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Huge Graphic Pack

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1500+ Design Elements in 1 Huge Graphic Pack

Looking to give your latest projects a bit of a boost? This Huge Graphic Pack is sure to please with more than 1500 professional design elements! You'll get a wide variety of tools including backgrounds, logos, badges, textures, vintage illustrations and more from a slew of different themes ranging from arcs to food to nature.
Highlights:
1500+ professional design elements.
Beef up your artistic toolbox - backgrounds, vintage illustrations, objects, logos, badges, textures, ribbons and more.
Variety of themes - Cars, bikes, food, nature, nautical, drink, animals, flowers, dirt, hand gestures, wood, etc.
Great set for creating branding, packaging, labels, invitations, prints and much more.
Easy to customize with multiple file formats - AI, EPS, PNG and TIFF.

https://www.mightydeals.com/deal/huge-graphic-pack.html?hmref=home

Videohive Elegant Slideshow

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https://videohive.net/item/elegant-slideshow/11657894

Unique modern minimal design
Non Plugins Version
FULL COLOR CONTROL
Modular construction
PDF Tutorial includes
Color control
FULL HD resolution (1080p) 30 fps
17 Image Holders
CS5, CS5.5, CS6, CC, CC2014 compatibility
18 Unique Scenes
Clean Titles
Awesome Atmosphere
All scenes have different animations
Smooth animation

Customise this stylish slideshow project. Showcase 17 photos to reveal a special image of someone for their birthday, wedding, anniversary, Christmas, special occasions, travel destination, product launch or for your company conference. Drag and drop in your photos, adjust the position of each to your liking, add audio, then hit render!

Combine scenes and you can create any slideshow: business, retro, travel, vintage, minimal, wedding, corporate, sport, hipster etc.

Videohive Elegant Slideshow

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https://videohive.net/item/elegant-slideshow/11657894

Project features:

Unique modern minimal design
Non Plugins Version
FULL COLOR CONTROL
Modular construction
PDF Tutorial includes
Color control
FULL HD resolution (1080p) 30 fps
17 Image Holders
CS5, CS5.5, CS6, CC, CC2014 compatibility
18 Unique Scenes
Clean Titles
Awesome Atmosphere
All scenes have different animations
Smooth animation

Customise this stylish slideshow project. Showcase 17 photos to reveal a special image of someone for their birthday, wedding, anniversary, Christmas, special occasions, travel destination, product launch or for your company conference. Drag and drop in your photos, adjust the position of each to your liking, add audio, then hit render!

Combine scenes and you can create any slideshow: business, retro, travel, vintage, minimal, wedding, corporate, sport, hipster etc.

VRay v3.52.03 for Maya 2017/2016.5/2016 by 1rv4n

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VRay v3.52.03 for Maya 2017/2016.5/2016 by 1rv4n

Vray for maya 2016 , 2016.5 ,2017

all features is working now with batch render functionally, without watermarks, without cam shakes.

2017 fix : batch render , cam shakes


PS: i didn't crack anything or helped in any , i just upload the files , all works done by 1rv4n

Videohive Cooking Delicious Food Show

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https://videohive.net/item/cooking-delicious-food-show/16605706

The video template will help you to create a design for a cooking and culinary show. Includes many separated, high-resolution dishes and objects. Perfect for TV, YouTube channel, website. Modern bright design template allows you to beautifully present the recipe for any dish. Template is prepared in such a way that the process of adding recipes and cooking videos, was simple and easy.

Videohive Cooking Delicious Food Show

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https://videohive.net/item/cooking-delicious-food-show/16605706

The video template will help you to create a design for a cooking and culinary show. Includes many separated, high-resolution dishes and objects. Perfect for TV, YouTube channel, website. Modern bright design template allows you to beautifully present the recipe for any dish. Template is prepared in such a way that the process of adding recipes and cooking videos, was simple and easy.

NOTE:
This is a ZIP Archive in torrent, because ZIP is save about 1GB of size.

cmiVFX – BiFrost Vol 1: Introduction

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cmiVFX presents the first of an updated, in-depth training series on the BiFrost framework for Maya by the leading expert in the field, Diego Trazzi. Diego has experience working with fluid simulations for several major motion pictures such as Avatar, The Hobbit, and the latest Pirates of the Caribbean.

