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Neon sign logo reveal

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After effects logo reveal

10449565-neon-sign-logo

Videohive neon-sign-logo

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Neon Sign Logo ” Is An Aftereffects Template Witch Help You To Make Your Own Logo Animation Very Easy.Just You Need An After Effects CS 5 and above. Import, Drag & Drop Your Logo In Logo Comp Doing Some Easy Adjustments And Render The Project, Finally You Have A Beautiful & Cheap Logo Animation For Advertising. Every Thing Is Done Automatically without Need To Know After effects .Also This Project Is included Step By Step Video Tutorial For Beginners .
The Project Is Included Sound Effects
You can change placeholders with transparency png , swf , ai , psd , ... , and Text
No Plug-ins Required
FULL HD 1920×1080 29.97 Fps

Slate Pro Font Family

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The Slate typeface family melds superb functionality and aesthetic elegance into a remarkable communications tool. Few typefaces possess the beauty and power of this design.

Slate is the work of Rod McDonald, an award-winning typeface designer and lettering artist. At one point in his forty-year career, McDonald participated in a typeface legibility and readability research project conducted by the Canadian National Institute for the Blind (CNIB). There, McDonald learned which design traits were best suited to maximizing character legibility and text readability.

Shortly after his work with CNIB, McDonald was commissioned to design a large sans serif typeface family for Toronto Life magazine. Although not meant to be a “legibility face,” the design gave McDonald an opportunity to test several of the theories he formed during the CNIB project. Around the same time, McDonald also developed a sans serif family for Nova Scotia College of Art and Design in Halifax. This typeface was primarily intended for use on the college’s Web site.

McDonald was pleased with both designs, he says, but craved further exploration. “I felt that I had only scratched the surface of what I wanted in a sans,” he says. “I liked the soft, quiet look of the magazine face but was also encouraged by my success in drawing a good legibility design for on-screen use.”

“One of the things I wanted was a type that could function as well in print as on-screen,” McDonald recalls. To help achieve his goal, McDonald worked with the Microsoft Typography Team to learn about ClearType technology. ClearType was developed by Microsoft to improve the readability of on-screen text, especially on liquid crystal displays (such as laptop screens), flat panel monitors and mobile device displays.

McDonald’s technological savvy and prior work on sans serifs for print and on-screen use have paid off magnificently in the Slate family of typefaces. Slate blends features of McDonald’s earlier sans serifs into a humanistic sans with extraordinary levels of legibility.“Although it’s far too early to know if what I wanted works across the board,” says McDonald, “initial testing in both print and on the web are quite positive.”

In purely aesthetic terms, Slate is a beautiful design. “I didn’t want a face with an ‘engineered’ look, or with any noticeable design gimmicks or devices, says McDonald. “I wanted a pure design. I confess that I was ruthless with any character that wanted to stand out from the rest.”

Slate is available in six weights of roman and complementary italics, with slight changes in style from the light to the black weights. The light is reminiscent of early American sans, like News Gothic; the medium has the feel of Akzidenz Grotesk, and the black functions much like the bold weights of Futura or Franklin. Overall, Slate is a typeface of grace, power and exceptional versatility.

Chalet Font Family (Chalet, Chalet Book, Chalet Comprime, Sihouettes)

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Entire Chalet Font Collection:
27 Fonts
- Chalet
- Chalet Comprimé
- Chalet Book
Over 200 silhouette images (Vector)

Experience the precision, elegance and history of the Chalet font family. This collection of ten typefaces in three unique styles is the creative genius of acclaimed clothing designer René Albert Chalet. Originally used in his early advertising campaigns, Chalet appropriately echoes the attitude of its creator: function with flair. The collection also includes over 100 silhouette images. Modest and unpretentious yet bold and daring, Chalet’s distinctive air allows for a variety of uses ranging from text to display applications. Add modern panache to any design with the Chalet font family.

Check out all the font specimens here: http://www.houseind.com/fonts/chalet/viewfonts

Logo Design the Draplin Way: Building with Shape, Type, and Color

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Portland graphic designer Aaron Draplin is legendary for the pride and craftsmanship he brings to every project. Whether designing for the plethora of DDC clients like Nike and Ride Snowboards, or personal brands like his Field Notes memo notebooks, his work always strikes viewers as functional, nostalgic, and iconic. How does he do it?

In this 70-minute class, go behind-the-scenes as Aaron shares his logo design process with a very personal project: the family crest. From background research to geometric structure to typography to color choice, he provides helpful tips and shortcuts in Illustrator for creating beautiful work in a hyper-efficient manner.

Throughout the class, Aaron emphasizes the benefits and techniques of simplifying designs in order to create compelling logos. It's a perfect class for designers, creators, and everyone who wants to be inspired by a master at work.

