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Unity Asset - Android Native Plugin v7.4

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Requires Unity 4.6.0 or higher.

This plugin provides the easy and flexible functionality of Android native functions, including in-app purchases, play service, advertising, native device API and a lot more

Unity Asset - iOS Native v8.1.1

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Requires Unity 4.6.0 or higher.

This plugin provides the easy and flexible functionality of iOS native functions which are not natively available from Unity. Including Game Center, In-App Purchases, iCloud, Social API and a lot more.

Kitchen Poliform Varenna Twelve (vray + corona) 3DSky

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varenna / cucine / twelve Kitchen Poliform Varenna Twelve equipment and filling, made for corona render and vray. Includes all equipment and decor. Kitchen Twelve was born as a result of the study of advanced design, connecting the minimum horizontal lines with a maximum width of surfaces. The volume is created by the absence of handles and the exceptional variety of finishing materials.


This collection from Varenna with a contemporary kitchen in its full diversity. Maximum freedom of composition provides a unique combination. The initial idea of ​​the kitchen as a space for thoughtful reflection of the individuality of the one who lives there is fully reflected in this collection of Varenna. Weight Model: 367 397 373 201 polys verts.

SketchUp Pro 2017 17.1.174 WINX64

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SketchUp Pro 2017 17.1.174 (x64)

Thereis a reason SketchUp is synonymous with friendly and forgiving 3D modeling software: we dont sacrifice usability for the sake of functionality. Start by drawing lines and shapes. Push and pull surfaces to turn them into 3D forms. Stretch, copy, rotate and paint to make anything you like. If you want to be productive within a couple of hours, youve come to the right place.

Find a 3D model of anything
Why model everything from scratch? Whether its a chair for the room youe designing or a rhino for your zoo, youll find almost anything you need in SketchUps 3D Warehouse, the worlds biggest repository of free 3D models. And anyone can use 3D Warehouse to store and share models. Upload your best work and become a SketchUp legend.

Turn models into documents
At some point in most 3D projects, youll need to turn your model into a set of drawings that gets the point across. LayOut in SketchUp Pro lets you add model views to pages, choose drawing scales, adjust line weights, and add dimensions, callouts, and graphics. Make a change to your SketchUp model, and find it reflected automatically in LayOut. And when its time, export PDFs, images and CAD files.

Make SketchUp yours
SketchUp is meant to be customized. Thanks to our Ruby API and an amazing community of developers, today you can explore an entire universe of extensions. These are add-on tools built to solve the kind of 3D modeling problems that might otherwise leave you scratching your head. Need to draw 3D moldings? There is an extension for that. Wouldnt it be cool to bend your models to fit a curve? Thats possible, too. Photorealistic rendering? Definitely. If you can imagine a SketchUp extension, chances are it already exists.

Language: English

Lynda - Universal Principles of Design

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Link: https://www.lynda.com/Higher-Education-tutorials/Universal-Principles-Design/193717-2.html

Design is full of unspoken rules and obscure theories that, when applied, can dramatically improve one's own design. For the first time, we are documenting them all in one place. Universal Principles of Design, based on William Lidwell's award-wining books, illustrates one design principle every other week, ranging from the tried and true (the 80/20 rule) to concepts that you may not have ever heard in a design context (Ockham's razor or crowd intelligence.) These principles are critical to successful design—no matter what the discipline. Anyone who creates, designs, engineers, or illustrates will learn invaluable lessons that will take their work to the next level.

Maxon Cinema 4D Studio R18.028 Retail iSO (Win x64/Mac)

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Cinema 4D Release 18 puts powerful new tools in the hands of motion graphics artists, and makes VFX workflows accessible to everyone. Game designers and visualization professionals enjoy new opportunities, and workflow, modeling, animation and shader enhancements help elevate every Cinema 4D artist to a new level.

Non-Destructive Destruction
With the new Voronoi Fracture object you can tear down walls. Systematically shatter any object into procedural fragments using virtually anything to control the distribution of the shattered pieces. Create artistic procedural geometry using splines, polygon objects or particles. Fracture Voronoi is always live which means you can change elements at any time. As a native MoGraph object it works seamlessly with Dynamics and all the effectors and falloffs you love.