Hi, my name is Diego Trazzi. I have about 17 years experience in visual effects. My speciality is in water simulations. I’m particularly excited about everything that is ocean related. I like water movement and I’ve found that computer graphics and, in particular, fluid dynamics, are something that I’ve been having fun with.

With this experience, I decided to put together a series of video tutorials on BiFrost, to update you on the changes that have been built between BiFrost 2015, 2016, and 2017.

This class is an introduction to the methodology of working with SDF surfaces, with tile format and data structure. It will show you how to generate a simple simulation in BiFrost 2017. This first course in the series is addressed toward users who have never used BiFrost before and are willing to understand the functioning of this framework. In the course, I hope that the artist will learn how to generate a very simple liquid simulation using a few fundamental blocks: emitters, colliders, kill volumes, and fields, which will allow you to then expand with your creativity and generate more complicated simulations.

I decided that we will animate a logo for a possible pirate movie. It’s important to understand the foundation explained in this course in order to be able to use more advanced features in future courses. The course will also show you how to cache out the simulation and render it, both in Arnold 4 and Arnold 5.

https://cmivfx.com/bifrost-vol-1:-introduction

Pluralsight – 2D to 3D Conversion with Inventor

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Have you ever needed to convert a 2D file to a 3D file? If so, 2D to 3D Conversion with Inventor is the course for you. First, you'll begin to work with the neutral DWG file format and the information it contains. Then, you'll open and import DWG files with Autodesk Inventor. With the first sample file imported, you'll walk through the challenges associated with recreating design intent off a 2D "print". A secondary example of a multi feature part will be examined as well. By the end of this course, you'll have all the tools and knowledge needed to help convert your legacy 2D CAD data into Feature Rich 3D models. Software required: Inventor.

https://www.pluralsight.com/courses/inventor-2d-3d-conversion

Pluralsight – Designing Pressure Network Models in Civil 3D

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Do you work on Utility or Process related designs? Have you ever wanted to develop a fully functioning 3D model that includes all utilities? This course, Designing Pressure Network Models in Civil 3D, will teach you all the ins and outs of how to generate an accurate 3D model of your utilities from start to finish in Civil 3D. First, you'll be introduced to how pressure networks work in Civil 3D before going on to learning how to navigate and configure your table styles for pressure pipes, fittings, and appurtenances. Next, you'll become comfortable with the Pressure Network Plan Layout Ribbon and understand how each function affects your design process. Finally, you'll learn how to apply AutoCAD's 3D modeling tools to develop a simple 3D custom pressure part, as well as how to navigate and customize your pressure network catalog using Content Catalog Editor. By the end of this course, you'll know how to import your new custom part into your existing parts list and incorporate it into your design model. Software required: Civil 3D.

https://www.pluralsight.com/courses/civil-3d-designing-pressure-network-models

Pluralsight – Fusion 360 for Inventor Users

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Fusion 360 is an very versatile 3D CAD platform currently taking the world by from. In this course, Fusion 360 for Inventor Users, you'll learn a bit about the differences between Autodesk Inventor and Fusion 360. First, you'll begin by taking a broad look at the UI of both Inventor and Fusion 360 to make sure you know where key functions are located. Next, you'll be given an overview of the similarities and differences in how both programs work and approach modeling. Finally, you'll walk through a simple example of making Bodies, Components, motion, a detailed drawing, and get a brief look at other "Workspaces" in Fusion 360 including CAM and Simulation. By the end of this course, you'll be comfortable in the Fusion 360 environment and be on your way to modeling your own projects.

https://www.pluralsight.com/courses/fusion-360-inventor-users

Pluralsight – Creating Modular Game Assets in Maya

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At the core of efficiently developing a game is a thorough knowledge of modular asset building. In this course, Creating Modular Game Assets in Maya, you will learn how to model, sculpt, texture, and place your assets into a game engine. You will first learn how to create a base model in Maya to use as a standard measurement for other modular pieces. Then, you'll learn to sculpt these assets in ZBrush for use in baking their textures within Substance Painter. Next, you'll learn how to import all your models and textures into a game engine to finally be exported out to a PC to play. When you're finished with this course, you will have a foundational knowledge of modular game asset creation that will help you as you move forward to developing a game of your own. Software required: Maya 2017, ZBrush 4r7, Substance Painter, Unity, Unreal.

