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Octane Material Library

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OCTANE MATERIAL LIBRARY FROM GFX CAMP

Rese-Arch_Architectural Bundle

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GRASSHOPPER ARCHITECTURAL BUNDLE CONTAINS 8:25 HOURS OF TUTORIALS IN THE FOLLOWING 4 VIDEO COURSES:
STAIRCASES AND RAILINGS
Automated modeling of custom 3D linear, curved and circular staircases and railings.

WINDOWS AND FACADES
Custom automated windows for visualization purposes, curved glazed facades with details.

MAPS, TERRAIN, AND SCATTERING
Importing OpenStreet Maps into Grasshopper®, creating a terrain from imported data, scattering objects on the surface.

DATA VISUALIZATION
Importing big data into Grasshopper®, drawing custom graphs, mining and displaying statistical data from architectural models.

http://www.rese-arch.org/bundle/architectural

Lumion 8 Pro

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It is with happiness that I am sharing here with the CgPeers community, finally, the lumion 8 Pro cracked. a courtesy of crackzsoft.com (all credits to them, im just sharing). Merry christmas and new year to all.


Lumion 8 allows any architect to transform their CAD designs into strikingly beautiful renders without any prior training. Whether communicating your project to a client, collaborating with your team using realistic visualizations, or making a last-minute design change, Lumion 8 dials up the power to allow fast, stress-free rendering with results sure to make you smile.

Whats New :
https://lumion.com/what-s-new.html

Minimum System Requirements

Graphics card: Minimum 2,000 PassMark points, 2GB memory or more and compatible with DirectX 11 or later. Click here to see how to select a graphics card for Lumion.
OS: 64-bit Windows 10, 8.1, 7 Sp1 or Vista SP2

CPU: As high a GHz value as possible, ideally 3.0+ GHz. Less than 4.0 GHz may act as a bottleneck for fast graphics cards such as the GTX 1080 and Titan X (Pascal). More cores than 4 will not make a difference.

System memory: 8GB (for simple scenes) with as high a MHz value as possible.
Monitor resolution: Minimum 1600x1080 pixels.

Hard drive: 20GB of disk space

ALL CRACK INSTRUCTIONS ON THE README FILE. FOLLOW IT CAREFULLY (THIS INCLUDES THE FIREWALL BLOCK) !!!

Please help yourself. This is a privilege, not a right.Do not ask stupid questions in the comments, No one has an obligation to give you support from cracked software, solve your problems or search for the software you want.

NextLimit RealFlow 10.1.2.0162

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RealFlow is an industry-standard, out-of-the-box fluid simulation software. Fast and easy to use, it is compatible with ALL major 3D platforms. Simulate anything from a single drop of water to a massive tsunami.

Take your simulations to the next level with the astonishing quality of DYVERSO. Thanks to the powerful new DY-SPH and DY-PBD solvers and the addition of GPU acceleration, your simulations will be lightning fast. Exceed your expectations and build smooth layered meshes, making your simulations more realistic than ever.

0. Install
1. Put the files from Crack into C:\Program Files\Next Limit\RealFlow 10

FloorGenerator 2.10 Full Max14-18

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http://cg-source.com/floorgenerator.php

FloorGenerator is a plugin for 3ds Max (2014 to 2018) which generates floor objects consisting of individual boards which can easily be textured using MultiTexture. It’s a great tool if you’re doing architecture visualization and need to make floors that are NOT going to tile and that you can see up close without any pixilation.

Surface Collection 2.0_8bit(Missing wiping maps)

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Surface Collection 2.0_8bit(Missing wiping maps) from

https://www.cgpeers.com/torrents.php?id=55029&torrentid=54969#torrent54969

[UE4Arch] Riviera House

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Riviera House is an architectural visualization project made in Unreal Engine 4. If I were to build a house for sure this would be one of the main inspirations: a house with modern design, a fantastic portico, pool and deck, excellent garage, a pool view kitchen and a beautiful living room.

