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RealFlow_2.0.1.0040_C4D Win-MAC

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https://i.imgur.com/IZDnllO.jpg
https://i.imgur.com/RdqOJLF.jpg

RealFlow_2.0.1.0040_C4D Win-MAC

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https://i.imgur.com/IZDnllO.jpg
https://i.imgur.com/RdqOJLF.jpg

Gumroad - Charcoal Look in photoshop - Greg Rutkowski

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In this video you'll learn how to achieve "charcoal" look in your painting!

This tutorial is 120 min long, and contains:



- 103 min. process video with audio

- 17 min. process video

- hi-res .jpgs

- charcoal brush pack with mixer brush tools

- charcoal patterns

- 2x .psd files

https://anonym.to/?https://gumroad.com/grzegorzrutkowski

Gumroad - "Traditional look" in Photoshop - Greg Rutkowski

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In this video you'll learn how to achieve "traditional" lookt on your painting!

This tutorial is 130 min long, and contains:


- more than 2 hour video with audio

- hi-res .jpg

- brush pack with mixer brush tools

- oil brush pattern

- .psd file

https://anonym.to/?https://gumroad.com/grzegorzrutkowski

Substance_Painter-2017.4.1-1981

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Added :
[Scripting] Export mesh through the scripting API
[Import] Disable import of unsupported mesh file format (allow only obj, fbx, dae, ply)
[Log] Indicate more precisely the TDR issue in the log file

Fixed :
Crash if application is closed before resources crawling has finished
Crash when opening projects with Smudge/Clone tool
Crash when using redo after an undo of a Shader change in Viewer Settings
[Engine] Texturing differs between Painter 2017.2 and 2017.4
[Viewport] Picking on an ID map from an instance samples the wrong color
[Export] Crash when exporting an invalid normal or occlusion texture
[Export] PSD files have their groups locked when opened in Photoshop CS6
[Plugin] Photoshop plugin ignores channel selection and always export everything
[Layers] Anchors break when copy/pasted across Texture Sets
[Layers] Some anchor’s references cannot be restored if broken
[Shader] pbr-coated secondary roughness parameter is broken
[Steam] Version checker pop-up shouldn’t be visible at launch

Known Issues :
[AMD] Crashes/Freezes when trying to paint on a mesh. Can be fixed with a GPU Driver update.

https://forum.cgpersia.com/f13/substance-painter-2017-4-1-1981-win-166085/

ON1 Resize 2017 [MAC only]

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ON1 Resize 2017.6 v11.6.0.3853 + Crack

Get the highest quality photo enlargements with Genuine Fractals® technology—patented, fractal-based interpolation algorithms—that quickly enlarge your images without loss of sharpness or detail.

https://www.on1.com/promo/0917-resize/

Masterclass - Annie Leibovitz Teaches Photography

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Annie Leibovitz was the first woman to be named chief photographer at Rolling Stone and the last person to take a portrait of John Lennon. In her first online class, Annie teaches you how to develop concepts, work with subjects, shoot with natural light, and bring images to life in post-production. You'll see the world through her eyes, and change your approach to photography forever.

Product link: https://www.masterclass.com/classes/annie-leibovitz-teaches-photography

Contents:
14 Video Lessons & 14 class Workbook

Chapters:

01
Introduction
Annie Leibovitz's iconic photographs have appeared in museums, books, and magazines from Vanity Fair to Rolling Stone—and now she’s your instructor. In introducing her class, Annie reflects on her career and the power of telling stories with photography.*

02
Portrait Photography
Annie discusses portraiture and photojournalism, and what makes portrait photography so compelling for her as a medium. Learn why Annie loves the photo series and why a single image cannot truly "capture" a person.*

03
Creating Concepts
Annie breaks down her process for developing imaginative and creative concepts for her photo shoots, sharing examples from Tess Gallagher, Amy Schumer, Keith Haring, Whoopi Goldberg, and more.*

SHOW ALL 14 LESSONS

04
Working With Light
Annie discusses her philosophy around photography equipment, working with natural light, and the value of keeping your lighting kit small.

05
Studio vs. Location
Annie talks about her approach to studio photography, her strong preference for shooting on location, and the role of environment in her portraiture.

06
Working With Your Subject
Annie shares how she approaches working with a subject for a photo shoot, including refuting the popular notion that it's a photographer's responsibility to put a subject at ease.

07
Photographing People Who Are Close to You
Annie discusses why your family and loved ones may be your best photography subjects and what opportunities come from photographing subjects who are close to you.

08
Looking Back at Your Work
Annie discusses the importance of self-reflection and explains why it's so important for every photographer to look back at their work.*

09
The Technical Side of Photography
In this chapter, Annie shares how she approached transitioning from film to digital, and what starting out in the dark room can teach you. Annie also shares her perspective on focus and sharpness—and how above all else it's the content that matters.

10
Student Sessions
Annie sits down with students from her alma mater, the San Francisco Art Institute, to critique their work and share her own approach to core principles of photography.