https://www.pluralsight.com/courses/maya-creating-modular-game-assets

PhotoInstrument.7.6.922

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PhotoInstrument is an easy to learn tool for editing and retouching photos. The software is a powerful and easy-to-learn raster graphics editor used to process digital photographs. With only a few clicks, anyone can solve most digital photo problems: Photo Editing; Photo Retouch; Draw MakeUp; Make your photo look like it is taken by a professional photographer. If you ever wonder to touch up your photo, so you look more beautiful on your facebook or friendster or even on myspace, well this software is the answer to your question. Photoinstrument comes with a video tutorial that will teach you how to use this program in just a few minutes. The video tutorial shows you how to apply various effects to images. So, PhotoInstrument can be also used by novices. With the help of PhotoInstrument, you can create glamor skin, remove unwanted objects from a picture, create multiple clones of yourself, clean skin impurities, and many more. With the help of PhotoInstrument, you can use various tools to fix problems that are commonly found in images (e.g. asymmetry, skin defects).

SOuP | Procedural toolset for Maya 2016-2017

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SOuP Dev
With SOuP the user will be able to do some complex processes, or effects, that usually is possible to do with Autodesk Maya, but working procedurally, being able to modify every and any parameter on live way, making changes in real time, resulting in final effects with an incredible flexibility and capability to change complete systems behaviours and times in just a few seconds. The way SOuP can do this, is adding nodes that interact with the own Maya data network.

--- Documentation ---
http://www.soup-dev.com/docs/index.html

--- Information ---
This plugin used to be free but you have to pay for it now. The only available "free" version remaining on their website is for maya 2011-2014.. so here it is one of the last free version for 2017 that I kept on my computer :)

TechSmith Camtasia Studio 9.0.5 Build 2021

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TechSmith Camtasia Studio 9.0.5 Build 2021


Camtasia Studio is the complete professional solution for recording, editing and sharing high-quality screen video on the Web, CD-ROM and portable media players, including iPod. With support for a variety of video standards, you can ensure your content delivery now and in the future.

Easily record your screen, PowerPoint, multiple audio tracks, and webcam video to create compelling training videos, screencasts, and presentations without ever leaving your desk. With the power of interactive Camtasia Studio videos, you can deliver high-quality content anytime, to even your most remote audience.
Camtasia Studio helps you keep pace in a mobile world by making it easy to publish videos and MP3 files for iPod and other portable media players. Now your marketing message, screencast, lecture, or just-in-time training video can reach your audience practically anywhere – on the bus, in a coffee shop, or while they’re jogging. Camtasia Studio videos are simply designed to share.

• Intelligent capture controls that adapt to you
• Crystal-clear playback at any size with Camtasia SmartFocus™
• Easy, versatile video sharing with TechSmith ExpressShow™
• Precise editing and butter-smooth onscreen movement
• Professional content without a ton of production time

With the smartest screen recording tools on the planet, Camtasia Studio makes everything from training videos to PowerPoint presentations to lectures look better, reach more people, and pack more punch. Which makes you look even smarter, too.

• Record Anything
Easily create training, demonstrations, presentations, online courses… the possibilities are endless. Connect with your audience by including screen recordings, audio, voice narration, PowerPoint, Picture-in-Picture and webcam video.

• Edit and Enhance
Edit and enhance your video with callouts, titles, credits, zooming, panning, quizzes and additional audio tracks. Camtasia Studio's extensive editing options are at your fingertips.

• Share
Publish in Flash, QuickTime and a variety of video formats, then share on the Web, CD or DVD. You can use the Production Wizard to assist you in choosing the best format and settings for sharing with your audience, or you can have complete control over audio and video codecs and quality, frame rate, color depth, and inclusion or exclusion of special effects.

Unreal Engine 4 Rifle 01 Pro - Mocap Pack

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Unreal Engine 4 Rifle 01 Pro - Mocap Pack

Updated: Rev. 2.5
Major update! Including all Root Motion and In-Place, diagonal strafing, added transitions and more.
360 animations and 40 aim offsets. 760 total animation files.

View animations on Sketchfab: skfb.ly/K7YM
Preview: vimeo.com/129670680

Large set of Military Rifle animations for a third-person shooter game.
All idles and transitions have been carefully pose-matched, for seamless motion trees.
Includes looking and aim offsets and firing motions.
A matching fully textured Rifle is included.

