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Mastering Raya Pro with originals

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Mastering Raya Pro course plus latest update and all the files to follow the course, enjoy.


What will you learn:

You will learn to blend exposures quickly, naturally and cleanly with some of the most difficult scenes around. From instant digital blending, to luminosity masking, simple landscapes to complex interior shots, you will see how easily we can blend any exposures using Raya Pro.
We will take the processing beyond exposure blending and learn how to deepen the mood in our images, how to enhance a sunset, create a dreamy, magical feel, handle colours with maximum effect, prepare images in Adobe Camera RAW or Lightroom, and many other techniques that will give your images that professional finish.


Course content:

Below is the full list of videos that make up the Mastering Raya Pro Course (all HD, mp4, so you can watch on any device).
Digital Blending Section

1. Introduction to Digital Blending
2. How Many Exposures Do I Need
3. Common Errors in Digital Blending
4. Rapid Blend If vs Apply Image
5. Apply Image & The Power of Masks
6. Easily Blend 2 Exposures
7. Easily Blend 3 Exposures
8. Advanced Digital Blending Secrets Part 1
9. Advanced Digital Blending Secrets Part 2
10. Gradient Masking
11. Combining Digital Blending Methods
12. How To Deal With Moving Objects

Luminosity Mask Section

1. What Are Luminosity Masks
2. Common Luminosity Mask Errors
3. How To Make Accurate Selections
4. Blending Simple Highlights
5. Blending Strong Highlights
6. Subtracting Masks
7. Restoring Shadows Easily
8. Manually Create Perfect Selections
9. A Full Luminosity Mask Workflow

Enhancements Section

1. Introduction to Enhancements
2. Quick Colour Changes
3. Easy Filters
4. The Orton Effect
5. Dodge & Burn
6. Easy Contrast Adjustments
7. Sharpening Full Size
8. Cleaning Your Images
9. Frequency Separation


Software needed:

The only things you need are Raya Pro and Photoshop (from CS5 to the newest version of CC) and Adobe Camera RAW (comes with Photoshop) or Lightroom. No other software is needed.



Enjoy.

Anim-Fx

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This is a simple but powerful application for making text animation that can be converted to html code lines to use in web applications.It contains different templates and tutorials guiding you on how to do it right.

Packt Publishing – Unity Virtual Reality – Volume 1

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Video Description
Creating mesmerizing User Interface for VR using Unity
About This Video
Explore Virtual Reality and the tools and techniques used to develop Virtual Reality games.
Discover how to create dioramas, Google Cardboard, and some Gaze-based controls.
Discover how to create dioramas, Google Cardboard, and some Gaze-based controls.
In Detail
Virtual Reality gives users an immersive 3D gaming experience and Unity 5, along with its stunning 3D animation capabilities, is one of the best choices for game developers to create out-of-the-box Virtual Reality games for different platforms such as Google Cardboard, Oculus Rift, and Samsung Gear VR.
This course takes a practical, project-based approach to teach you the basics of Virtual Reality development with the Unity 3D game engine. We walk through a series of hands-on projects, step-by-step tutorials, and in-depth discussions using Unity 5 and other free or open source software. While VR technology is rapidly advancing, we’ll capture the basic principles and techniques that you can use to make your VR games and applications immersive and comfortable.

Duration 3h 14m Project Files Included MP4

https://www.packtpub.com/game-development/unity-virtual-reality-volume-1-video

Fraps (Cracked)

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This application is one of the best in capturing Game play Frame by frame in High Definition as the app captures frame by frame and out put a high quality .avi video.If you are planning to use this application have ample space in our destination folder.To work around the huge HD file thats produced you can compress HD the capture video

SideFX Houdini 16 Amarok (WIN ONLY)

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Houdini FX combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D experience to VFX artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is perfect for Visual Effects artists and technical directors with its particle and dynamics environment. Houdini FX includes a complete toolset for studios that want to use it for other tasks such as lighting, animation or procedural modeling.

https://sidefx.com/filmtv/

NOTE: The crack is not from me. I downloaded it from here but it was removed for no apparent reason.

Sink with tap

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sink franke black, format 3dsmax+ obj + fbx (vray)

Sink with tap white

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Sink white, 3dsmax,fbx,obj, Vray

Wondershare Filmora 8.0 Complete Effect Packs

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Wondershare Filmora 8.0 Complete Effect Packs

Video Editing Simplified - Ignite Your Story. A powerful and intuitive video editing experience. Filmora 8.0 is here with two new ways to edit: Action Cam Tool (Correct lens distortion, Clean up your audio, New speed controls) and Instant Cutter (Trim or merge clips quickly, Instant export).

