effects CC Part 3: Text, Audio and 3D:
http://www.learnnowonline.com/course/yce3/after-effects-cc-part-3-text-audio-and-3d/

After Effects CC Part 4: Tracker & Expressions:
http://www.learnnowonline.com/course/yce4/after-effects-cc-part-4-tracker-and-expressions/

SkillShare - Logo Design Techniques in Adobe Illustrator - 7 Projects for Beginners

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Learn seven logo design techniques in Adobe Illustrator, to either learn the software in a practical way or to get ideas for logo shapes and text!

Learn from case studies of negative space in Illustrator and then learn techniques to create negative space using Illustrator.
Learn how to use custom shapes from Adobe Photoshop to customize and use for logos in Illustrator.
Apply freeform drawing techniques to design shapes in Illustrator.
Apply best practices for drawing over a photo and how to simplify and stylize the shapes for a logo in Illustrator.
Produce custom brushes and then adjust their attributes to use for logo design in Illustrator.
Use letters as symbols in logo design.
Learn and apply the Shape Builder and Live Paint Bucket tools in logo design.

https://www.skillshare.com/classes/design/Logo-Design-Techniques-in-Adobe-Illustrator-7-Projects-for-Beginners/760838066

SkillShare - Creating Abstract Art & Graphics with Cinema 4D, Photoshop, and After Effects

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This tutorial is going to show you how to create a cool and simple abstract design using Cinema 4D, Photoshop, and Adobe After Effects. The techniques taught in this course can be applied to other things and can even be used for animation.

I hope you all enjoy.

https://www.skillshare.com/classes/design/Creating-Abstract-Art-Graphics-with-Cinema-4D-Photoshop-and-After-Effects/552849639

Udemy - Make Flat Design Space Ships in 30 Minutes in Illustrator!

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Course Description

Learn about flat design and Adobe Illustrator. Build trees for your next project. Flat design is so simple anybody can do it.


One of the best features is that you can watch the courses at any speed you want. This means you can speed up the or slow down the video if you want to.
This course is project based so you will not be learning a bunch of useless coding practices. At the end of this course you will have real world apps to use in your portfolio. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employableskills immediately.
You can use the projects you build in this course to add to your LinkedIn profile. Give your portfolio fuel to take your career to the next level.
Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.
You will get full lifetime access to this course for a single one off fee. John Bura has created many games, apps and training courses so he is extremely qualified to teach you how to master technology. This is an instructor that does not only teach, he produces apps. This means you get the most relevant information on how to code. Most courses do not show you practical skills and real world examples.

What makes you a good teacher?

I have released over 40 games and apps that have done very well in the app store.
I run a company called Mammoth Interactive so I am actively in the field building apps and making money
I have been teaching since 2002
I personally love learning online and my life is much better because I have learned online rather than a classroom
I am one of the top 10 highest grossing Udemy teachers
I have been a Udemy instructor since 2011.
I make sure people learn how to make money from their creations.
I have over 150k students worldwide

Who is this class for?

People who want to improve their technical skills
Complete beginners
People who want to make money. I show people the tools on how to make money through various methods of passive income
People who want to get ahead of the pack by learning online.

How you will make money by learning new skills

Learn practical skills
Learn about how leverage your new skills to greater wealth
Learn through practical examples

Why should you learn online?
There is an online education revolution taking place. You may have heard about it in the news or heard it from a friend. Either-way, education is going to be changed forever. In this short course I talk about how Online Education has

Motivated me
Helped my career
Helped me as a teacher
Impacted several lives around the planet

I promise that this course will be better and more effective than reading books. I show how to master technology through the use of video. This course will give you everything you need to thrive in our technological society.

What are the requirements?

Adobe Illustrator
This course is produced on a Mac. The PC version might be a little different

What am I going to get from this course?

Draw 3 Simple Flat Design SpaceShips
Learn some tools in Adobe Illustrator

What is the target audience?