It Slices, it Dices
Cinema 4D Release 18 truly is a cut above the rest with its all-new interactive knife tools. The new Line Cut tool lets you draw cuts across one or even multiple objects and tweak them on-the-fly with an interactive preview. You can then lock in new edges, remove parts or split objects based on the cuts you made. With the new Plane Cut tool you can create new edges using the Local, World or Camera axes, or draw a line to define the plane and adjust the position and rotation of the cut numerically or with a viewport manipulator. The Loop/Path Cut tool creates symmetrical loops or paths based on a proportional or absolute distance to the surrounding edges, and preserves curvature when creating new edges. All three new tools are available as separate commands so you can easily access the desired mode via shortcut or Commander.

Object Tracker
Integrate your Cinema 4D creations into real-world footage with Object Tracking, the next step in MAXON’s efforts to make VFX workflows and tools accessible to everyone. Reconstruct the motion of the camera and any number of objects to transform a video file into a 3D world. Add 2D User Tracks for the object's key features of and assign them to the Object Tracker – then reconstruct the object based on just the tracks or with the help of reference geometry. You can now seamlessly integrate any number of 3D objects into real-world footage with ease.

Shaders & surface effects
New shaders and shading options offer advanced rendering possibilities in Cinema 4D Release 18. With the Thin Film shader you can reproduce the iridescent rainbow effects of bubbles and oil slicks, or simply add fingerprints and oily residue to any surface. Inverse Ambient Occlusion can be used to create masks for worn edges or to imitate subsurface scattering for faster rendering results. The Shadow Catcher shader offers a convenient way to capture shadows and ambient occlusion from 3D objects so they can be easily composited over real-life footage.

It's all about workflow
Cinema 4D has always offered a fast and intuitive workflow, and Release 18 offers new tools with clearly arranged and easy-to-learn interfaces. Your window to the 3D world has been given a dramatic facelift with viewport enhancements, including Screen Space Ambient Occlusion, Viewport Tessellation for Displacement preview, and a preview mode for multi-layered reflectance.

System Requirements:

Windows (running on Intel or AMD 64-bit CPU with SSE3 support)
- Windows 7 SP1 64-bit (all versions)
- Windows 8 64-bit (all versions)
- Windows 8.1 64-bit (all versions)
- Windows 10 64-bit (all versions)

Archicad20 MaJ4020 Win UP7

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Editeur(s) : Graphisoft
Os : Windows
Compatibilité : windows 7, 8,10 (64bits)
Version : Build 4009
Publié le : 16/11/2016





IL S'AGIT UNIQUEMENT D'UNE MISE A JOUR
Vous devez avoir déjà la version 3012 et la mise à jour 4009 intallée sur votre machine.




Nom de la Release :AC20b4020 win+ crackUP7
Hébergeur :
Format : Autre
Langue : francais
Découpé avec : Aucun
Nombre de fichiers : 4
Taille des fichiers :453 Mo








Suivre IMPERATIVEMENT les opérations dans cet ordre
Désactiver votre connexion Internet
Toutes les opérations doivent être effectuées avec votre Antivirus DESACTIVE et en mode Administrateur.

1. Executer "ARCHICAD-20-Update-4020.exe".
2. Ne pas lancer Archicad
3 Copier coller "AC20b4020K.exe" et datas.up7 dans le dossier"Programmes/GRAPHISOFT/ArchiCAD20" et exécuter le crack.Dans la fenêtre qui s'ouvre, avec certaines configurations vous aurez des signes totalement incompréhensibles qui vont s'afficher. Pas de panique, cliquer sur la ligne rouge en bas de la fénêtre et laisser agir. Une autre fenêtre en mode commande va s'ouvrir. Accepter et votre fichier host sera automatiquement mis à jour.
C'est tout.
Réactvez votre connection Internet et votre anti-virus.

Alors bon UP et enjoy.

Assimilate SCRATCH v8.5 (x64) Build 913 for Mac

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SCRATCH – the world’s fastest, most interactive creative platform. Enabling artists and the technology of artistry for realtime dailies, color, compositing, and finishing workflows since 2004.

Any format, any resolution. HD, 3D, VR, 2k, 4k, 8k and beyond. Windows or Mac. Desktop or notebook.

A palette for the artist. A flexible platform for the technologist.


WHY START FROM SCRATCH?

• Buy and learn one tool to use, from on-set throughout the entire post-production pipeline.
• SCRATCH covers all bases and can be the foundation of your workflow while still integrating with other dailies- and editorial-system or specialized post-tools.
• The most interactive and fastest user interface around. On any hardware configuration from your laptop to high end power system. On Windows and OSX.
• The most cost effective solution that will accelerate your productivity and boost your creativity.

