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Lynda - Fusion 360 Essential Training

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Design differently with Fusion 360. This cloud-powered tool from Autodesk—the makers of AutoCAD, Inventor, and Maya—is the key to instant 3D creativity, used for computer-aided design, manufacturing, and engineering (CAD, CAM, and CAE). This essential training gives you the expertise to use Fusion 360 to turn your ideas into ready-to-manufacture designs. Nick Kloski provides an overview of all the basic operations in Fusion 360, including sketching, extruding 3D objects from sketches, 3D modeling, sculpting, and surface modeling. He explains the functions of the software, while providing a solid foundation in the basics of effective 3D design. Learn how to plan a project; model your ideas; work with sketches, meshes, and surfaces; generate files for 3D printing; and run simulations on your designs.

Note: This course was created and produced by HoneyPoint3D. We are honored to host this training in our library.

Topics include:

What is cloud-enabled CAD?
Converting models for Fusion 360
Using Fusion 360 environments
Extruding 3D objects from sketches
Turning a sketch into a surface
Adding and subtracting objects
Creating a joint between bodies
Using the sketching, modeling, and sculpting tools
Surface modeling
Generating and downloading meshes
Converting and importing complex meshes
Inspecting a model
3D printing
Patching models
Working with simulations

http://lynda.com/tutorial/614292

Lynda - Cert Prep: Unity User Interfaces and Animation

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Many factors contribute to the creation of a truly great game. But while spectacular visuals and a compelling story are of paramount importance, it's difficult for users to lose themselves in your game if it lacks an intuitive UI. In this course, explore the fundamentals of user interfaces and animation in Unity. In addition, the concepts covered in this course can help to prepare you for the Unity Certified Developer exam. Alan Thorn covers the basics of creating a user interface, explaining how to work with text, buttons, and layouts. He also goes into the fundamentals of animation, explaining how to create keyframe animation, as well as fully-animated characters.

Topics include:

Creating a UI
Working with text and buttons
UI layouts
Visual scripting
Animation fundamentals
Creating keyframe animation
Controlling playback
Importing character animations
User input and animation

http://lynda.com/tutorial/536420

Lynda - Unity 5 2D: Texture Rendering

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Get introduced to Texture2D and learn how to work with raw images and manipulate pixel data at run time for 2D games. This course covers how to create texture renderings from scratch. Learn how to access pixel data, read color data, add pixels, and remove pixels. Discover how to further customize Texture2D files for use in a game.

Topics include:

Accessing Texture2D pixel data
Using raw images
Reading color data
Detecting the position of a mouse
Creating textures
Drawing and erasing pixels

http://lynda.com/tutorial/573608

[UE4] [4.17] Kubold Animset Pro VaultCache Pack

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This Pack Includes the following for UE4 version 4.17:

Fighting Animset Pro:
http://www.unrealengine.com/marketplace/content/2eb4f452210a4abda767fce48f2f7bf7

Cover Animset Pro:
http://www.unrealengine.com/marketplace/content/03a86f997eec4348afe8ea4e46cb122e

Movement Animset Pro:
http://www.unrealengine.com/marketplace/content/dc74e2a08da6467c91fe705173ee5039

Pistol Animset Pro:
http://www.unrealengine.com/marketplace/pistol-animset-pro

Sword Animset Pro:
http://www.unrealengine.com/marketplace/sword-animset-pro

Female Movement Animset Pro:
http://www.unrealengine.com/marketplace/female-movement-animset-pro

Sword & Shield Animset Pro:
http://www.unrealengine.com/marketplace/sword-shield-animset-pro

Rifle Animset Pro:
http://www.unrealengine.com/marketplace/rifle-animset-pro

*** NOTES ****
You must copy the folders to your VaultCache directory like such:
Epic Games\Launcher\VaultCache

Ignore Folder names, they are all for 4.17

[UE4] [4.17] Affordable Landscapes 2

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For UE4 version 4.17:

https://www.unrealengine.com/marketplace/affordable-landscapes

*** NOTES ****
You must copy the folders to your VaultCache directory like such:
Epic Games\Launcher\VaultCache

Lynda - Creating Time-Lapse Video (updated Aug 15, 2017)