Modern & Easy to Use
Filmora's delightfully intuitive design makes it easy for anyone to become a great video editor.

Creative Features
Make your videos stand out.

Filters and Overlays
Transform your video with a variety of filters and graphic overlays.

Text and Titles
Communicate using a huge selection of titles, openers, and lower thirds.

Motion Elements
Drag and drop moving graphics into your video.

Transitions
Combine multiple videos and images seamlessly.

Music
Choose the perfect royalty free song from a library of music made by real.

Effects Store
Your source of filters, animated elements, and other modern video effects.

4K Editing Support
Edit and export videos at resolutions of up to 4K.

GIF Support
Import, edit, and export .GIF files.

Noise Removal
Remove unwanted background noise easily.

Reverse
Flip your clips and play them backwards.

Social Import
Import photos and clips directly from Facebook or other social media platforms.

Speed Control
Make your clips up to ten times faster or slower to create time lapses or slow motion effects.

Frame by Frame Preview
Jump through your audio and video tracks one frame at a time for precise editing.

Color Tuning
Adjust the white balance and dynamic range of your clips.

Pan and Zoom
Add panning and zooming movements to still footage.

Picture in Picture (PIP)
Layer multiple video clips using the Picture in Picture track.

Audio Mixer
Adjust the audio of each indivdual track on your timeline.

Advanced Text Editing
Edit the color, size, font, and even animation of your text and titles.

Green Screen
Change your background and create special effects using the Chroma Key (Green Screen) tool.

Screen Recording
Easily record the screen of your computer or mobile device.

Split Screen
Play two or more clips simultaneously.

3D Lut
Choose from a selection of color grading presets inspired by popular movies.

Video Stabilization
Eliminate the effects of camera shake.

Tilt Shift
Draw focus to one part of a clip by strategically blurring the rest.

Audio Separation
Detach your audio from your video clip and edit it separately.

Scene Detection
Have Filmora scan your clips for scene changes to save yourself time.

Audio Equalizer
Fine-tune your music and audio tracks.

What's New in Version 8.0:
- Brand new Action Cam Tool with the capability of Lens distortion correction, Video Stabilization, Audio De-noise, Advanced Speed Control (slow-mo, fast-mo, replay, reverse and freeze frame), as well as color correction.
- Brand new Instant Cutter for users to trim or merger video files easily and fast with no quality loss!(Supports H.264 encoded MP4, MOV& MTS videos shot by Action Cams, Phones, and Home AVCHD Camcorders.)

System Requirements:
- Supported OS: Windows 7/Windows 8/Windows 10 (64 bit OS recommended)
- Processor: Intel or AMD processor, 2GHz or above
- RAM: At least 2GB physical RAM (8GB required for HD and 4K videos)

3DMotive - Intro to Maya 2017 Volume 1

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Duration 1h 10m Project Files Included MP4

In this course, you will be receiving a comprehensive introduction to Maya 2017! Here, we will cover how Maya works, starting with navigating its UI, and then building a project that will take us through the different aspects of Maya's organizational tools. For the modelling pipeline, we will be covering polygonal modeling, texturing, and UV mapping as we get our feet wet with some of these introductory-level tools. Next, we will dive right into some of the tech art and animation tools as we discuss various topics related to both character rigging and animation. And to put a final touch on the basics, we will then give an overview on the rendering within Maya. From there, we will move on to some of the more advanced and newer features of Maya 2017. This section will include the Arnold rendered, the new blendshape editing tools, the PSD system, and the Time Editor. whether you are just starting in computer animation or a veteran that wants to review the latest tools available, this course has something for you!

Red Giant Universe Premium v2.0_Adobe AE & PR x64

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Information :

Red Giant Universe is a community that gives you access to
New fast and powerful tools for editing visual effects
And motion design in Adobe After Effects and Premiere Pro.
Each tool in the Effects and Transitions library
Is accelerated by the GPU (which makes them super fast)

Universe tools:
Carousel, Glitch, Halflight, Holomatrix, Knoll Light Factory EZ, Premium Distort,
Premium Glow, Premium Noise, Premium Transitions, Retrograde, SplitScreen, Toonlt,
Point Zoom, Diffuse Color Glow, Heatwave ...
As well as all the free tools available with Universe.