ON-SET DAILIES

• Format support - SCRATCH supports almost all professional media formats around from RAW, to traditional intermediates dpx, EXR, QuickTime, etc. to compressed like XAVC and other H264 variants.
• Live View - ingest the SDI signal of a camera directly to manage on-set looks or green-screen testing.
• Flexible transcoding to any (intermediate) format - MXF, ProRes (also on Windows!), H264, etc. - in multiple resolutions in one go, including grades and burn-in titling.
• Manage looks, import and export CDL or LUT and use the match-functions to ensure looks created on-set can be easily used further down the pipeline.
• Fully customizable reporting in html or directly online, including proxy images and all shot meta data.

EDITORIAL AND CONFORM

• SCRATCH has its own online editor but can also import a timeline from your favorite offline editor.
• Flexible conform options to assemble your timeline from Final Cut, Media Composer or Premiere.
• Navigate through your Multi Layered timeline and easily navigate your tracks down to any composite element of your shots.

GRADING

• Primary- and secondary grading: qualifiers, curves, vectors, unlimited grading layers and masks in any (free form) shape.
• Flexible and fully automated Color space management covering all major color spaces, including ACES. Support for a wide variety of LUT formats.
• Versioning: easily create, manage, compare and switch between versions of shots.
• Full support for grading panels and surfaces.

COMPOSITE

• Shape tracking and animation of any effect, grade and layer geometry.
• Support for third party OpenFX plug-ins. SCRATCH standard comes with a paint module, a text module, bicubic layers to warp any surface.
• Easily navigate and view complex composite trees while in the context to the full timeline.
• Nest and cache a node to preserve realtime playback with complex composites.
• Manage your Stereo 3D project almost just as easy as any standard 2D production with automated convergence.

FINISH

• Create and manage complex output trees / templates for all deliverables.
• Multiple resolutions, formats and framerates - QuickTime, MXF, dpx, EXR, DCI compatible J2k, and more - all in one go.
• Add subtitles, logo's or deliverable specific grades.
• Publish directly to YouTube, Vimeo, Facebook or SCRATCH Web.

DATA MANAGEMENT

• Easily manage thousands and thousands of shots in a single project.
• Import/export, search, edit all available shot meta data.
• XML Scripting to integrate the power of SCRATCH into your (automated) pipeline and link it to other tools.

COLLABORATION

• SCRATCH Remote; connect multiple SCRATCH systems from all around the world for a creative grading session.
• Store your user settings online - grades, gallery items, panels settings in the cloud so you can take place behind any SCRATCH system anywhere and enjoy your own setup
• Publish to SCRATCH Web to share content online in a secure manner.

AND LAST BUT NOT LEAST...

• Playback: Single view, split-view, A/B view, Reference monitor or projector, SDI output - SCRATCH offers it all.
• Playback revisited: smooth while grading or compositing - instant response when adjusting any grade parameters.
• Handle any image resolution - no need to stop at 4k.
• Widest hardware support for graphic cards, grading panels and video-IO industry wide.
• Our support team - always available to guide you and help out with any issue you might encounter.

DOSCH - Comic - Vol2

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The product DOSCH 3D: Comic Characters V2 contains 100 3D-models. These very expertly designed 3D-characters can be used as message communicators, mascots, in comic-strips, animations or just plain fun-elements for corporate, sports-club or small-business advertising and representation.

DOSCH - Comic - Vol2

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The product DOSCH 3D: Comic Characters V2 contains 100 3D-models. These very expertly designed 3D-characters can be used as message communicators, mascots, in comic-strips, animations or just plain fun-elements for corporate, sports-club or small-business advertising and representation.

https://www.doschdesign.com/products/3d/Comic_Characters_V2.html

3D Palace - SubDivision Hard Surface Automotive Modelling Set I (Image Reference Front, Left, Top)

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Original release
http://www.cgpeers.to/torrents.php?id=6656&torrentid=6653#torrent6653

Vizpark Real Grass 3DsMax GrowFX

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REAL GRASS is a new highly realistic grass model library for architectural visualization. The library includes 122 grass and flower models in 20 species, each with several model variations to ensure realistic looks. The models are available as 3Ds Max scenes with single plants and fields prepared for iToosoft Forest Pack Pro. The 3Ds Max – GrowFX version includes all plants as GrowFX 1.9.6 scenes for further random variation or realistic wind animation.

http://www.vizpark.com/shop/real-grass/

Marmoset Toolbag 3 (Windows)

