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3DMotive - Quicktime Events in UE4 Volume 1

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In this course, we’ll dissect the process for creating Quick Time Event driven animations in Maya. After exploring the fundamental needs of basic character locomotion and interaction, we’ll prepare and export our animations to Unreal 4. Within UE4 we’ll set up a playable environment where the characters will move from player control to executing QTE driven animations based on player input following on screen button notifications. Upon finishing this two volume series you’ll have a better understanding of the Maya to UE4 animation process, Blueprints, Events and Matinee, pHAT and setting up keyframe to ragdoll execution.

http://3dmotive.com/series/quicktime-events-in-ue4.html

The Complete Animation Course

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In this comprehensive and complete course, master animator Aaron Blaise (“The Lion King”, “Beauty and the Beast”, “Mulan”) takes you through the key principles of animation.

This course includes the “Fundamentals of Animation” as originally pioneered by the original “9 Old Men” who worked directly under Walt Disney. It ALSO includes Aaron's “Animated Scene Approach” where he will guide you through his process to completely animating a scene.

Plus, as a BONUS for purchasing the complete course you will also get additional videos, PDF print outs, original drawings, and even his TV Paint Source Files so that you can break them down and learn as if you were sitting right beside him. This course includes over 20 HD Video Tutorials. Whether you are a traditional animator or work in computer animation this course is for you! We know you'll learn something new!

Course Includes the Following:
Fundamentals of Animation Course
Animation-Fundatments-Product-Pic-Template

In this comprehensive course, master animator Aaron Blaise ("The Lion King", "Brother Bear", "Mulan") takes you through the key principles of animation. This course covers the "12 Principles of Animation" as originally pioneered by the original "9 Old Men" who worked directly under Walt Disney. This course includes 13 HD Video Tutorials covering:

Squash & Stretch
Timing
Solid Drawing
Anticipation
Follow Through + Overlapping Action
Arcs
"Slow Ins" & "Slow Outs"
Straight Ahead Animation
Pose to Pose Animation
Secondary Action
Staging
Exaggeration
Appeal
PLUS A full lesson on Biped (Two Legged) Walk cycle animation
PLUS A full tutorial on Bipedal Run animation

Whether you are a traditional animator or work in computer animation this course is for you! We know you'll learn something new!
Animation "Scene Approach" Course
Animation-Scene-Approach-Product-Pic-Template

In this comprehensive course, animator and director Aaron Blaise ("The Lion King", "Aladdin", "Beauty and the Beast") takes you through his approach to animating a scene. Watch as Aaron creates new original animation right in front of you and explains his process for tackling an animated scene. You'll get 6 HD Tutorial Videos and learn from his insights on:

Scene Approach
Thumbnailing & Sketching
Character Design
Pose Tests
Animating Dialogue
Mouth Shapes
How the "Fundamentals of Animation" apply to an actual scene
Breakdowns, In-betweens and Arcs
A Complete Animation Demonstration

This is a truly unique and original opportunity to learn from a great animator as he teaches you the techniques that were directly passed to him by master Disney animators. We hope you enjoy it. Whether you are a traditional animator or work in CGI we know you'll learn something new!
Bonus & Supplemental Lessons

As a BONUS for purchasing the Complete Animation Course we have included a variety of bonus and supplemental files. ENJOY!

List of Bonus Files:

Baseball Pitch Animation VIDEO
Baseball Throw “Physics of Animation” PDF Handout
Bear Expression Drawings
Bear Animation JPEGS (For you to print out and “flip” if you wish to)
Bouncing Ball JPEGS
Mouth Shapes Jpegs - Breaking down several key sound/mouth shapes to help you
Squash and Stretch PDF Handout
Animation "Glossary" & FAQ Access
TV Paint Source Files:
Bounching Ball
Character Squash and Stretch
“Breakdowns, In-betweens and Arcs” Demo
Bear Animation - Fully In-betweened
Baseball Throw/Pitch

Luxion Keyshot Pro Animation 5.3.60 for OSX

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KeyShot 3D rendering and animation software is the fastest, easiest way to create amazing, photographic visuals of your 3D data.

Gumroad - Maya Basics - Quick Start Intro Guide

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In this tutorial you’ll learn the basics to get you started with Maya. This is geared toward beginners with little to no experience with Maya or 3D modeling. We will be focusing on the basics from a 3d modeling standpoint.

I’ll also conclude this tutorial by creating a simple 3D model to demo my workflow as if I was working on a real production asset.

https://gumroad.com/chungkan

Kludge City Procedural City Generator

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KludgeCity is a building and cityscape generator for Maya 2011 and above. To run:

download the file
copy EdW_Kludgecity.mel to your mel scripts directory
open a new instance of maya
run “EdW_Kludgecity” from the mel command line

Kludge City Procedural City Generator

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KludgeCity is a building and cityscape generator for Maya 2011 and above. To run:

download the file
copy EdW_Kludgecity.mel to your mel scripts directory
open a new instance of maya
run “EdW_Kludgecity” from the mel command line

RetutPro - Basic Beauty Retouch 101

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Basic Beauty Retouching is the first part to getting you there. Divided into 7 sections, you’ll get 22 lectures to learning the essentials (and all the automatic short-cuts) to achieving high quality retouching.