Complete beginners
People who want to make something simple in 30 minutes

https://www.udemy.com/make-flat-design-space-ships-in-30-minutes-in-illustrator/

SkillShare - Creating Abstract Art & Graphics with Cinema 4D, Photoshop, and After Effects

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This tutorial is going to show you how to create a cool and simple abstract design using Cinema 4D, Photoshop, and Adobe After Effects. The techniques taught in this course can be applied to other things and can even be used for animation.

I hope you all enjoy.

https://www.skillshare.com/classes/design/Creating-Abstract-Art-Graphics-with-Cinema-4D-Photoshop-and-After-Effects/552849639

Innobright Altus v1 5 30 LINUX X64

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Altus Linux/Windows standalone plugins are designed for users with custom
rendering systems or pipelines that can generate the AOVs (arbitrary
output variable) that Altus expects as inputs. Please refer to the
corresponding readme file on the Support - Documentation page for the
exact list of AOVs that Altus expects. The only pre-requisite for Altus
Linux/Windows executable is openCL needs to be running on the system that
Altus is installed HOW TO INSTALL/RUN THIS RELEASE

o1 - Unpack the release into a directory of your choice
o2 - Run the installer and install it
o3 - Seee included amped.txt
o4 - Enjoy this fine AMPED release, but buy it if you will use it
o5 - As always, make sure to have a firewall to block outbound connections

Innobright Altus v1 5 30 X64

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Altus Linux/Windows standalone plugins are designed for users with custom
rendering systems or pipelines that can generate the AOVs (arbitrary
output variable) that Altus expects as inputs. Please refer to the
corresponding readme file on the Support - Documentation page for the
exact list of AOVs that Altus expects. The only pre-requisite for Altus
Linux/Windows executable is openCL needs to be running on the system that
Altus is installed HOW TO INSTALL/RUN THIS RELEASE

o1 - Unpack the release into a directory of your choice
o2 - Run the installer and install it
o3 - Seee included amped.txt
o4 - Enjoy this fine AMPED release, but buy it if you will use it
o5 - As always, make sure to have a firewall to block outbound connections

Game Art Institute - Character Creation For Games with Adam Skutt Updated Sept 2016

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Curriculum
Assignment #1

Heroic male, age 25 – 40 for example. (topic of character can be discussed, must be humanoid)

Create a hero worthy character from the chest up. This character should be in the realm of characterized

realism. Think Marv, from Sin City. Learn to make choices that help sell the characters personality and

purpose.

For the first project I will go over gathering reference material, establishing a concept/plan of action and

high poly modeling techniques in Zbrush Maya.

Week 1 Demonstrate head sculpting techniques: primary, secondary and tertiary details
Week 2 critique and more demo for high poly clothing and costume elements creation.
Week 3 final critique of high poly model

Assignment #2

Creating a low poly mesh for next gen assets.

Week 4: Using Maya I will demonstrate and discuss optimal topology flow for realistic facial deformations for in game and cinematic characters. Several different topology approaches will be discussed and the pros/cons behind each. Furthermore, students will be shown how to approach topology for clothing, with and without, wrinkle maps and to lessen texture distortion from deformation.

Assignment #3

Creating optimized uvs

Week 5: We will start by creating uvs for the head, and discussing pros and cons of shared uvs within a production pipeline. Later in the lesson I will demonstrate my approach to laying out proper uvs for clothing and costume and elements, and share uv tips and tricks I’ve learned throughout my career.

Assignment #4

Texturing painting and material setup

Week 6: I will go over and demonstrate several methods for painting the head, and then expand on my preferred technique using Mudbox, substance painter and photoshop.
Week 7: Finalize texture creation for heads, and continue on with costume and clothing elements.
Week 8: Review of final textures. Begin discussion of material setup within marmoset and the dreaded video game hair cards. (we will discuss hair card techniques, although the final look depends highly on what game engine and tech is being used.)

Assignment #5

The goal of this assignment is to produce the best possible presentation of the realtime model you have created during this course. We will discuss lighting and composition, material and texture tweaking and low poly adjustments to really nail final silhouette.