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The third release of Toolbag, our real-time rendering suite, ushers forth a new standard in image quality. A slew of exciting new features ensure that you’re able to tackle any challenge, while our modular shaders and responsive scene editor empower you to work at the speed of light.
From previewing run and jump cycles to staging an epic short film, our new animation tools will bring your cinematic vision to life. Enjoy entirely new systems for importing and keyframing meshes, lights, cameras, post effects, and more.

https://www.marmoset.co/toolbag/

KelbyOne - How to Remove Distractions in Adobe Photoshop

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Don’t let distractions ruin good photographs! Join Scott Kelby for a class devoted to teaching you how to remove all of those distracting elements from your photographs. Whether it is unwanted bright spots in the background, power lines stretching across a sky, walls covered in graffiti, stray hairs on a portrait, or too many tourists in your landscape (to name a few), Scott has a technique to save the day. This class is designed to start you off with an introduction to the essential tools you’ll need inside of Photoshop, and then each lesson that follows is a project unto itself that demonstrates a wide range of techniques you can add to your skill set. You can even download the project files and follow along. Even if you’re familiar with some of the tools, Scott has included all kinds of little tricks he’s picked up over the years to help you get the job done faster than ever before.

http://kelbyone.com/course/skelby-remove-distractions/

Udemy - Learn to Code in C++ by Developing Your First Game [28th November Update]

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Course Description

This course is the beginning of a project that was a runaway success on Kickstarter. Get involved now, and get access to all future content as it's added. The final course will be over 30 hours of content and 200+ lectures.

Learn how to create and mod video games using Unreal Engine 4, the free-to-use game development platform used by AAA studios and indie developers worldwide. We start super simple so you need no prior experience of Unreal or coding! With our online tutorials, you'll be amazed what you can achieve.

Benefit from our world-class support from both other students, and Ben who is on the forums regularly. Go on to build several games including a full 3D version of Pong with an online multiplayer scoreboard, and more.

You will have access to a course forum where you can discuss topics on a course-wide basis, or down to the individual video. Our thriving discussion forum will help you learn and share ideas with other students.

You will learn C++, the powerful industry standard language from scratch. By the end of the course you'll be very confident in the basics of coding and game development, and hungry to learn more.
The course is based around real game projects, so you will not just be learning dry programming concepts, but applying them immediately to real indie games as you go. All the project files will be included, as well as additional references and resources - you'll never get stuck. There are talking-head videos, powerful diagrams, quality screencasts and more.

Anyone who wants to learn to create games: Unreal Engine is a fantastic platform which enables you to make AAA-quality games. Furthermore these games can be created for Windows, consoles, MacOS, iOS, Android and Web from a single source!

If you're a complete beginner, we'll teach you all the coding and game design principles you'll need. If you're an artist, we'll teach you to bring your assets to life. If you're a coder, we'll teach you game design principles.

What this course DOESN'T cover...

Whereas this course is already huge, we can't possibly cover everything in that time. Here are some things we will not be covering...

Team collaboration topics.
Editor plugins or modifications.
Physics engine modification.

Start your transformation now, you won't be disappointed!

What are the requirements?

Mac or PC capable of running Unreal 4.

What am I going to get from this course?

Over 88 lectures and 12 hours of content!
Learn C++, the games industry standard language.
Develop strong and transferrable problem solving skills.
Gain an excellent knowledge of modern game development.
Learn how object oriented programming works in practice.
Gain a fundamental understanding of computer operation.

What is the target audience?

Competent and confident with using a computer.
Artists who want to bring their assets alive in a game engine.
Developers who want to re-skill across to coding.
Complete beginners who are willing to work hard.
Existing programmers who want to re-skill to game development.

