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Astar Pathfinding Pro 4.0.6

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Astar Pathfinding Pro 4.0.6

https://www.assetstore.unity3d.com/en/#!/content/1876

Inside the Edit

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Inside the edit chapters 1-6
THESE ARE NOT THE RAW FILES

Pluralsight – Introduction to Conceptual Design in Autodesk FormIt 360 Pro

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Have you ever wanted to produce a conceptual 3D model that would be loose and flexible, using an intuitive set of modeling tools that didn't get in the way of your creative flow, and at the same time provided seamless transfer of data between software platforms such as Revit, Infraworks 360, Insight 360, and others? In this course, Introduction to Conceptual Design in Autodesk FormIt 360 Pro, you'll learn how to produce a conceptual model of a pool and pool house, using the same skills required to produce any conceptual 3D model using a real-world project. First, you'll set the stage for your conceptual model by specifying a geographic location, perfect for site analysis. Next, you'll begin producing your conceptual model as you learn to place and mold objects into conceptual form. Finally, you'll add materials preparing your model for presentation. When you're finished with this course, you'll not only be familiar with the fundamental skills necessary to produce conceptual models in FormIt 360 or FormIt 360 Pro, but you'll also be able to apply those skills in producing highly informative conceptual models, geographically located, prepared for site and energy analysis, and ready for presentation. Software required: FormIt 360, FormIt 360 Pro.

https://www.pluralsight.com/courses/autodesk-formit-360-pro-introduction-conceptual-design

Flashback Pro 5.7.0.3619

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Make engaging tutorials with a simple, powerful screen recorder.
Easily record your screen, sound and webcam
Enhance it with Pro editing tools
Make fantastic videos and presentations
Share online or export in any format
https://www.flashbackrecorder.com/home/

If you're looking for an alternative to camtasia (i'm so tired of every shitty crack and release )

CGAxis Models Volume 72 - Trees IX (3DS MAX and Vray Only)

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(3DS MAX and Vray Only)
PRODUCT DESCRIPTION:
COLLECTION WITH 3D TREES MODELS MODELS

CGAxis Models Volume 72 – Trees IX is a collection containing 32 high polygon 3d models of deciduous trees in various sizes and shapes. You can find in it: wild service trees, english oaks, sycamore and palmete maples, common beechs, catalpas, common ashes. Models are mapped and have materials prepared for 3ds max 2010 or higher (Ray) and vrmesh (with 3ds max materials) file formats.

Using VRayMesh files:

1. Load ‘cgaxis_models_72_**_material.mat’ library in material editor.
2. Create VRayProxy object.
3. Browse for the desired VRayMesh from CGAxis Collection Volume 72 and load it.
4. Assign material from the library to VRayProxy – for example: cgaxis_models_72_01 material to cgaxis_models_72_01.vrmesh.


SPECIFICATION:

Total size: 9.8 GB
Textures: Yes
Materials: Yes


https://cgaxis.com/product/cgaxis-models-volume-72-trees-ix/
http://cgaxis.com/PDF/cgaxis_models_volume_72.pdf

Pluralsight – NUKE Green Screen Keying Building on the Fundamentals

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Have you ever wondered how to finesse the fine details of Green Screen keys, but don’t know where to start? If so, this course is for you. In this course, NUKE Green Screen Keying Building on the Fundamentals, you’ll learn how to complete even the most advanced Green Screen shots and then composite them over a new background. As a continuation of the NUKE Green Screen Keying Fundamentals course, you’ll discover how to combine multiple mattes for the best optimized final Alpha. Next, you’ll work through alternative Keying workflows inside of NUKE, learning how problem solve challenging Keys for both Green Screen and non Green Screen images. Finally, you’ll refine any finishing details, such as transparency, motion blur, and hair detail. The final RGB image will be despilled and then composited over top of a newly integrated background. When you’re finished with this course, you’ll not only have a completed Green Screen composite, but you’ll also have the knowledge and skills needed to key any advanced Green Screen image in the future. Software required: NUKE

VUE xStream 2016 R2 - Build 104398

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Vue xStream 2016 R2 By Countryboy

VUE xStream offers professional CG artists a complete toolset for creating, rendering and exporting exceptionally rich and realistic natural environments in 3ds Max, Maya, LightWave, Cinema 4D and Softimage.