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Learn how to speed up time and create compelling visual effects with time-lapse photography. Join Rich Harrington in the field as he captures nature's patterns at Red Rock Canyon in southwestern Nevada, and shows how to frame your scene and choose the proper camera settings. He shows you how to capture great images, whether you're using a DSLR camera and a motorized slider or just a smartphone you have handy. Then join him back in the studio to transform your still footage into a storytelling time-lapse video, using tools like Camera Raw, Photoshop, After Effects, Premiere Pro, and Final Cut Pro.

Topics include:

What is time-lapse photography?
Choosing a frame size and frame rate
Using an internal or external intervalometer
Selecting a memory card
Shooting in JPEG, RAW, or MOV formats
Tracking the sun's position
Deciding how long to shoot
Using a slider
Shooting time lapse on a smartphone or tablet
Removing noise and spots with Camera Raw
Refining the duration and frame rate with Photoshop
Blending frames in After Effects
Creating variable speed effects in Premiere Pro
Exporting your sequence from Final Cut Pro

http://lynda.com/tutorial/480103

[UE4] [4.17] Kubold Animset Pro VaultCache Pack (FIXED)

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This Pack Includes the following for UE4 version 4.17:

Fighting Animset Pro:
http://www.unrealengine.com/marketplace/content/2eb4f452210a4abda767fce48f2f7bf7

Cover Animset Pro:
http://www.unrealengine.com/marketplace/content/03a86f997eec4348afe8ea4e46cb122e

Movement Animset Pro:
http://www.unrealengine.com/marketplace/content/dc74e2a08da6467c91fe705173ee5039

Pistol Animset Pro:
http://www.unrealengine.com/marketplace/pistol-animset-pro

Sword Animset Pro:
http://www.unrealengine.com/marketplace/sword-animset-pro

Female Movement Animset Pro:
http://www.unrealengine.com/marketplace/female-movement-animset-pro

Sword & Shield Animset Pro:
http://www.unrealengine.com/marketplace/sword-shield-animset-pro

Rifle Animset Pro:
http://www.unrealengine.com/marketplace/rifle-animset-pro

*** NOTES ****
You must copy the folders to your VaultCache directory like such:
Epic Games\Launcher\VaultCache

Ignore Folder names, they are all for 4.17


***REASON FOR FIX***
Previous torrent was missing sword and shield and included the giant anim pack not by Kubold (that will come out in another pack)

[UE4] [4.17] Photorealistic Landscape Bundle 1 VaultCache

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For UE version 4.17

https://www.unrealengine.com/marketplace/photorealistic-landscape-bundle

*** NOTES ****
You must copy the folders to your VaultCache directory like such:
Epic Games\Launcher\VaultCache

Questa Complete Font Collection

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https://beeimg.com/images/s51832407182.jpg

tags: serif, sans, slab, display

Questa is a serif typeface designed by Dutch type designers Jos Buivenga and Martin Majoor. It was released in 2014 as part of the Questa superfamily which includes Questa Sans and Questa Grande. Questa is a serif in the Modern style, but unlike other Modern typefaces such as Didot or Bodoni, it is suitable as a text face due to its larger than normal x-height and toned-down contrast.


Questa, a serifed typeface
The contrast within Questa’s characters is relatively high. At the same time the thin parts and the unbracketed serifs are strong enough to prevent the characters from breaking open. Questa doesn’t have the ball terminals typical of many Didot-like typefaces. Instead its shape is a teardrop terminal with a sharp-pointed ending. The proportions between x-height, capitals, and ascenders/descenders are very much adapted to present-day needs. This means, compared to Didot, the x-height of Questa is rather big and the capitals are relatively small.

