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Unity Asset - Realistic Car Controller v3.1f

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Requires Unity 5.4.1 or higher.
3.1f Update Released

Leading Features

* Compatible with Unity 5,
* 9 Configured Vehicle Prefabs for READY TO USE,
* 1 Animated Driver with Vehicle by 3DMaesen,
* Configured Dashboard and UI Controller Prefabs for Mobile (Both for UI and NGUI),
* 8 Demo Scenes for Presenting Regular Gameplay, Photon Multiplayer, UI Mobile Controller, NGUI Mobile Controller, AI Controller, UFPS and Unity’s FPS Enter-Exit,
* User Friendly Editor Scripts,
* Optimized Mesh Deformations On Collisions,
* Variable Ground Physics,
* Easy to use, and highly customizable,

You can create your own realistic vehicles with this package. Just set your wheels, and other settings, then you are ready to go. Easy to use and very customizable. Comes with 9 pre-configured vehicle behaviors. Tested on PC, Android and iOS platforms.

Each car controller takes only %1 ~ %1.5 CPU power on empty prototype scene, which is extremely good for mobile devices!

- Restricted with prefab vehicles?
+ Nope.

- Moding existing prefab vehicles, or changing just model of the prefab for creating new vehicle?
+ Nope.

- Wasting your time on editing complex curves and values to get fun physics, or dozens of multiple scripts to modify the package?
+ Nope.

This is neither a Game Template nor just a Editor Extension. You don't have to read +50 pages instructions. You won't be restricted with package rules.

You are actually buying this package for creating brand new vehicles, not moding or releasing the game with existing prefabs.

You can find a tutorial on our "Documentation" page for, how to setup and configure a realistic vehicle from scratch with any kind of vehicle model.

Udemy - Drawing Textures and Contrast with Pen and Inks - Part 1 & 2

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Requirements
Basic sketching techniques
Basic sketching using pens and/or inks
Shading techniques with pen


Description

Who is this course for?

- Are you a beginner who is intimidated by the mere thought of sketching? - This course is for you

- Are you a hobby artist looking for a great way to create mind boggling sketches? - This course is for you

- Are you a pro artist looking to add a fantastic tool to your arsenal? - This course is for you

What do you need to start this course?

- Loads of enthusiasm!

- A pen (any color, any make, any type)

- A paper

- Some basics in Pen and Ink sketching (Refer to my course "Introduction to Pen and Ink Sketching" for details)

What will you learn?

- To understand the value of textures and contrast in making a beautiful sketch.

- To sketch trees and tree bark using pens and inks, rendering excellent textures.

- To sketch grass and bushes in all of their natural beauty.

- To draw stones and rocks with texture.

Of course, real learning happens from doing, So you will also do some hands-on sketching step by step through fun and exciting exercises for each of the above.

Before you begin ...

Pen and inks is a medium born for contrast and texture effect. Let's set off on this amazing journey to create magical sketches through this medium,
Who is the target audience?

Art students
Art professionals
Newbies to art

Part 1: https://www.udemy.com/drawing-textures-and-contrasts-part-1/

Part 2: https://www.udemy.com/drawing-texture-and-contrast-with-pen-and-inks-part-2/

Unity Asset - Suburb Neighborhood House Pack (Modular) v1.6 [May 3 2017]

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Requires Unity 5.3.4 or higher.

Create easily beautiful looking and high detailed residential houses and streets from modular pieces and populate the scene with huge amount of props to create a complete suburban neighborhood.

Package includes a modular road system with sidewalks, modular houses with exteriors and interiors, trees, bushes, flowers, mailboxes, cars, lamps, electric poles etc.

Everything is well optimized and made with good performance and customization in mind. With included snap to grid tool, building houses and streets is fast and effective.

- Everything is so modular that you can build a huge multi-story house or just a cabin or everything between that or use premade houses.
- Materials can be easily changed to give a different look and creating your own materials is easy.
- Customization possibilites are endless.