11
Case Study Part 1: Photographing Alice Waters
Annie brings you inside a photo shoot with the renowned chef Alice Waters. Learn how Annie built the concept for the photos, conducted research, and prepared for the shoot.

12
Case Study Part 2: Digital Post-Production
Annie gives you an exclusive look into her digital post-production process, and closes her MasterClass with her thoughts about what it means to be a photographer and creative artist.

13
Photographic Influences
Henri Cartier-Bresson, Robert Frank, Alfred Stieglitz, and Richard Avedon—Annie introduces us to the photographers who have inspired her, sharing the personal lessons she has derived from their work.*

14
The Evolution of a Photographer
Learn how Annie’s artistic journey impacted her evolution as a photographer—from the inspiration of family photos to the San Francisco Art Institute and Rolling Stone.

Learn Squared - Hard Surface Modeling with Kirill Chepizhko

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Learn Squared - Hard Surface Modeling with Kirill Chepizhko

"Concepting in 3D has never been easier. Bring function and purpose to your designs using Fusion 360 under the guidance of industry veteran Kirill Chepizhko. Following this professional pipeline, you'll learn valuable techniques to help land your first gig."

1. Intro to CAD.
Learn to wrap your brain around the foundations of computer-aided design, otherwise known as CAD. In this lesson, Kirill will give you a crash course in Fusion 360, and show you how to use the basic tools and workflows necessary to get your project started on the right path.

2. Modeling Props.
Dig deeper into the toolsets of Fusion 360 and use them to start crafting complex props of your own. Kirill will teach you how to break down real-world objects with overpaints, to help you reimagine them as objects constructed in CAD.

3. Complex Systems.
Many objects are more complex than they may appear at first glance. Here, Kirill will teach you how to add greater detail to your props, test them in motion, and assemble multiple parts into a cohesive whole by wrapping things up in Fusion 360.

4. Finalizing your Project.
Once the modeling process is complete, our goal is to create several portfolio-ready final images. To wrap things up, Kirill will show you his rendering and post production process in both Keyshot and Photoshop so you can present your project to the world.

https://www.learnsquared.com/courses/hard-surface-modeling

Enjoy!

Autodesk Autocad 2017 for mac (High Sierra APFS compatibility)

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Autodesk Autocad 2017 for mac (High Sierra APFS compatibility) with crack

TinyPNG 2.3

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Smart PNG and JPEG compression:
Optimize your images with a perfect balance in quality and file size.

Photoshop CS5, CS6, CC, CC 2014, CC 2015, CC 2017 CC 2018

TinyPNG uses smart lossy compression techniques to reduce the file size of your PNG files. By selectively decreasing the number of colors in the image, fewer bytes are required to store the data. The effect is nearly invisible but it makes a very large difference in file size!

https://tinypng.com/

Detail Instructions of Installation and Use are Included.

video2brain - Photoshop-Praxis fur Fotografen Farbkorrekturen

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video2brain - Photoshop-Praxis fur Fotografen Farbkorrekturen

lumion 7

Lynda - HitFilm Express: Creating a Presentation Video

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Find out how to give a great presentation and captivate an audience—whether online or in a board room—using video. This course teaches the essentials of creating high-quality video content using equipment you already have and a software you can readily download—HitFilm Express. The full range of the production workflow is covered, from setting up a camera, to recording audio, to editing, to sharing your work privately or publicly. Join Simon Jones as he takes you through setup, importing footage, organizing media, editing video, adding transitions, inserting titles, including motion graphics, outputting the final files, and sharing your video presentation.

Topics include:

Getting started with HitFilm Express
Setting up a camera and lighting
Making a shooting checklist
Shooting on a green screen
Transferring from camera to computer
Converting video formats
Importing videos into HitFilm
Using essential editing techniques
Using multiple tracks
Making color corrections
Working with keyframes and composite shots
Creating titles and lower-third captions
Exporting and sharing video

http://lynda.com/tutorial/647681

Aurora HDR

Gumroad - Fusion360 Hard Surface Tutorial - by Jort van Welbergen

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In this tutorial I will try to share everything I know on hard surface design and Fusion360 tools. It is a combination of a voice-overed time-lapse with small demonstrations for specific tools and techniques. I will cover everything from a basic sketch in Google Sketchup, to Rendering and Animation in Keyshot.
This tutorial is a continuation in the series with my last 2 tutorials and I can really recommend finishing those first to get a basic understanding of Fusion360. Those other gumroads are still free of charge of course.

Check out the trailer here:
https://www.youtube.com/watch?v=CMX8aNoYgCE

GFX Total Design de Produtos Vol. IV 3ds Max [Portuguese]

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GFX Total Design de Produtos Vol. IV 3ds Max [Portuguese]

Assisting the demand in Portuguese language and Latin-American universe, I publish one more of famous tutorials of GFX Total site. I´d like to inform that I will publish ALL DVDs of GFX Total.