Compatible Applications:

Adobe After Effects CC2013 - 2017 ( 64-bits )
Adobe Premiere Pro CC2013 - 2017 ( 64-bits )

Compatibility:

PC Compatible with Windows 7 / 8 / 8.1 x64
1 GHz processor (multicore or multiprocessor CPU recommended for HD)
Video graphics card supporting OpenGL 3.0 or higher.
GPU-accelerated for Nvidia CUDA cards
512MB or more recommended for HD.
2GB RAM (4 GB RAM recommended for HD)

Minimum Requirements for Display

-Display 1024 x 768 - 1280 x 800 recommended - with 16-bit and 256-MB colors Of VRAM (512 MB recommended)
-To use OpenGL acceleration, your system must support
OpenGL v2.0 and Shader Model 3.0 or later
-To use Cuda Acceleration, your system must support
Cuda v4.1 or later

Installation:

Cut your internet connection
Uninstall the old version ...
Install...
No Serial No ... Already Enabled.
The installation is in Russian, click on the left button,
Then on the only one that ...

!!! Do not use Red Giant Link to manage Universe Premium !!!
!!! No Update !!!!

Skillshare – Editorial Illustration - Draw Idioms the 'Designy' Way with Mikey Burton

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Get out your pens and paper! Join acclaimed "designy" illustrator Mikey Burton for a 45-minute funfest on bringing an editorial illustration to life. Bite-sized lessons show each step of his sketching, illustrating, and texturing process — and then challenge you to illustrate a fun idiom of your own.

Throughout the class, Mikey illustrates an idiom, shares how he got started in editorial illustration, and talks through work for clients as diverse as Converse, ESPN, TIME magazine, and the New York Times. Plus, each lesson is brimming with insights on creative confidence and the value of creating work you love.

The class is perfect for illustrators, designers, and everyone who loves that perfect interplay of pictures and words. All you need is pen, paper, and brain. Let's go!

https://www.skillshare.com/classes/Editorial-Illustration-Draw-Idioms-the-"Designy"-Way/1498727870

arabic 3d max course

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arabic 3d max course

Allegorithmic Substance Painter v2.5.1.1498 MacOs

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What’s New in 2.5.1

Fixed :
[Mac] Wacom tablet input broken in 3D and 2D view
[Bakers] Matching by name doesn’t work anymore
[Bakers] “Average Normals” setting doesn’t work anymore
[Iray] Incorrect rendering with missing baked normal map
[Iray] Color Profiles behave differently in comparison to OpenGL renderer
[Iray] Exporting render as bitmap doesn’t include color profile correction
[Substance] Material filters don’t work anymore
[Tool] Stroke opacity isn’t stored in brush presets
[Tool] Clone Brush UV Alignment doesn’t work anymore
[Export] Displacement channel should be centered in 0.5 when exporting in integer
[Template] Absolute path is stored in Templates
[TextureSet] Channel texture persist after removing the channel

Known Issue :
[Linux] Wacom tablet input don’t work in 3D and 2D view
[Mac] Particles can create texture corruption in some cases
[Export] In very rare case, black rectangles can appear on AMD GPUs

Full release notes at: https://www.allegorithmic.com/products/substance-painter/release-notes

Substance Painter is the reference 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly Texture Painter out there.

Some features:
• Choose your brush, select a material, tweak it if needed and then start painting! Each stroke applies all channels at once in real time with each map going up to 4K resolution, making it the most interactive 3D Painter out there.
• Create beauty shots of your assets using one of the best optical effects technology out there (Yebis 2 by Silicon Studio) adding antialiasing, color correction, DOF, glare, bloom and much more.

http://www.allegorithmic.com/products/substance-painter

Lynda.com - Audition CC 2017 Essential Training (03-02-2017 Release)

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Audition CC 2017 Essential Training (03-02-2017 Release)

