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Akvis Standalone Bundle 2 Jan 2017

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Includes:
AKVIS Decorator 4.0
AKVIS Lightshop 4.0
AKVIS Magnifier 9.0
AKVIS MakeUp 4.0
AKVIS MultiBrush 9.0
AKVIS NatureArt 8.0
AKVIS Noise Buster 10.0
AKVIS OilPaint 5.0
AKVIS Pastel 2.0
AKVIS Points 2.0
AKVIS Watercolor 1.0
Akvis Retoucher 8.1.1156

Building an FPS Game with Unity

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Create a high-quality first person shooter game using the Unity game engine and the popular UFPS and Probuilder frameworks

About This Book
Learn how to use Unity in conjunction with UFPS and ProBuilder to create a high-quality game quickly
Create both interior and exterior environments
A step-by step guide to building a project with clear examples and instructions to create a number of interesting scenarios
Who This Book Is For
This book is for those who want to create an FPS game in Unity and gain knowledge on how to customize it to be their very own. If you are familiar with the basics of Unity, you will have an easier time, but it should make it possible for someone with no prior experience to learn Unity at an accelerated pace.

What You Will Learn
Use UFPS to build custom weapons with custom meshes and behaviors
Explore level design as you prototype levels, making use of Prototype to build levels out quickly
Build environments that are realistic as possible while keeping peak performance and repetitiveness down
Review tips and tricks on how to create environments using both terrain for outdoor areas and a modular workflow for interiors
Develop a number of different encounters that your players can fight against, from a simple turret enemy to complex AI characters from Shooter AI
Discover how to create unique objects such as exploding barrels and objects you can interact with
Create a custom GUI to help your game stand out from the crowd
Package your game for release, create an installer, and get your game out into the world
In Detail
Unity, available in free and pro versions, is one of the most popular third-party game engines available. It is a cross-platform game engine, making it easy to write your game once and then port it to PC, consoles, and even the web, making it a great choice for both indie and AAA developers.

Building an FPS Game in Unity takes readers on an exploration of how to use Unity to create a 3D first person shooter (FPS) title, leveraging the powerful UFPS framework by VisionPunk and Prototype/ProBuilder 2.0 by ProCore3D.

After some setting up, you will start by learning how to create custom weapons, prototype levels, create exterior and interior environments, and breathe life into our levels. We will then add polish to the levels. Finally, we will create a custom GUI and menus for our title to create a complete package.

Style and approach
An easy-to-follow guide with each project containing step-by-step explanations, diagrams, screenshots, and downloadable material. Concepts in Unity and C# are explained as they are used and for the more inquisitive, there are more details on the concepts used with additional external resources to learn from.

https://www.amazon.com/Building-Game-Unity-John-Doran/dp/178217480X

326 pages
Publisher: Packt Publishing - ebooks Account (October 30, 2015)
Language: English
ISBN-10: 178217480X
ISBN-13: 978-1782174806

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Lynda - 3ds Max: Cinematography for Visualization

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Duration 2h 24m Project Files Included MP4


3ds Max offers a full suite of powerful 3D camera features for design visualization, animation, and visual effects. This course covers core topics in camera rigging, animation, and special effects such as motion blur and depth of field. You’ll apply the principles of live-action cinematography using the tools of 3D computer animation. Along the way, you’ll learn best practices, both technical and aesthetic, in virtual cinematography. These techniques save time and effort by streamlining the camera animation process. The goal of this course is to help you more quickly and easily achieve professional results from the 3ds Max camera tools.

Commercial Beauty Retouching with Julia Kuzmenko McKim

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Beautiful photographs are used to sell hair and skin care products, cosmetics, makeup, jewelry, and so much more. Learn about the concepts and techniques that are used to create polished, ad-ready beauty images in Commercial Beauty Retouching with Julia Kuzmenko McKim.

It requires vision, skill, practice, and patience to create flawless perfection. In Commercial Beauty Retouching, you’ll learn the theory behind the the techniques and get helpful tips that will take your skin and makeup retouching to the next level.

[unity asset] iRDS - Intelligent Race Driver System v3.1

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Intelligent Race Driver System is a Race Game Toolkit that would help you to develop your Racing Games. It includes an AI system to compete with human players and it's own Car Physics(you dont need to buy another physics package), also this package includes other features to make it easy to build your racing game (manage GUI, settings, Camera control, etc.).



