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Cubebrush_Marc Brunet - Handpainted Stylized Character Tutorial

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This tutorial by veteran artist Marc Brunet covers the entire creation of a game character.

The full tutorial series runs at a little over 9h30 hours and is only sped up 2x the normal speed, so anybody can easily follow along.

Cubebrush_Marc Brunet - Handpainted Stylized Character Tutorial

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This tutorial by veteran artist Marc Brunet covers the entire creation of a game character.

The full tutorial series runs at a little over 9h30 hours and is only sped up 2x the normal speed, so anybody can easily follow along.

Ventuz Technolog Ventuz

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The Real-Time Graphics Solution
Ventuz is a real-time graphics content creation, authoring and playout control software

Ventuz is designed for high-end audiovisual content production including interactive presentations and events, video walls, on-air broadcast graphics and in-studio lighting and staging. Ventuz combines robust stability and streamlined functionality that can be easily integrated into complex hardware and software systems

ZBrush 4R8 (Win) Cracked

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Pixologic ZBrush 4R8 Cracked by 1rv4n
Big thanks to 1rv4n, juggalord, Regz, Diptera and SabertoothEU

CG Artist Textures

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Textures includes - Asphalt, Metal Construction, Tiled Wall and Wallpaper for Interior Walls.
Some textures (especially 'Wallpaper') are seamless hence low dimensions.

Lego Mummy Figure ALL FORMATS

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Description :
Lego Mummy Figure is a top quality, production grade model by Vertex House.
One of the most important aspects of our models is that you can forget about quality control. Our models are engineered to meet the highest quality demands of film productions.
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Features :
- Clean topology, all quads - This is very important when it comes to serious film production. We never sell any models that don't meet this criteria.
- Adaptive Poly Count - We provide you with the base mesh and it is optimized so you can go as high poly as you like by subdividing it and it will always look fantastic.
- Open for modifications - We provide you with a subdivided low poly mesh so you always have control over the original topology, it is easy to add, edit or remove geometry with our models.
- Top quality UV's and textures - We always provide you with unwrapped UV's and perfectly clean textures. You can use them as they are or modify them to your liking at any time.
- No plugins required
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Meshes :
9 meshes (Lego pieces are separate for rigging and animation)
polygons : 7764
points : 7764
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File Formats :
- Blender 2.70a (.blend)
- 3DS Max 2014 (.max)
- Maya 2014 (.ma)
- Cinema 4D 15 (.c4d)
- Autodesk FBX (.fbx)
- OBJ (.obj)
- Modo 801 (.lxo)
- Lightwave 11.6.3 (.lwo)
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Textures :
6 Textures 1024 x 1024 JPG
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Notes :
Our pack-shot images are rendered in Blender using Cycles render engine. The materials used in these pack-shot images can be found inside the blender file provided.
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Thank you
© Vertex House 2014

ImagineFX - August 2017 (Issue 150)

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[Official description taken from here: http://www.creativebloq.com/news/imaginefx-150th-anniversary-issue-look-inside ]

ImagineFX is celebrating its 150th issue anniversary! To celebrate, readers are being treated to a special issue, complete with two free gifts: an A2 poster featuring the art of Jana Schirmer and Lois van Baarle, and a 20-page supplement in association with ArtStation, exploring how to craft a killer portfolio.

The team has also pulled out all the stops to bring you the best artists in the world. Loish – who has worked with the likes of LEGO and Marvel to bring their characters to life – has created the show-stopping cover art, and inside shares her expertise to show you how to paint your own bright, dynamic figure.

Readers can also take a peek inside the sketchbooks of Hollywood film veteran Feng Zhu and Hugo award-winning illustrator Stephan Martinière; find out how Kim Jung Gi went from college dropout to sketching giant in an exclusive interview; and glean book illustration tips from Lord of the Rings artist John Howe.

Top tutorials

This issue's tutorial section comes packed with advice from industry-leading experts to help you sharpen your skills (use the arrows to scroll through the gallery below). First up, shortcuts aren’t cheating – they just free up precious minutes so you can focus on making your designs even more awesome. Studio Soi’s Domareen Fox runs through 14 top tips to help streamline your workflow and save you time.

