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Pluralsight - Parallel-friendly Rigging in Maya 2018

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Parallel Evaluation mode was first introduced in Maya 2016 to increase animation performance through parallel processing and GPU acceleration. Maya 2018 continues to enhance parallel performance with various improvements, including the expansion of GPU supported nodes. In this course, Parallel-friendly Rigging in Maya 2018, you'll learn Parallel Evaluation, build a parallel-friendly rig, and provide performance debugging techniques. First, you'll discover how Maya’s Parallel Evaluation is computed in comparison to DG Evaluation. Next, you'll learn to apply knowledge into prototyping a parallel-friendly rig. Finally, you'll explore some performance debugging techniques. By the end of this course, you'll have a better understanding of Parallel Rigging. Software required: Maya 2018.

Updated: March 5/2018

https://www.pluralsight.com/courses/maya-parallel-friendly-rigging

SpeedTree Cinema 8.1.3

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SpeedTree Cinema 8.1.3

SpeedTree Cinema v8.1.3 (x64)

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THE INDUSTRY STANDARD FOR 3D VEGETATION MODELING
SpeedTree Cinema is the award-winning 3D-modeling suite that allows you to
model, texture, and animate, both stylized and photoreal vegetation for VFX, arch/viz, or matte paintings.

https://store.speedtree.com/cinema/

https://www.youtube.com/watch?v=x1APiwck13Y

ACDSee Photo Studio Ultimate 2018 v11.1

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ACDSee Photo Studio Ultimate 2018


Release Notes
ACDSee Ultimate 2018 is only available in 64-bit.
Added RAW support for the following camera models:
Canon EOS 6D Mark II
Canon EOS 200D (EOS Kiss X9, EOS Rebel SL2)
Canon EOS M2
Nikon COOLPIX B700
Nikon D7500
Nikon D810A
Olympus Tough TG-5
Sony ILCE-9
Sony ILCE-3500
Samsung NX3300
Panasonic DC-ZS70 (TZ-90)
Fujifilm X-A3


ACD Systems is committed to releasing regular updates to support RAW files from new camera models, as they become available. View the complete list of supported RAW formats.

New Features
Smart Erase: select unwanted objects for removal and use the Smart Erase function to fill in the area with a matching background.
Liquify tool: allows you to distort objects in images without compromising quality.
ACDSee Mobile Sync: wirelessly and instantly send photos and videos directly to ACDSee Photo Studio from your mobile device.
ACDSee Actions Browser: manage recordings, and batch apply any of 125+ pre-loaded recordings to multiple images at once.
Lens Correction now available in Edit Mode.
Keyboard Shortcuts: optimize your workflow with predefined and customizable hot keys.
Frequency Separation: smooth out flaws without losing texture.
Pixel Targeting: select and mask by targeting specific brightness ranges and colors within the image.
Grain tool: give your images an old, film grain look.
Polygon Selection tool: select around edges and irregular shapes.
New Adjustment Layer – Split Tone: non-destructively tint shadows and highlights respectively.
Chromatic Aberration in Edit Mode: heal colored fringes on the borders of high contrast areas.
WIA 2.0 Scanner Support. (64-bit support only)


Performance Improvements
Improved speed and performance in Develop Mode and Layered Editor.
Develop Mode Brushing is now 400% faster.
The Brush tool, Eraser tool, and Selection brush tool (excluding Magic Modes) all use multithreading for improved performance.
Faster undoing and redoing.


Improvements
Improved Import: avoid uploading the same photos repeatedly with an import tool that remembers your previously imported photos.
Digital Asset Management improvement: Keywords and Categories on their own respective panes allows for proper space to manage growing hierarchies.
Upload to Facebook in the background.
ACDSee Photo Studio now comes pre-loaded with over 100 new borders and textures.
New History Window as a pane.
New Clone tool pressure slider.
View Mode Slide Show can now play videos.
You can now browse your iPhone or Android phone in ACDSee Photo Studio.
Fixed an issue with uploading to Flickr.
And other bug fixes.


Known Issues
Drag and drop from a mobile device to Windows Explorer does not work, but dragging and dropping from the mobile device within ACDSee is supported.
In some cases, on Windows 7 and 8, when a camera is connected to a computer via USB cable, the Import tool may fail to display media files and will not copy them. In these cases, we recommend copying items from these devices to your computer with Windows Explorer, or import the media through a card reader.
ACDSee uses the base layer's color profile for any additional layers.
.acdc format is not supported in Develop mode.
In the ACDSee Layered Editor, when using the Move tool, you cannot add masks.
Text/Watermark shows incorrect preview in a certain scenario.
Color images turn to black and white when added as layers on a grayscale image.
It is recommended that you restart ACDSee after importing a Lightroom database.