Please read the complete PDF motion list: drive.google.com/open?id=0B-Z-hxYLrNEUQlpLZ2N4RWJDMUk
Technical Details

Rev. 2.5 Update:
Unreal Engine 4.9 - 4.xx
Major update highlights:
• Many animations added.
• All animations included as Root Motion and In-Place.
• Diagonal Strafing, including back pedals.
• Left and Right foot up Jumps, with pose and velocity matched end frames.
• Stand and Turn to Walk/Jog/Run Forward in eight directions.
• Crouch and Turn to CrouchWalk Forward in eight directions.
• Look-At aim offsets
• Along with the two right hand weapon sockets, the Skeleton has two additional bones “hand-l-wep” and “hand-r-wep”, for animated attachment of the Rifle. “hand-r-wep” creates the correct Rifle position always, including holstering. They will not affect any other animations not using them.
• The “ik_hand_gun” bone is animated to follow the “hand-r-wep”.
The rifle mesh is attached to “hand-r-wep” in the Persona skeleton view for preview.
All animations are on the UE4 template skeleton with IK bones.
FBX source files are also included as single Take animations on the UE4 template skeleton They are in “\Content\Military_Rifle_01\Source\FBX\” (not visible in the editor).
A Motionbuilder 2015 file is included with the UE4 template skeleton setup with the the HIK rig, and the M4 Rifle mesh with constraints setup for one and two handed connections. Any of the FBX animation files can be imported, edited and animated as desired, and re-exported as new animations.
A Maya 2015 file is also included with the UE4 template skeleton setup with the the HIK rig. Any of the FBX files can be imported, edited and animated as desired, and re-exported as new animations.

Faceshift unity plug-in

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Faceshift unity plugin.

http://faceshift.com/studio/2015.2/

plugin for mocap

Unreal Engine 4 Rifle 01 Pro - Mocap Pack

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Unreal Engine 4 Rifle 01 Pro - Mocap Pack MocapOnline

https://www.unrealengine.com/marketplace/military-rifle-mocap-pack

Updated: Rev. 2.5
Major update! Including all Root Motion and In-Place, diagonal strafing, added transitions and more.
360 animations and 40 aim offsets. 760 total animation files.

View animations on Sketchfab: skfb.ly/K7YM
Preview: vimeo.com/129670680

Large set of Military Rifle animations for a third-person shooter game.
All idles and transitions have been carefully pose-matched, for seamless motion trees.
Includes looking and aim offsets and firing motions.
A matching fully textured Rifle is included.

Please read the complete PDF motion list: drive.google.com/open?id=0B-Z-hxYLrNEUQlpLZ2N4RWJDMUk
Technical Details

Rev. 2.5 Update:
Unreal Engine 4.9 - 4.xx
Major update highlights:
• Many animations added.
• All animations included as Root Motion and In-Place.
• Diagonal Strafing, including back pedals.
• Left and Right foot up Jumps, with pose and velocity matched end frames.
• Stand and Turn to Walk/Jog/Run Forward in eight directions.
• Crouch and Turn to CrouchWalk Forward in eight directions.
• Look-At aim offsets
• Along with the two right hand weapon sockets, the Skeleton has two additional bones “hand-l-wep” and “hand-r-wep”, for animated attachment of the Rifle. “hand-r-wep” creates the correct Rifle position always, including holstering. They will not affect any other animations not using them.
• The “ik_hand_gun” bone is animated to follow the “hand-r-wep”.
The rifle mesh is attached to “hand-r-wep” in the Persona skeleton view for preview.
All animations are on the UE4 template skeleton with IK bones.
FBX source files are also included as single Take animations on the UE4 template skeleton They are in “\Content\Military_Rifle_01\Source\FBX\” (not visible in the editor).
A Motionbuilder 2015 file is included with the UE4 template skeleton setup with the the HIK rig, and the M4 Rifle mesh with constraints setup for one and two handed connections. Any of the FBX animation files can be imported, edited and animated as desired, and re-exported as new animations.
A Maya 2015 file is also included with the UE4 template skeleton setup with the the HIK rig. Any of the FBX files can be imported, edited and animated as desired, and re-exported as new animations.