Benefits:
• Save tons of time, don't need to code the AI
• Start making your game directly, instead of coding it!
• Save money! you don't need to buy another Car Physics Package!


Features included in this version:

• Compatible with Edy’s Car Physics, UnityCar, Randomation and Realistic Car Controller out of the box, compatible with any other car physics with some mod to the included Vehicle physics interfaces scripts
• AI steering
• Breaking
• Overtake
• Breaking if opponent is in front
• Collision prevention - if opponents on sides
• Track limits (left and right limits of the track)
• Different AI behavior
• Pitting
• Counter steering if the car drifts
• Compatible with Easyroads, the system creates the track limits from the EasyRoads marker
• Racing line
• Grid positions
• pit line
• Force Feedback compatible
• New suspension system! (MacPherson & Double Wishbone)
• More realistic car physics
• Mobile Touch Controls! (Including Touch Steering)
• Includes Gear Shifter compatibility!
• New Sounds manager options for AAA sounds!!!!
• Different race types (Circuit, Sprint, Knockout, Checkpoints, Speed Trap and Capture the flag)
• Road cameras position (for using on road camera view mode)


link -> assetstore.unity3d.com/en/#!/content/7294

The Art of Wildlife Photography with Tom Manglesen

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Learn wildlife and outdoor photography from one of the most prolific nature photographers of our time in The Art of Wildlife Photography with Tom Mangelsen.

Drawing lessons from his 40 years of observing and photographing the Earth's last great wild places, Tom will discuss the complex process behind his breathtaking wildlife photographs. You’ll learn:

What it takes to be a great wildlife photographer
How to capture wildlife in their natural environment
The best places to find animals
How to increase the visibility of your work
The importance of respecting wildlife and wildlife ethics

Tom will cover the basics of gear and scouting and teach you how to think about lighting when capturing animals in the wild. Tom will also offer a critique images and portfolios submitted by viewers.

If you have a passion for outdoor photography and want to capture the spirit of wildlife in your camera, join Tom Mangelsen for this inspiring and educational class.

maxtree v4

Piccure+ 3.1.0.0 Standalone & Plug-in Multilingual + Crack

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Piccure+ 3.1.0.0 Standalone & Plug-in Multilingual (x64)

Piccure+ is a new application capable of correcting optical aberrations and camera shake that cause a lack of sharpness in your images. It integrates seamlessly as a plugin (filter) into Adobe® Photoshop®, Photoshop® Elements and Lightroom®. It can also be called directly from within DxO Optics Pro® and PhaseOne CaptureOne®. piccure+ also works as standalone including RAW converter.

Piccure+ uses a novel method that essentially inverts the optical processes that cause images to look blurry. With the help of piccure+, your equipment can now be upgraded with a mouse click. piccure+ is useful for both expensive fast lenses as well as economic zoom lenses. You will often be able to match the sharpness of lenses costing several thousands of dollars with equipment costing a mere fraction of that amount, and finally get that “crisp” touch with your prime lens wide open.

Don’t lose 40-80% of your sensor resolution to lens softness
piccure+ is primarily aimed towards professional photographers shooting 20+ MP RAW images. However, many photographers don’t know that they lose 40-80% of their sensor resolution to lens softness. Even the latest lenses often cannot match the resolution of modern camera sensors. DxOLabs (famous for their camera and lens tests) evaluated many of the most recent Nikon lenses with the following results (sensor resolution vs. Perceptual MPix).

What's New in Piccure+ 3:
FASTER PROCESSING & GPU SUPPORT
Completely redesigned and improved AHCE (adaptive heterogeneous computation engine) rendering engine for a maximum increase in speed (Windows only, Quality+ setting), providing 6x faster processing. Significant overall speed increase even without AHCE: 50–75% faster RAW processing speed; 20–50% reduction in computation times (CPU only, all platforms).

REDESIGNED INTERFACE
Improved and redesigned user interface.

MORE CAMERAS
New cameras are supported. Fifty-six cameras were added to the list bringing the total to 689 (RAW).