http://www.udemy.com/unrealcourse/

Original release:
http://www.cgpeers.to/torrents.php?id=46122

March 29 Update
http://www.cgpeers.to/torrents.php?id=46258

April 6th Update:
http://www.cgpeers.to/torrents.php?id=46370

April 20 Update:
http://www.cgpeers.to/torrents.php?id=46646

May 30th Update:
http://www.cgpeers.to/torrents.php?id=47261

June 6th Update:
http://www.cgpeers.to/torrents.php?id=47329

June 12th Update:
http://www.cgpeers.to/torrents.php?id=47442

June 19th Update:
http://www.cgpeers.to/torrents.php?id=47517

June 26th Update:
http://www.cgpeers.to/torrents.php?id=47641

July 3th Update:
http://www.cgpeers.to/torrents.php?id=47736

July 11th Update:
http://www.cgpeers.to/torrents.php?id=47855

July 16th Update:
https://www.cgpeers.to/torrents.php?id=47961

July 24th Update:
https://www.cgpeers.to/torrents.php?id=48044

August 1st Update:
https://www.cgpeers.to/torrents.php?id=48162

August 8th Update:
https://www.cgpeers.to/torrents.php?id=48268

August 14th Update:
https://www.cgpeers.to/torrents.php?id=48395

Missing Lesson 129:
https://www.cgpeers.to/torrents.php?id=48550

September 19th Update:
https://www.cgpeers.to/torrents.php?id=48990

September 26th Update:
https://www.cgpeers.to/torrents.php?id=49088

October 3th Update:
https://www.cgpeers.to/torrents.php?id=49169

October 10th Update:
https://www.cgpeers.to/torrents.php?id=49294

October 17th Update:
https://www.cgpeers.to/torrents.php?id=49412

October 24th Update:
https://www.cgpeers.to/torrents.php?id=49512

October 31st Update:
https://www.cgpeers.to/torrents.php?id=49643

November 7th Update:
https://www.cgpeers.to/torrents.php?id=49771

November 14th Update:
https://www.cgpeers.to/torrents.php?id=49908

November 21st Update:
https://www.cgpeers.to/torrents.php?id=50035

3DMotive - Creating Foliage for UDK

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This in-depth tutorial covers everything you need to know about creating foliage! We'll show how to make realistic looking grass, branches, and a full tree from the ground up. Then we head into UDK and setup a master shader with parameters that can be easily tweaked, as well as make your leaves and grass move in the wind!

Couldn't find this on here so I wanted to add it. Great tut!

http://3dmotive.com/series/creating-foliage-for-udk.html

Unity Asset - Particle Playground 3

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Particle Playground v3.0.3

Asset Store:
https://www.assetstore.unity3d.com/en/#!/content/13325

Visit playground.polyfied.com for all details.

Particle Playground 3 is a versatile particle effect editor for the Unity Engine which extends the capabilities of the Shuriken particle system. Along come abilities to build particles from skinned, procedural or regular meshes, images, paint, projection and splines - all live in the scene.

Give your particles life through turbulent forces and let Manipulators guide them based on their position to give them new properties.
The Event system give particles the ability to talk to other particle systems and game logic in the scene. Through the list of Snapshots you can load particle settings and jump through live particle states with transitions.

Extensions in Package:
Playground Recorder: Record, playback and time scrub particle systems.
Playground Trails: Add versatile trails to your particles.
Playground Follow: Let GameObjects follow particles.
Playground Splines: Draw bezier curves and let particles birth or target upon them.

Did you create something amazing? - Use the Preset Wizard to export presets as a UnityPackage and share with others. License includes redistribution of particle effects. See the Publishing Guide for further details.

Under the hood you will find multithreading, extensive classes, a script mode for emission with a set of script- and scene examples to get started. The framework is written in C# where source code is available and ready for you to extend.

Particle Playground 3 is available for all platforms.

Element 3D V2.2.2 AE CC-2017-November 14th, 2016

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ElementInstaller_2.2.2.2147_2017 CC Win_Patch
https://www.videocopilot.net/products/element2/update/


ELEMENT 3D 2.2.2 UPDATE - build 2147 November 14th, 2016

Cracked by Sameer Khan & Brian92i
Released by aliza

License file is provided with this patch

Steps:
1. Install Element 3D if you haven't installed yet
2. Paste the crack file patch and replace inside your Folder

Supportfiles/plugins/Videocopilot/Element.aex

3. Paste the license file in Documents
4. Apply License file when asked
5. DONE!!!!

Pluralsight - Authoring Sci-fi Visual Effects in Unity 5

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Duration 2h 21m Project Files Included MP4


Visual effects are critical for any science fiction game or film. In this course, Authoring Sci-fi Visual Effects in Unity 5, you’ll learn how to create classic sci-fi visual effects. You will get to see some workflows for creating effects such as lasers, rocket thruster plumes, glowing trails, portals, and flares. Using the Unity 3D game engine, you’ll create these effects with custom shaders, lighting, C# scripts, line renderers, and post-processing effects. After finishing this course, you’ll be ready to create and export custom sci-fi effects in Unity 5. Required software: Unity 5.4.

Autodesk ArtCam 2017

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ArtCAM is a single solution for designing and making in the woodworking industry. Its simple interface and easy to use tools allows hobbyists and independent designers to produce high quality decorative woodwork.

http://www.autodesk.com/store/products/artcam-standard?term=1month&support=advanced
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