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Quixel Suite 2.3.1

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Scan based PBR texturing. In Photoshop.

Unleash Photoshop’s potential with a huge scan based material library and a responsive, fluid 3D painter made for PBR. Enjoy a highly customizable, user-friendly, and fully Photoshop integrated texturing suite — like you’ve always wanted it to work.

http://quixel.se/suite/

Substance Source - Ground Materials (Win)

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Substance Source - Ground Materials (Win)

HDRI night street

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Great enviroment, night hdri grat for arch ilumination

Unity Asset - Realistic Effects Pack 3 v1.1.0.0

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Effects using particle systems and own shaders.
Pack includes optimized shaders and effects for mobile. (with fast distortions)

Dimensions are approximate to reality. Demo scene has a line height of 2m.

The package contains a set of scripts for ready use of effects, as well as scripts for collision detection based on raycast.
Projectiles have speed settings, homing, distance of flight, random trajectory, etc
You can also fine-tune any effect: light, color, transparency, animation speed, lifetime, and other settings of effects.
Includes scripts for easy change scale and color of prefab.

calligraphy flourishing calligraphy a new approach to an ancient art

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calligraphy flourishing calligraphy a new approach to an ancient art

Unreal CCG Toolkit

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The CCG Toolkit is an extensive card game framework that allows developers to create their own single and multiplayer card games. Whether you are looking to develop an idea or want to move your existing tabletop card game into the digital space, the CCG Toolkit provides the essential tools, interactions and functionality to see your own card experience come to life… fast.

Features:
- 100% Blueprint Framework
- Multiplayer support
- NEW! Customizable Card Game AI + Debug UI
- Highly customizable card creation
- Deck builder - Create, Edit, and Save limitless custom decks
- Card Manager which feature interchangeable positioning profiles
- Card sets with 35+ example cards
- In-game card positioning editor and game tools
- Deck Generator - Filter, Shuffle, and Weigh cards in deck
- Customizable card placement
- Board Players
- Mouse-over card previews
- Card graveyard
- 10+ included card abilities with multiple settings variations
- Player and opponent UI framework
- Turn-based gameplay system
- Player health and mana systems
- Cards and board player interactions
- Basic card movement and visual gameplay cues
- Basic win and loose conditions
- Turn and game timer's
- Simple main menu, deck selection, arena selection, and server selection menus
- Several custom function libraries
- In-game Nofitifcations manager
- 2D and 3D card art and assets
- 7 Included arena's
Technical Details

File Count: 296 files
Tested Platforms: Windows and iOS

instant meshes

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Instant Meshes: A free quad-based autoretopology program
https://www.blendernation.com/2015/11/16/instant-meshes-a-free-qaud-based-autoretopology-program/

3DMotive - Character Design in Photoshop Volume 3

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Duration 7 Chapters Project Files Included MP4

In Character Design in Photoshop we will cover the design phase of one character meant for a video game production and transferable to other media, from first conception to fully rendered splash or key art for promotional purposes. Students will learn how to initially thumbnail a design before taking it to a rough and then finalized front/back character rotation, including this character’s costume and equipment. Further exploration into this character’s backstory and personality will also result in several design sheets. These include an expression sheet, passive acting pose sheet and action pose sheet. Students will also later delve further into development of this character’s in-game costume and equipment, and even be introduced to producing basic thumbnails or keyframes to explore how this character may move during gameplay or combat. Finally, students will be introduced to a simple, step by step method that will take them from thumbnail phase to a finished, polished and full colour render of their character. This final volume covers everything from nailing down a solid pose, dynamic composition, colour choices and preparing the image to be painted. A series of lighting and shadow passes, followed by a detailed polish and special effects step will complete the illustration. Upon completing this series, the student will have an in-depth glimpse into what it takes to design a single character for video games or other media.

Crehana - Packaging y ambientación de productos en Cinema 4D (Vray) [Spanish]

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Information/Información:

LENGUGE/IDIOMA: SPANISH/ESPAÑOL
Software Interface: English
Version: C4D R 17 with Vray 1.9
Title in English: Packaging and product environment in Cinema 4D
Duration/Duración: 3h 35m
Format : .mp4 1280x700 29 fps

Español:
En este curso de Cinema 4D, aprenderás:

- Introducción a Cinema 4D
- Introducción a Vray
- Creación de Splines
- Composición
- Iluminación con Vray
- Creación y asignación de materiales
- Retoque final
- Configuración de Render
- Post Producción
- Corrección de color y filtros
- Balance de blancos y montaje de objetos
- Presentación del proyecto final

La idea final de este curso de Cinema 4D es que crees a partir de splines dentro de Cinema 4D o Ilustrator, botellas, vasos o cualquier producto que se pueda comercializar. Aprendiendo a trasladar las ideas, formas, diseño y texturas a nuestro resultado final, van a tener que generar todo el ambiente para el producto jugando con las opciones de iluminación que el programa ofrece.