MORE CONTROL
Two additional settings for finer adjustment of optical aberrations (five instead of three). Finer adjustment of “Sharpness” (now called “Rendering”) in Quality+. Sharpness setting 10 in version 3 equals a Sharpness setting of 0 in version 2.5 or earlier. There are 10 new “lower and smoother” sharpness settings available with version 3.

MANY BUGS WERE ELIMINATED
• Full Retina support (Mac OSX).
• Color space bug in Adobe Photoshop® where certain color spaces were not displayed correctly.
• Opening the standalone program caused problems in Mac OSX if the user did not have administrator rights (“Could not create … folder”).
• piccure+ sometimes disappeared (focus lost) in Adobe Lightroom®.
• You can now edit other images in Adobe® Lightroom® while processing an image in piccure+.

System Requirements:
- Windows 7 or later
- 4 GB RAM and Dual-core; 8+ GB and Quad-core recommended;

Software Requirements:
- Standalone: no software requirements
- Plugin: Adobe® Photoshop® (CS4 or newer), Adobe® Lightroom® 3 (or newer) or Adobe® Photoshop Elements® (version 7 or newer). DxO Optics Pro® 9 or later, Phase One Capture One® 8 or later

Production Pipeline Fundamentals for Film and Games

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Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can’t assure a successful project, a weak pipeline can guarantee its demise. A solid pipeline produces a superior product in less time and with happier artists who can remain creative throughout the grueling production schedule.

Walk through the foundational layers of the production pipeline, including IT infrastructure, software development practices and deployment policies, asset management, shot management, and rendering management. Production Pipeline Fundamentals for Film and Games will teach you how to direct limited resources to the right technological initiatives, getting the most for every dollar spent.

Learn how to prepare for and manage all aspects of the pipeline with this entirely unique, one-of-a-kind guide.
Expand your knowledge with real-world pipeline secrets handed to you by a stellar group of professionals from across the globe.
Visit the companion website for even further resources on the pipeline.

About the Author
Renee Dunlop has 20 years in the entertainment industry, working as a script analyst, editor, technical writer, and FX journalist where her work has been published in VFXWorld, Below the Line, 3D World, 3D Artist, CG World, CGSociety and Variety. Previously, she worked for Alias|Wavefront, SGI, Sierra On-Line, xRez Studio, Image Metrics, Craft Animations, Fox and Sony. Her titles include costume designer and fabric artist, lecturer, project manager, art director and post-production artist spanning both film and games. Her traditional art has been exhibited in galleries and CG storyboard at James A. Michener Art Museum's Computer Graphics exhibition.

Product Details
376 pages
Publisher: Focal Press (February 3, 2014)
Language: English
ISBN-10: 0415812291
ISBN-13: 978-0415812290

https://www.amazon.com/Production-Pipeline-Fundamentals-Film-Games/dp/0415812291

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Helloluxx - Houdini Training learn Jumpstart Vol.5

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Houdini Training – learn. Jumpstart Vol.5:
Intro to Flip Fluid Simulations from Adam Swaab
In this tutorial you will get your CG feet wet with Adam Swaab’s first ‘Jumpstart’ foray into fluid simulations. You begin by disecting the shelf tools, understanding each node that is created, and then rebuilding the system from scratch, inserting a few of your own customisations. You will look at emission attributes and parameters, discuss how to achieve high resolution details in your sims and see how to get other simulation objects to interact with your fluids. Further in the tutorial you will look at some of the more esoteric parameters of the Flip solver, learning how to create melting, mixing, and expanding fluid simulations.
Please Note: This tutorial was created with Houdini 14. Only small interface changes in Houdini version 15.5 will affect any usage of the tutorials.

Udemy - Learn Professional Pixel Art & Animation for Games

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Link: https://www.udemy.com/learn-professional-pixel-art-animation-for-games

Become an exquisite pixel artist and animator.

Lectures: 48
Video: 4.5 hours
Skill level: All Levels

This course was last updated on 11/10/16

Join the course and begin designing pixel art games and animation today!

Do you want to learn how to create pixel art and animations? Or maybe you’re on a quest to start making money as a game graphic designer? In any case you’ve come to the right place.