Oxymora Font Family

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A little while ago, Birgit did some work for a client and started to play around with Eschers impossible shapes. In the end Birgit got so addicted by the system that she made a complete font, based on impossible shapes.

The name Oxymora: An oxymoron is a term for a figure of speech. It is made up of two or more words that seem to be opposite to each other, or actually are opposite.

Designer: Birgit Palma

Format: Open Type

http://www.ultratypes.com/product/oxymora

Museo Sans Font Family

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Museo Sans is based on the well-known Museo.

It is a sturdy, low contrast, geometric, highly legible sans serif typeface very well suited for any display and text use.

This OpenType font family offers also support for CE languages and even Esperanto. Besides ligatures, automatic fractions, proportional/tabular lining and old-style figures, numerators, denominators, superiors and inferiors MUSEO also has a ‘case’ feature for case sensitive forms.

http://www.myfonts.com/fonts/exljbris/museo-sans/

Digital Tutors – Introduction to AI and Navigation Systems in Unreal Engine

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In this Unreal Engine tutorial we’ll learn how to create functional AI with the abilities necessary to navigate through the game level, target the player, and to move towards them and attack. Through the creation of a Behavior Tree, we’ll explore Unreal Engine’s efficient method of creating behavior with nearly limitless possibilities. we’ll also learn how we can use the navigation system to create path data for a variety of AI needs, including giving them the ability to jump down from high areas, moving around dynamically moving actors, and to allow different sized AI to navigate through the same game level geometry. By the end of this Unreal Engine training you’ll understand the basics necessary to create AI suited to the needs of any game situation.

Digital Tutors - Introduction to AI and Navigation Systems in Unreal Engine

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In this Unreal Engine tutorial we’ll learn how to create functional AI with the abilities necessary to navigate through the game level, target the player, and to move towards them and attack. Through the creation of a Behavior Tree, we’ll explore Unreal Engine’s efficient method of creating behavior with nearly limitless possibilities. we’ll also learn how we can use the navigation system to create path data for a variety of AI needs, including giving them the ability to jump down from high areas, moving around dynamically moving actors, and to allow different sized AI to navigate through the same game level geometry. By the end of this Unreal Engine training you’ll understand the basics necessary to create AI suited to the needs of any game situation.

http://www.digitaltutors.com/tutorial/2205-Introduction-to-AI-and-Navigation-Systems-in-Unreal-Engine

Skillshare - Digital Painting From Sketch to Finished Product

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About the Class

Once you have the hang of it, digital illustration is much faster and more efficient than traditional techniques and is the industry standard for producing high quality images at a profitable rate.

The skills learned in this class will help you develop a work flow, applicable to virtually any assignment, that can carry you smoothly from the daunting blank canvas all the way to a finished, presentable illustration. This class will build confidence in draftsmanship, mark-making and use of the equipment.

What You'll Learn

We will go step by step through the process of creating a digital character illustration in Photoshop.

Developing Ideas. We'll cover how to develop ideas for your character illustration.
Sketching. I'll discuss the basics of sketching and how to get started.
Blocking in Color. We'll start applying color and defining tones.
Painting and Polishing. Finally, we'll put on the finishing touches and complete the painting.

What You'll Make

Students will create a digital painting of a character face from scratch. You'll learn all the basic skills you need to create a final piece that is ready to share or use in your next project.
More Information

In this class you'll need Adobe Photoshop, you can download a free trial at Adobe.com Also needed: • A Wacom tablet (or equivalent) • A basic understanding of Photoshop functionality (creating and saving image files, basic use of brush tool and layers) • Solid foundation in drawing and/or painting will help. We will be painting forms to appear three dimensional so an understanding of how light falls on three dimensional objects is needed. • Basic knowledge of human facial anatomy and proportions (although we'll be stylizing these somewhat)

http://www.skillshare.com/classes/design/Digital-Painting-From-Sketch-to-Finished-Product/1679119941

Skillshare - Illustrate A Screen-Printed Skull T-shirt From Photo Reference

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About This Class

In this class I'll walk you through my process, step-by-step, showing you how I create detailed artwork for screen-printed t-shirts. You'll be using a provided reference photo that we'll be modifying with sketching techniques and you will also learn to set up your file for production. Beginners, to advanced students will likely enjoy and benefit from this class!

Sketching: Learn how to develop and modify your reference image with digital sketching techniques in Adobe Photoshop

Line Work: Learn how to digitally ink your concept sketch, add details and capture the volume of the image. We’ll also install custom Photoshop brush presets that I use for cleaner lines. (Provided by illustrator Rey Frenden)

Color & Shading: Get the most out of a limited, spot color pallet and incorporate dynamic shading and highlights into your illustrations
File Set-up: Create clean, color separated production files for your best shot at perfectly screen-printed T-shirts

Lynda - Building Transparency in Photoshop

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Learn a new trick to give designs and illustrations more depth and volume ? transparency! Steve Caplin takes the image of a skull and creates a transparent duplicate, showing you how to replicate the effect in just a few steps. Using the Apply Median filter and the Image Warp and Smudge tools, he transforms the skull into a glass-like structure that reveals and refracts the environment around it. The entire technique takes just 20 minutes.

