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Paint tool Sai 2 64bits windows 2017-01-19

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PaintTool SAI is high quality and lightweight painting software, fully digitizer support, amazing anti-aliased paintings, provide easy and stable operation, this software make digital art more enjoyable and comfortable.

Autodesk AssetLibrary 2016

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Ass-et Library from Autodesk. This is free stuff you can get from the official site, but it requires registration. I thought it would be handy to have it here

Inventory Pro Version: 2.5.4 [Request]

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https://www.assetstore.unity3d.com/en/#!/content/66801

RNI All Films Pro 4.0 - Lightroom & ACR Presets

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Film presets for Adobe Lightroom and Photoshop ACR
http://reallyniceimages.com/products/all-films-lightroom-pro.html

Crehana - Animación Publicitaria con fluidos 3D C4D [Spanish]

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Language: SPANISH

Software: Adobe Illustrator
Cinema 4D con el plugin RealFlow
Duration: 2h 23m
Format : .mp4 720p 29,97 fps





¿QUÉ INCLUYE ESTE CURSO?

En este curso de animación publicitaria, descubrirás:

- Qué son y cómo usar los “Emisores de partículas”
- Qué son y cómo usar los “Daemons”
- Cómo usar objetos 3D básicos o modelos 3D importados
- Cómo convertir las partículas en mayas 3D
- Cómo exportar tu data 3D de las partículas
- Aprenderás a hacer “Renders” desde ReaFlow
- Conocerás la interfaz de Real Flow y cómo usarlo

Link: https://www.crehana.com/cursos/3D/animacion-publicitaria-con-fluidos-3d/

Aaron Sorkin Teaches Screenwriting

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Your script starts here.

Aaron Sorkin wrote his first movie on cocktail napkins. Those napkins turned into A Few Good Men, starring Jack Nicholson. Now, the Academy Award winning writer of The West Wing and The Social Network is teaching screenwriting. You’ll learn his rules of storytelling, dialogue, character development, and what makes a script actually sell. By the end, you'll write unforgettable screenplays.

35 VIDEO LESSONS
Watch, listen, and learn as Aaron teaches the essentials of writing for television and film.

38-PAGE WORKBOOK
A downloadable workbook accompanies the class with lesson recaps and supplemental materials.

https://www.masterclass.com/classes/aaron-sorkin-teaches-screenwriting

PeregrineLabsYeti2.1.6Maya2016-17

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Title: Peregrine Labs Yeti 2.1.6 – Maya 2016-2017

Info:
Yeti is Peregrine Labs product to produce fur feathers and generating lots of things based around familiar working concepts of a procedural node graph directly within Autodesks Maya.
The toolset has been developed as an end to end solution that easily integrates into most pipelines with ease and built with the goal of efficiently transporting and rendering the data generated while maintaining an artist friendly workflow. Yeti aims to be package agnostic and supports various rendering engines including Pixars Renderman 3Delight Chaos Groups Vray and Solid Angles Arnold.

Dependencies: MtoA 1.4.1.2, Arnold 4.2.16.1, VRay 3.40, RMS 21.1, PRMan 21.1, 3Delight 12.0.113, Redshift 2.0.83

Changes:

* feathers now export the surface S and T values as their default UVW coordinates for VRay.
* fixed sizable memory leak introduced via VP2.0 SubScene override implementation.
* fixed a bug in Blend node that would cause a crash if a second input was evaluated to NULL.
* updated Blend node to use object indicies vs. names so referenced graphs may be blended correctly.

Lynda - Practical Motion Background Workshop (updated Feb 14, 2017)

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Motion graphics production isn't limited to the digital world. This course takes you back into the studio to create custom motion backgrounds. Learn about lighting, staging, and filming everyday objects, which become an interesting, naturalistic footing for your motion effects. Author Rich Harrington shares techniques he uses in his own studio, RHED Pixel, to capture this footage and combine it with effects in popular postproduction tools like Adobe After Effects and Premiere Pro, resulting in rich, abstract backdrops for your project.

This course was created and produced by Rich Harrington. lynda.com is proud to host this content in our library.

