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Gumroad - Introduction to Modo

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This video is a basic introduction to modelling in Modo, aimed at complete beginners. I go through everything from the interface and modelling to UVs and rendering, at a very basic level.

This video is primarily aimed at people who want a quick introduction to modo and where things are located, how things work, aswell as general tips and tricks. I do not go into depth in any particular tools, but I do try to cover the basics of what I think you need to know to start getting your way around modo.



Narrated video: 1h 7min

PolyUnwrapperv4.2.73dsMax2010to2017

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PolyUnwrapper is a complete set of professional tools designed for the texture artists, especially for the architectural and game industries.

It contains plenty of features that will greatly help you improve your unwrapping workflow.


Supported 3ds Max versions
2010 - 2017



What's New in Version 4.2

Added support for 3ds Max 2017
Align Shells: Shells can now be aligned to the 0-1 space as a group
Added Get Render size from current texture map
Settings Manager UI
Advanced UV Shells Randomizer
Expand Selection By Smoothing Group now works with strict groups too
Render custom UV Tile (with UDIM nomenclature)

If you like it I like to Move it Move it

Begenen alsın.

[unreal engine 4]Orbitt Weather and Seasons

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A blueprint driven weather, time of day & seasons system designed for maximum flexibility and performance.

Lynda – After Effects Apprentice 07 Parenting (updated Nov 09, 2016) [NO PROJECT FILES]

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Parenting is a way to group multiple layers within the same composition inside After Effects. In this course, Chris Meyer shows how to set up a parenting chain, discusses what makes a good parent, and demonstrates several techniques using parenting, such as creating a title animation with a minimal number of keyframes, building a geometric construct, and bringing an anthropomorphic robot arm to life. Sidebar topics include avoiding a scaling gotcha with parenting and creating abstract backgrounds using the Fractal Noise effect.

The After Effects Apprentice videos on lynda.com were created by Trish and Chris Meyer and are designed to be used on their own and as a companion to their book After Effects Apprentice. We are honored to host these tutorials in the lynda.com Online Training Library®.

Topics include:

Preparing files
Making parenting connections
Arranging the frame and arm
Using null objects
Crafting anthropomorphic-style animations
Avoiding problems with non-uniform scaling
Animating Fractal Noise

http://lynda.com/tutorial/79652

Lynda – After Effects Apprentice 08 Nesting and Precomposing (updated Nov 09, 2016) [NO PROJECT FILES]

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Let Chris and Trish Meyer share with you two of the core secrets required to become an efficient After Effects user: understanding the render order (the internal order of operations After Effects uses when calculating masks, effects, transformation, track mattes, and layer styles) and the use of multiple compositions where a composition may be nested into one or more other comps. This makes it easier to group layers, efficiently re-use a common element to quickly accommodate client changes, pan around large composites of multiple layers, and solve render order issues.

The After Effects Apprentice videos on lynda.com were created by Trish and Chris Meyer and are designed to be used on their own and as a companion to their book After Effects Apprentice. We are honored to host these tutorials in the lynda.com Online Training Library®.

Topics include:

Grouping layers by nesting and pre-composing
Identifying and solving render order issues
Navigating composition hierarchies
Editing a precomp while viewing the result in another composition
Preserving the frame rate of a nested composition

http://lynda.com/tutorial/84051

Lynda – After Effects Apprentice 09 Expressions (updated Nov 09, 2016)

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Expressions are one of the most powerful but underused features in After Effects. They can be used to animate layer properties with code, as compared to explicitly keyframing every value in the Timeline, and have multiple parameters and layers that follow the lead of a master layer or controller effect, making it much easier to coordinate complex animations and quickly accommodate client changes. In this introduction, Chris Meyer shows how to let After Effects do most of the work by creating simple but very useful expressions that can be put to work on a wide variety of jobs.

The After Effects Apprentice videos on lynda.com were created by Trish and Chris Meyer and are designed to be used on their own and as a companion to their book After Effects Apprentice. We are honored to host these tutorials in the lynda.com Online Training Library®.