Even the most basic of sketches can turn into magical paintings. This month, Daniel Landerman reveals his advice for improving your sketches – whether that's by remembering to warm up or exploring calligraphy tools.

In the Traditional Artist Workshop section you’ll learn how to capture emotion in your sci-fi illustrations. Donato Giancola gives an insight into how he created an emotionally arresting image for his Empathetic Robots series.
Image 1 of 3

Elsewhere in the issue

- Concept art insights from the talented Sean Sevestre
- Photobashing techniques with Dave Seeley
- Interview with concept artist Wayne Haag
- 8 hours of ImagineFX video and over 150 brushes!

RGG EDU Car Photography & Retouching with Easton Chang

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This multi-location tutorial starts by covering the fundamentals of action and static shots at El Mirage Dry Lake Bed in California. Next, we go on-set in LA as Easton photographs an editorial cover for Super Street Magazine. In our Midwest segment, the setting goes dark and we do a series of car and motorcycle shots exploring various light painting techniques. In the final shoot, Rig-Pro founder, Andrew Thompson, demonstrates “rig setup” best practices that yield consistently great results.

General Overview
English Closed Caption Subtitles Included
RAW Files Included For You to Follow Along in Retouching
21+ Hours of HD Video Content Immediately Available for Download
72 Videos Included
Videos Cover Pre-Production, Photo Shoots, & Retouching
Free RGG EDU 4k Flare Pack (10 Flares on Black)
$50 OFF coupon from Rig-Pro
4 Extensive Shoots with 7 Different Vehicles (1 Motorcycle)
Photoshoots Both Indoors & Outdoors
Post-Production in Photoshop & Adobe Camera RAW
Mobile Ready (iTunes Friendly)
Learn From the Master Car Photographer, Easton Chang
Learn How to Shoot Static Shots
Learn How to Shoot Panning Shots
Learn How to Shoot Tracking Shots
Learn How to Shoot Action Shots
Learn How to Shoot Rig Shots
Learn How to Light Paint with a Fire Rope
Learn How to Light Paint with a Strobe
Learn How to Light Paint with a Light Stick
Learn How Install a "camera rig" by Rig-Pro founder, Andrew Thompson
Learn How to Make a Composite in Photoshop
Step-by-Step Instructions on Basic & Advanced Retouching w/ Composites

HUD - UI Graphics for FILM, TV and GAMES

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HUD UI Graphics Package [1000+]

The biggest HUD and User Interface Template Package on the web. Featuring a wide range of UI Screens and Window Designs suitable for screen replacements and heads up displays. Choose from 200 UI Designs on different categories including: Maps, Schematics, Blueprint, Medical, Tracking, Hacking, Holograms, Analysis, OS, HUDs and more. Screens Designed entirely in After Effects using only AE Shape Layers and featuring 150+ Pre-Rendered 3D elements created especially for this Project.

After Effects Template Features:

200 UI [User Interface] Screens
1000+ Various UI Design Elements [including more than 800 Icons]
25 AE Projects / Categories Included
150+ Pre-Rendered Assets [~2GB]
Full HD [1920×1080] 30 FPS : Animated Pre-Renders
2K or 4K : Still Pre-Renders
Trailer also Included in Main Project
Screens Designed for Normal [16:9] / [4:3] and Mobile Ratio / Dimensions
Fully Customizable* [Excluding Pre-Renders] all UIs and Design Elements are created with Resizable AE Shapes
No Plugins Required : No Third-Party Files : No Need For Photoshop or Illustrator to customize Designs
Separate Color [or in some cases Feature] Controls for every UI
For After Effects CS5.5+
Video Tutorial Included

Allan Mckay (Fire Ball 1 of 10 )

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I spent 20+ years fixated on creating FX for film, and sharing as much of the techniques I've come up with as I can throughout my career. I've spent countless late nights the past few weeks developing this new training course specifically to share a lot of these techniques with you.
My goal is to get your skills and your VFX knowledge up there, and do what I can to share everything I know with you to push you to raise your skill level and become a Next-Level Artist.