Main Features:

- Modular houses with and without interiors.
- Modular suburban road system.
- 6 Premade houses without interiors with customization possibilites.
- 3 Premade houses with interios with customization possibilites.
- Daytime example scene with interiors. (webdemo)
- Daytime example scene without interiors.
- Nightime example scene without interios. (webdemo)
- Example scene for House Furniture Pack
- Package contains over 230 prefabs.
- Over 130 house or street pieces with swappable material possibilities.
- Over 90 Suburban environment props.
- Premade prefabs of every object with good colliders.
- Snap to grid, light flicker, light optimization and door opening scripts included.
- Create houses and streets fast with snap to grid tool. (ctrl + L to open snap options)
- Everything you see in the web demos, videos or screenshots are included, including the same demo scenes.
- To get interior props you need
House Furniture Pack
- To get one of the example houses in this pack fully decorated, Import Furniture pack and simply copy the props object from Furniture pack example scene to Suburb pack example scene and props will fit in their places.
- For best results it's recommended to use Linear Color Space and Deferred Rendering Path.

Note: Package includes Standard Assets packs for camera effects. Such as characters pack, effects pack and cinematic image effects pack. If you do not wish to import these please do not import Standard Assets and Editor folders.

No interior props.

Link https://www.assetstore.unity3d.com/en/#!/content/72712

Tutsplus - How to draw animals in perspective

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Understanding anatomy isn't enough to enable you to draw animals realistically. If you don't understand perspective, you're doomed to draw your creatures in dull poses, mainly in the side view.

If you're aware of this problem, you have probably tried to learn perspective before. You have been told to start every picture with a dense grid of converging lines, which you are supposed to follow. But what works great for architecture and man-made objects fails miserably when it comes to live, flexible creatures.

So how are you supposed to draw animals in 3D space? You need perspective for this, but not the one you may know. This course will show you a different face of perspective—you will learn not only how to convey depth, but how to take full control over it.

Unity Asset - Ultimate Survival v0.12 [May 4 2017]

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Requires Unity 5.5.2 or higher.

Ultimate Survival is a collection of systems that will help you develop your own survival game. Whether you are starting from scratch, or already have been working on a similar game, this asset will definitely prove helpful to you.

MAIN FEATURES
- Customisable FPS Controller
- Player Stats
- Camera System (shakes, pain HUD)
- Tools
- Guns
- Procedural Weapon Motion
- Inventory
- Crafting
- Workstations
- Storage Boxes
- Hotbar
- Player Equipment
- Mining
- Chopping Trees
- Passive & Aggresive Animals
- Enemy AI (Cannibals)
- Socket-Based Building System
- Day & Night Cycle
- Texture-Based Surface System
- Written in C#
- Full Source Code Included

* UNET Multiplayer coming
* Save & Load coming

We have a lot of new features coming along, the asset will be improved constantly!

Link https://www.assetstore.unity3d.com/en/#!/content/80368

Kingdom of Drakkar 24bit sprites

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The full asset dump from Kingdom of Drakkar, an old 2d MMORPG. Does not include the old 8-bit sprites.

Unity Asset - EZFPS Multiplayer FPS Kit v2.6 [April 6 2017]

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Requires Unity 5.4.0 or higher.

New Update April 2017!
- Added UGUI Support!
- Made Main Menu an Independent Scene
- Added new Resolution and Fullscreen Options in Settings Menu
- Other Small Fixes

EZFPS is the ultimate multiplayer first person shooter template for Unity3d! Using Photon Unity Networking, EZFPS is designed to make an FPS Deathmatch style game, with Ai bots, zombies, player classes, weapon loadouts, weapon skins and attachments, and player customization. This kit is made to replicate functionality of many modern-day AAA FPS games; all you need to do is replace the models and UI! As the player gets kills, they receive XP points, in-game currency, and rank up- allowing them to buy and unlock new weapons, attachments, skins, and cosmetics. The kit comes fully setup with 5 maps, a zombie-only mode, 9 weapons, and 3 classes, but an infinite amount of maps, weapons, and classes can be added easily by following the included tutorials and documentation.

Features:
- Player Classes
- Synced Bot Ai
- Synced Zombie Ai
- Custom Loadouts
- Player Cosmetic Customization
- Weapon Attachments and Skins
- Rank System
- Weapon Unlocks
- Machine Guns, Sniper Rifles, Shotguns, Knifes, Rocket Launchers, Grenade Launchers
- Grenades
- Settings Menu
- UGUI and Legacy UI Support
- More!