Lynda - Pen Tool: Fundamentals

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Creating precise lines, curves, and shapes with the Pen tool is challenging to learn and even tougher to master, but the power it gives your drawings is worth the effort. Even though the technology has been in Adobe products for decades, there are countless people who have yet to learn the proper way to use it. In this course, Deke McClelland introduces the basic features of the Pen tool and its functionality across the three main graphic design programs in the Creative Cloud suite: Photoshop, Illustrator, and InDesign. He covers the structure of a path outline, reviews the different kinds of anchor points and control handles, and dedicates a chapter to the Pen tool's peculiarities in each program. He also introduces some alternatives to the Pen tool, so you can choose what works best for your drawing needs.

Videohive Neon Wormhole After Effects Template

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"Hi-tech" Neon Wormhole intro. Project file is self-contained. Compatible with After Effects CS6 and CC. Trapcode Particular required. More info below:

http://videohive.net/item/neon-wormhole-hitech-tunnel-flythrough/8126533

InfiniteSkills - Advanced Autodesk Inventor 2016

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Advanced Autodesk Inventor 2016 Training Video
A Practical Training Course That Teaches Real World Skills
In this project-based Advanced Autodesk Inventor 2016 video tutorial series, you'll quickly have relevant skills for real-world applications.
Follow along with our expert instructor in this training course to get:
Concise, informative and broadcast-quality Advanced Autodesk Inventor 2016 training videos delivered to your desktop
The ability to learn at your own pace with our intuitive, easy-to-use interface
A quick grasp of even the most complex Advanced Autodesk Inventor 2016 subjects because they're broken into simple, easy to follow tutorial video.

Special thanks for Poseidon

http://www.infiniteskills.com/training/advanced-autodesk-inventor-2016.html

Udemy – Low-Poly vector drawing and animation

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Learn how to quickly turn a plain photo into low-polygonal looking objects

Hello and welcome to my UDEMY class! In this class I will teach you how to draw and animate vector low polygonal looking models in Anime Studio Pro. This software is a powerful vector drawing and animation tool that I am using for more then a 7 years and it's the perfect replacement for Adobe Flash, Toon Boom Studio and many other illustrations and vector animation software.

This class is a project based so I am going to show you only the tools you need for finishing this type of project. We will start by exploring the basic tools and setup and after a short introduction, we will dive in and start creating the illusion of 3D low-poly look. This project is split into three main parts: Drawing, Coloring, Animation. During this class I will also show you some tips and tricks, making your work even faster, and we will take a look how to solve some troubleshooting problems.

Udemy - Make Mobile Games For Kids With Unity

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Unity is the most popular game engine out there. It's very easy to use and with little effort you can be uploading games on google play and app store.

As always, I'm taking a practical approach in teaching game development. This time we are going to create a nice puzzle game, which is a kids game, because kids take a huge portion of the market, so why not create games that they like?

In this course I'm taking some interesting approaches in creating a game so you are going to learn a lot of cool stuff, for example how to create your whole game in one single scene!

We will create menus and navigate between then using animations, I will show you how can we layout unity's UI elements through our code in order to create our puzzle game play, how can we animate the puzzle buttons to flip up and back, and how can we compare the images that represent our puzzle and see if the user has guessed correctly, that and much more is awaiting for you in this course!!

If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!!

http://www.udemy.com/make-mobile-games-for-kids-with-unity/

3DMotive - Quicktime Events in UE4 Volume 2

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Duration 2h 20m Project Files Included MP4

In this course, we’ll dissect the process for creating Quick Time Event driven animations in Maya.  After exploring the fundamental needs of basic character locomotion and interaction, we’ll prepare and export our animations to Unreal 4.  Within UE4 we’ll set up a playable environment where the characters will move from player control to executing QTE driven animations based on player input following on screen button notifications.  Upon finishing this two volume series you’ll have a better understanding of the Maya to UE4 animation process, Blueprints, Events and Matinee, pHAT and setting up keyframe to ragdoll execution.

http://3dmotive.com/series/quicktime-events-in-ue4.html

Rigs Ianimate

Digital Tutors - Mobile App Design and Prototyping in Photoshop and After Effects

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In this Photoshop and After Effects tutorial, you'll learn how to create mockups for a fictional messaging app and animate them. We’ll place a strong emphasis on adhering to good design fundamentals for UI and UX.

By the end of this Photoshop and After Effects training, you’ll have a professional animated mockup that will impress any client you encounter.
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