Unreal Engine 4 Zombie Pro - MoCap Pack Animations

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Unreal Engine 4 Zombie Pro - MoCap Pack Animations

https://www.unrealengine.com/marketplace/zombie-pro-mocap-pack



Sketchfab: UE4 Zombie PRO Viewer
Preview Video: vimeo.com/130241926

UPDATE: REV. 2.6
IPC Animations (in-place with custom attributes) and Demo Blueprint Character Controller

INCLUDING: Hyper-Chase Running, Hyper-Attacks, On-Fire Variations and Deaths, Hits, Knock Backs, Crawling/Transitions, Standing Idles Variations, Walking, Slow Chasing, Directional Deaths, Reaching, Turns, and Shambles.

Create and control your own Zombie Horde with this set of flesh hungry Undead animations. We obtained and motion captured actual REAL Zombies in our studio! (No we didn't) Bring your undead game to life. Now with Hyper Zombie moves to energetically wreak havoc in the Zombie apocalypse!

IPC ANIMATIONS:
Our IPC animations have custom attributes providing continuous Speed and Rot(yaw) data curves for more flawless control and programming options, a feature used by major developers. A demo Blueprint Controller by Jesse at 3 Prong Gaming is included!
More info here:
https://mocaponline.com/blogs/news/ue4-blueprints-controller

Please read the complete PDF motion list: UE4 Zombie Lists
Technical Details

● Rev. 2.6 Update
● Root Motion and IPC (in-place with custom attributes)
● Included Blueprint Controller (see version notes)
○ Blueprint is 4.14 - 4.15 compatible.
○ Animations are 4.10 - 4.15 compatible.
● FBX source animation files included.
● “A” and “T” pose files included to change the default retarget manager stance.
● All animations are on the UE4 template skeleton with IK bones.
● All idles and transitions have been carefully pose-matched, for seamless motion trees.
● FBX source files are also included as single Take animations on the UE4 template skeleton, ready for direct import on any other character using the UE4 template skeleton, or for skeleton-to-skeleton retargeting in UE4 to any other Humanoid character. They are in “\Content\Zombie_01\Source\FBX\” (not visible in the editor).
● A Motionbuilder 2015 file is included with the UE4 template skeleton setup with the the HIK rig. Any of the FBX files can be imported, edited and animated as desired, and re-exported as new animations.
● A Maya 2015 file is included with the UE4 template skeleton setup with the the HIK rig. Any of the FBX files can be imported, edited and animated as desired, and re-exported as new animations.

Udemy – Game Physics – Introducing Gravitation & Rotation in Unity

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Duration 5h MP4

What Will I Learn?
Translate new laws of physics to code.
Understand how game engine physics works.
Extend the capabilities of Unity 3Ds physics engine.
Transfer this knowledge to other game engines.

Requirements
You need to be comfortable with Unity 3D
You need to be comfortable with C# scripting.
You should be able solve basic algebra equations.

Description
Learn to build your own game physics engine. By the end of this mini-course course you will have gained confidence in translating theories of physics into working game code.

I will be teaching using Unity 3D free as the example game engine. I expect you to have some experience with both Unity 3D, and C# before starting this course. If you don’t then check out my Complete Unity Developer course.

Why would you take this course?

To understand game physics better.
Practice creating your own physics components.
Improve your knowledge of Newtons Laws of Motion.
There is a thriving community, and we will be providing our usual world-class support that our students have come to expect.

Note: access to this course comes with an optional, free community site where you can share games and 3D models, as well as connect with other students.

See you in there!

Who is the target audience?
This course is ideal for you if you’re running into the limits of your game engine’s physics.
If you are not confident in how your game engine’s physics works “under the hood”, this course will give you that insight.
This course is probably not for you if you’re a physics PhD, who is already confident in coding!

The Designer's Vintage Treasure Chest_part 1

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This bundle includes:
1000s of best-selling, authentic vintage design assets
This is one of our biggest ever vintage collections, bringing you 42 vintage fonts, rare vintage letterforms, textures, old papers, decorative elements, vintage brushes, old illustrations (vectorised for your needs) and handy vintage actions. It’s a true treasure trove for any vintage design lover.
Full extended license
Use these resources in commercial work available for sale (full license here).
Unlimited free support
If you need any help working with your new resources, our team are here to help.

https://www.designcuts.com/product/designers-vintage-treasure-chest/
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