Quantcast
Channel: All Torrents :: CGPeers Beta 2 Build 723423 32bit
Viewing all 42801 articles
Browse latest View live

V-Ray 3.60.03 para 3ds Max 2018

$
0
0
Our next major release of V-Ray will be smarter, faster and even better.
Here’s a peek at some of the new features in V-Ray Next, Beta 1 for 3ds Max, and many more are on the way.

V-RAY GPU
Fast GPU production rendering with faster, cleaner lighting — now supports environment fog and VRscans.

NEW ADAPTIVE DOME LIGHT
Faster, cleaner image-based lighting, removing the need for skylight portals.

NEW AUTO EXPOSURE & WHITE BALANCE
Fast, automatic scene analysis determines correct exposure and white balance for your image.

V-RAY PHYSICAL CAMERA
Back by popular demand, the V-Ray Physical Camera has been updated with a simpler UI and support for the new auto exposure and white balance settings.

NEW HAIR SHADER
New more realistic VRayHairMtl2 hair shader with melanin color controls, better highlights and more natural light distribution.

NEW SWITCH MATERIAL
Easily switch between several materials applied to any object with the new VRaySwitchMtl, great for rendering material options, adding random variations or creating render passes.

NEW V-RAY PLUGIN MATERIAL AND TEXTURE
Load any texture or material that’s available in V-Ray Standalone and render it in V-Ray for 3ds Max using the new V-RayPluginTex or VRayPluginMtl.

DENOISE RENDER ELEMENTS
Denoise any render element, not just the beauty pass, for better control in compositing.

NEW V-RAY SDK
Updated rendering architecture that takes full advantage of modern hardware, including optimized vector calculations using SSE 4.2 and customized Intel® Embree ray tracing library 2.13.

https://www.chaosgroup.com/vray/3ds-max#overview

Character Interaction 4.18

$
0
0
The different character of interaction with interactive objects. Weapons, doors, items, buttons... Included controller character - jumping, shooting, crouching, close combat...

Character Interaction 4.18

$
0
0
The different character of interaction with interactive objects. Weapons, doors, items, buttons... Included controller character - jumping, shooting, crouching, close combat...

Character Interaction Unreal Engine 4.18

$
0
0
The different character of interaction with interactive objects. Weapons, doors, items, buttons... Included controller character - jumping, shooting, crouching, close combat...

Creación de personajes 3d con Zbrush Vol.1 – El cuerpo (Spanish)

$
0
0
https://www.udemy.com/gold-pack-creacion-de-personajes-con-zbrush-vol-1-2-y-3/


Are you a student, professional or amateur and you aspire to become a digital artist? and want to strengthen skills for the creation of 3d characters in the film industry, digital animation and video games ?. If your answer is yes, this course is for you!

If you want to create characters at a professional level, anatomy is the knowledge that you can not ignore, it is part of the minimum tools that should be part of your arsenal. This course is a consolidated 3 courses of the character creation series, that is, you find 3 courses in 1, these are: Vol.1 The body, Vol.2 The head and Vol. 3 Hands and Feet. In short you will learn the concepts of artistic anatomy of the entire human body.

Through 86 classes you can learn the process, you just have to register for the course and develop each one of the activities planned.

At the end of the course you can apply their techniques to any type of character, realistic, cartoon, manga or whatever style you need or what you like.

Who is it for?
This course is aimed at any character creation student who is about to start classes or if he has been creating them for a while and wants to improve his technique, this course will be very useful.
If you have problems developing characters of high complexity, these classes will give you tools and clear knowledge to manage the complexity of those characters.

Realistic Drawing (Desenho Realista - Pt-BR) with Charles Lavesso

$
0
0
This course teaches you how to draw realistic forms, i.e. skins, eyes and so on. The incredible quality of learning, bring you reach your goals about shadow, light, how materials to use, it's all step-by-step. Welcome to the amazing world of artistic drawing. PS: the language of video is Portuguese BR.