You’ll get 90+ minutes to learning how to prepare your image (help layers, anyone?), how to do basic skin retouching, paint with light, create virtual make-up, and finalize your touch-ups. And after watching them all, you’ll have a strong, no non-sense workflow that’ll completely change your photography.
You’ll be making magazine-cover quality images, again and again.
Special Thanks for the Poseidon

http://www.retutpro.com/product/basic-beauty/

Simple Character Animation - After Effects

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https://www.skillshare.com/classes/design/Simple-Character-Animation/1750772942

Bring simple characters to life! Animation is the future of design and an important next step in expanding your design skill set. In this class, I'll walk you through a simple process where you'll learn to build and rig a simple character for animation and share it as a gif!

This Skillshare class is going to break down the process of character animation for you. I will cover simple character creation and animation techniques from design and rigging, through to simple walk cycle animation. You will learn about shape layers, paths, masks, key framing and key frame velocity – and how to apply them to your animations.


What You'll Learn

Design in Illustrator. I'll walk you through simple character design, and how to design with After Effects animation in mind.
Building in After Effects. We will take your character from Illustrator, and import it into After Effects to build your him for animation.
Rigging in After Effects. I'll walk you through the process of rigging your character for simple motion in After Effects.
Walk or run cycle. We'll finalize your action and get your character moving in a scene!
Export your animated GIF. I'll show you the simple process for getting your animation shareable and out there!

What You'll Do

You will design and create a character in an animated run cycle! I will show you how to export your animated GIF to make your work sharable. This process will give you tools to take all of your designs and illustrations to the next level – efficiently and seamlessly!

This course is a primer in the toughest aspect of animation – character animation. Using the strengths of After Effects to create fun movement for motion graphics and animation, we will break down the difficulty and give you the tools to create great animated characters!

...Hungry for more? Check out my follow-up animation class, Simple Character Lip Sync to make your characters talk!

Prerequisites

Students should have access to and a basic knowledge of Adobe Illustrator, Adobe After Effects and Adobe Photoshop. A free trial can be downloaded at Adobe.com. [Trial versions may not allow final export of renders. You will need licensed versions to fully complete the course.]

Level: Intermediate

Skillshare - Simple Character Animation

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https://www.skillshare.com/classes/design/Simple-Character-Animation/1750772942

Bring simple characters to life! Animation is the future of design and an important next step in expanding your design skill set. In this class, I'll walk you through a simple process where you'll learn to build and rig a simple character for animation and share it as a gif!

This Skillshare class is going to break down the process of character animation for you. I will cover simple character creation and animation techniques from design and rigging, through to simple walk cycle animation. You will learn about shape layers, paths, masks, key framing and key frame velocity – and how to apply them to your animations.


What You'll Learn

Design in Illustrator. I'll walk you through simple character design, and how to design with After Effects animation in mind.
Building in After Effects. We will take your character from Illustrator, and import it into After Effects to build your him for animation.
Rigging in After Effects. I'll walk you through the process of rigging your character for simple motion in After Effects.
Walk or run cycle. We'll finalize your action and get your character moving in a scene!
Export your animated GIF. I'll show you the simple process for getting your animation shareable and out there!

What You'll Do

You will design and create a character in an animated run cycle! I will show you how to export your animated GIF to make your work sharable. This process will give you tools to take all of your designs and illustrations to the next level – efficiently and seamlessly!

This course is a primer in the toughest aspect of animation – character animation. Using the strengths of After Effects to create fun movement for motion graphics and animation, we will break down the difficulty and give you the tools to create great animated characters!

...Hungry for more? Check out my follow-up animation class, Simple Character Lip Sync to make your characters talk!
Prerequisites

Students should have access to and a basic knowledge of Adobe Illustrator, Adobe After Effects and Adobe Photoshop. A free trial can be downloaded at Adobe.com. [Trial versions may not allow final export of renders. You will need licensed versions to fully complete the course.]

Level: Intermediate

Scirra Construct 2 r206 + Business License Crack

Aaron Blaise - Animation Course Complete (Missing Parts)

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Animation Scene Approach Course and Bonus And Supplemental Lessons only.

In this comprehensive and complete course, master animator Aaron Blaise (“The Lion King”, “Beauty and the Beast”, “Mulan”) takes you through the key principles of animation.

This course includes the “Fundamentals of Animation” as originally pioneered by the original “9 Old Men” who worked directly under Walt Disney. It ALSO includes Aaron's “Animated Scene Approach” where he will guide you through his process to completely animating a scene.

Plus, as a BONUS for purchasing the complete course you will also get additional videos, PDF print outs, original drawings, and even his TV Paint Source Files so that you can break them down and learn as if you were sitting right beside him. This course includes over 20 HD Video Tutorials. Whether you are a traditional animator or work in computer animation this course is for you! We know you'll learn something new!

http://creatureartteacher.com/product/complete-animation-course/

Other part of this course:
http://cgpeers.to/torrents.php?id=42687&torrentid=42631#torrent42631

Scirra Construct 2 r206 + Business License Crack

Simplified Drawing for Planning Animation by Wayne Gilbert.