English:
In this course of Cinema 4D, you will learn:

- Introduction to Cinema 4D
- Introduction to Vray
- Creating Splines
- Composition
- Lighting with Vray
- Creation and assignment of materials
- Final retouching
- Render Settings
- Post Production
- Color Correction and Filters
- White Balance and Object Mounting
- Presentation of the final project

The final idea of this course of Cinema 4D is that you create from splines inside Cinema 4D or Illustrator, bottles, glasses or any product that can be commercialized. Learning to transfer ideas, shapes, design and textures to our final result, they will have to generate the whole environment for the product playing with the lighting options that the program offers.

Link/Enlace:https://www.crehana.com/cursos/3D/packaging-y-ambientacion-de-productos-en-cinema-4d/
Preview image: https://crehana.blob.core.windows.net/media/profiles/galleries/2016/07/26/128a547f96524a7494b22d26dcd8cdb6.jpg

Lutify.me Professional Luts Collection

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my connection is deadly slow so i decided to upload by small packs. This is first pack.

Lutify.me Professional Luts Collection

https://lutify.me/products/professional-package/

Scores

Anatomy360 - Female 03 Pose Pack

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Product Description

Anatomy 360’s Female 03 pose pack comes with 10 high-resolution 3d scanned dynamic life model poses in full colour.

What’s in the pack

10 x Female life model poses preloaded into the Anatomy 360 Viewer.

For those of you that don't want to use the Anatomy 360 model viewer, I have also extracted all of the models into OBJ files with PNG texture maps.

Included maps are Texture, Detail/Height, and Ambient Occlusion in PNG format.

Instructions:
Run the Setup.exe if you want to look at the models in the Anatomy 360 model viewer

Or:
Import the OBJ files and textures into your favorite 3D modeling application. I ripped the OBJs directly from the model viewer using NinjaRipper and Maya.

If you have trouble using the OBJ models or texture maps, let me know and I'll be happy to help.

https://anatomy360.info/product/female-03-pose-pack/

AUTOCAD 2018 TUTORIAL FULL BY CADLEARNING

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AUTOCAD 2018 TUTORIAL FULL BY CADLEARNING

Lynda - Sketch: Beyond the Basics

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Advance your command of Sketch by going beyond the fundamentals. Renata Phillippi explains how to leverage the more advanced features in this popular application to work with greater efficiency, and tackle advanced projects such as designing for wearables and building game user interfaces. In this course, Renata helps you get organized in Sketch by explaining how to customize your toolbar and present your designs while still within the program. She also dives into game design, building animations, and using Boolean operations to combine and subtract from shapes to create custom shapes.

Topics include:

Getting organized in Sketch
Managing symbols in Sketch
Drawing shapes in Sketch
Boolean operations
Building and sharing your own library
Designing gestures and interactions
Building game assets
Advanced tips for workflow management

http://lynda.com/tutorial/572928

Triune Color: Cinematic LUTs

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Triune Color: Cinematic LUTs

https://triune-store.myshopify.com/products/triune-digital-assets-lut-pack

300
3h10 to Yuma
Alien
Batman vs Superman
Breaking Bad
Captain America Civil War
Casino Royale 1 (black and white)
Casino Royale 2 (black and white)
Drive
Game of Thrones
Gone Girl
Gravity
Guardians of the Galaxy
Harry Potter
House of Cards
Indiana Jones
Inglourious Basterds
Interstellar
Mad Max Fury Road
Minority Report
Mission Impossible
Noir (black and white)
Noir 2 (black and white)
Noir 3 (black and white)
Prometheus
Saving Private Ryan
Skyfall
Star Wars The Force Awakens
Suicide Squad
The Book of Eli
The Conjuring
The Grand Budapest Hotel
The Lord of the Rings
The Matrix
The Revenant
The Ring
The Walking Dead
Tron
Plus 55 Utility LUTs

Lynda - AutoCAD: Preparing Drawings for Revit Linking

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Take your AutoCAD skills to the next level by learning how to set up your drawings to be imported into or linked to Autodesk Revit. In this course, Shaun Bryant explains how to optimize and purge your AutoCAD drawings, so that they import and link seamlessly into Revit. Plus, he guides you through how to set up a simple Revit model based on a 2D linked CAD file, and start to develop the Revit model based on the information in the CAD file. After you wrap up this course, you'll have the skills and knowledge you need to get your drawings ready for Autodesk Revit.