Supported
ACDSee Actions created in Pro 10 and Ultimate 10 are supported in ACDSee Professional 2018 and Ultimate 2018.
ACDSee Actions created in Professional 2018 and Ultimate 2018 are backwards compatible with Pro 10 and Ultimate 10.


Not Supported
ACDSee does not preserve layers when editing PSD and TIFF files.

3DSky Pro - Beds

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Infos:

01 - Rope Me King Size Bed - Old Patina
https://3dsky.org/3dmodels/show/rope_me_king_size_bed_old_patina_1

02 - Bedroom by Aeroslon
https://3dsky.org/3dmodels/show/bedroom_by_aeroslon

03 - Rh bed brook
https://3dsky.org/3dmodels/show/rh_bed_brook

04 - Bed Michelle, Blest.
https://3dsky.org/3dmodels/show/krovat_mishiel_blest_1


=)

Boris RED 5.6.0.296

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Boris RED is an integrated 3D titling and visual effects software that launches an easy to use custom interface as a host plug-in, or as standalone software application.

2D AND 3D TITLING AND GRAPHICS
Professional titling and animation tools with 3D extrusions, bevels, materials, lights & more.

Advanced Type-on and Jitter effects
Text on a Path
Automated rolls, crawls, fades, and zooms
Unique 3D deformers for twisting & bending text
Import EPS files
1000+ free presets included
FEATURES
Includes 200+ filters from BCC and FEC & 1000+ presets
3D text tools, raster & vector paint system
Image restoration & retouching
Motion tracking & stabilization
Stand-alone render engine

MAGIX Vegas Pro 15.0 (321) Multilingual [Win][x64]

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■ MAGIX Vegas Pro 15.0 (311)
■ Windows 7,8,10 x64
■ Languages: Multi
■ Activation: Automatic

System Requirements:
- Operating system: Microsoft« Windows 7 (64-bit), Windows 8 (64-bit) or Windows 10 (64-bit)
- Processor: 2 GHz (multicore or multiprocessor recommended for HD or stereoscopic 3D; 8 cores recommended for 4K)
- RAM: 4 GB RAM (8 GB recommended; 16 GB recommended for 4K)
- Hard drive space: 1.5 GB hard-disk space for program installation; Solid-state disk (SSD) or high-speed multi-disk RAID for 4K media
- Graphics card: Supported NVIDIA«, AMD/ATI« or Intel« GPU with at least 512 MB of memory (1 GB recommended for 4K and GPU-accelerated video processing)

MAINCONCEPT AVC/ACC codec that one is not available by default, you have to allow it in Options/Preferences/Internal (you can see Internal by selecting Preferences with hold Shift button).

http://i.imgur.com/O6ZEu4c.jpg

CUDA must be activated in the menu http://i.gyazo.com/7a7ae7bfd7215c6c1681ad5ddef85cfc.png

Udemy - Revit Architecture I

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BASE ON REVIT 2016.
IT IS IMPERIAL NOT METRIC.
720P VIDEOS.
IMPERIAL LIBRARY INCLUDED SEPARATELY.
PDF FILES INCLUDED.
ALL FILES IN A ISO FILE. YOU CAN EXTRACT WITH WINRAR.

___________________________
Unlike CAD Software, which uses software tools to generate digital 2D and/or 3D drawings,
BIM facilitates a new way of working: creating designs with intelligent objects.
Regardless of how many times the design changes—or who changes it—the data remains consistent, coordinated,
and more accurate across all stakeholders. Cross-functional project teams in the building and infrastructure
industries use these model-based designs as the basis for new, more efficient collaborative workflows
that give all stakeholders a clearer vision of the project and increase their ability to make more informed
decisions faster.


With BIM, the model is actually a complex database and the room is a database element that contains both geometric
information and nongraphic data. Drawings, views, schedules, and so on are ?live views of the underlying
building database. If designers change a model element, the BIM software automatically coordinates the change in all
views that display that element—including 2D views, such as drawings, and informational views, such as
schedules—because they are all views of the same underlying information.
___________________________
https://www.udemy.com/revit-architecture-i/

Udemy - Revit Architecture I

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BASE ON REVIT 2016.
IT IS IMPERIAL NOT METRIC.
720P VIDEOS.
IMPERIAL LIBRARY INCLUDED SEPARATELY.
PDF FILES INCLUDED.
ALL FILES IN A ISO FILE. YOU CAN EXTRACT WITH WINRAR.

___________________________
Unlike CAD Software, which uses software tools to generate digital 2D and/or 3D drawings,
BIM facilitates a new way of working: creating designs with intelligent objects.
Regardless of how many times the design changes—or who changes it—the data remains consistent, coordinated,
and more accurate across all stakeholders. Cross-functional project teams in the building and infrastructure
industries use these model-based designs as the basis for new, more efficient collaborative workflows
that give all stakeholders a clearer vision of the project and increase their ability to make more informed
decisions faster.


