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Adobe Media Encoder CC 2017 11.0.0 - Mac OSX

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Adobe Media Encoder CC 2017 for Mac
Version: 11.0.0
Release Date: 03 Nov 2016
Mac Platform: Intel
OS version:OS X 10.10 or later
Processor type(s) & speed: 64-bit
Requirements:
・4 GB RAM (8GB recommended)
・4 GB of available hard-disk space for installation; additional free space required during installation (cannot install on a volume that uses a case-sensitive file system or on removable flash storage devices)
・Additional disk space required for preview files and other working files (10GB recommended)
・1280x900 display
・7200 RPM hard drive (multiple fast disk drives, preferably RAID 0 configured, recommended)
・OpenGL 2.0
Web Site: http://www.adobe.com/products/media-encoder.html

RE: VisionFX Plugins Bundle (Oct 7, 2016) - MAC OSX

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DE Flicker 1.4.8
De Noise AE 3.1.4
Fields Kit 3.4.1
RE Fill 2.2.1
RE Flex 5.2.2
RE Lens 1.1.3
RE Map 3.0.3
RE Match 1.4.4
ReelSmart Motion Blur 5.1.6
Shade Shape 4.2.2
Smooth Kit 3.3.2
Twixtor 6.2.6
Video Gogh 3.7.2
PV Feather 1.7.1

RE: VisionFX Plugins Bundle (Oct 7, 2016) - Win

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DE Flicker 1.4.8
De Noise AE 3.1.4
Fields Kit 3.4.1
RE Fill 2.2.1
RE Flex 5.2.2
RE Lens 1.1.3
RE Map 3.0.3
RE Match 1.4.4
ReelSmart Motion Blur 5.1.6
Shade Shape 4.2.2
Smooth Kit 3.3.2
Twixtor 6.2.6
Video Gogh 3.7.2
PV Feather 1.7.1

Adobe Photoshop CC 2017 18.0.0 - Mac OSX

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Adobe Photoshop CC 2017 for Mac
Version: 18.0.0
Release Date: 03 Nov 2016
Mac Platform: Intel
OS version:OS X 10.10 or later
RAM: 2 GB RAM (8 GB recommended)
Video RAM: 512MB (1GB Video RAM required for 3D features)
OpenGL 2.0-capable system
Processor type(s) & speed: 64-bit processor
Includes: K
Activation: Use the included Adobe Zii Patcher (Courtesy Team TNT)
Block all outgoing connections with Little Snitch or HandsOff
Tested on macOS 10.12.1
https://www.adobe.com/products/photoshop/selector.html

CreativeLive - Fashion Photography 101 with Lara Jade

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In this fashion photography course, learn every stage of a fashion shoot, from casting your styling team and model to the shoot day itself: shooting in-studio and on-location, lighting techniques, model direction, and finally, retouching, business, marketing, and social media advertising.

Whatever type of photographer you are and whatever your experience level, you can learn something from this fashion photography course -- the elements of fashion photography and how to integrate them with your own business techniques! Lara will instill you with confidence as she shares her personal experiences of her journey in the industry thus far, guiding you towards making your own mark within the industry.

Lynda - DaVinci Resolve 12 Essential Training (updated Nov 15, 2016)

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For over a decade, DaVinci Resolve has been the go-to tool for colorists working on Hollywood films, commercials, and professional corporate video. Now it's available to anyone on a Mac or PC. The latest version, DaVinci Resolve 12, combines its high-end color grading tools with a full-featured nonlinear video-editing environment. You can edit, color correct, color grade, and render a video project without ever leaving the program.

In these tutorials, professional colorist Patrick Inhofer guides viewers through the basics of using DaVinci Resolve 12. Get a look over Patrick's shoulder as he touches on key features in Resolve, while introducing the lingo every colorist needs to understand the program and the workflow. He shows how to import footage, keep it all organized, edit clips in the timeline, and start color grading your project: applying primary and secondary corrections, vignettes, looks, and Power Windows. He also shows how to target corrections with shapes and keys, match shots, and create "hero shots" to jump-start discussions with directors, clients, and colleagues.

Most of the tutorials are compatible with both DaVinci Resolve and DaVinci Resolve Studio, the paid version of the software. If you have already watched DaVinci Resolve 11 Essential Training, check out "What's New in DaVinci Resolve 12" to brush up on the updates, as well as the new chapter on DaVinci 12.5.

Topics include:

Understanding the DaVinci Resolve interface
Building a Resolve system
Working in different use modes
Creating new projects
Importing footage
Editing and trimming footage
Preparing timelines for color correction
Analyzing color, contrast, and exposure with scopes
Adjusting hue and saturation
Understanding nodes
Performing secondary color corrections
Targeting corrections
Matching shots
Building looks
Rendering individual shots and self-contained movies

http://lynda.com/tutorial/444948

Lynda - AutoCAD 2017 New Features (updated Nov 15, 2016)

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AutoCAD just keeps getting better. Find out about all the new features in AutoCAD 2017 and how they will benefit your design workflow. Autodesk Certified Instructor Shaun Bryant reviews the interface improvements, custom settings migration tool, web publishing and collaboration options for 2D and 3D drawings, high-quality geometry viewing, center marks and centerlines, and PDF import tools. Start watching to become that much more productive and efficient with AutoCAD 2017.