The numerals in Questa italic have a clearly different contrast than their counterparts in the roman. Where the stress in the roman shapes is in the vertical elements of the numerals; in the italic this is reversed, very much as can be seen in the lowercase ‘z’ of the roman and italic. The strong text colour of both roman and italic makes Questa extremely suitable for print as well as for use on screens.


Questa Sans
The way the sans was going to look was a logical outcome of the process of cutting away the hairline serifs, changing the contrast, and optically correcting its shapes. Ultimately the whole process of deriving a sans from Questa serif resulted in a typeface much in the spirit of the first serious sans text faces, like Akzidenz Grotesk.

The italic of Questa Sans is modeled on the italic of its serifed counterpart, which results in a ‘real’ italic. The whole construction is essentially different than that of the roman. The angle is not more than 8°, better than the 13° to 16° that most sloped/oblique typefaces need.


Questa Grande is more elegant and refined in its details. The rather robust unbracketed serifs that can be found in the text version of Questa have been replaced by thin hairline serifs.


Questa Slab is even directly based on Questa Sans, often just by attaching thick bracketed serifs. For its italic the, serifs are treated in another manner. Rather than attaching straight bracketed serifs all over, the bottom serifs in the lowercase italics are more like ‘bended’ stems. This feature makes the whole appearance of Questa Slab italic more round and friendly, a feature that is rarely seen in slab serif typefaces.

http://www.fontspring.com/fonts/the-questa-project/questa-complete

360° INTERIOR DESIGNS 2017 LIVING & DIN360° INTERIOR DESIGNS 2017 LIVING & DINING, KITCHEN ROOM EUROPEAN STYLES COLLECTION 3ING, KITCHEN ROOM EUROPEAN STYLES COLLECTION 3

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360° INTERIOR DESIGNS 2017 LIVING & DINING, KITCHEN ROOM EUROPEAN STYLES COLLECTION 3 includes 10 Interiors Scenes with 10 high poly render images

360° INTERIOR DESIGNS 2017 LIVING & DINING, KITCHEN ROOM EUROPEAN STYLES COLLECTION 3

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360° INTERIOR DESIGNS 2017 LIVING & DINING, KITCHEN ROOM EUROPEAN STYLES COLLECTION 3 includes 10 Interiors Scenes with 10 high poly render images

Build Report Tool 3.2.4

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Trying to reduce your game build to less than 50 MB? Need to see which of your assets are eating up disk space?

This tool provides a nice front-end for Unity's build info. It shows the assets included when you build and how much storage space each of them take.

DLL List: See exactly what Mono DLLs are getting included in your build and how much space they take.

Unused Assets List: Maybe you have files you don't use anymore? See what assets are not included in your build with the Unused Assets List!

Save to XML: Save your build reports to XML files! Store multiple build reports for reference, or perhaps send them to your teammates.

Project Settings: See what build settings were used on the project upon time of building. Useful for Continuous Integration systems when reviewing settings on automated builds.

Also works on Personal Edition and mobile.

iOS Project Builder for Windows 2.4.1

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Build and deploy your iOS projects on Windows.

No longer need to switch to your Mac and fire up Xcode to build your games for iOS. Save time and build them directly from Windows.

This one-stop build tool takes as input:
- an Xcode project directory created by Unity
- (optionally) a digital signing identity
...and creates an IPA package of your iOS app and immediately serves it for OTA (over the air) deployment, AND a .deb package of your iOS app ready to be deployed with Cydia. Upload your fresh app instantly to any iOS device connected to your network!

Debug made simple
The Remote Debug Console receives all your application logs and displays them live on your computer's screen, while your app is running on your device. Even stack dumps are transferred when it crashes !

No jailbreak needed!
Simply reuse your digital signing identity from Apple's iOS Developer Program (or create a new one). If your device is jailbroken, it's even simpler: in this case, no signing identity is required.