Realistic Drawing (Desenho Realista - Pt-BR) with Charles Lavesso

$
0
0
This course teaches you how to draw realistic forms, i.e. skins, eyes and so on. The incredible quality of learning, bring you reach your goals about shadow, light, how materials to use, it's all step-by-step. Welcome to the amazing world of artistic drawing. PS: the language of video is Portuguese BR.

Realistic Drawing (Desenho Realista - Pt-BR) with Charles Lavesso

$
0
0
It's a full DVDRip tutorial of Charles Lavesso, about Realistic Drawing. From beginner to advanced designers, you absolutely need to watch this. Concepts about shadow, light, what materials to use and so on, from the skin to eyes and hair. You will learn all and more. Enjoy =) PS: the video tutorials are in Portuguese BR language.

Pluralsight – Maya 2018 Fundamentals

$
0
0
This in-depth Maya tutorial is designed to help you get a solid understanding of the core features found in Maya, and help you to ease your transition into this very powerful program. In this course, Maya 2018 Fundamentals, you'll have a chance to learn about different aspects of Maya from three experts. In the first portion of this tutorial, you'll get familiar with some of the vocabulary and foundational skills that you'll need to begin moving around and working in Maya. From there, you'll move into exploring some of the modeling features found in Maya and begin building a flying sail-ship, which will be your central project for the remainder of this course. Then, you'll go through the entire process of adding textures and materials to the ship. Next, you'll see the process of adding animation controls, animated movement, and dynamics. Finally, you'll discover how to add lights, shadows, and how to output your final animated sequence. This course is designed for new Maya users, so the goal is not to weigh you down with a lot of technical information. Instead, its goal is to help you form some good habits and workflows, allowing you to see the entire start-to-finish pipeline for this project, and by the end of this Maya course, you'll be at point where you can feel very comfortable using the software. Software required: Maya 2018.

https://www.pluralsight.com/courses/maya-2018-fundamentals

Lynda – Adobe Dimension: Photo Shoot Composite

$
0
0
Adobe Dimension CC is an easy-to-use app that helps you create striking photo-realistic renders from 3D models. This course covers both basic and advanced techniques for working with 3D models in this powerful program. Instructor Steve Caplin shows how to combine a 3D model with a background, and adjust the lighting in a scene; how to build a box, size it to the proportions of your product, and map your own artwork onto it; and how to combine multiple objects in a scene, render them, and then access the individual objects in Photoshop for color and tone adjustment. Finally, Steve looks at advanced techniques such as adjusting the depth of field, using the Magic Wand tool to change the texture on part of an object, and speeding up your work with keyboard shortcuts.

Topics include:
Building a scene
Adding a primitive object and changing its proportions
Adjusting lighting and reflection
Adding a translucent texture to a liquid object
Importing a custom model and sizing it
Adjusting the field of view
Using keyboard shortcuts to improve your workflow
Using the Magic Wand tool

https://www.lynda.com/Dimension-tutorials/Adobe-Dimension-Photo-Shoot-Composite/685043-2.html

Lynda – Substance Designer Essential Training (Updated Feb 8, 2018)

$
0
0
Substance Designer is a powerful, procedurally based tool for creating textures for 3D art and games. This training course provides a complete overview of Substance Designer 6, the 2017 version of the application. New texture artists can use this course to get a jumpstart in the field, while experienced artists will find plenty of advanced tips and tricks to take their skills to the next level.

Instructor Joel Bradley begins with an overview of a prebuilt substance graph, demonstrating the strengths and nondestructive workflow of Substance Designer, and walking through basics such as navigating the Substance Designer interface, adjusting important preferences, importing meshes and maps, and using the 2D, 3D, and Graph views. He then moves onto the large array of essential "atomic" nodes in Substance Designer, including the Blend, Curve, Slope Blur, Normal, Gradient, and Water Level nodes. These nodes comprise the heart of the Substance Designer workflow. Then learn how to create a custom panorama from scratch, and explore more advanced topics such as MDL materials, functions, and FX maps. Finally, Joel closes out the course by putting a substance to use. Learn about the advantages of using a published substance file (SBSAR) over hard-coded bitmaps for in-game materials, and see how to import a substance package into a game engine such as Unreal.