Topics include:

Tool tip and dialog box enhancements
TEXTEDIT command changes
Coordination model object snap
2D and 3D publishing options
Graphics performance enhancements
Center marks and centerlines
PDF import

http://lynda.com/tutorial/439415

Solid Angle 3ds Max To Arnold v0.8.514 For 3ds Max 2017 WIN

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*RELEASE DESCRIPTION*

Launching at SIGGRAPH 2016, Arnold for 3ds Max (or MAXtoA) provides a bridge to the Arnold renderer from within the standard 3ds Max interface.

Features:

Integration with 3ds Max shapes, cameras, lights and shaders.
Image Based Lighting support, including a state of the art physical sky.
3ds Max ActiveShade interactive rendering allows parameter changes to be rapidly previewed without interrupting your work.
Support for AOVs & Deep EXR files.
Defer the creation of geometry at render time with the Procedural placeholder nodes.
Texturable Mesh lights.
3rd Party Arnold shader support.
MAXtoA Cloud Rendering for stills and animations. Users can join the optional Autodesk ‘Render Pilot’ program, which now supports MAXtoA.

https://www.solidangle.com/arnold/arnold-for-3dsmax/

*HOW TO INSTALL/RUN THIS RELEASE*

1. Unpack the release into a directory of your choice
2. Run the installer and install it
3. See included amped.txt
4. Enjoy this fine AMPED release, but buy it if you will use it
5. As always, make sure to have a firewall to block outbound connections

*NOTE*

Seed till you Bleed!

3DMotive - Mechanical Asset In 3ds Max Volume 3

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Duration 8 Lessons Project Files Included MP4


In this course we will be looking on how to create a 3d asset from start to finish. We will be focusing on creating a asset that is focused on being for games by using the correct texture and optimization techniques. We will be going over on how to create a proper high poly and low poly in 3ds max and then on how to uv unwrap our low poly and prepare our scene for baking our normal and AO map. We will then export everything out of 3ds max and we will start by baking our texture maps using xnormal. We will go over the best settings in xnormal to minimize any baking errors and for the very few errors that are left we will go over on how to solve those by hand. Once all our textures are baked we will start by setting up our scene in substance painter and we will start texturing our model. In substance painter we will go over on how to use materials, fill layers, generators and other techniques to create the final texture for our asset. We will then go into Marmoset Toolbag where we will render our final model and create a nice beauty shot of it.

Just a note last lesson of Volume 2 is still broke on site so not included

LIGHTING For Film And Television 3 DVDs

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DISC 1

INTRODUCTION & HOW LIGHT WORKS

EXPOSURE/DYNAMIC RANGE: The Right Amount Of Light

SHADOWS: Giving Light Shape

LIGHTING: Basic Technique


DISC 2

LIGHTING GEAR: Making And Controlling Light

CONCLUSION: Final Thoughts

1. Conclusion & Credits


BONUS MATERIALS:

PRO LOG: An Interview With Levie Isaacks, A.S.C.

DISC 3: CASE STUDIES

http://www.dvxuser.com/articles/dvxshop/LightDVD/

Cineversity VR cam cinema 4d plugin

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CV-VRCam make it easy to render equirectangular and omni-directional stereo imagery directly in Cinema 4D using either the Advanced or Physical Render engines. This simply plugin is available to Cineversity subscribers via the CV-Toolbox, or can be directly downloaded from the Files link of this tutorial.

If you don’t already have CV-Toolbox installed, please watch this video for instructions: CV Toolbox Download & Install

To Install CV-VRCam Manually:
You will need to download the .zip folder from Cineversity by clicking the "Files" button above. You will then need to extract the plugin before placing it in your plugins folder.
When you're inside Cinema 4D, Go to Edit > Preferences > Open Preferences Folder. This will take you to your Cinema 4D Preference folder.
Navigate to the Plugins folder and put the CV-VRCam Plugin in this folder.
If you already have C4D open, you will have to restart the program before you will see the plugin appear.

CHANGELOG
Version 1.1
- Fixed omni-directional stereo (ODS) calculation (thanks to Perry Patterson for insight and testing)
- Removed C4D Stereo piggyback option, due to limitations
- Added compatibility for C4D R15.057 and greater
- Fixed minor issues with VRCam rig (thanks to Mike Senften)

Version 1.0
- Initial Release

SkillShare - Green Screens Properly Lighting & Keying

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https://www.skillshare.com/classes/film/Green-Screens-Properly-Lighting-Keying/609420834

SkillShare - Exploring Curves in Photoshop Part 1-3

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Part 1:
Curves are most powerful adjustment layer in Photoshop that allows Your to control color, highlights, shadows, or adjusting the Brightness and Contrasts.

In this Class I will teach You all the Basics about Curves.