Link https://www.assetstore.unity3d.com/en/#!/content/68536

Kingdom of Drakkar 24bit Sprites

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All of the assets from the Kingdom of Drakkar, an old 2d MMORPG. This does not include the 8bit sprites.

Kingdom of Drakkar 24bit Sprites

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All of the sprites from the 2d MMORPG Kingdom of Drakkar. This does not include the 8bit sprites.

Unity Asset - POLYGON Adventure Pack v1.0

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Requires Unity 5.0.0 or higher.


A low poly asset pack of characters, buildings, props, items and environment assets to create a fantasy based polygonal style game.

Modular sections are easy to piece together in a variety of combinations.

Include a demo scene (Character poses indicative only)

265 unique assets with x4 alternative texture colours.
- Regular Trees x16
- Pine Trees x3
- Birch trees x3
- Dead trees x2
- Modular Building pieces x7
- Unique Fences x2
- Market Stalls x4
- Flowers x8
- Ground mound sections x10
- Hills x4
- Rocks x16
- Pebbles x7
- Plants x5
- Reeds x3
- Modular path sections x4
- Modular stream sections x4
- Weapons x9
- Wine Bottles x8
- Log
- Tree Stump
- Well
- Bridge
- Stone block
- Table
- Crate
- Barrel
- Open Crate
- Chest
- Log Pile
- Log Seat
- Cart
- Water bottle
- Water bladder

5 Unique characters with x3 alternative texture colors
- Warriors - Vikings
- Knights
- Peasants
- Shopkeepers

Character setup to work with Mecanim (no animations included in this pack)

Winter versions of most assets with custom snow

Link https://www.assetstore.unity3d.com/en/#!/content/80585

Unity Asset - WA: US Soldier Pack v1.1

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Requires Unity 4.3.4 or higher.


ULTRA-HIGH QUALITY AAA Characters.
HalfPixelGames Released a first version of Ultra-High Quality Character. Its a part of our great project WORLD ARMY.

Character Pack include:
- AAA Rigged and Skinned Character Model.
- FBX Model with 10K polygons. (With 4 lods 10k/7k/4k/2k of tris)!!!
- 3 visual skins: Desert, Forest, SWAT.
- 3 separated elements (head, body, legs) with 2k textures for each part, adapted for PBS rendering (Unity 5/Marmoset/LUX).
- (3DS MAX Bipedal Skeleton) Mecanim Humanoid skeleton.
- Full compatibility with Unity's mocap packs of animations and Mixamo Animations
- weapon attachment points.
-FPS Hands model.

Weapon Package contains:

Assault rifle:
- Separated into 12 parts for customization.
- Contains 3 LOD. 9k for FPS Screen, 3k for medium and 1k for a long distance.
- 512 - 2k Textures, adapted for PBS (Unity 5 Marmoset/LUX).
- Fire Effects and Shoot sound.
- Two different effects - Single shot and automatic fire (with simple shooting script for demo)
- 3 LOD's for each elment.

Pistol:
- 2k triangles.
- Separated into parts for customization and animation.
- 1k Textures, adapted for PBS (Unity 5 Marmoset/LUX).
- Sound and visual "ShootEffect" included.

All assets specifically created for PBR Rndering.
But also look great with a standard renderer with my custom SpecularReflexive Shader.

In future updates, will be added 5 LOD's and almost 50 unique animations for this character, but right this moment THIS VERSION HAVE NO ANIMATIONS YET!!!

Link https://www.assetstore.unity3d.com/en/#!/content/24746

Kingdom of Drakkar 24bit Sprites

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All of the sprites from the Kingdom of Drakkar, a 2d MMORPG.

Unity Asset - Dungeon Architect v1.5 [March 22 2017]

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Requires Unity 5.4.0 or higher.

Winner of the Unity Awards 2016 Asset Store Award

Dungeon Architect is a procedural level generation tool. It lets you quickly author your own dungeons both at runtime and design-time with powerful editor tooling.