The Learn Professional Pixel Art & Animation for Games course will show you how to create high quality stylized pixel art and animation that will stand up as professional work. The techniques taught in this course can be translated into just about any asset creation for games. This course will enhance or give you skills in the world of digital art creation - or your money back!

The course is your track to building amazing attractive pixel art games! Whether for your own games or for other peoples projects.

This course will take you from having little knowledge in Photoshop to creating professional pixel characters, animations, backgrounds, and maps in as little as 1 week.

So what else is in it for you?

You’ll create five different projects in this course that will take you from beginner to expert!

You’ll gain instant access to all six sections of the course. You’ll also gain access to all of my Photoshop files and sprite sheets that I create though out the course for you to use how ever you like. These assets can be used in your own games or just to study and trace over.

The course is setup to quickly take you through step by step, the process of creating pixel art and animating it in Photoshop. It will equip you with the knowledge to create stunning designs and animations for pixel games!

Don’t believe me? I offer you a full money back guarantee within the first 30 days of purchasing the course.

Here’s what you get with the course:

You’ll get access to the six sections of the course that will show you how to design, create, and animate pixel art from the ground up. The course is supported with over 4.5 hours of clear content that I walk you through each step of the way.

All at your fingers tips instantly.

The course starts with the basics. For those of you that have never used Photoshop I’ll walk you through the basic tools we’ll be using and show you how to set up the program for pixel art creation.

Next you’ll learn the basics of pixel art, shape, value, and color.

Once you’ve learned the basics of pixel art you will build your first two pixel art assets. A wooden crate and a red ruby that you will then animate to rotate and sparkle.

At this point you’ll be ready to design your first pixel art character and animate them. You’ll animate three animation cycles. The hover cycle, run cycle, and jump cycle.

Next you’ll design and build a background for your character. The background will have multiple levels and also some animated water falls.

Lastly you will learn how to build a game map with reusable sprite tiles and assets. These tiles and assets can be used to create an map you want.

Over the 6 chapters you will learn:

Photoshop basics

The pixel art design process

Value and color theory

how to build game props from scratch and animate them

Sprite sheet creation

Pixel character design

Animation Cycles

Background design, creation, and animation

Game map design and creation

What else will you get?

- Personal contact with me, the course tutor

- Lifetime access to course materials

- Understanding of how professional pixel artwork is designed, created, and organized layer by layer to create a master piece

- All project files created for the course

This all comes under one convenient easy to use platform. Plus you will get fast, friendly, responsive support on the Udemy Q&A section of the course or direct message.

I will be here for you every step of the way!

So what are you waiting for? Sign up now to start building your pixel world!

What are the requirements?

Photoshop ( you can get the free trial version)
Computer and mouse
What am I going to get from this course?

Design and build professional pixel art
Animate your art for games
Understand shape, color, and value in pixel art
What is the target audience?

Students looking to learn how to create amazing pixel art and animation
Students ready to put in a couple of hours learning how to do this
Students willing to take action and start creating pixel art
Students wanting to add a new skill to their tool belt

Pluralsight – SOLIDWORKS Essentials – In-depth Sweeps

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There are many ways to create swoopy parts in SOLIDWORKS and the sweep command is one of the more popular ones. In this course, SOLIDWORKS Essentials – In-depth Sweeps, you'll start with just a sketch, a profile, and a path and move onto guide curves and other advanced options. First, you're going to start with the simple aspects of the sweep command, but then explore all of the options for the command. Next, you'll see examples of different uses of the options and see how guide curves, start and end tangency can help us obtain the geometry that we may want. Finally, you'll learn how solid sweeps can work as well and bi-direction sweep options. By the end of this course, you'll have a better understanding of all the different types of options inside the sweep command.