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I have written a review about this book here: link. Personally I love this book. Simplified Drawing for Planning Animation gives confidence to those that are not strong draftsman. Wayne Gilbert covers the importance of planning your animation. He gives you the tools to do it quickly while having fun. If you are not confident in your drawing ,or weak at planning, I suggest taking a look at Simplified Drawing for Planning Animation. You will understand why it made my best animation books list.

Pixel Course - Fundamentals

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This course is set to teach you the fundamentals of pixel art from learning the different terms to setting up Photoshop to work specifically for pixel art. We will go through the pixel specific terms such as anti-aliasing, dithering, pillow shading, and outlining, to help better understand pixel art. From there we will take a quick look at color and how to use techniques such as hue shifting to give your work a boost in value and saturation on such a small scale. For each of the objects we will be creating (rock, tree, character).
Through this pixel course, Tim Von Rueden takes a closer look at creating pixel art while in Photoshop CS5 using a Wacom Intuos4 tablet.

Doens't include the resources.

PhysX DCC plugins

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The 3DStudio Max and Maya DCC Plugin allows content creation of various PhysX modules, including Clothing and Destruction, also allowing for tuning the content and exporting it for integration into games.

Also included PhysX Lab standalone.

Max/Maya 3.3 PhysX DCC

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PhysX DCC plugins for Max/Maya. Also Included PhysX Lab.

SolidWorks Premium 2015 SP4 Portable Win (x64) by llexandro

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ARCHIVE FILES BE ALLOWED SINCE ONE YEAR FOR LARGE APPS SO PLEASE DO NOT REPORT MY TORRENTS BECAUSE THIS !!!
THIS IS A NEW VERSION WITH MANY FIXES AND I HAVE ALSO FIXED THE LICENSE PROBLEM - NO LONGER EXTERNAL FILES BE NEEDED !!!

SOLIDWORKS Premium 2015 SP4 Portable Win (x64) Multilingual

SOLIDWORKS® Premium is a comprehensive 3D design solution that adds to the capabilities of SOLIDWORKS Professional with powerful simulation,
motion, and design validation tools, advanced wire and pipe routing functionality, reverse engineering capabilities, and much more. Users
can test product performance against real life motion and forces with our rich simulation capabilities. Ensure manufacturability and resolve
complex assembly issues early in the design process with tolerance stack-up analysis tools. Quickly incorporate printed circuit board data
into your 3D model, and create and document layouts for electrical wiring, piping, and tubing with the extended toolsets of SOLIDWORKS. You
can also work with 3D scanned data in SOLIDWORKS Premium. Experience all the benefits of a complete 3D design solution with SOLIDWORKS Premium.

this programs be inside the portable and you can run / use them separately

- eDrawings 2015 Edition
- PhotoView 360 Network Render Client
- SOLIDWORKS 2015
- SOLIDWORKS Composer 2015
- SOLIDWORKS Composer Player 2015
- SOLIDWORKS Composer Sync 2015
- SOLIDWORKS Electrical 2015
- SOLIDWORKS Explorer 2015
- SOLIDWORKS Inspection 2015

also include as addon but without a own exe file:
- SOLIDWORKS Plastic 2015
- SOLIDWORKS Simulation 2015
- SOLIDWORKS Flow Simulation 2015
- SOLIDWORKS Motion 2015

Gumroad - Displacement Map Setup For Production by Chung Kan

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Includes:

1 Video File
Zbrush ZTL Tool of the Creature Bust Mesh
Duration: 1hr video MP4 format with audio commentary in English

Description:

In this tutorial you will learn how to bake, extract and test render both Ptex and UV based displacement maps. You will also learn cleanup techniques that are used in a professional production environment for removing errors and spikes in both Ptex and UV based displacement maps.

Topics Covered:

Ptex & UV Based 32-bit Displacement Maps
Baking & Extracting Displacement Maps
Displacement Rendering
Ptex & UV Based Displacement Map Cleanup Techniques

Link: https://gumroad.com/chungkan

Xtream Path for illustrator Mac (CC 2014 full work)

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Xtream Path is a plug-in for Adobe Illustrator which allows you to drag anywhere on a path and edit only the exact location you want
http://www.cvalley.com/products/xtreampath/

Thinkbox Krakatoa MX 2.3.1.56082 [3DS Max]

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KRAKATOA™ MX is Thinkbox Software's production-proven Volumetric Particle Rendering, Manipulation and Management Toolkit for Autodesk 3ds Max.

It provides a pipeline for acquiring, caching, transforming, modifying, deforming, culling, shading and rendering vast quantities of particles at unprecedented speed to represent natural phenomena like dust, smoke, silt, ocean surface foam, plasma and even solid objects. Krakatoa™ integrates well with Particle Flow, the flexible 3ds Max built-in Event-Driven Particle System, and provides data exchange capabilities for sharing particles with other 3D and simulation applications.
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