Topics include:
Choosing a graph template
Importing meshes and maps
Navigating the Explorer and Library
Working with the Graph view
Using 3D and 2D views
Using the atomic nodes
Creating and combining normals
Blending shapes together
Creating MDL materials
Building an FX map
Publishing a substance
Using a substance in a game engine like Unreal

https://www.lynda.com/Substance-Designer-tutorials/Substance-Designer-Essential-Training/601765-2.html

3DMotive – Intro to 3ds Max 2017 Volume 4

$
0
0
Most programs have a multitude of buttons, gizmos and menus that often clutter up and confuse students as to where everything is and what they're mostly likely going to use in a production atmosphere. Intro to 3ds Max is designed to focus on what the student is going to need to know to start and finish any model they choose to undertake to create.The UI, and customization of same, will be explored as well the major creation methods and using sub-object functions (vertex, edge, polygon, element) to their best advantage. From using photo references, the student will be able to clearly and concisely model parts and refine details to create finished meshes. They'll learn to use smoothing groups to best advantage when applying modifiers (turbo smooth) and why such smoothing groups are important. After completing the mesh, the student will then be exposed to UVs and the new unwrap features found in 3DS Max 2017 to facilitate the speed in which the meshes can be unwrapped and laid out for proper texture usage. Finally, the students will be taught how to bake a simple ambient occlusion map quickly and easily to help give their meshes a more believeable three dimensional quality so that they can then create the colours for the model as they see fit and blend into the AO to create a usable model.

http://3dmotive.com/series/intro-to-3ds-max-2017.html

Pluralsight – Expressive Face and Hand Hybrid Animation

$
0
0
Most human communication happens with the eyes face and hands. In this course, Expressive Face and Hand Hybrid Animation, you will cover facial mocap and hand animation to bring your characters to life with expressiveness and believability! First, you'll see what makes up a good face rig, and look at the face control options. Next, you'll set up and refine your characters hands and create a library of poses. Next, you'll see some best practices for recording facial motion capture, and creating the mapping from the data to the face rig. Finally, you'll begin refining the performance using Hybrid Animation. After setting up the animation layers, focus will be on making the characters expressive and believable. When you're finished with this course, you'll know how to integrate face and hand data back into your master cinematic scenes, and attach it correctly to the character's body for use in-game. Software required: Maya 2017, MotionBuilder 2017.

https://www.pluralsight.com/courses/expressive-face-hand-hybrid-animation

RE Vision FX Effections Plus 17.0 + Pre-Cracked

$
0
0
Author of assembly: Team V.R

RE Vision FX - Effections Plus If you are a happy owner of the After Effects program and Adobe Premiere Pro and know how to work in them, then believe me, you should like the set of plugins from RE: Vision. Completely forgot to add, you are waiting for new plugins, below the list!

Info:
Effections are our bundled collections. RE: Vision Effects' Twixtor used to retime up to 160x slower than real time. DEFlicker by RE: Vision Effects is designed to smooth out annoying flicker and artifacts when shooting high speed or timelapse video.

