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Athentech Perfectly Clear Complete v2.2.8

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Windows Only....Tested with PS CC2015 and Windows 7.

!!Thanks to snowden from cgpersia forum for sharing it with community!!

Athentech Perfectly Clear Complete v2.2.8

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Windows Only...Tested with PS CC2015 and Windows 7.
DESCRIPTION - http://www.athentech.com/assets/perfectlyclear/

!! Thanks to snowden from cgpersia forum for sharing it with community !!

[DPA] Foundations

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A tutorial from Digital Painting Academy http://www.anonymz.com/?http://digitalpainting.academy


If you like the tutorial please support the author by buying the tutorial.

More Art tutorials coming soon...!!

Exercise files are also included.

Enjoy !! Happy Painting ;)

Sakimi Chan - Patreon Term 21

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https://www.patreon.com/posts/term-21-complete-3354277

MegaSplat v1.08

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MegaSplat
Editor Extensions/Terrain
Jason Booth
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MegaSplat allows you to splat map up to 256 different textures onto Unity Terrains or Meshes. Unlike other splat mapping techniques, MegaSplat has a consistent shader cost regardless of how many textures you use, and can actually be more efficient than traditional techniques which only allow a few textures to be painted! Textures are blended using a height resolve, giving the transitions a natural look.

Forum Thread

Website

Youtube Channel

MegaSplat includes:

- Advanced shaders for splat mapping up to 256 different textures onto meshes, all rendered in a single pass with blazingly fast performance.

- All features work on Unity Terrains or Meshes

- Easily convert texturing from any Unity Terrain to MegaSplat format, allowing you to convert terrains from landscape generation systems like Gaia, Map Magic, World Creator, etc.

- A Shader generation framework, allowing you to generate shaders with whatever combination of features you want. Want a triplanar shader with 2 blended layers of 256 texture splat mapping, with refractive flow mapping for liquids, and the whole thing tessellated with dynamic snow and paintable wetness? No problem.
- Advanced Tessellation modes, which work on any Tessellation supporting platform (OSX, PC, Consoles)

Additional shader effects, like paintable puddles with flow mapping, NPR lighting models, Projected UVs, global snow, runtime texture projection, etc.

- 60 fully PBR, high quality Terrain textures to get you started, along with an example scene.

- Tools for converting meshes to MegaSplat format, along with tools for creating Texture Arrays in Unity.

- One of the most advanced Vertex Painting toolsets available for Unity, which allows painting of color, uvs, baking ambient occlusion, painting flow map direction, and much more.

- Tools for painting Unity Terrains with MegaSplat brushes

- Custom brushes for MegaSplat, allowing you to paint down multiple textures blended by noise, filtered by angle, or height.

- Tools for integrating Tessellation/Displacement results with Physics, so physical objects can react to the displaced surface.

- Procedural texturing systems for runtime and editor time procedural texturing. Use the included procedure, or build your own with the built in Texture Graph, a shader graph like system for texturing terrains and objects.

- Not just for organic terrain textures either! Put all your textures into an array, paint each texture onto the mesh, and draw entire scenes in just 1 draw call.

- Detailed documentation as well as video tutorials on how to use MegaSplat.

- Nodes for Amplify Shader Editor, allowing you to use the MegaSplat technique in your own shaders.

- Tools for applying MegaSplat brushes over entire terrains, using images produce by external editors.

- Components for getting surface information from collisions and ray casts at runtime.

- Examples of how to paint meshes or terrains at runtime efficiently, and have physics interact with tessellated terrains.

- Direct integrations with many common assets, including Map Magic, Enviro, Landscape Builder, Terrain Engine, Curved World shaders, and more..

Documentation

MegaSplat's shaders work with Unity's standard shader lighting model, and support many additional features, such as Flow Mapping, Refractive Flow Mapping, Triplanar texturing, paintable puddles, rain drops, wetness and porosity, custom texture packing formats, macro texturing, detail texturing, parallax, tessellation, global snow, object blending, and much more. Shaders and tools for working with MegaSplat on meshes or Unity Terrains are included.