Use an intuitive graph based theming approach to interactively design the look and feel of your dungeons and control the layout using various editor based tooling

Runtime navigation mesh generation is also supported, which is necessary for your procedural dungeons

Features:
- Procedural Levels: Generate vast procedural levels with a single click
- Runtime Dungeons: Generate dynamic dungeons at runtime
- Theming: Use an intivitive graph based theming approach to interactively design the look and feel of your dungeons
- NavMesh: Generates dynamic navigation mesh. Also comes with a navigation agent implementation for moving AI bots along the nav mesh
- Paint Tool: Paint your own dungeon layout within the editor for more artistic control, and have the environment automatically build around it
- Volumes: Use various types of volumes to influence the dungeon layout
- Terrain Modifier: Procedurally modifies and paints the terrain along the dungeon layout
- 2D Support: Use the same workflow to create 2D levels. The theming engine supports sprites for your 2D games
- Scriptable: Add your own logic on any of the theme graph node to control the way the props are populated in the scene.
- Source Code: Full Source Code access and documentation
- Extensible: Designed to be modular and extensible (e.g. the dungeon generation algorithm can be easily swapped with another algorithm and work seamlessly with the rest of the pipeline)
- Sample Content: Free modular assets are included to help you quickly get started. A sample game helps demo the various features of Dungeon Architect (Runtime procedural dungeons, Dynamic Navigation Mesh, AI Agents using the nav mesh etc)

Demos:
Procedural Levels - Fast runtime dungeons!
Shooter Game - Demos dynamic levels, dynamic navigation mesh, dynamic bot placement, AI bots using this nav mesh etc.
Tech Demo (3D) - A game built using Dungeon Architect (not included with samples)
Tech Demo (2D) - A 2D game built using Dungeon Architect (included in samples)

Link https://www.assetstore.unity3d.com/en/#!/content/53895

Unity Asset - RPG Character Mecanim Animation Pack v1.3

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Requires Unity 5.1.1 or higher.

If you're looking for a complete set of high quality RPG Character animations, this is it!
450 polished and professional animations, with included Xbox360 gamepad compatible, physics based character controller script, ready to drop into your game!

Character is setup with Mecanim’s Humanoid configuration so you can easily swap your own characters in, and it also has support for full 5 finger hands to accommodate high detail models. The provided Animation Controller is clean and concise, or just plug the animations into your existing setup. Character uses Root Motion for precise movement tracking, with highly tweaked blending for perfect transitions.

Includes
- 450 High quality animations, with more added upon request.

-17 different fighting styles/weapon types with included weapon models, character model, and set models.

2 Handed Sword
2 Handed Axe
2 Handed Spear
2 Handed Bow
2 Handed Crossbow
2 Handed Club
Staff
Sword
Mace/Hammer
Dagger
Thrown
Shield
Left/Right/Dual Pistols Unarmed
Swimming
Climbing
Rifle
Spear

- Full Mecanim Humanoid Skeleton with full 5 finger hand support.

- Clean concise Animator Controller ready to hook into you code.

- Full featured, physics based rigidbody Character controller with Xbox360 gamepad support.

Update v1.3: Adjust control script for camera relative movement and abstracted inputs for easier script hookup for outside controllers. Added requested Shield-Run-Block animation and IK hands script for adjusting hand placement on weapons for different proportioned arms/weapons.

Update v1.2: Added swimming and female walk. Fixed a few issues with Animator referencing incorrect animations.

Update v1.1: Added 9 pistol animations for Left/Right/Dual attacks.

Link https://www.assetstore.unity3d.com/en/#!/content/63772

Unity Asset - Honey Hex Framework v1.5.2

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Requires Unity 5.0.2 or higher.

Honey is a framework that allows you to generate hex grid maps with nicely blended terrain. It includes foliage, water, river and roads systems and is a great base for tactical and turn based strategy games. The framework is under development and updates with new features are planned.

Features:
- great performance, even on very big maps,
- full source code in C# with comments,
- loading/saving maps,
- DX11 map markers,
- Fog of War,
- pathfinding system, powered by A* Pathfinding Project - free version (included),
- set of sample terrain and foliage assets,
- procedural shadow casting, no lights involved,
- useful hex data (world floating point height, neighbours, mouse click position, terrain tags, etc.),
- quick start instructions and tips,
- uses render to texture and deferred rendering functionalities - will work on Unity 5 Personal! (yes, the Free version).