This project had the challenge of creating a lightning that worked well for internal and external area of the house, and the creation of a functional display system. Also there is a little bonus: exchange of facade materials and functional TV!

It comes with a lot of furniture, assets and examples of realistic lightning setup.

https://ue4arch.com/shop/complete-projects/riviera-house/

Capture One Pro 11.0.0.282 + Cracked For Mac

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What is Capture One?
Capture One continues to lead the way in RAW file image editing.

Expertise from creating customized color profiles for more than 400 cameras, combined with our relentless dedication to creative freedom has brought recognition to Capture One’s workflow, our exceptional color handling, and precision editing tools.

https://www.phaseone.com/en/Products/Software/Capture-One-Pro/Whats-new.aspx

We develop our software with the ambition of enabling you to achieve your creative vision through a smooth, efficient workflow; making it the professional’s choice in imaging software.
Every tool in Capture One is designed to give you full control of all aspects of the editing process - preserving, recovering and optimizing all information from your RAW files. The full range of tools offer extensive possibilities to always achieve perfect results.

Cinema 4d R19 Mac

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mac web install cinema 4d with serial numbers

NextLimit RealFlow C4D 2.0.0.0037 Win/Mac NoRLM

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RealFlow|Cinema 4D gives you the best in fluid simulation, directly inside Cinema 4D. Now you can achieve high-end simulations with an even easier workflow.

Tested on C4DR19...works perfectly!
Put it in the plugin folder of the default C4D directory.

3DMotive – Intro to ZBrush Volume 4

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In this Intro to Zbrush course, students will learn better practices for workflows to movr a project from A to Z as well as learn how to use a combination of tools within Zbrush to easier create the work needed. We'll investigate how quickly Qmesher can interactively, and on the fly, create proxy/stand-in meshes that will later lead to creating more complex meshes. With GoZ, students can use their particular 3D program to directly export/import their meshes to model with in conjunction with Zbrush to achieve better results. We'll explore using the layers palette when adding in details as well as the deformeation palette for easy scaling and mirroring. Other key functionalities within Zbrush are the modify topology palette and, especially useful, the transpose action tools. Both have a great number of features to facilitate our workflow and help speed up the process of production. We'll look to create separate elements in separate Ztools and then merge each mesh into one single scene for a final completed piece.

http://3dmotive.com/series/intro-to-zbrush.html

NextLimit RealFlow C4D 2.0.0.0037 Win/Mac NoRLM

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RealFlow|Cinema 4D gives you the best in fluid simulation, directly inside Cinema 4D. Now you can achieve high-end simulations with an even easier workflow.

Tested on C4D R19, works perfectly!
Put it in the plugin folder of the default C4D directory.

NextLimit RealFlow C4D 2.0.0.0037 Win/Mac NoRLM

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RealFlow|Cinema 4D gives you the best in fluid simulation, directly inside Cinema 4D. Now you can achieve high-end simulations with an even easier workflow.

Tested on C4D R19, works perfectly!
Put it in the plugin folder of the default C4D directory.

MasterClass - Annie Leibovitz Teaches Photography

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Annie brings you into her studio and onto her shoots to teach you everything she knows about portraiture and telling stories through images.

Annie Leibovitz was the first woman to be named chief photographer at Rolling Stone and the last person to take a portrait of John Lennon. In her first online class, Annie teaches you how to develop concepts, work with subjects, shoot with natural light, and bring images to life in post-production. You'll see the world through her eyes, and change your approach to photography forever.

https://www.masterclass.com/classes/annie-leibovitz-teaches-photography

https://www.youtube.com/watch?v=cZxOvNxbi7U

CapturingReality RealityCapture v1.0.2.3009

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Create beautiful and accurate virtual reality scenes, textured 3D meshes and much more from images or laser scans automatically in just few minutes. Make in minutes what the others do days.