SolidAngle Arnold for Maya 1.4.2

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MtoA 1.4.2 is the version included in Maya 2017 Update 3. It contains several improvements and bugfixes:
Arnold RenderView
ARV is now integrated in Maya workspaces (Maya 2017) : its position in the Maya UI is now restored in new sessions.
Color Management in the ARV (gamma, exposure, view transform, background, foreground) is now computed in GPU. This makes it interactive to edit, even at high resolutions, and the whole UI is now more efficient (showing snapshots, selecting, etc...)
Snapshots folder: it is now possible to set a snapshots folder, in which all snapshots will be saved. This allows you to retrieve the snapshots from previous Maya sessions, or to switch between different sets of snapshots.
New Pixel information window: shows detailed values for the pixel below the mouse cursor, on all AOVs.
Support Displacement shaders in "Isolate Selected".
Fixed viewer size flickering at first opening.
Single menu for "Save Images": The color space will be applied (or not), depending on the output image format. Gamma/exposure/background are no longer saved.
Improved the text format of the status bar "display pixel information".
New icon to show the alpha channel.
Support cropped images when loading into ARV.
Fixed a crash when a new scene is opened while an AOV was being displayed.
OCIO view transform was sometimes not applied.
Volume
Support IPR updates.
Display the list of grids found in the VDB file in the Attribute Editor.
Added automatic step size / step_scale in the volume node. It will use the highest resolution in the VDB file.
Read the bounds information directly from the VDB file instead of creating a temporary arnold scene, which was time consuming.
MtoA Improvements
New set of icons for the Outliner, Node Editor, Arnold Shelves and menus.
Type Tool text now renders correctly by default.
Support Stereo Cameras in Sequence Rendering.
Improvements in VP2 (standins, volume, sky).
Local overrides in Render Setup were not active when exporting to .ass.
Removed non-necessary attributes from the channel box.
Support OCIO context changes.
Support namespaces when an .ass file is loaded.
Add Arnold shape attributes to Bifrost shapes.
Support face-varying user data.
Support User Attributes of type Message Array.
Default folder for Render To Texture / Bake Geometry is Maya project folder.
Instanced Standins were not behaving correctly in IPR
XGen
Handle namespaces for referenced XGen scenes.
Update primitives when the frame is changed.
Fixed regression in the opaque attribute.
Curve Collector
Fixed the width value so that it matches the width in the native curves (has to be divided by 2 as it's considered as a "radius" in Maya).
Fixed Motion Blur that wasn't behaving properly.
Intermediate objects (e.g. "original position" of animated curves) are no longer rendered.
New Shaders
Thin film renders iridescence effects of a thin coat film.
Complex IOR returns the reflectance color for complex IOR fresnel.
Bugfixes
Fixed wrong camera exported to .ass in case of multiple cameras.
Support Render to Texture on .ass files imported from HtoA.
Incompatible Changes
AOVs are no longer brought in when referencing scenes.

Corel PaintShop Pro X9

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Corel PaintShop Pro X9

::Description::
Corel PaintShop Pro X9,
a part of the PaintShop family of digital imaging and photography products, is the most complete,
easy-to-use software for creating professional digital imaging results.
By combining automatic and precision tools with an integrated learning system,
Corel PaintShop Pro X9 helps you produce professional results with power and ease.
Filled with one-of-a-kind photo tools sure to please even the most discerning photographer,
Corel PaintShop Pro X9 is the ideal choice for people who want extraordinary photos.

Corel PaintShop Pro X9 is your complete solution for print and Web.
Turn your snapshots into beautiful, gallery-worthy images with easy-to-use editing and design tools.
A great fit for all skill levels, Corel PaintShop Pro X9 brings out the best in your photos that matter.
With the unparalleled power of Automated Productivity Scripts and Dynamic Personalization,
Corel PaintShop Pro X9 increases productivity and enhances workflow like no other digital imaging software on the market.

INSTALLATION
FOLLOW INSTRUCTIONS IN KEYGEN FILE

CGCookie Creating a looping corridor (Blender)

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In these seven lessons you will be exposed to a workflow for modeling and animating a looping corridor scene in Blender. This style is popular with motion graphics and the techniques can be applied to a variety of projects.

Lynda – Illustrator CC 2017 One-on-One Fundamentals

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Info: Design and create amazing works of art using the powerful vector-based drawing program—Adobe Illustrator. This comprehensive training is the first in a series of three courses by industry pro Deke McClelland. Learn how to create multipage documents with artboards; how to draw anything you can imagine with the Pen, Pencil, and Curvature tools; and how to start adding color to your artwork with swatches. Deke also covers drawing shapes, adjusting strokes, formatting text, and painting digitally, with or without a tablet. Each chapter should leave you with a new set of skills—and a sense of accomplishment. As Creative Cloud evolves, this course gets updated. Check back for new movies, new feature reviews, and new ways to work.

https://www.lynda.com/course-tutorials/Illustrator-CC-2017-One-One-Fundamentals/497773-2.html

SideFx Houdini FX 16.0.504.20 [En]

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Windows 7 SP1, Windows 8, Windows 8.1, Windows 10

64bit

patch - keygen

Pluralsight - Exterior Rendering Strategies with V-Ray and 3ds Max

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Duration 1h 41m Project Files Included MP4

When it comes to architectural visualization, making an exterior render is always a challenging task. There are many things going on at once, and many light sources can result in great render times. All of that can be really hard to manage. In this course, Exterior Rendering Strategies with V-Ray and 3ds Max, you’ll learn the methods and best strategies for successfully rendering exteriors in order to have a realistic scene, with the best time management as possible. First, you’ll create light sources from existing geometry. Next, you’ll explore how to use different displacement strategies. Finally, you’ll learn how to use render elements to help with post production. By the end of this course, you’ll have a complex exterior scene that will be post produced and portfolio ready. Software required: 3ds Max 2016, Photoshop CC.
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