Topics include:

Selecting a camera
Using a turntable to rotate your subject while you film
Lighting the scene
Choosing a frame rate
Creating dancing shadows
Shooting "through" objects
Making a loop
Building the composition
Retiming clips
Rendering the background

http://lynda.com/tutorial/112672

Pluralsight - Fundamentals of RenderMan for Maya

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Duration 5h 15m Project Files Included MP4

RenderMan has a long and proud history in the field of computer generated imagery and animation. In this course, Fundamentals of RenderMan for Maya, you'll learn how to use the latest RenderMan techniques in order to produce a realistic still life scene. First, you'll discover how to source and install RenderMan and how to use its new features. Next, you'll explore how to create surface materials and how to illuminate your work with studio proven analytic lights and getting the best quality images. Then, you'll learn some tips and tricks which will streamline your work. Finally, you'll learn how to make use of integrators, light-lister, the de-noise feature, and statistic files. By the end of this course, you'll be able to work confidently in Pixar's RenderMan for Maya, and apply your new skills to personal, college, and professional movie making. Software required: Maya 2016/2017, RenderMan 21.

Allegorithmic Substance Designer 6.0.0.562 WIN

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Substance Designer is a node-based texture compositing tool that allows you to create Substance files or bitmap textures. You can use it to texture assets and also bake model information (ex: normal, displacement, curvature etc.). It contains a wide library of tools, materials and procedural effects to help you achieve your goals in a fully non-destructive workflow.


Website: http://www.allegorithmic.com/products/substance-designer




Release Notes:

https://www.allegorithmic.com/produc...r/release-note

Principle 2.1.3 MacOSX

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Drag and drop in Applications folder

vray_adv_34006_maya2016_x64

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Windows
Run Start > Programs > Chaos Group > V-Ray for Maya 2015 x64 > “Change license settings” or launch “C: Program FilesAutodeskMaya2015vraybinsetvrlservice.exe”

Change Primary License server to 10.1.20.2

Ease and Wizz 2.5.2

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Ease and Wizz is a set of expressions for After Effects that give you more ways to interpolate between values. The obvious use is in motion, but they can be used on animated properties of any kind. They're applied with an After Effects-ish palette that can be docked, so it's very easy to use.
http://aescripts.com/ease-and-wizz/

Lynda - Photoshop CC 2017 One-on-One: Advanced

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Take your Photoshop skills to the next level. This advanced course is the second installment in the comprehensive one-on-one training series by industry expert Deke McClelland. Learn what you need to know about Photoshop, in the order you need to know it, on the schedule that work best for you.

In this course, Deke takes you through advanced Photoshop features including automated selection tools, color range, focus area, and refine edge features. Additionally, the nondestructive editing workflows are demonstrated. Uses for Smart Objects, Liquify—for slimming and trimming—and techniques for drawing and designing with vector shapes are shown. Plus, discover how to improve a photo with poor composition by reconstructing it with Content-Aware Scale, healing tools, and blend modes. These tutorials feature all-new projects and exercise files, so there's something new for even long-time Deke fans.

New in 2017: Chapters 16–30 offer a whole new way to work with Photoshop CC. This new set of tutorials covers layer effects, Levels and Curves adjustments, lens corrections and perspective warping, black and white photography, and so much more.

Topics include:

Selecting objects in photographs
Refining masks with the Smudge tool, Refine Mask, and Refine Radius
Using the Focus Area tool
Skewing and distorting a layer
Transforming and duplicating in one operation
Warping text
Creating and masking Smart Objects
Applying Smart Filters
Nesting Smart Objects
Using Content-Aware Scale
Applying stack modes
Using the Liquify filter
Drawing custom vector shapes
Adjusting contrast, color, and luminance with blend modes

http://lynda.com/tutorial/497775

DeltaMush

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DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with “converting” to Skin feature. The plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.