With BIM, the model is actually a complex database and the room is a database element that contains both geometric
information and nongraphic data. Drawings, views, schedules, and so on are ?live views of the underlying
building database. If designers change a model element, the BIM software automatically coordinates the change in all
views that display that element—including 2D views, such as drawings, and informational views, such as
schedules—because they are all views of the same underlying information.
___________________________
http://www.udemy.com/revit-architecture-i/

Udemy - A Beginner's Guide To Machine Learning with Unity (Complete)

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FREE EDUCATION FOR EVERYBODY |
--------------------------------
note: please don't remove this line.

https://www.udemy.com/machine-learning-with-unity/

What if you could build a character that could learn while it played? Think about the types of game play you could develop where the enemies started to outsmart the player. This is what machine learning in games is all about. In this course we will discover the fascinating world of artificial intelligence beyond the simple stuff and examine the increasingly popular domain of machines that learn to think for themselves.

In this course, Penny introduces the popular machine learning techniques of genetic algorithms and neural networks using her internationally acclaimed teaching style and knowledge from a Ph.D in game character AI and over 25 years experience working with games and computer graphics. In addition she's written two award winning books on games AI and two others best sellers on Unity game development. Through-out the course you will follow along with hands-on workshops designed to teach you about the fundamental machine learning techniques distilling the mathematics in a way that the topic becomes accessible to the most noob of novices.

Learn how to program and work with:

genetic algorithms;
neural networks;
human player captured training sets;
reinforcement learning;
Unity's ML-Agent plugin; and,
Tensorflow;

Packt Publishing - Beginning C++ Game Programming 2016 PDF - John Horton

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This is the PDF book of the tutorial series:

Lynda - C++ Game Programming 1 and 2

https://www.cgpeers.to/torrents.php?id=55227&torrentid=55167#torrent55167

https://www.cgpeers.to/torrents.php?id=54870&torrentid=54812#torrent54812

Packt Publishing - Beginning C++ Game Programming 2016 PDF - John Horton

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This is the PDF Ebook of these two tutorial series:

Lynda - C++ Game Programming 1 and 2

https://www.cgpeers.to/torrents.php?id=55227&torrentid=55167#torrent55167

https://www.cgpeers.to/torrents.php?id=54870&torrentid=54812#torrent54812

FaceGen Artist Pro v2.1 - Windows x32 x64

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========
FaceGen Artist Pro v2.1 - Windows x32 x64
Crack included
========
1. Install appropriate FaceGen Artist Version (Winx32 or Winx64)
2. Replace fgArtistPro.exe with cracked exe
4. Block fgArtistPro.exe with firewall from internet access
3. Run

Note: If you like the software, BUY IT!

========
Whats New?
========
- Support for Genesis 8 Male and Female character.
- Support for additional skin maps - FaceGen Artist Pro 2 can now use your selfcreated body skin textures or other skin merchant ressources for body texturing.

========
DETAILS:
========
Import a photo or multiple to FaceGen.
Then let FaceGen generate a shape and texture that you can easily apply right onto a Genesis, Genesis 2, Genesis 3 or Genesis 8 figure.

FaceGen even analyzes your pictures to create an overall skin texture that can be applied to your entire figure to avoid transitions.

If you want to make your figure look like your pictures, that's all you need.

FaceGen lets you take things even further. You can adjust skin tone and feature shape gradually as you dial up and down various ethnicity adjustments to your photo's face. Adjust its level of masculinity or femininity. Adjust age, color, shape, and even tween between multiple photos to combine more than one person's structure and skin tones.

The ultimate in control, FaceGen even lets you modify the face with a pinch and pull style experience so you can mold and fine-tune features to meet your needs.

Faces can be applied to Daz Genesis, Genesis 2 Male and Female, Genesis 3 Male and Female and Genesis 8 Male and Female meshes.

What's Included and Features:
Generates target shape morphs and texture images
Works with the latest versions of Daz Studio

ACDSee Photo Studio Professional [2018.11.2.888_x86.x64]

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ACDSee Photo Studio Professional 2018.11.2.888_x86.x64

With GPU-accelerated adjustment layers, RAW editing, and an arsenal of professional digital asset management tools, ACDSee Photo Studio Ultimate 2018 is perfectly positioned as the only software you need to satisfy any part of your digital photography workflow. Now featuring even more ways to take control of your photo manipulation, flexible mobile importing, tools facilitating productivity, and much more, Photo Studio Ultimate makes it easy to get speedy, stunning results.