Prerequisites:
A non-archaic 64-bit Windows version (Vista, 2008, 7, 8, 8.1, 10)
One-time physical access to Mac OS/X to grab a couple files to complete the setup (simple instructions are given, as well as assistant scripts, on how to deploy the necessary files from the Mac side to the Windows side of your computer).

Reference ImageTool for 3D Modelers 2.7

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Its worth to watch 2 minute tutorials about Reference Image Tool.


https://www.youtube.com/watch?v=WGnrvs519OQ&list=PLb4h-rkbwnsPY8PuKPM6lE_czeQXjJpBe&index=1

Features:

Fast Selecting Reference Picture .
Ghost Mode Functionality.
Zoom / Flip / Pan / Rotate On the Fly.
Multiple Frames
Save/Load Workspace. (Restore Last Workspace)
Drag Drop From Web Browsers / Multiple files from local pictures.
Win7x64, Win8.1x64, Win10x64 compatible


Update 2.7.0.0 (Sep/16/2017)

- GhostMode/Off/On shortcut key changed from '<' (Less/Greater) to INSERT button.

- Changing transparency (via alt+mousemove) value to zero had a disappear bug for all windowses. fixed.

- Windowses goes backward bug. fixed.

RUSTIC Grass

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UNITY
RUSTIC Grass Version: 1.0 (Jan 11, 2017)
turboscalpeur
https://www.assetstore.unity3d.com/en/#!/content/76317
Requires Unity 5.0.0 or higher.
This new Pack contains of 80 Unique Grass Textures, all in High Quality (.psd Files) and directly settled for using in Unity 5 (Alpha Blending adjusted, Perfect Background Color & Alpha Transparency).
Please don’t leave comments that the links don’t work as there is nothing I can do if you are too lazy to copy and paste it in to a browser

UNITY Stone Floor Texture Pack

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UNITY
Stone Floor Texture Pack
Requires Unity 3.5.0 or higher.
Tiled Stone Floors Texture Pack is created from a high poly sculpt.
The package contains six very detailed Stone Floor textures.
https://www.assetstore.unity3d.com/en/#!/content/11881
Please don’t leave comments that the links don’t work as there is nothing I can do if you are too lazy to copy and paste it in to a browser

UNITY Stone Wall Texture Pack

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UNITY
Stone Wall Texture Pack
Requires Unity 3.5.0 or higher.
These tiled stone wall textures are all created from high poly sculpts
https://www.assetstore.unity3d.com/en/#!/content/30957
Please don’t leave comments that the links don’t work as there is nothing I can do if you are too lazy to copy and paste it in to a browser

Village Exteriors Kit Version: 1.2.2g (Aug 15, 2017)

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UNITY
Village Exteriors Kit Version: 1.2.2g (Aug 15, 2017)
3DForge
Requires Unity 5.1.0 or higher.
This modular kit is what you have been looking for to construct all the Medieval Fantasy Village & Town buildings you would ever need.
https://www.assetstore.unity3d.com/en/#!/content/38045
Please don’t leave comments that the links don’t work as there is nothing I can do if you are too lazy to copy and paste it in to a browser

Gumroad - Animate Character with After Effects by Porforever

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DESCRIPTION:

This product contains:

- Tutorial video (English subtitle - no sound)

- PSD file, separated character's part into layers

- Finish Animation (.MOV)

(compress as .RAR file)



This tutorial explains how I animate character with After Effects (CC). It does covered the basic of how to use the software so viewer without After Effects experience could watch and do following through the video with your character or the character from PSD file included.

Sped up some parts to have you see just important things I have to explained from 4 hours real working time long into 46:07 minutes.

[UE4] [4.17] Personnel VaultCache

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For UE version 4.17

https://www.unrealengine.com/marketplace/personnel

*** NOTES ****
You must copy the folders to your VaultCache directory like such:
Epic Games\Launcher\VaultCache
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