DeltaMushToSkin v1.0 for 3ds Max 2013 - 2017 x64

3DMotive - 2D Game Character Animation Volume 1

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Duration 1h Project Files Included MP4


Learn how to create and animate 2D game characters in Blender, presented by 3DMotive.com. In this course for intermediate users, Alan Thorn outlines a solid, step-by-step workflow for building, mapping and animating appealing game characters that perform well and work effectively in a game engine. See how to model precisely from imported reference images to make an interesting character. Learn how to unwrap and texture character models using Blender’s powerful mapping tool-set. Then explore how to rig and configure your character, complete with Inverse Kinematics, to create realistic motion. And then animate a walk cycle for your character, which can be repeated seamlessly. Finally, see how to import your character to the Unity engine for performance in-game. By the end of this course you’ll understand a flexible and powerful workflow for making 2D characters that bring your games to life…

Crehana - Animación 3D y Post Producción en Cinema 4D y After Effects [Spanish]

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Information/Información:

LENGUGE/IDIOMA: SPANISH/ESPAÑOL
Title in english: 3D Animation and Post Production in Cinema 4D and After Effects
Duration/Duración: 4H 18M
Format : .mp4 720p 30 fps

Español:

En este curso de animación publicitaria, descubrirás:

- Introducción a la animación
- Brief y referencias
- Configuración de entorno
- Modelado en Cinema 4D
- Animatic y colocación de cámaras
- Animación de elementos y cámaras con splines
- Colocación de secuencias de cámaras
- Iluminación y render con motor físico
- Materiales de reflejo y luces spot
- Pruebas de render
- Multipase de render
- La magia de la post producción
- Extracción de contenido con open exr
- DOF y Motion Blur
- Ajustes finales
- Presentación del proyecto

English:

In this course of advertising animation, you will discover:

- Introduction to animation
- Brief and references
- Setting up environment
- Modeling in Cinema 4D
- Animatic and placement of cameras
- Animation of elements and cameras with splines
- Placement of camera sequences
- Lighting and rendering with physical motor
- Reflective materials and spot lights
- Test rendering
- Multipase render
- The magic of post production
- Extracting content with open exr
- DOF and Motion Blur
- Final Settings
- Presentation of the project

Link/Enlace: https://www.crehana.com/cursos/3D/animacion-3d-y-post-produccion-en-cinema-4d-y-after-effects/

DAZ3D SV's Boho Love Iray Shaders

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SV's Boho Love Iray Shaders


Includes:

- 10 Utility Shaders for Tiling Size 1x1-10x10 (you can always go smaller in the material pane)
- 01 Utility Shader for Extra Gloss on the Satin
- 01 Utility Shader for Extra Shine for Metallics

- 20 Bohemian Colors
- 20 Mixed Pattern Fabrics inspired by free spirited flowers & paisleys
- 20 Embossing Designs (use on any of the satins, use with metallic flakes - any color!)
- 10 Metallic Flake Solid Colors
- 10 Metallic Flake Multi Colors

- 80 Shaders Total plus Utility Options

- 20 Seamless Textures w/matching displacement maps are in the textures folder, as well as the metallic flake images


**For 2D users the Seamless Tiles are also packaged separately and include:**

- 20 Seamless Boho Fabrics


A beautiful collection of bohemian colored satins for just about anything, designed from 20 seamless fabric tiles, great on fantasy, pinup, clothing, props, sheets, etc. Created with attention to details, countless hours of testing, and rendered with SV's INTENSITY Iray Lights & SV's Le Noir Lights & SV's Lumiere *Plus other sets not yet released*. This is also a Merchant Resource, please see ReadMe.txt for more information. Easily change colors and effects by adjusting the Iray Shader sliders and diffuse colors/metallic flake colors etc.

Advanced Locomotion System V1

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Advanced Locomotion V1 from the UE4 Marketplace, is updated to the latest version (Supporting UE4 v4.15.0) as of 2/15/2017.

[Unreal Marketplace] - Interior Toolkit Vol 1

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This is compatible with UE4 versions:

4.11 - 4.15

2/15/2017
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This package contains about 300 assets to create you own interior. Edit Mode to quickly switch materials. List of materials you can control texture coords for better tiling, change color or normal intensity and much more.
Technical Details

Pack includes:
• 40 props objects (books, apples, flower, blanket etc.)
• 9 furniture objects (chair, bed, carpet etc.)
• 13 modular objects (walls, floor, column, ceiling )
• 13 master materials
• 81 material Instance
• 123 textures (from 2048x2048 to 512x512)
• 4 audio elements
• 18 UMG elements
• 11 Blueprints
• 1 complete scene
• 2 matinee project

Collision: Yes
LODs: No
Intended Platform: PC
Platforms Tested: PC
Documentation Included: No
Tutorial: youtube.com/watch?v=uH0UEjmNiMA
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