Access all the power of the world's leading 3D Digital Nature solution directly from within your favorite application. Create and edit beautifully detailed natural environments using your application's standard manipulators.

Render everything together inside 3ds Max, Maya, LightWave, Cinema 4D or Softimage, with full interaction between VUE and native elements, including 2-way mutual shadow casting, reflection, refraction and GI.

VUE xStream provides a unique, unmatched solution for creating and integrating high quality natural scenery into any professional production pipeline, from architectural visualization to broadcast and film.

https://forum.cgpersia.com/f13/vue-xstream-2016-r2-build-104398-a-153905/

Udemy - Creating 3d Enviroments in Blender

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https://www.udemy.com/blender-environments

A very unique Blender 3D course about the creation of environments, taught by environment artist Rob Tuytel. Through out each of the many lessons you are introduced to the powerful and free Blender 3D program. After becoming familiar with the Blender user interface, students will learn how to create a landscape design from scratch. Additional videos in this series teach students how to apply materials, lights and even advanced node systems to their models. Finally, this series will show students how to make an organization plan and create a very advanced environment scene including buildings and characters.

The final course scene was rated well on Artstation with more than 340 + likes. Find out what makes an artwork special and be part of the developing process.

Unity Asset - 2D Toolkit 2.5.8 (Apr 17, 2017)

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2D Toolkit provides an efficient & flexible 2D sprite, collider set-up, text, tilemap and UI system integrating seamlessly into the Unity environment.

o NEW!Unity 5.0 support
o Supports both 2D and 3D phyiscs
o Improved tilemap editor
o Beginners whack-a-mole game tutorial
o Brand new UI system
o Platform specific sprite collections
o Non-rectangular and sliced sprites
o Pixel perfect rendering
o And loads more features and improvements

Unity Asset - Procore with probuilder, progrids and more. updated Apr 17, 2017

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https://www.assetstore.unity3d.com/en/#!/content/15447

ProCore is a "Professional Core" for any Unity game developer- a collection of powerful & intuitive tools that are constantly battle-tested and field-proven to help real developers create awesome games, such as:

Tinertia | République | Qbeh-1 | SUPERHOT | Tangiers |
...and many more!

Included in the ProCore Bundle:
ProBuilder Advanced : Build & Texture Geo
ProGrids : Grids & Grid Snapping
ProGroups : Scene Organization & Control
QuickDecals : Place Splats, Signs, Etc
QuickEdit : Edit Imported Meshes
QuickBrush : Paint Detail Geometry Anywhere

Unity Asset - UFPS ulitmate first person 1.7.1

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https://www.assetstore.unity3d.com/en/#!/content/2943

UFPS is a professional FPS base platform for Unity. One of the longest-running and most popular titles of the Unity Asset Store, it’s known for smooth controls and fluid, realtime-generated camera and weapon motion. Since 2012 it has been steadily expanded, supported and refactored with a focus on robust, generic FPS features.

Unity Asset - Amplify Shader Editor 0.7.0 (Apr 20, 2017)

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https://www.assetstore.unity3d.com/en/#!/content/68570

Amplify Shader Editor (ASE) is a node-based shader creation tool inspired by industry leading software. An open and tightly integrated solution, it provides a familiar and consistent development environment that seamlessly blends with Unity’s UI conventions and Shader use. Affordable quality and flexibility with the responsive customer support you can expect from Amplify Creations.

INTUITIVE and UX-focused, the workspace is familiar, clean and flexible. Dock it, or use it in a second monitor, it’s prepared to fit your layout requirements.

Unity Asset - Beautify 4.5 (Apr 06, 2017)

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https://www.assetstore.unity3d.com/en/#!/content/61730

NEW!
• Bloom Layer Mask - choose which objects in the scene will be affected by bloom and flares!
• Solar Wind effect for Sun Lens Flares!

Participate or vote in the 1st Annual Beautify Contest!

Beautify is a full-screen image processing effect that improves the image quality in real time producing incredibly crisp and vivid scenes.