Plugins:
DE: Flicker v1.4.11
DE: the Noise v3.1.7
FieldsKit v3.4.2
the PV Feather v1.7.2
RE: the Fill v2.2.2
RE: the Flex v5.2.7
RE: Lens v1.5
RE: the Map v3.0.6
RE: Match v2.0
ReelSmart Motion Blur Pro v5.1.9
Shade / Shape v4.2.3
SmoothKit v3.3.4
Twixtor Pro v6.2.8
Video Gogh v3.7.3

Description:
• DE: Flicker - plug-in designed to smooth out annoying flicker and artifacts when shooting at a high frame rate or shooting timelapse-video.
• DE: Noise - plug-in for After Effects and Premiere Pro, which is designed to easily remove noise from your video. Eliminates noise such as digital, caused by insufficient lighting, grain grain, caused by ray-tracing artifacts in the render, as well as fingerprints and dust marks captured during scanning, and many other types of noise.
• FieldsKit - plugin for high-level deinterlacing. Interlacing ("comb" effect) is a negative effect that occurs when digitizing an analog video signal. Deinterlacing is the reverse process of restoring a video image in order to minimize the "comb" effect.
• PV Feather - a plug-in designed to work with masks, offers better regulation of the cutting angle in After Effects in a short time. PV Feather triggers regulation when using an internal filling mask, and an external mask to control the cut. The distance between the inner and outer mask controls the amount of cut. PV Feather uses built-in AE spline masks, so there is no need to learn a new spline interface.
• RE: Fill - plug-in for restoring missing pixels in video and dynamic images, offering several ways of editing by moving the nearest "good" pixels, mirroring them, copying from another area, etc. RE: Fill will help professionally hide the shortcomings of any image.
• RE: Flex - a set of plug-ins, consisting of three modules designed for morphing, creating visual effects of transformation and distortion in video images. Supports automatic and manual transformation, uses rotoscoping tools (rendering and masking for multi-layer composition without using node points) from the main program.
• RE: Lens can straighten your curved footage. Great for action shooter! RE: Lens creates panoramas from one camera, and is great for the workflow of creating a 360-degree panorama. Shoot super-wide-angle frames with high resolution and RE: Lens animates the rotation of the camera and scales, providing greater flexibility when directing the viewer's attention. Allows you to create even two separate virtual angles with the help of one camera! Great for shooting sports, landscapes, large billboards or wide banners.
• RE: Map - a set of five plug-ins designed to manipulate the location of the grid of UV coordinates, overlay, alignment and caricature distortion, create animations, change the inscriptions on the video image. Includes a set of ready-made animated texture maps.
• RE: Match - a new solution to problems associated with color and texture for multi-camera and stereo shooting. This is a set of plug-ins for creating a match between one kind of video or movie to another, as if it were shot by the same camera with the same settings. RE: Match represents that both sequences of images are taken at approximately the same place, but may not have been captured at the same time and from the same viewpoint.
• ReelSmart Motion Blur Pro - plugin with very precise control of the filtering process for obtaining a high-quality image, automatically tracks every point in the video, allows you to control the process of tracking pixels, which reduces the percentage of incorrect image blur when applied.
• Shade-Shape is a plug-in for converting planar objects into 3D models, giving images a volume and depth using the shading-from-shape technology developed by RE: Vision.
• SmoothKit - a set of plug-ins for eliminating defects from video and from dynamic images by blurring and smoothing their structure, as well as by adjusting the parameters and applying various additional effects. Special filters, featuring high accuracy of execution, will allow you to correct all the disadvantages of video images without losing quality. Remove excess strands of hair from the forehead, flare or birthmark? There is nothing easier!
• Twixtor - plug-in for After Effects and Premiere Pro, designed for synchronization (deceleration, acceleration) and changing the frequency of video frames with minimal loss. Transforming frames with Twixtor allows you to significantly improve the quality of the image. The patented RE: Vision technology automatically calculates the motion vectors of each pixel at the tracking points, making it easy to synthesize new frames by converting and interpolating the original video series. In the case of auto-detection problems, the user can manually tell the program the path.
• Video Gogh - a plugin that allows you to overlay the video effect of a drawn image. Video Gogh has flexible settings and allows you to control the size of brushes, apply the effect selectively, change the transparency of the brushes, as well as the distance between the strokes. Video Gogh offers a choice of three drawing styles (oil colors, watercolors and chalk) and allows you to apply different styles on different layers. Brush sizes and transparency can be animated.