Lynda - Fusion 360: Basic Part Modeling

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Learn how design for the real world with Autodesk Fusion 360 to practice modeling parts that match real-life constraints. This course takes you through how to measure objects and create models for parts that are manufacture-ready. Design basics are covered first, including using the tools in Fusion 360. Then, project-based instructions are provided for creating a battery holder that meets valid constraints. Next, reference drawings are used to demonstrate how to modify dimensions according to various specifications. Additionally, several design and modeling steps are shown, involving sketching, extruding, using calipers, fixing over-constraint errors, adjusting appearances, calibrating canvases, and more.

Topics include:

Getting started with Fusion 360
Sketching and extruding
Editing sketches and features
Offsetting
Using calipers to get precise measurements
Designing according constraints
Modifying dimensions
Changing inches to millimeters
Modifying features
Attaching and calibrating a canvas
Sketching by referencing a canvas
Parallel constraints
Combining bodies and separating bodies

http://lynda.com/tutorial/685025

Lynda - Fusion 360: 3D Printed Product Enclosure

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Learn how to design product enclosures using Autodesk Fusion 360. This course takes you through a project involving an enclosure of an electronic device so you can follow along and practice modelling. First, setup steps are covered, including tips related to designing for additive manufacturing, obtaining product measurements, and securing connections. Then, see how to insert various parts into an enclosure and position the variety of components. Next, find out how to model the base of an enclose, modify the constraints, and model a cover. Finally, discover how to check the fit of the model and prepare it for 3D printing.

Topics include:

Changing Fusion 360 settings
Inserting parts into a current design
Modifying a linked component
Moving, aligning, and positioning components
Designing a housing
Modeling circuit playground platforms
Checking the fit for 3D printing
Preparing for 3D printing
Modifying constraints
Designing a cover and a shell
Adding cutouts
Finishing the assembly

http://lynda.com/tutorial/642471

Gumroad - VizPack: Products - Modo Material Library by Richard Yot

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VizPack: Products is a collection of over 160 materials providing a range of detailed and physically accurate shaders to cover many different needs. With a focus on product renders the materials in this collection are general purpose materials representing the clean, unblemished materials required for visualisation work. Worn and damaged materials will feature in future packs, but the emphasis here is on highly detailed shaders of materials in new condition.

These materials are the result of years of research, using both measured data and visual references to create the most accurate and realistic materials possible. The materials are designed to look good both from a distance and in close-up, with layers of detail that become apparent when you zoom in on them. The materials on offer in this collection are more detailed and consistent than those that ship with Modo by default, and will give better results in high quality renders.

From metals, to woods, fabrics, and plastics, you will find materials to suit many different kinds of projects, either to use as they are, or as starting points for further customization.

By using this library you can take the guesswork out of shading and texturing, knowing that the materials all use physically accurate values and are based on real-world references.

The materials are also compatible with the Tagger kit created by Adam O'Hern.

Please note that these materials are designed for use with Modo's native renderer - Vray and Octane versions may be created if there is enough interest.

https://gumroad.com/l/vmeXl

https://www.youtube.com/watch?v=TP4Q0nHGoJ0

ImagineFX January 2018 Issue 156

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How to add colour into your art, with advice from Maria Poliakova. Also there’s a veritable smorgasbord of talented artists, all on hand to help you get inspired to draw or paint your own masterpieces. Artists include Christopher Moeller, who shares his experiences of creating art en plein air, we get Alex Stone to discuss his 15 unmissable dragon art tips and Chrissie Zullo shows you around the new version of Procreate. There’s an interview with Magic: The Gathering artist Jason Rainville and we also get an invite into Chris Vision’s art studio and you’ll get insight into how to give art critiques.

Link: https://www.myfavouritemagazines.co.uk/design/imaginefx-magazine-back-issues/imaginefx-january-2018-issue-156/

Surface Collection 2.0_8bit(Missing stains maps)

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Stains maps bcz some are missing here
https://www.cgpeers.com/torrents.php?id=55029&torrentid=54969#torrent54969
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