I am going to tell You few words about curves, some theory for a good start and teach You to read information that You can get from the histogram. And from that point, we are going to process into basic workflow.

You will know all of the important things about You curves panel. We will process to working with contrast and brightness of You image, I am going to show You how You can easily set the right contrast of You images. You will know how to have control on the exact dark and bright point of You images – fix flat images and push life into them, overexposed images, and just take down some contrast to get back the details. Also You will know how to prevent colors from getting affected by the brightness!

https://www.skillshare.com/classes/design/Exploring-Curves-in-Photoshop-Part-1/1306812622

Part 2:
Curves are most powerful adjustment layer in Photoshop that allows Your to control color, highlights, shadows, or adjusting the Brightness and Contrasts.

In this lesson I am going to teach You about color Lights – speaking specifically about Primary colors like Red, Green, and blue and secondary Cyan, Magenta, and Yellow. You will know how does the RGB color wheel works and what You achieve by working with specific color. So when You start working with color – You will have confidence of knowing – what You're doing. Even with such a things as fixing specific tones of the image.

From The practical things You will learn everything You need to do basic editing. You will know color theory. You will know which color will be right to choose for You own images. How to connect them, how to set the colors for highlights, shadows and midtones. Also – how to make You images outstanding by showing what's the best on them. At the end of the section, I will introduce You to Masks and working with them to control Your adjustments!

https://www.skillshare.com/classes/design/Exploring-Curves-in-Photoshop-Part-2/999740150

Part 3:
Welcome in the thirst part of my class about most powerful adjustment layer in photoshop - curves, which are unbeeatable when it comes to adjusting, shadows, highlights, contrasts and are very powerful tool in color grading.

In this class We will develop working with masks on another level. You will learn how to mask shadows and highlights – to have even better control on colors of Your image. We will explore channels in photoshop, and how by using them as a masks, You can work with tones of You image and learn creative toning in Photoshop.

This Part of the course will teach You how You can grade Your images on different level.

https://www.skillshare.com/classes/design/Exploring-Curves-in-Photoshop-Part-3/228021712

pallet david

Vray 3.4.01 Max 2017

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good working edition

BlackStorm edition
after installation just copy the BlackStorm.dlr into stdplugs folder
good lucks

TurbulenceFD C4D v1.0 Build 1401

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TurbulenceFD for Cinema4D v1.0 Build 1401
Works on R15\R16\R17

To install the plugin, copy the folder TurbulenceFD to the plugins sub-folder of your CINEMA 4D application.
On MacOS that is usually
/Applications/MAXON/CINEMA 4D R1X/plugins
on Windows it's
C:\Program Files\MAXON\CINEMA 4D R1X\plugins

Learn:Wings3d

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Instructor: Joe Cosman
This is a beginner tutorial that teaches Box and subdivision modeling with the Wings3d program. I have been using wings3d as my primary modeling app for over 12 years now and feature prominently in my other tutorials. In these video sets, I teach the theories of modeling and subdivisions through realtime video instruction as well as demonstrate the techniques learned through timelapse modeling projects. While the program may change, the techniques learned can be applied to many other modeling programs.


Only on cgpeers, enjoy :)

Learn: Wings3D

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Instructor Joe Cosman:

This is a beginner tutorial that teaches Box and subdivision modeling with the Wings3d program. I have been using wings3d as my primary modeling app for over 12 years now and feature prominently in my other tutorials. In these video sets, I teach the theories of modeling and subdivisions through realtime video instruction as well as demonstrate the techniques learned through timelapse modeling projects. While the program may change, the techniques learned can be applied to many other modeling programs.


For my cgpeers friends, enjoy :)

Pluralsight – Illustrator CC Working with 3D

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Creating art that has both depth and dimension can really help bring your work to the next level. In this course, Illustrator CC Working with 3D, learn you'll learn how to leverage Illustrator's powerful tools to create 3D effects. The course begins with an organized breakdown of Illustrator's 3D Effects panel and it's many settings. Next, you will learn how to map artwork to a 3D object, with believable lighting and shading. Finally, you'll learn a method for expanding 3D vector objects to make them fully editable and customizable. When you're finished with this course, you'll not only have a thorough working knowledge of 3D Effects, but also an understanding of how to apply them as a time-saving part of your Adobe Illustrator workflow.

Software required: Illustrator CC (or Illustrator CS5 and higher).

https://www.pluralsight.com/courses/illustrator-cc-working-3d

Unreal Engine 4 Gumroad - Terra Nova Dynamic in-game Environment Builder

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Unreal Engine 4 Gumroad - Terra Nova Dynamic in-game Environment Builder

This is a dynamic in-game environment system for use in games that require the player to design its own environment. (think games like Minecraft or Cities Skylines). It uses procedural mesh components and simplex noise layering mixed with a world spaced tri planar material generate realistic landscapes on the go. It uses a self contained tile system to boost performance.

FEATURES

Dynamic world creation using simplex noise
Smart foliage spawning algorithms
Easy to swap meshes and materials
Road drawing system using splines


Link:
https://gumroad.com/l/xyTc
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