Please note:
Honey was designed purely for DirectX 11 on PC - Windows. It does run on DirectX 9 and Android OpenGL using alternative rendering mode - we were able to run it smoothly on Google Nexus 7 with Camera.render using only 4.5ms according to Unity profiler. However, if you want to use it on anything else than our target platform, you do so at your own risk.

Link https://www.assetstore.unity3d.com/en/#!/content/21650

Unity Asset - Surforge v1.01

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Requires Unity 5.1.0 or higher.


Surforge - 3D rendered PBR texturing.
In Unity.
Website Videos Features Forum

Surforge is an editor extension that enables you to easily make high-quality 3d rendered PBR textures from scratch directly in Unity, with an extremely productive and intuitive workflow.

The exported maps are fully compatible with Unity 5 Standard Shader, looking exactly the same as while you working on them.

It's a modeling toolset, kitbash library, map render, and material composer. All in one, everything you need to create great textures.

New in 1.0.4

- Linear color space workflow support.
- Transparency.
- Compatibility with Archimatix workflow.

ChangeLog

Major Features

- Full control: tweak any material aspect in real-time with instant feedback.
- GPU Render: high-quality ambient occlusion, dirt, worn edges baking in seconds.
- UV island based symmetry.
- Detail Tool: add texture details with a few mouse clicks.
- Material drag-n-drop with realtime feedback.
- x, y and diagonal symmetry.
- Rich detail kitbash library, constantly updated.
- Poly Lasso Tool: create 3d shapes by means of a few mouse clicks, using preset height, profile and edge rounding-off.
- Variety of Poly Lasso profiles, including tubes and wires.
- UV islands double-click fill.
- Real-time mesh cutting tool.
- Show UVs and snap to UVs.
- Rich library of mesh based and resolution independent signs, stripes, warning labels.
- Editable text labels, random text labels with mouse click.
- Labels interact with specular/gloss, normal, ao and worn edges.
- Real time emission control.
- Shrinking/expanding texture elements.
- Easy adjustment of material specular and glossiness.
- Real time materials shuffle.
- Preview with skybox selection.
- Built-in control of levels directly in shader (similar to levels in Photoshop).
- Celtic ornament tool, with automated braids and overlaps.

System requirements

Unity 5.1 or higher (Personal or Pro), Shader model 3.0 Directx 11 compatible GPU required to run Surforge. You also need at least 8gb ram to render 4096 resolution maps.

Surforge well optimized to run fine on modern systems, however, it is GPU based, so powerful video card is desirable.

Please note, that Surforge does not work on Intel HD 4000 mobile, and similar GPUs with shared memory.

Exported results (which are standard sets of textures) can be used in a wide range, including mobile, depending on the shaders with which they will be used.

Installation

- Import Surforge into a clean new project.

- If something went wrong, you may need to press "Window - Layouts - Revert Factory Settings". Although this should not be necessary in this version.

Useful hints

- Drag and drop your meshes, not complete model assets. Meshes can be seen if you uncover your model asset content.

- Good UVs without folding is the key for great textures. You could make in with Blender (free tool).

- You may set texturePreview/composer rotation X to -90 in your scene for Blender models.

Link https://www.assetstore.unity3d.com/en/#!/content/79171

Phoenix FD 3.0 3ds Max 2017

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Phoenix FD for 3ds Max has been given a full makeover, with new intuitive controls, presets and GPU-accelerated previews, making it a fast and easy way to tackle tight deadlines. With its new FLIP liquid solver and improved smoke and fire solver, Phoenix FD is now more powerful and able to bring more realism to visual effects projects

anatomy 360

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Anatomy 360 pose packs use full-colour full body 3d scans, captured with our state of the art 180 camera scanning system. http://anatomy360.info/

PencilKings - Full Collection (UPDATE 3)

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The latest tutorials from PencilKings:

Advanced Anatomy for Artists - Draw any Pose or Body Type
Advanced Composition for Artists Made Simple
Advanced Gesture Drawing for Artists – Get Dynamic Results
Advanced Illustration Lighting Techniques for Added Impact
Advanced Illustration Process – Complete Guide for Artists
Anatomy for Beginners - Figure Drawing From Head to Toe
Animation Character Design & Motion
Architecture Design For Artists – Learn How to Draw Buildings For Concept or Traditional Art
Brush Sketching in Photoshop
Caricature Painting of Tony Soprano Pt 1 - Sketching
Caricature Painting of Tony Soprano Pt 2 - Color Blocking
Caricature Painting of Tony Soprano Pt 3 - Rendering
Caricature Sketching - How to Sketch Celebrities
Caricatures For Beginners
Color Theory and Speedpainting
Color Vs Emotion – Create Paintings With Real Impact
Colored Pencil Techniques - Drawing a Glass Bottle
Colored Pencil Techniques - Drawing Lilies
Coloring in Photoshop - Samurai Girl Character Design
Complete Guide to Still Life Painting in Photoshop
Composition for Beginners - A Complete Guide
Composition Tips and Review for Artists of all Skill Levels
Cute Critter Pencil Sketching
Deep Space Environment Perspective
Design and Paint Fantasy Environments
Digital Concept Art And Storytelling
Digital Painting for Beginner Artists – Learn the Process From Start to Finish
Digital Painting in Photoshop - Landscapes & Scenery
Digital Sketching in Perspective Pt1
Digital Sketching in Perspective Pt2 – Motorcycle Concept Art
Drawing Big Cats – Everything You Need to Draw Lions and Tigers…oh my!
Drawing Eyes in Any Style you Like
Drawing Fabrics With Colored Pencils - Patterns & Creases
Drawing Faces using the Reilly Method
Drawing Hair Made Simple
Drawing Head Shapes
Environmental Concept Art & Fantasy Art – Castle Keep
Figure Drawing Poses and Character Design in Photoshop
Figure Drawing With Style Distortion
Gesture Drawing for Beginner Artists – Life Drawing With Life
Goal Setting for Artists – The Ultimate Action Plan to Help Develop Your Creative Career
How to Create a Cartoon Character Bird Pt 1 - Sketching
How to Create a Cartoon Character Bird Pt 2 - Coloring
How to Create a Cartoon Character Bird Pt 3 - Rendering
How to Draw a Realistic Mouth
How to Draw Anime and Manga for Beginner Artists
How to Draw With Colored Pencils - Drawing Daisies
How to Set up a Photo Reference Shoot for Your Art
How to Use Symbolism in Digital Art and Give Your Art More Meaning
Illustration Lighting Techniques for Powerful Compositions
Improve Your Concept Art With Reference Photos
Interior Design for Concept Art Pt1 – Learn how to Create an Awesome Interior Scene
Interior Design For Concept Art Pt2 – Learn how to Use 3D Software for Awesome Interiors
Interior Design for Concept Art Pt3 – Learn Next Level Digital Painting Skills
Intro to Color Theory for Beginner Artists
Introduction to Classical Animation Techniques
Introduction to Digital Media
Introduction to Illustration Process – From Start to Finish
Landscape Concept Matte Painting
Landscape Matte Painting in Photoshop for Epic Results
Learn How to Paint Super-Realistic Textures in Photoshop
Light and Dark Shading Techniques
Lighting Vs Emotion – Harness the Power of Lighting and Emotion in Your Paintings
Matte Painting in Photoshop - Create an Alien Environment
Matte Painting in Photoshop - How to Create a Cityscape
Mountain Howler Creature Concept Art
Portrait Illustration for Beginners – Create Stunning Portraits in Photoshop
Portrait Painting in ArtRage – Learn how to Paint an Awesome Digital Portrait of Actor, Tom Hardy
Scientific Explorer Character Concept Art
Storyboard Artist Basics – How to Create Action-Packed Scenes!
Stylized Portrait Painting in Photoshop
Tips on Painting Fur For Wildlife and Fantasy Artists

https://www.pencilkings.com/courses/

Part 1: https://www.cgpeers.to/torrents.php?id=15855&torrentid=15841
Part 2: https://www.cgpeers.to/torrents.php?id=21011&torrentid=20996
Part 3: https://www.cgpeers.to/torrents.php?id=30431&torrentid=30296
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Gameinstitute - OpenGL Graphics Programming

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Introduction to Modern OpenGL. Learn the basics of rendering graphics with OpenGL.
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