Unity ASSET 2017 Bundle 1

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Wolrd largest SORTED asset pack from original SORTED PACK creator.
Bundle #1
Bundle #2 -> 870 file... progress
(https://www.cgpeers.com/torrents.php?id=27234&torrentid=27099#torrent27099)

This is a World largest sorted Unity asset PACK!

Ungarn / Hungary Power!

567 uniq unitypackege
Last update: 2017.06.16

Excluded: "Character" dir ... this is kaos!
Excluded: "Free" asset ... is FREE!
Excluded: not have assetstore link -> OLD, UNKNOW asset!!

Check antivirus software: OK (Avast 2013.07.29)
Sorted : OK
Plus info: OK

Size: 92.525 megabyte
Seed Speed: 10 megabit / s
Have a nice day
If you use one asset , you buy this asset!!

Lynda - Learn Sketch: The Basics

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Learn Sketch: The Basics

Year : 02/2016
Manufacturer : Lynda
Website : lynda.com/Sketch-tutorials/Learn-Sketch-Basics/450912-2.html
Author : Chris Converse
Duration : 2:19
Type dispensed material : videos
Language : English

Description : Sketch is one of the most popular UX design tools around. This training course will help designers of all skill levels be productive with its focused, comprehensive vector graphics workflow. Follow along with Chris Converse and learn the ins and outs of the Sketch 3 interface, how to work with the key tools and workflows for UX and web designers, and how to create logos, wireframes, mockups, and production-ready graphics with Sketch. By the end of the course, you 'll be able to use Sketch's artboards, text and object styles, reusable symbols, and drawing and export tools to create high-definition PNGs, JPEGs, and PDFs. The exercise files are free to all members.

Sample Files : present
Video Format : MP4
Video : AVC, 1280x720, 16: 9, 30fps, 265kbps
Audio : AAC, 48kHz, 128kbps, stereo

Pixologic ZBrush 4R8 Win - CRACK FIX

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Just Uploading the fix-Cracked. Work with Keyshot as well. make it portable if you want so.

My First torrent here, So, Anything wrong, Suggest me....Don't shout....

Adobe InDesign CC 2017 v12.1.0.56 (OSX)

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Adobe InDesign CC 2017 is part of Creative Cloud. That means you have access to all the latest updates and future releases the moment they're available. Sharpen your skills and master new tools with a rich and growing library of training videos. And Creative Cloud is integrated with Behance, so you can share your projects and get immediate feedback from creatives around the world.

What's New
Version 12.1.0.56 (2017.1):

Note: Now requires OS X 10.10 or later
Note: Update is ~512 MB

Modern user experience - A flat and streamlined interface makes it easier to focus on your project. The tools and panels have updated icons that match those in Photoshop and Illustrator, making your workflow more intuitive. Customize your interface to one of four

Requirements:

Intel, 64-bit processor
OS X 10.10 or later
Multicore Intel processor
2 GB RAM (8 GB recommended)
2.5 GB of available hard-disk space for installation
1024 x 768 display (1280 x 800 recommended) with 32-bit video card; supports Retina display
Adobe Flash Player 10 software required to export SWF files

Lynda - 3D Tracking and After Effects Compositing

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Whether you're working with a team or on your own, understanding how to efficiently use 3D tracking information in compositing can help you speed up your workflow. In this course, learn how to use 3D tracking data to add 3D objects to a 2D shot in Adobe After Effects. Brian Morse shows how to export your cameras to Maya and After Effects from SynthEyes, and explains how to set up your 3D scene once and use it for all of your shots. He also demonstrates how to render your final project so that all of the composites work fluidly.

Topics include:

Exporting cameras to Maya and After Effects
Importing models
Setting up scenes for compositing
Setting your color space
Using 3D in After Effects to add a change
Connecting all of your shots
Rendering final composites

http://lynda.com/tutorial/576687

Mold3D - Master Organic Modeling

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I luckily found this amazing tutorial in internet and of course i couldn't let it without uploading in the biggest cg site..But unfortunately the week 08 video is missing.

http://www.mold3dacademy.com/master-organic-modeling.html

Under the guidance of Gio Nakpil, students will sculpt their own 3D character model designs using Pixologic ZBrush and traditional sculpting techniques.