MegaSplat requires shader model 3.5 level hardware, which includes openGLES 3.0, Metal, DX11, openGL 3.2 or better, and most console hardware. DX9 and OpenGLES2.0 do not support Texture Arrays, and are thus not supported.

MegaSplat can outperform the standard Unity Terrain shaders, and works on modern mobile devices.

[Requires Unity 5.4.0 or higher.]
Example: https://www.youtube.com/watch?v=QjTPIbJNO6I
URL: https://www.assetstore.unity3d.com/en/#!/content/76166
Thanks to MaksimBugarovic[/color] for this awesome content!

Camera Filter Pack v3.1.6

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Camera Filter Pack
Shaders/Fullscreen & Camera Effects
Vetasoft
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Requires Unity 4.3.0 or higher.
Work with Unity 5 and Unity 4.x Pro
Watch the video demonstration

Camera Filter Pack : More Than 310 Awesome Filters for your Camera !

Camera Filter Pack offer you the best collection of high quality full screen post-processing effects to enhanced and improved the quality of your game. All the filters are optimized and adjustable. Add and turn on awesome next-gen filters to your camera!

Camera Filter Pack require Unity 5.0+ (Personal or Pro)

Online Documentation : http://www.vetasoft.store/camerafilterpack/

All the filters are parametrable and optimised.

You can also combine filters.
You can easily combined filters.

All the shaders are not compiled.
URL: https://www.assetstore.unity3d.com/en/#!/content/18433
Thanks to MaksimBugarovic for this awesome content!

Poliform Varenna My Planet

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Continues a series of Varenna kitchens. Kitchen Poliform Varenna My Planet with Gaggenau equipment, the Ventura chairs, table and lamp Flute Modo Chandelier. BRDF in all materials exposed in Microfacet GTR / GGX. If you Vray version below 3.1 sp1, use MY_PLANET_Poliform_without_GGX.max file. In the scene 146K polygons. Archived 40 mb textures and high resolution renders. Other kitchen Varenna can be found in my profile. Beautiful renderings you!

Poliform Day System 5

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Name: Poliform_WALL_SYSTEM_5 Version: 2013 Preview: Yes Units: Millimeters Dimension: 2151.48 x 6036.52 x 5200.95 Polys: 51,055 XForm: Yes Box Trick: Yes Model Parts: 508 Render: V-Ray Formats: 3Ds Max 2013, OBJ, FBX

Poliform Day System 5

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Name: Poliform_WALL_SYSTEM_5 Version: 2013 Preview: Yes Units: Millimeters Dimension: 2151.48 x 6036.52 x 5200.95 Polys: 51,055 XForm: Yes Box Trick: Yes Model Parts: 508 Render: V-Ray Formats: 3Ds Max 2013, OBJ, FBX

Poster_Studio_-_Templates_for_Pages_v1.6_MAS_[TNT]

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Name: Poster Studio - Templates for Pages Version: 1.6 Release Date: May 24, 2017 Language: English Developer: Graphic Node MAS Rating: 4+ Mac Platform: Intel OS Version: OS X 10.12 or later Processor type(s) & speed: 64-bit processor Includes: Pre-K'ed (TNT) Web Site: http://www.graphicnode.com Mac App Store: https://itunes.apple.com/app/poster-studio-templates-for-pages/id1147140326?mt=12
Overview Poster Mill-
Templates for Pages is a collection of over 250 original templates of the highest quality, created to lend a unique look to your promo material. Whether you’re trying to hype up a cool new product, starting a season sale, or announcing a mind-blowing event, Graphic Node’s posters will help you make sure your promotion is sophisticated and effective. Every object in Poster Mill- Templates for Pages can be easily recolored, reshaped, moved, or removed. Type or paste your own text, add or remove text boxes, and change the font if you want to. Add your photos and pictures to replace the stock images. Every design, from minimalistic black-and-white layouts to cute pastel ads, features great creativity and usability. The templates are available in the US and international page sizes. * Requires the latest version of Pages.
What's New in Version 1.6: -
Added 10 new Templates.