Software required: SOLIDWORKS 2017.

https://www.pluralsight.com/courses/solidworks-essentials-in-depth-sweeps

Pluralsight – Introduction to Autodesk Factory Design Utilities

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Most factory layouts today are done in AutoCAD, because so many engineers know how to use it and it gets the job done quickly. However, there are no tools in AutoCAD to determine if the layout is optimal, nor are there ways to visualize what your layout will look like in 3D. In this course, Introduction to Autodesk Factory Design Utilities, you'll learn the basics of these tools, including how to lay out your factory conceptually, create a 2D representation, quickly generate a 3D model to explore, and create your own objects unique to your layout. First, you'll discover how to schematically layout your factory and check for bottlenecks in the manufacturing process. Next, you'll use an enhanced library to quickly populate the factory floor with familiar AutoCAD tools. Then, you'll see how with no additional effort, a 3D model is constructed that let's you virtually explore your layout. Finally, you'll learn how to work with the model in 3D, if you prefer, and also learn how to add custom objects to the factor library. By the end of this course, you'll know all the basic tools and workflows that are required to get started laying out your factory floor with the powerful and efficient Autodesk Factory Design Utilities.

Software required: Factory Design Utilities, Inventor 2017, AutoCAD 2017, Navisworks Manage 2017.

https://www.pluralsight.com/courses/autodesk-factory-design-utilities-introduction

Zoner Photo Studio X 19.1612.2.11 + Patch

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Zoner Photo Studio X 19.1612.2.11

Zoner Photo Studio X helps you take control of your photos. Zoner Photo Studio is a complete toolbox for managing and processing digital photos. Acquire pictures from your camera, organize your archive, and edit and share your photos – it’s never been easier! Zoner Photo Studio is useful for beginners, advanced users, and experienced photographers, who can select one out of four different variants.Zoner Photo Studio is made for every user of digital cameras, scanners, and mobile devices. It contains everything you need for quality digital photo processing from start to finish: tools for downloading to your computer, for automatic and manual editing and defect correction in pictures, for easy photo management, and for sharing and publishing photos.

This software also provides effects from fun (e.g. oil painting and posterization) to highly professional (e.g. framing and text-in-image).
• Just connect your camera, and Zoner Photo Studio handles the rest. Your imported photos are automatically sorted, and you can also rename them and back them up.
• Keep your photos organized, no matter whether you’ve got 100, 1,000, or 100,000. Add colored labels, rate photos, and give them map locations.
• Add color to your photos or brighten them effortlessly. The new Develop module lets you enhance photos non-destructively – your full-quality original is always at hand.
• Edit your photos, right to the last pixel. Zoner Photo Studio is your friend for collages, portrait retouching, adjusting objects’ colors, and making beautiful panoramas. Its advanced photo editor will help with all this and more.

Bitmap formats: JPEG, GIF, TIFF, PNG, PSD, PSB, PCD, BMP, PCX, TGA, ICO, RLE, WPG, DIB, BMI, PSP, PSPIMAGE, THM, HDP, WDP, JP2, J2K, JPC, PNM, PPM, PAM, PBM, PGM, WBMP, BMS, JPS, PNS, DCM, KDC, MPO, JXR, HDR, ZPS

RAW formats: CRW, CR2, DNG, MRW, NEF, ORF, PEF, ARW, SRF, SR2, MEF, ERF, RAW, RAF, FFF, RWZ, RWL, 3FR, CS1, SRW
For viewing purposes only, you can expand the range of supported formats by installing extra WIC codecs (e.g. WebP)

Video formats: ASF, AVI, M1V, MOV, MP4, MPE, MPEG, MPG, MTS, OGV, QT, WMV
Install MPlayer to add support for these formats: 3GP, DIVX, DV, DVR­MS, FLV, M2T, M2TS, M2V, M4V, MKV, MPV, MQV, NSV, OGG, OGM, RAM, REC, RM, RMVB, TS, VCD, VFW, VOB

Zoner Photo Studio X Highlights:
• Optimized and faster RAW module
• Catalog, advanced picture management and archival
• Multi-exposures help you to do the “impossible”
• Transparency support
• Healing Brush and Selection Brush tool
• Direct upload to Facebook, Flickr, and Picassa Web Albums
• 64-bit program version
• A wide array of edits and effects for photo enthusiasts
• HDR, panoramas, 3D photo maker
• Convenient, time saving batch operations
• Support for GPS map data
• Easy and direct web publishing
• Templates for calendars, contact lists, and more

Ivy generator Mac-Linux


Niksoftware Color Efex Pro

Little Heroes Mega Pack 1.8.1

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Requires Unity 5.1.2 or higher.
Click here to see more products in our Unity Asset Store.