Learn how to be fearless in your work. Go beyond your comfort zone and infuse naturalistic realism in your characters. The course will explore basic forms and structure breakdown, as well as delving into character refinement and final detailing.

Whether it's for portfolio building, overall skill improvement, or mastering organic modeling, this class is perfect for intermediate to advanced ZBrush character modelers who want to take their work to the next level.

PIXOLOGIC ZBRUSH 4R8 WIN

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ZBrush is the 3D industry’s standard digital sculpting application. Use customizable brushes to shape, texture, and paint virtual clay, while getting instant feedback. Work with the same tools used by film studios, game developers and artists the world over.

Dynamesh is ZBrush’s digital clay. It rebuilds the topology of your model as you sculpt, creating a smooth, even surface for you to add fine details. Step between different resolutions of your model, and changes on any level will be applied to each one. This enables you to create complex models, but still be able to make big changes when you need to.

If you’re a concept artist or illustrator, you’ll find that ZBrush bridges the gap between 2D and 3D. Compose 2D images where you can make real-time changes, while maintaining accurate lighting and depth. Paint models with pixel-by-pixel control using customizable brushes. Use GoZ to create complex textures in PhotoShop and see them applied to your scene as you work.

ZBrush 4R8 introduces multi-language support, as well as many other enhancements such as a new transformation tool, the Gizmo 3D and a new text generator that will allow the artist to create text and logos with real-time adjustments. And these are only the beginning!

Live Boolean
For all their power, Boolean systems have historically required a lot of trial and error before finally getting a satisfying result. With Live Boolean, artists gain the ability to combine multiple sculptures together and see in real-time what the resulting mesh will look like. Any model can be subtracted from another, regardless of their polygon counts. You can even use Live Boolean with the existing instancing systems in ZBrush such as NanoMesh and ArrayMesh. While Live Boolean is active, you can even sculpt on your models while previewing the Boolean results. All of these options can be combined together to provide new sculpting workflows that are unique to ZBrush.

Real-Time Preview
Live Boolean is also excellent for creating hard surface models. Live Boolean makes it possible for you to preview any addition and subtraction operations between your source models, allowing adjustments to be made on the fly.
There is no guesswork, since you are able to dynamically see the end result before committing to the operation. You can adjust any part on a mesh and see it instantly impact the model. It’s 100% interactive, non-destructive and works with any sculpt.

Using Live Boolean for 3D Printing
Live Boolean is perfect for creating models for manufacturing, toy design, product design, collectibles, and more. Use any sculpt to create articulated joints, keys for 3D printing, hollowing, or even to create molds for production.

Converting Your Live Booleans
The Live Boolean function is not only a preview system inside ZBrush but can also be converted to true geometry to allow export for use in other applications.
When it comes time to finalize a Live Boolean creation, simply click a single button and the Live Boolean process will be converted to geometry. The structure of your models will change as little as possible, with topology changes only taking place where the source models connect to each other. Even with models that are comprised of several million polygons, the result can be generated in just a few seconds.

Vector Displacement Mesh Feature
Expand your Alpha arsenal with a new library of Vector Displacement Meshes (VDM). These are 3D sculpts used as brush building blocks that will allow undercutting when drawing on a model’s surface. As an example, you can draw a nose complete with nostrils in a single brush stroke. Or an ear with complete front and back sides. Or a bent finger, scales with a raised angle or even an open mouth. All of this without lost depth or detail.

Unity Asset - Audio Visualizer v1.2

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https://www.assetstore.unity3d.com/en/#!/content/47866

Description:

Requires Unity 5.3.5 or higher.

The Audio Visualizer tool is an easy to use, one stop shop for beat detection and audio visualization.