Sakimi Chan - Patreon Term 23

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https://www.patreon.com/posts/term-23-complete-3612015

Sakimi Chan - Patreon Term 24

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https://www.patreon.com/posts/term-24-complete-3648440

DesignDoll 4.0.0.9

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Uploaded on CGPersia by Okamii first.

╔╦╦═══════════════════════════════════════════════════════════════╦╦╗
╚╬╝ Az@zeL - L0UPYB0YSITE'S [unofficial] CR4CK UPL0ADING T34M ╚╬╝
╚═════════════════════════════════════════════════════════════════╝
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* aaaaaaaa# zzzzzzz# aaaaaaaa# zzzzzzz# eeeeee# lll# *
* aa# aa# zzz# a# aaaaa#a# zzz# ee# ll# *
* aa# aa# zzz# a#a# a#a# zzz# ee# ee# ll# *
* aaa# aa# zzz# a#a# a#a# zzz# ee# ll# *
* aa# aa# zzz# a# aaaaaa## zzz# ee# l#l# l# *
* Aa# aa# Zzzzzzz# Aaaaaaaa# Zzzzzzz# Eeeeeee# Ll#llll#l# *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

-This crack was (re)uploaded by Az@zeL on Loupyboysite forums-

NAME: Designdoll Portable
DEVELOPPERS: Terawell
INFOS:

0. Unzip the file with WinRAR or any other zipping tool that you got
1. Launch DesignDoll.exe
2. ???
3. Profit

RULES:

0. Download
1. Share
2. Upload
3. Seed
4. Comment
5. Protect the download

CREDITS: Reuploaded by Az@zel on LPBS. Thx to the original crack team.

╔╦╦═══════════════════════════════════════════════════════════════╦╦╗
╚╬╝ PLEASE SEED - PLEASE SHARE - PLEASE UPLOAD ╚╬╝
╚═════════════════════════════════════════════════════════════════╝

Thanks to those who distributed this crack originally on the net, and to those who requested it!

Sakimi Chan - Patreon Term 25

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https://www.patreon.com/posts/term-25-complete-3778191

Sakimi Chan - Patreon Term 25

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https://www.patreon.com/posts/term-25-complete-3778191

Lynda - 3ds Max: Rendering with Arnold

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Arnold is a high-quality rendering engine in 3ds Max 2018. Realistic rendering is easier than ever with this brute force Monte Carlo ray tracer. The physically-based rendering of Arnold accurately simulates light in the real world, but allows the breaking of physical laws to achieve artistic styles. This course is an overview of the core features of Arnold for lighting, materials, and rendering in 3ds Max.

Topics include:

Arnold rendering concepts
Arnold lights such as quad, spot, and distant
Modifying Arnold object properties
Filtering light with the gobo filter modifier
Image-based lighting with Skydome
Daylight simulation with Physical Sky
Arnold Standard Surface material parameters
Diffuse, opacity, and bump mapping
Rendering refractions with Transmission
Building an Arnold shading network
Test rendering with utility map
Mesh subdivision and displacement at render time
Atmospheric perspective with scene environment fog
Rendering a spherical environment with VR Camera

http://lynda.com/tutorial/604231

Sakimi Chan - Patreon Term 26

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https://www.patreon.com/posts/term-26-complete-3805573

Pluralsight – After Effects CC Paint Tools

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Creating hand drawn animations can be time consuming and difficult to pull off correctly. In this course, After Effects CC Paint Tools, you will learn all about the Brush, Clone, Stamp, and Eraser tools. After learning about each of these tools, you'll then know how to create, modify, and animate paint strokes right inside of After Effects. By the end of this course, you'll know the ins and outs of the Paint Tools and be able to create your own hand drawn animations. Software Required: After Effects.

https://www.pluralsight.com/courses/after-effects-cc-paint-tools

Sakimi Chan - Patreon Term 27

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https://www.patreon.com/posts/term-27-complete-3935072

Sakimi Chan - Patreon Term 27

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https://www.patreon.com/posts/term-27-complete-3935072
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