Topics include:

Creating and managing expressions
Linking together different parameters
Randomizing a layer's movement
Looping an animation
Controlling multiple layers from a single source

http://lynda.com/tutorial/79651

3DMotive - Mechanical Assets in 3ds Max

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Duration 1h 40m Project Files Included MP4

In this course we will be looking on how to create a 3d asset from start to finish. We will be focusing on creating a asset that is focused on being for games by using the correct texture and optimization techniques. We will be going over on how to create a proper high poly and low poly in 3ds max and then on how to uv unwrap our low poly and prepare our scene for baking our normal and AO map. We will then export everything out of 3ds max and we will start by baking our texture maps using xnormal. We will go over the best settings in xnormal to minimize any baking errors and for the very few errors that are left we will go over on how to solve those by hand. Once all our textures are baked we will start by setting up our scene in substance painter and we will start texturing our model. In substance painter we will go over on how to use materials, fill layers, generators and other techniques to create the final texture for our asset. We will then go into Marmoset Toolbag where we will render our final model and create a nice beauty shot of it.

Gumroad - Environment Painting with Darek Zabrocki

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Finally after almost 2 years, receiving plenty of messages and requests I am back to recording my sessions. It's a warm up introduction process of painting for the whole series I am working on focusing and covering all things such as: -composition sketches and thumbnails

-environment design

-establishing shots for movies

-matte painting techniques and 3d workflow in concept art

-gathering references and mind process while working in production pipeline

-special and exclusive content based on requests from people (eg. creating concepts for Assassin's Creed)

-and MORE!

New Masters Academy - Sculpting Tools

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In this lesson master sculptor Eric Michael Wilson takes you on a thorough overview of essential tools and materials for sculpting in clay. You will learn about different types of tools, and the idea behind their use. You will learn about the advantages and drawbacks of different types of clays and general approaches for working with them. You’ll also get some practical advice on how to build your own clay warmer and how to create you own tools, giving you a limitless supply of tools to last you through your entire sculpting career.

Werner Herzog teaches Filmmaking masterclass.com

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Werner Herzog teaches filmmaking including the PDF workbook document. This is an in-depth look at filmmaking through the eyes of award winning filmmaker Werner Herzog from amongst the new masterclass.com offerings.

Like, share, subscribe or whatever it is we do on this site (my 1st upload) lol

3DCS 7.3.0.0 CATIA V5 win32win64

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3DCS is a powerful integrated tolerance analysis tool for CATIA V5. It is used to simulate manufacturing processes and assemblies to determine the dimensional impact of variation.

The Gnomon Workshop - Introduction to Maya 2017

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Duration 17h 51m Project Files Included MP4

Maya is the leading 3D Application in the game, visual effects, commercial, and broadcast industries. Maya's feature-rich toolset expands with every version and has been reorganized in this latest release. Whether you are new to using a 3D Computer Graphics package, are migrating from another 3D application or you are an experienced user who wants to see the newest features in action, the demonstrations in each chapter of this title will bring you up to speed on Maya 2017. Veteran visual effects artist and instructor, Eric Keller, takes Maya through the paces giving you in-depth descriptions of the interface and tools. Special emphasis is placed on modeling, texturing, animation and rendering while the demonstrations illustrate how the tools are best used in a professional workflow. Maya 2017 introduces many new tools including robust sculpting tools, Maya workspaces, the Arnold rendering plug-in, MASH motion graphics tools, advanced render set up, redesigned graph editor, and enhanced non-linear animation editing tools, just to name a few. Eric Keller has created lessons designed to help you integrate these tools into your Maya pipeline. The project files included in this series can be used to follow along with the lectures or for your own deconstruction. In addition to exploring Maya's powerful toolset, you will also learn how to optimize your workflow through interface customization.

Werner Herzog teaches filmmaking Masterclass.com

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Werner Herzog teaches filmmaking incl. PDF workbook. All videos are in MKV format.

This is my first upload, so please be patient, i'll get the hang of it!

Aaron Sorkin Masterclass coming in the next 48 hours!

Will seed for as long as possible :) I know a lot of us have been waiting a long time for this!

3DCS 7.3.3.0 NX 9 10 win64

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3DCS Variation Analyst for NX (3DCS for NX) is fully integrated in Siemen's NX CAD Software.
This integration allows users to work within a single environment, adding variation analysis and GD&T optimization to their modeling without having to export or import models or incorporate outside tools.

3DCS MultiCAD 7.3.2.0 win64

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DCS’s software solutions and engineering services give corporations the tool set for improving and validating their design in a virtual prototype arena prior to cutting any tools, saving time and a significant amount of money. DCS offers two core software technologies to aid design and production quality, 3DCS Variation Analyst and Quality Data Management or QDM.