TAKE NOTE:
We will be adding more contents to this pack. SO BUY NOW TO GET THE BEST PRICE because the price will increase as the pack grows BIGGER and BIGGER. If you like this pack, do check out

Orcs Mega Pack
Customizable Fantasy Buildings
Battleground Forest
Toon Enemies Pack
Toon Enemies Pack 2

See FORUM here

LITTLE HEROES MEGA PACK

Mega Series. In this series,the characters are simple, low poly, cartoony, cute and very easy to use! Most importantly, you can customize you own characters. Just mix and match with the different hairs, costumes, accessories and weapons!

Update
Version 1.8.1 new content ( Christmas Edition )
- 2 hats
- 3 male Santa costumes
- 3 female Elf costumes
- 1 candy wand
- 1 bell
- 6 bags
- 2 customized character prefabs

Version 1.8 new content
- 4 animations ( Crossbow Right Aim, Crossbow Right Shoot Attack, Crossbow Right Reload, Jump Without Root Motion)
- 1 hairstyle
- 8 scepters
- 8 jackets
- 8 crowns
- 1 customized character prefab
- 159 brown skin male costumes
- 130 brown skin female costumes

Version 1.7 new content
- 4 customized character prefabs
- 148 male costumes
- 176 female costumes
- 5 Wings
- 15 Crossbows with no arrow
- 2 animations ( Crossbow aim, Crossbow reload)

Version 1.6 new content
- 2 animations (Strafe Left, Strafe Right)
- 29 male costumes
- 46 female costumes
- 5 hand auras
- 1 FX
- 6 back props
- 3 hairstyles
- 4 customized character prefabs

Version 1.5 new content
- 24 Spears
- 16 Knuckles
- 8 Daggers
- 6 Hairstyles
- 3 customized character prefabs
- 26 Animations ( Sitting, Lay Ground, Crying, Clapping, Jump Right Attack 01, Dash(W/WO Root Motion), Victory, Spear Idle, Spear Melee Attack 01 and 02, Spear Cast Spell 01, Spear Walk(W/WO Root Motion), Spear Run(W/WO Root Motion), Spear Strafe Left and Right, Spear Relax, Spear Jump, Spear Defend, Spear Dash(W/WO Root Motion), Spear Take Damage, Spear Die.)

Version 1.4 new content
- New animations ( Chop Tree, Digging, Talking. )
- 4 special effects
- 6 antlers
- 40 helmets
- 8 hoods
- 12 baskets
- 8 sacks
- 8 magical back props
- 26 wings
- 22 headbands
- 23 scythes
- 8 claws
- 23 hammers
- 112 male costumes
- 64 female costumes
- 6 customized character prefabs

Version 1.3 new content
- 18 new animations ( Strafe Left, Strafe Right, Crossbow Shoot Attack, Fly Forward, Fly Idle, Fly Melee Right Attack 01, Fly Melee Right Attack 02, Fly Melee Right Attack 03, Fly Melee Left Attack 01, Fly Right Punch Attack 01, Fly Left Punch Attack 01, Fly Crossbow Shoot Attack, Fly Projectile Right Attack 01, Fly Cast Spell 01, Fly Cast Spell 02, Fly Defend, Fly Take Damage, Fly Die)
- 20 Crossbows
- 12 Arrows
- 28 Quivers
- 20 Female Costumes
- 21 Male Costumes
- 6 Headbands
- 8 Helmets
- 2 Customized Character Prefabs.

Version 1.2 new content
- 1 crown
- 6 helmets
- 9 headbands
- 9 masks
- 12 hats
- 7 beards
- 5 Jaws
- 5 horns
- 38 wings
- 10 knuckles
- 13 claws
- 6 swords
- 32 wands
- 15 maces
- 27 shields
- 6 hair styles
- 6 male costumes
- 7 female costumes
- 4 new animations ( Melee Right Attack 03, Right Punch Attack, Left Punch Attack, Cast Spell 02)
- 10 customized character samples

Version 1.1 new content
- 8 daggers
- 36 swords
- 15 wands
- 9 clubs
- 26 shields
- 8 axes
- 10 hair styles
- 12 horns
- 13 headbands
- 5 helmets
- 5 masks
- 10 cat ears
- 9 bunny ears
- 46 female costumes
- 38 male costumes
- 7 customized character samples
- 7 new animations

Customized Character Prefabs
- We have already customized some characters for you in this pack :) Check them out! Total: 78 Customized Characters Prefabs (v1.8.1)
- (More coming soon!)