Features:

- Use multiple audio sources at once.
- Pre-record tracks for optimized performance
- Use live microphone input.
- Detect beats before they happen, using your own custom offset.
- Create games like Rockband or AudioSurf.
- Completely Customizable.
- Easy to use.
- Mobile Friendly
- Well documented.
- Tutorials provided.
- 14 example scenes.
- Online support.
- 6 Free soundtracks.

Audio Beat Detection:

- Automatically detect beats.
- Or fine tune detection parameters by hand.
- Detect beats in Bass, Middle, or High ranges.

Create Visual Effects:

- Line Renderer waveforms.
- Pad waveforms.
- Circular waveforms.
- Spherical waveforms.
- Object position waveforms.
- Object scale waveforms.
- Your own custom audio effects.

Use the beat to:

- Call any custom event of your own!
- Move objects back and forth.
- Scale/shrink objects.
- Fade between two materials.
- Fade between two colors.
- Show audio waveforms.
- Use Unity’s new UI system to display waveforms on panels.

Collection of nice car models VII

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Part VII of a collection of car models I downloaded the past weeks.

Cars Included (bonus truck and bike):

AC Ace 1957 - 3D Model [3ds-max-obj]
Alfa Romeo 4C (960) 2013 - 3D Model [3ds-c4d-fbx-lwo-max-obj-mb]
Audi A1 Metroproject Quattro Concept - 3D Model [3ds-fbx-lmax-obj]
Audi A7 Sportback 3.0 TDI quattro '2010 - 3D Model [max]
Audi RS7 Sportback 2013 3D - Model [c4d-max-obj]
BMW 507 coupe 1959 - Vray - 3D Model [3ds-c4d-fbx-lwo-max-obj-mb]
BMW X6 M 2014 - Vray - 3D Model [3ds-c4d-fbx-lwo-max-obj-mb]
Chevrolet Stingray concept 2009 - Vray - 3D Model [3ds-c4d-fbx-lwo-max-obj-mb]
Ducati X-Diavel 2016 - Vray - 3D Model [3ds-c4d-fbx-lwo-max-obj]
Ferrari 599 XX - 3D Model [3ds-c4d-fbx-lwo-max-obj]
Ford GT40 - 3D Model [3ds-c4d-fbx-lwo-max-obj]
Hino 300 Standard Cab Box 2010 - Vray - 3D Model [3ds-c4d-fbx-lwo-max-obj]
Honda NSX GT 2013 - Vray - 3D Model [3ds-c4d-fbx-lwo-max-obj-mb]
Honda Valkyrie GL1800C 2015 - Vray - 3D Model [3ds-c4d-fbx-lwo-max-obj-mb]
Kia Pro Ceed GT 2014 - Vray - 3D Model
Mercedes Vision Gran Turismo Concept - Vray - 3D Model [3ds-c4d-fbx-lwo-max-obj]
Mercedes-Benz GLE-Class coupe 2014 - Vray - 3D model [3ds-c4d-fbx-lwo-max-obj]
Nissan Qashqai 2018 - Vray - 3D Model [3ds-c4d-fbx-lwo-max-obj]
Nissan Skyline R34 GT-R coupe 1999 - Vray - 3D Model [3ds-c4d-fbx-lwo-max-obj-mb]
Peterbilt 379 Tractor Truck 1987 - Vray - 3D Model [3ds-c4d-fbx-lwo-max-obj-mb]
Porsche Boxster Spyder 2016 - 3D Model [fbx-max-obj]
Scania R 730 Box Truck 2010 - Vray - 3D Model [3ds-c4d-fbx-lwo-max-obj-mb]
Spyker C8 Aileron 2008 - Vray - 3D Model [3ds-c4d-fbx-lwo-max-obj-mb]
Toyota FJ Cruiser 2011 - Vray - 3D Model [max]
Toyota FT-1 2014 - Vray - 3D Model [3ds-c4d-fbx-lwo-max-obj-mb]

[DPA]How to paint Clothes, Folds and Fabrics

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A tutorial from Digital Painting Academy http://www.anonymz.com/?http://digitalpainting.academy


If you like the tutorial please support the author by buying the tutorial.


Exercise files are also included.

Enjoy !! Happy Painting ;)
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