New Masters Academy - Executing an Oil Painting with Juliette Aristides

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Instructor: Juliette Aristides
6 hours 29 minutes 4 seconds
Beginner - Intermediate

What you will learn

In this video lesson artist and author, Juliette Aristides will take you through the process of creating an oil painting of a woman from behind from start-to-finish. You will learn the practical steps required from the initial study to a more complete work. Juliette will demonstrate various concepts such as value, line, chiaroscuro, form, color and much more. You will leave this lesson with a clear approach to oil painting that you can apply to your own work.

http://www.newmastersacademy.org/executing-oil-painting/

Check out my other uploads: https://www.cgpeers.to/torrents.php?type=uploaded&userid=55540 <3

Sketch 41

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Sketch is an innovative and fresh look at vector drawing for the Mac. It's intentionally minimalist design is based upon a drawing space of unlimited size and layers, free of palettes, panels, menus, windows, and controls. Though simple to use, it offers powerful vector drawing and text tools like perfect Boolean operations, symbols, and powerful rulers, guides, and grids.

Version 41: https://sketchapp.com/updates/

Website: sketchapp.com

Note: It's Mac App and it's cracked by [TNT]

Lynda - After Effects Apprentice 10: Time Games (updated Nov 10, 2016)

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Discover how to manipulate time in After Effects. Author Chris Meyer shows how to stop, slow, and speed up footage, and how to combine these techniques with nested compositions, expressions, and the Graph Editor. Along the way, he reveals several important yet somewhat hidden functions, such as the advanced composition setting that ensures predictable stop motion, the Frame Mix and Pixel Motion modes of the Frame Blending switch, and the Time Remap parameter.

The After Effects Apprentice videos on lynda.com were created by Trish and Chris Meyer and are designed to be used on their own and as a companion to their book After Effects Apprentice. We are honored to host these tutorials in the lynda.com Online Training Library®.

Topics include:

Smoothing out slow motion
Creating stop motion
Creating hold and freeze frames
Keyframing time
Crossfading stop motion frames
Setting multiple playback speeds

http://lynda.com/tutorial/79650

Lynda - After Effects Apprentice 11: 3D Space (updated Nov 10, 2016)

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This installment of the After Effects Apprentice series introduces 3D space in Adobe After Effects. Authors Chris and Trish Meyer highlight key design considerations for working in 3D and provide step-by-step instructions for enhancing a scene with 3D lights and cameras. The course explores integration between Photoshop and After Effects, including modeling 3D objects with Repoussé extrusions and creating dimensional still images, and offers tips on using the different Axis Modes and maintaining maximum quality in 3D. There's also a chapter dedicated to the ray-traced 3D renderer, introduced in After Effects CS6, which allows you to build 3D layers into your composites, with realistic motion blur, depth of field, and reflections.

The After Effects Apprentice videos on lynda.com were created by Trish and Chris Meyer and are designed to be used on their own and as a companion to their book After Effects Apprentice. We are honored to host these tutorials in the lynda.com library.

Topics include:

Keyframing motion paths in 3D
Managing multiple 3D views
Auto-orienting cameras along a path
Creating shadows
Understanding Vanishing Point Exchange
Importing a 3D model into Photoshop Extended
Scaling in 3D
OpenGL acceleration

http://lynda.com/tutorial/79649

Lynda - After Effects Apprentice 12: Tracking and Keying (updated Nov 10, 2016)

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Explore how to use the motion tracker and stabilizer built into After Effects and shows how to handle a variety of shots. Author Chris Meyer leads a quick tour of the third-party software mocha and demonstrates the workflow for The Foundry's KEYLIGHT, both bundled with After Effects. The course also covers tracking a greenscreen shot with a handheld camera and replacing its background.

The After Effects Apprentice videos on lynda.com were created by Trish and Chris Meyer and are designed to be used on their own and as a companion to their book After Effects Apprentice. We are honored to host these tutorials in the lynda.com Online Training Library®.

Topics include:

Understanding motion stabilization and keying
Performing a track
Applying tracking to effects
Keying with KEYLIGHT
Replacing images
Improving the composite
Garbage masking
Dealing with interlaced footage

http://lynda.com/tutorial/79648
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