Hair
- 36 hair styles.(v1.8)
- Just change the tint colour in the material to get any colour ( the whole colour wheel! ) you want.
- (More coming soon!)

Animations
- Characters are humanoid mecanim rig set up. We have included animations in this pack. They are:

- Relax
- Idle
- Walk
- Walk with Root Motion
- Run
- Run with Root Motion
- Jump
- Melee Right Attack 01
- Melee Right Attack 02
- Melee Left Attack 01
- Projectile Right Attack 01
- Cast Spell
- Spin Attack
- Take Damage
- Die
- Defend (v1.1)
- Nod Head (v1.1)
- Shake Head (v1.1)
- Wave Hand (v1.1)
- Stunned (v1.1)
- Pick Up (v1.1)
- Drink Potion (v1.1)
- Melee Right Attack 03 ( v1.2)
- Right Punch Attack (v1.2)
- Left Punch Attack ( v1.2)
- Cast Spell 02 (v1.2)
- Strafe Left (v1.3)
- Strafe Right (v1.3)
- Crossbow Shoot Attack (v1.3)
- Fly Forward (v1.3)
- Fly Idle (added on v1.3)
- Fly Melee Right Attack 01 (v1.3)
- Fly Melee Right Attack 02 (v1.3)
- Fly Melee Right Attack 03 (v1.3)
- Fly Melee Left Attack 01 (v1.3)
- Fly Right Punch Attack 01 (v1.3)
- Fly Left Punch Attack 01 (v1.3)
- Fly Crossbow Shoot Attack (v1.3)
- Fly Projectile Right Attack 01 (v1.3)
- Fly Cast Spell 01 (v1.3)
- Fly Cast Spell 02 (v1.3)
- Fly Defend (v1.3)
- Fly Take Damage (v1.3)
- Fly Die (v1.3)
- Chop Tree (v1.4)
- Digging (v1.4)
- Talking (v1.4)
- Sitting (v1.5)
- Lay Ground (v1.5)
- Crying (Added on v1.5)
- Clapping (Added on v1.5)
- Jump Right Attack 01 (v1.5)
- Dash w/wo Root Motion (v1.5)
- Victory (v1.5)
- Spear Idle (v1.5)
- Spear Cast Spell 01 (v1.5)
- Spear Melee Attack 01 (v1.5)
- Spear Melee Attack 02 (v1.5)
- Spear Walk w/wo Root Motion (v1.5)
- Spear Run w/wo Root Motion (v1.5)
- Spear Strafe Left (v1.5)
- Spear Strafe Right (v1.5)
- Spear Relax (v1.5)
- Spear Dash (v1.5)
- Spear Jump (v1.5)
- Spear Defend (v1.5)
- Spear Take Damage ( v1.5)
- Spear Die (v1.5)
- Strafe Left (v1,6)
- Strafe Right (v1,6)
- Crossbow Aim (v1.7)
- Crossbow Reload (v1.7)
- Crossbow Right Aim (v1.8)
- Crossbow Right Shoot Attack(v1.8)
- Crossbow Right Reload (v1.8)
- Jump Without Root Motion (v1.8)
- (More coming soon!)

Costumes Prefabs (Total amount includes color variations)
- 557 Female costumes (v1.8.1)
- 578 Male costumes (v1.8.1)
- (More coming soon!)

Accessories Prefabs (Total amount includes color variations)
- 21 Beards (v1.2)
- 19 Crowns (v1.8)
- 32 Hats (v1.8.1)
- 1 Hammer
- 63 Helmets (v1.4)
- 1 Halo
- 69 Wings (v1.7)
- 17 Horns (v1.2)
- 50 Headbands (v1.4)
- 14 Masks ( v1.2)
- 10 Cat Ears (v1.1)
- 9 Bunny Ears (v1.1)
- 5 Jaws (v1.2)
- 5 Special Effects (v1.6)
- 6 antlers (v1.4)
- 8 hoods (v1.4)
- 12 baskets (v1.4)
- 8 sacks (v1.4)
- 14 back props (v1.6)
- 8 jackets (v1.8)
- 6 bags (v1.8.1)
- (More coming soon!)