Topics include:

Why link CAD drawings into Revit?
Using a consistent layer naming philosophy
Removing unwanted layers and properties with the PURGE command
Annotation and dimensions
Optimizing blocks in CAD drawings
Using a linked CAD file to see changes
Managing linked CAD drawings in Revit
Generating a BIM model from a CAD file

http://lynda.com/tutorial/577361

Vray 3.40.02 for SketchUp 2017

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Extract and Copy "vray.dll" to :

"C:\Program Files\Chaos Group\V-Ray\V-Ray 3.4 for SketchUp\extension\vrayappsdk\bin"

**Special thanks to msi and anana for helping with the tests**

Note: i dont use vray for SU nor care about sketchup software, yet i care about people who are in need to it!
That has been said, be patient i have a slow internet.

Dedicated to Tamzid14. :)

Gertrudis Graphics GMX-PhotoPainter

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Easily Turn your Digital Photos into Paintings! GMX-


PhotoPainter is Perfect for Photographers, Artists, Hobbyists and Students.
Choose from Pen and Ink, Crayon, Oil, Watercolor or Pastel, and Paint like Van Gogh, Seurat or Matisse.
Create your own styles by combining different brushes, textures and painting techniques, the number of combinations is endless.
As with traditional painting, PhotoPainter paintings are composed of many overlapped brushstrokes.
You have the creative freedom to choose and combine your own styles and settings,
but at the same time guiding the painting process by automatically choosing the colors and directions of the brushstrokes.

Although it comes bundled with many dedicated parameters, the GUI doesn’t look overcrowded at all.
It actually sports a clean and intuitive layout that allows you to switch to a full screen mode,
so you can focus better on the drawing process. It works with the following file formats: JPG, PNG, and BMP. Additionally, the tool lets you paste the image copied to the clipboard in the working environment.
GMX-PhotoPainter puts at your disposal four different painting tools, such as AutoPaint,
Freehand painting, Pattern, and BandPaint.
The first one is designed to help you automatically determine the brushstroke directions based on the characteristics of the picture,
without having to move the mouse in a certain direction to pick the orientation of the brushstrokes.
The Freehand painting gives you the freedom to draw one stroke at a time following the path given by hand and is useful especially for drawing details,
while the Pattern mode enables you to choose between different preset patterns or create a custom one.
Last but not least, you can make use of the BandPaint option for making a group of brushstrokes following the path given by a free hand trace.

dslrBooth Photo Booth Software 5.15.0530.1 Professional + Keygen

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dslrBooth –
Awesome Photo Booth Software.
If you are looking to run a photo booth using your dslr camera and a computer,
then you’ve found the solution you need.
We built our photo booth software out of the same necessity.
dslrBooth is a straightforward app that will powers your photo booth as it does for many others all over the world.
Our users rave about our software. We built our photo booth software out of necessity.
We searched the internet and found software that can do the job but all of them either were too complicated,
cost an arm and a leg, or did not do the job.
So we came up with a straightforward app that bridges the missing gap of going from single pictures to professionally printed and branded photo booth prints.
Of course, we made sure not to imitate the poor solutions out there, our software is simple, cheap, and simply works.

Autodesk Factory Design Utilities 2018 Final + Crack

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Autodesk Inc.,
a world leader in 3D design software for entertainment,
natural resources, manufacturing, engineering, construction, and civil infrastructure,
announced the release of Factory Design Utilities 2018.
This software help you conceptualize, plan, and validate manufacturing facilities for optimized workflows and equipment placement.
Design and visualise more efficient factory and facility layouts before equipment is installed.
Factory Design Utilities provide design tools and an optimized environment for factory floor layout.
They also allow you to open legacy DWG facility layouts and add factory intelligence to those drawings.
The factory drawings can then be used to populate a 3D layout in Inventor Factory.
This helps to bridge the gap between modelling in a 2D enviroment to a 3D space and saving you time in the process.
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