"All of the courses published with Mental Ray, they will be published with the version V-Ray. Await"

Link - English description:

The design of products is a course aimed at modelers beginners, intermediates and professionals who want to upgrade as the new market tools.

In this issue we will address the modeling of a bowl of ice cream. During the studies, the student will contact the modeling, Retopologia mesh, mapping, texturing, Application of advanced materials, lighting and rendering.

The study of the project goes through several stages, among them are the modeling of crystal glass, ice cream, sprinkles, caramel cream and straws cone.

The course also covers the particle systems to facilitate and streamline the granular modeling of the complex surface of the ice cream. In addition, ZBrush 4R5 and Photoshop software will be addressed in introductory form to facilitate the development of the project.

For better flexibility the course was developed in two rendering platform, the student can choose between the two best renderers market with the Mental Ray (Native) or Vray (Plugin).

Both results show the high level of detail and reality of the scene. Do not waste time and be professional in Computer Graphics!

Following the concept of the previous courses (Design Products Vol. 1, 2 and 3), we will work with the two main engines of the market Render, Vray and Mental Ray.

https://www.gfxtotal.com.br/loja/curso-design-de-produtos-volume-04/?v=19d3326f3137

Only original format - always

Thanks!
Gracias,

Libra

P.S.: Only English language, please.

Mootzoid Plugin Bundle WiN64

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Includes:

1. emFlock2 v2.420
2. emFluid5 v5.100
3. emNewton2 v2.200
4. emPolygonizer5 v5.300
5. emReader v1.275
6. emRPC4 v4.250
7. emTools v1.970
8. emTopolizer2 v2.400

Homepage:

http://www.mootzoid.com/plugin

Note - Official website says, it requires no License manager. I haven't tested. Can someone please test, so that i can remove this freeware torrent from here.

Rayfire 1.71 for 3ds Max 2013-2018

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http://rayfirestudios.com/

Hey, guys, This is not my cracked version but I found this plugin just a few days back on some site and I tried on version 2014 and 2018 it is working perfectly fine on my machine.

Just follow the instruction (Installation Guide) and you will be good to go.


Feature List:
Bullet and Nvidia PhysX support via RayFire user interface allows You to create Rigid Body simulations, affect on objects during simulation by Forces, Space Warps and Mouse Cursor.
Interactive Demolition System. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength during simulation. Each fragment can be demolished further with proper amount of collision strength.
Shatter modifier. Tetrahedron based damaging and fragmentation.
Voronoi modifier. Interactive realtime Voronoi shatter modifier.
Bricks modifier. Allows to quickly fragment geometry to Bricks or Stones.
Cache object. Allows to cache geometry and animation in single file to store it outside of scene.
Trace object. Image tracing to fragments.
Clusters modifier. Groups simple fragments into more complex clusters.
Bomb helper. Allows You to create all kinds of explosions.
Fragmentation types. Irregular, Uniform, Voronoi, Wood splinters, Radial, Bricks fragmentation types. Ability to draw cuts over your objects by mouse.
Asperity modifier. Adds detalization to simple geometry and makes them much more realistic.
Slice modifier. Advanced Slice modifier with all features You may need.
Cracks modifier. Animated 3D Cracks inside refractive object.
Voxels modifier. Creates voxels using geometry volume.
Particle Flow support. Generates geometry objects on particle death and dynamically continues their animation.
Fragmentation by Shapes. Allows to use Shapes as stensil to fragment objects.

Once again... I found it on some site and it works perfectly fine for me. so just chill

3DMotive – Bust Sculpting in ZBrush Volume 1

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Many 3D artists, even character artists, are often intimidated by the totality of what is required to create a believable character, either reaslitic or stylistic. Even more steer clear of trying to create believable human faces. Bust Sculpting in Zbrush is designed to show how easily one can produce an acceptable model by breaking down the overall view into more ‘bite sized’ areas of focus to allow one to concentrate only on that singular are before moving onto another area of focus. As the student progresses through this tutorial, they’ll learn more confidence in their skills by using fewer tools and some shortcuts to achieve an end result that will help inspire them to continue to tackle more opportunities by looking all the parts that make up the big picture first rather than trying to seehing the big picture and figure out how to proceed next. By using fewer brushes and some alphas, one can achieve quite alot in Zbrush.

http://3dmotive.com/series/bust-sculpting-in-zbrush.html

The Pushing Points Polystein Kit for MODO 'LITE' version

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The Pushing Points Polystein Kit is a MODO KIT consisting of an array of all-quad SubD mesh presets that can be seamlessly added to a model making mesh detailing incredibly easy. This powerful toolset positions, scales, orients and auto-stitches these mesh presets to your active mesh relieving you of the tedious process of doing it manually.

This 'LITE' version of the Pushing Points Polystein Kit for MODO offers all the power of the full version of the Polystein Kit without the 60 built-in presets.

Note: Requires MODO 10 or Higher
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