Weapon Prefabs (Total amount includes color variations)
- 10 Axes (v1.1)
- 10 Clubs (v1.1)
- 1 Rake
- 1 Hammer
- 1 Scyth
- 59 Shields (v1.2)
- 48 Swords (v1.2)
- 60 Wands (v1.8.1)
- 16 Daggers (v1.5)
- 26 Knuckles (v1.5)
- 21 Claws (v1.4)
- 15 Maces (v1.2)
- 20 Crossbows ( v1.3)
- 12 Arrows (v1.3)
- 28 Quivers (v1.3)
- 23 scythes (v1.4)
- 23 hammers (v1.4)
- 24 Spears (v1.5)
- 5 Hand auras (v1.6)
- 8 Scepters (v1.8)
- 1 bell (v1.8.1)
- (More coming soon!)

Unity Particles are included in this package.

3D and PSD working files are not / will not be included in the package.

Please see images and YouTube video for animations and model preview before making purchase.

Apowersoft Video Converter Studio v4.5.5 - Full

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Description:

Apowersoft Video Converter Studio v4.5.5 - Full, Video Converter Studio is the most powerful movie video converter, and it was developed by Apowersoft. This video converter can convert all types of video formats, such as AVI, MP4, FLV, MKV and many others. It even converts audio formats, such as MP3, MP2, OGG, AAC and so on.

Features:
High Quality Movie Video Converter: Video Converter Studio can preserve 100% video quality as the original video file, and support converting high quality movies, such as 720P and 1080P.
Add External Subtitles and Audio Files: You may want to add other audio files and subtitles to the original videos you want to convert. Video Converter Studio supports importing external audio files and subtitles.
Useful Subtitle Settings: It's easy for you to load external subtitles and edit freely with the built-in subtitle editor. This includes the font size of subtitles and positioning in the video. It also supports multiple language files.
Merge Pieces of Videos into One: You can combine several videos into one complete video file. It's useful for you to watch the whole video when you download several pieces of videos from online video sharing sites.
Various Output Formats: Video Converter Studio supports converting all video audio formats. It allows you to export video into a variety of output formats. You can also customize video parameters, such as frame size, width, height, and bitrate before converting.
Flexible Video Edit Options: You can cut original videos into small parts, as you want, and crop the blank edge of the video file by using the Crop function. Version 3.0 adds video effect editor, which allows you to set video contrast, brightness and saturation.

motionvfx mGlitter

Quad Chamfer Modifier for 3ds Max Marius Silaghi's

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The Quad Chamfer modifier works with 3ds Max and 3ds Max Design 9/2008/2009/2010/2011/2012/2013/2014/2015/2016/2017 (32 & 64 Bit)




Chamfer the right way
The Quad Chamfer modifier produces all quad chamfers, unlike the normal 3ds Max chamfer which produces a lot of triangles and ngons.
It is the successor of the Quad Chamfer maxscript, improving on by:

Speed. Being a native c++ plugin now it allows you to modify chamfers in real time.
Control. You can determine the look of your chamfers by controlling their sharpness/roundness.
Robustness. A robust new algorithm allows you to chamfer any edge combinations without unpredictable results.
Flexibility. You don't have to commit to any chamfer, you can always change them later.
Workflow. Besides using edge selection you can chamfer by smoothing group boundaries or edge weights. This way you can edit the underlying topology without losing or destroying your chamfers. Also chamfering by edge weights allows to have variable widths on your chamfers.
Here are some of the benefits you get:

You get better results if you use Quad Chamfer in conjunction with turbosmooth
No more unwanted pinching
Great topology
You can control the sharpness/roundness of your chamfers
You don't have to commit to any chamfer, you can change them anytime
And many more other benefits over the normal chamfer and quad chamfer maxscript
Situations in which you would want to use the Quad Chamfer Modifier:

When you want to chamfer edges without producing triangles or n-gons.
When you want to chamfer edges without having artifacts after you apply a TurboSmooth modifier.
When you want to add support loops without using the connect or the swift tool.
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