SkillShare - Creating a Dynamic Character: Gesture Drawing

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Learn how to create a Dynamic Character with a Strong Presence using Gesture Drawing, one of the fundamentals of Drawing!

This Class is suited for any level of Drawing, either if you want to up your Character Design skills or to learn some of the basics.

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For the Class you'll need either a Pencil + Piece of Paper or a Drawing Tablet + Drawing Software of your choice!

I'll be using Manga Studio with my drawing tablet but you're free to use whatever you feel more used to since the important thing to do here is just practice.

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At the end of this class you'll be able to create more Fluid characters with Dynamic poses.

Can't wait to see you in Class!

https://www.skillshare.com/classes/design/Creating-a-Dynamic-Character-Gesture-Drawing/936490842

City Low Poly v3.0

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Asset Store Link
https://www.assetstore.unity3d.com/en/#!/content/6045

PBR Terrain Textures v2.0

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Asset Store Link
https://www.assetstore.unity3d.com/en/#!/content/6045

Pluralsight - Creating Cartoon Characters in MODO and ZBrush

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Duration 4h 27m Project Files Included MP4

Creating a cartoon character from scratch in 3D can be a difficult task. In this course, Creating Cartoon Characters in MODO and ZBrush, you will learn to do just that while creating your own cat-like charismatic character. First, you will learn how to start sculpting the model in ZBrush using Dynamesh and powerful modeling techniques. Next, you will go through all the steps needed to create efficient topology and UV maps in MODO. Finally, you will render a complete cartoon character with custom textures, surface details, and shaders with your own lighting setup in MODO. When you’re finished with this course, you’ll not only have a cool cartoon character in your hands, but you’ll also have learned important 3D production skills that improve any creative workflow. Software required: MODO and ZBrush.

KelbyOne - 10 Essential Post-Processing Techniques That Every Landscape Photographer Needs to Know

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Building on his previous landscape photography class, Scott Kelby uses the photos he captured at Cannon Beach to teach you 10 essential post processing techniques every landscape photographer should know. Starting from a simple example to get oriented to the tools, Scott takes you step-by-step through his Lightroom and Photoshop workflow to learn increasingly more advanced techniques. In this class you’ll learn how to evaluate each photo before processing, different ways to boost contrast, how to stitch multiple frames into a panorama, how to process realistic looking HDR images, how to sharpen to bring out detail, how to enhance washed out skies, and so much more! Be sure to watch the landscape photography class first so that you can see the process through from capture to finish!

No materials available for this course

http://kelbyone.com/course/skelby_10_post_processing_techniques_landscape/

[ADDON] HDR Editor for Blender V1.0

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Hi all,

Made available HDRI Editor for Blender Addon. With it you can add procedural and images to create professional looking environments for your 3D scenes and renderings.

I would like you to know that it is understandable that are many people out there who don’t have the budget at the moment to buy it even if it has a very low price point compared to the competitors like HDR Light Studio 5. You can still show your support however by making great art with it, promoting the plugin to your friends and on online forums. And if you encounter any bugs don’t hesitate to email support and report it.

You can find out more about it here https://gum.co/HDRIEditor

Cheers

3DMotive - Matte Painting in Photoshop Volume 2

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Duration 5 Lessons Project Files Included MP4

In the first module of this course, we will begin by learning how to breakdown a piece of reference to a more manageable state we can work from. Once we understand what is required of us to complete the piece we will start creating the base of a ceiling rose followed by the outer trim sections of the ceiling rose. When creating the trim sections, you will learn how to create both simple and complex modular tiling shapes which will add an extra level of detail and intricacy to the ceiling rose with very little effort. From there, we will be looking at the more detailed shapes. Using our broken down reference, I will show you how to create each piece used to create the ceiling rose. We will start with the simpler shapes just using 3DS Max box modeling and deformation techniques and then move onto more complex shapes later on. Once we have our shapes completed we will add final adjustments and polish to each piece in Zbrush to give it the hand crafted plaster look we are aiming for. As we wrap things up in module 3, we will take the parts we have made and kit bash them together to create the large shapes shown in the reference. After all shapes are complete, we can start deforming them to fit the base ceiling rose we created in module one which will leave us with the completed model. Finally, we will take the model into Zbrush to create a final singular mesh version using masking and deformation techniques and add damage to the model using a custom brush set.