Lynda - Affinity Photo Essential Training

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Affinity Photo is a powerful photo post-processing program for the Mac platform, combining raw conversion, photo retouching and enhancement, and compositing. In this course, Steve Caplin explores all of Affinity Photo's essential features. Each tutorial helps unlock another of Affinity Photo's capabilities, from its raw conversion and editing controls to its advanced selection tools, image enhancement features, filters and special effects, and compositing features. Whether you want to change the look of a photograph, scale and crop images, or create complex photomontages, each adjustment is completely nondestructive, allowing you to retain quality and incorporate additional effects as you go. To help Photoshop users who may be considering Affinity Photo, Steve also compares and contrasts the two applications.

Topics include:
-Using Affinity Photo's raw controls
-Applying lens correction
-Removing chromatic aberration and fringing
-Reducing noise and sharpening photos
-Making and modifying selections in Affinity Photo
-Creating layer masks
-Making global adjustments
-Adjusting shadows and highlights
-Enhancing color
-Converting to black and white
-Applying standard and live filters
-Creating photomontages in Affinity Photo
-Working with image stacks
-Distorting images
-Exporting photos from Affinity Photo

substance painter 2.4.1 version


ImagineFX - How to Draw and Paint Anatomy_vol_2 (readable)

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Since there is no good quality pdf around, I've found some time for photoshop tweaking to make the existing one somewhat readable and small in size as well. I hope it's useful.

Ultimate Retouch Panel 3.5

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is panel is an amazing tool for a retoucher and for a photographer. It keeps you away from boring technical Photoshop settings and gives you more time to focus on your work.

200 functions in one panel
7 unique blocks for retouch
2 methods of Fast Retouch
20 custom buttons for your personal actions
Frequency Separation 8 and 16 bits
Immediate switch on and off of visual texture boost
Frequency Separation by a plugin Portraiture
Fast retouch
Color Correction block with 30 presets
4 methods of technique Dodge & Burn
3 help layers to capture the flaws and irregularities
Dual Vision for easy managing of Dodge & Burn
Work whith RGB channels and masks
Local and global High Pass Sharp
Based on scripts for fast work
A special algorithm to save photos to social networks
Dynamic opacity and vignette
Multi tint effect

Ksalk Medieval prop-A from cgtrader.com

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this is a medieval prop pack i bought from cg .traders
it is compatible with unity.
here is the link-https://www.cgtrader.com/3d-models/furniture/furniture-set/ksalk-medieval-prop

Anatomy Drawing School: Human (Spanish Version)

Richard Williams - The Animator's Survival Kit (EXPANDED EDITION ONLY) Book

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The Animator's Survival Kit is a great book, the Expanded Edition came out 2009 and I couldn't find it anywhere. Every time someone said they had it to download they lied and it was just the original book. So here is the missing Revised or Expanded Section ONLY of Richard Williams "The Animator's Survival Kit" I do believe it's the only copy online as I have never found it anywhere.... I hope everyone likes it's helps you perfect your animation timing.

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http://www.awn.com/animationworld/book-review-expanding-animators-survival-kit
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Also if you don't know who Richard Williams is check out his 2015 animated short "Prologue" not bad for an 80 year old!!!

https://www.youtube.com/watch?v=wy552LOHtxU

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The original book and the DVD course can be downloaded here: https://www.cgpeers.com/torrents.php?id=5246&torrentid=5243#torrent5243

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The definitive book on animation, from the Academy Award-winning animator behind Who Framed Roger Rabbit?

Animation is one of the hottest areas of filmmaking today--and the master animator who bridges the old generation and the new is Richard Williams. During his fifty years in the business, Williams has been one of the true innovators, winning three Academy Awards and serving as the link between Disney's golden age of animation by hand and the new computer animation exemplified by Toy Story.

Perhaps even more important, though, has been his dedication in passing along his knowledge to a new generation of animators so that they in turn could push the medium in new directions. In this book, based on his sold-out master classes in the United States and across Europe, Williams provides the underlying principles of animation that every animator--from beginner to expert, classic animator to computer animation whiz --needs. Urging his readers to "invent but be believable," he illustrates his points with hundreds of drawings, distilling the secrets of the masters into a working system in order to create a book that will become the standard work on all forms of animation for professionals, students, and fans.
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