FXhome Ignite Pro 2017 v1.0.6227 CE for Adobe After Effects & Premiere Pro

$
0
0
IGNITE PRO
The professional plugins to power up any editor on Mac or PC.

Already in a committed relationship with your editor? No problem. Ignite Pro gives you over 180 plugins to fire up your software of choice. Experiment with over 550 visual effects, presets and the industry’s best suite of 360° filters. No strings attached.

http://hitfilm.com/ignite-pro

FXhome Ignite Pro 2017 v1.0.6227 CE for Adobe AfterEffects & PremierePro

$
0
0
IGNITE PRO
The professional plugins to power up any editor on Mac or PC.

Already in a committed relationship with your editor? No problem. Ignite Pro gives you over 180 plugins to fire up your software of choice. Experiment with over 550 visual effects, presets and the industry’s best suite of 360° filters. No strings attached.

http://hitfilm.com/ignite-pro

Allegorithmic Substance Designer 2017.2.4-952 [WIN]

$
0
0
Substance Designer is a node-based texture compositing tool that allows you to create Substance files or bitmap textures. You can use it to texture assets and also bake model information (ex: normal, displacement, curvature etc.). It contains a wide library of tools, materials and procedural effects to help you achieve your goals in a fully non-destructive workflow.

Node-based texturing. Allowing non-linear workflow and quick iterations.
Substance Designer 5 is a node based texturing tool. Tired of messy layers ? Fit everything you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art.

The industry standard for PBR texturing
Substance Designer is a powerful node-based texturing tool tailor-made for Physically Based Rendering and extensively used by more than 50 AAA game projects.

PBR Viewport
The 3D View allows to visualize on your mesh all your texturing work in real time.

Compatible with any game engine.
Substance Designer lets you to create your own templates, making it compatible with any game engine on the market, or your in-house engine.

The New Generation of Procedural Art
Substance Designer 5 is powered by Substance Engine 2, the new iteration of the renown procedural technology developed by Allegorithmic. It unleashes an incredible power of expression and fosters a new form of digital creativity

Install:

(1) Run the installer
(2) Replace Substance Designer.exe with the cracked file


** Notes **

Buy the software, if you can. Ask around for help (I don't crack 'em--I just upload 'em). I don't have other versions. I don't know the meaning of life. Etc.

Autodesk 3ds MAX 2008 64bit - 32bit

$
0
0
3ds Max® 2008 is a 3D modeling, animation, and rendering software helps you create massive worlds in games, stunning scenes for design visualization.

Autodesk 3ds MAX 2008 64bit - 32bit FIXED

$
0
0
3ds Max® 2008 is a 3D modeling, animation, and rendering software helps you create massive worlds in games, stunning scenes for design visualization.

Udemy - Character Art School: Complete Coloring and Painting

$
0
0
https://www.udemy.com/character-art-school-complete-coloring-and-painting/

The Best Way to Learn to Color and Paint Professional Characters for Animation, Games, Comics, Manga and More.

Character Art School is a 6 week learn-anywhere video course where you learn to become adept at coloring and painting professional characters. I’ve hand-crafted the Character Art School: Complete Coloring and Painting course to be the only course you need, to learn all the core fundamentals and advanced techniques to coloring and painting characters well. If you’re an absolute beginner or you’re already at an intermediate level, the course will advance your current ability to a professional level. The course is a comprehensive 5 module guided video course, where the only limit to your progression is your determination and engagement in the rewarding assignments.

Whether you want to color and paint character concept art for films and games, illustrations, comics, manga, Disney style or other styles, this is the course you need to get you there.

I’ll teach you to color and paint with confidence and without fear. I’ll teach you to color and paint well. You will know all the core theory, workflows and practical application for professional level Character Coloring and Painting.

(19.5h)
Viewing all 42801 articles
Browse latest View live




Latest Images