http://3dmotive.com/series/matte-painting-in-photoshop.html

HDR Light Studio v5.2 and All Plugins 2016 FiXt

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HDR Light Studio v5.2 and All Plugins 2016
For: WIN/PC

Image Based Lighting: HDR Light Studio is the evolution of image based lighting. It's an interactive authoring tool for

HDRI maps. Lighting created in HDR Light Studio is shared with your 3D software as a HDRI map. This lighting

format is compatible with all major 3D software.

Use HDR Light Studio to: Create perfect and complex studio lighting setups - using procedural and photographic

HDR light sources. Take control of an existing HDRI map - with local color/brightness adjustments and adding new

light sources. Build convincing lighting for an existing back-plate - where no existing HDRI map is available.

"Connections" are plug-ins that create a link between HDR Light Studio and your 3D software.
______________________

Plugins:

3dsmax 2013_2016.1021
Cinema4D 14_17
DeltaGen 12.1_13.0522
Houdini 12_15.1023
Lightwave3D
Maya 2013_2016.0814
Modo 701_901.0625
Rhino 5 Win_2015.1103

https://www.lightmap.co.uk/hdrlightstudio/

Glyph Software MattePainting Toolkit For Maya 2016 v3 1 3 X64 Incl Keygen

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The Mattepainting Toolkit (gs_mptk) is a plugin suite for Autodesk Maya
that helps artists build photorealistic 3D environments with minimal
rendering overhead. It offers an extensive toolset for working with
digital paintings as well as datasets sourced from photographs

HOW TO INSTALL/RUN THIS RELEASE

o1 - Unpack the release into a directory of your choice
o2 - Run the installer and install it
o3 - Generate a key to unlock the software, and enjoy another AMPED
release!
o4 - As always, make sure to have a firewall to block outbound connections

Glyph Software MattePainting Toolkit For Maya 2016 v3 1 3 LINUX Incl Keygen

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The Mattepainting Toolkit (gs_mptk) is a plugin suite for Autodesk Maya
that helps artists build photorealistic 3D environments with minimal
rendering overhead. It offers an extensive toolset for working with
digital paintings as well as datasets sourced from photographs

HOW TO INSTALL/RUN THIS RELEASE

o1 - Unpack the release into a directory of your choice
o2 - Run the installer and install it
o3 - Generate a key to unlock the software, and enjoy another AMPED
release!
o4 - As always, make sure to have a firewall to block outbound connections

Glyph Software MattePainting Toolkit For Maya 2016 5 v3 1 3 X64 Incl Keygen REPACK

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The Mattepainting Toolkit (gs_mptk) is a plugin suite for Autodesk Maya
that helps artists build photorealistic 3D environments with minimal
rendering overhead. It offers an extensive toolset for working with
digital paintings as well as datasets sourced from photographs

HOW TO INSTALL/RUN THIS RELEASE

o1 - Unpack the release into a directory of your choice
o2 - Run the installer and install it
o3 - Generate a key to unlock the software, and enjoy another AMPED
release!
o4 - As always, make sure to have a firewall to block outbound connections

vBulletin v5.2.0 NULLED

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DISCLAIMER:
This product is a P.I.T.A to use!
the only way I've got it working properly is with XAMPP 5.6 for windows.

Original instructions:
Version: Vbulletin 5.2.0
Language: English
Ext: PHP version 5.4.0 or greater
Crack: Nulled. . . Removed customer verifications on install and upgrade process.
Files to edit:
RENAME: /config.php
Rename & Edit: /core/includes/config.php

Enjoy!
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