Comprehensive RAW Editor
Make the most of your RAW images with Photo Studio Ultimate's built-in support for over 500 camera models. For ultimate freedom, start with the rough data captured by your camera's sensor and non-destructively transform it into whatever you want using exposure, contrast, color, repair, sharpening, and other detail-based tools.

Visionary Layered Editing
You can use the Layered Editor to fearlessly innovate using parametric photo manipulation. Add layers designed to achieve individual adjustments and effects, and go back in to tweak them at any time. Pair individual layers with any Edit mode filter or adjustment for complete image manipulation liberty.

Effortless Digital Asset Management
Finding, sorting, moving, organizing, and sharing??everything you need for complete mastery over your photography workflow is right here, at your fingertips. Add ratings, hierarchical keywords, categories, and location data to your images. Quickly identify photos for further processing with visual tags or customizable color labels.

Erase and Replace
Take what you want from your photos, and integrate the rest. Select unwanted objects for removal and use the Smart Erase function to fill in the area with a matching background. This content-aware tool will produce a natural result even while extracting elements like telephone poles, crowds of strangers, imperfections, ominous clouds??whatever you want. Even eliminate structures and surfaces to create fantastical manipulations and image composites.

Deform and Reform
Creative image manipulation has never been so fluid. The Liquify tool allows you to distort objects in images without compromising quality. Shift, pinch, bulge, or restore. Develop free-flowing designs, or retouch portraits by moving pixels without altering them. *Available for 64-bit only.

Mobilize Your Life
With ACDSee Mobile Sync, you can wirelessly and instantly send photos and videos directly to ACDSee Photo Studio from your mobile device! Just select and send. Available on iPhone and Android, the ACDSee Mobile Sync app keeps track of which photos have been sent, so you don't have to. Zoom through your process with flexible selection options and configurable filenames and subfolders. Edit and transfer metadata while taking advantage of RAW support on iPhone.

System Requirements

Hardware
Intel庐 Pentium庐 4 or AMD Athlon庐 64 processor (2 GHz or faster)
2 GB RAM (6 GB RAM recommended)
512 MB Video RAM (VRAM)
DirectX 10 compatible graphics adapter
1024 x 768 display resolution (1920 x 1080 recommended)
2GB of available hard disk space

Software
Microsoft庐 Windows庐 7 (SP1), Windows庐 8, Windows庐 8.1 & Windows庐 10 (64-bit editions only)
Microsoft庐 Internet Explorer庐 9+
Microsoft庐 DirectX庐 10 or higher
Windows Media庐 Player 9.0


+----------------+
| How to use ? |
+----------------+
1) Open _ReadMe.txt and read Instructions

Allegorithmic Substance Designer 2018.1.0.1039 (x64)

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1. Allegorithmic Substance Designer 2018.1.0.1039 (x64)
2. Substance Designer 2018 Portable (tested on Win 10)

Home Page - LINK

Video

Substance Designer is the Ultimate 3D Material Authoring and Scan Processing Tool.
It has become the standard in the entertainment industry for PBR material authoring.



Material authoring

Create materials with full control and infinite variations.
Edit complete texture sets instantly and produce Substance textures and MDL materials that will be directly handled in your renderer or game engine.



Tileable textures

Produce tileable textures up to 8K size with 32 bits floating



Materials

Produce MDL materials for Iray, V-Ray and Adobe Felix



Scan Processing

Process scans thanks to filters and tools in an adapted to photogrammetry workflow.

Substance Designer features a complete set of tools and filters including: Crop Tool, Color Equalizer Tool, Extract Channels filters (Multi-angle to Albedo, Multi-angle to Normal, Normal to Height), Smart Patch Clone Tool, Smart Auto Tile Tool.



Integrated Full-Featured Bakers

Bake quickly and easily with a complete set of bakers. Create non-uniform (non-square) bakes up to 8K resolution with Substance Designer.

The bakers include: AO, normal, ID, height, curvature, position, polypaint, Bent Normals, Color Map, UV to SVG, Opacity Mask, Thickness, Transfered Texture, World Space Direction, World Space Normals.



Substance Designer - Release Notes


2018.1.0

Added:

[Bakers] Optimize high-poly baking
[Bakers] Improve result on seams for Curvature baker
[Bakers] Bake maps for UDIM based mesh
[Bakers] Add a dedicated 2D view in the Baker window
[Graph] Support for UDIMs
[Graph] Optimize cooker performances
[Graph] Improve node thumbnails generation speed
[Graph] Keep node cache only for opened graphs
[Graph] Add toolbar in the compositing graph to control the Thumbnail generation mode
[3D View] Add a geometry cache to optimize high definition meshes display
[3D View] Support UDIM display (display the current tile)
[3D View] Update Rounded Cube with uniform topology
[3D View] Avoid saving scene all the time
[Content] Add 3D Noises (Perlin, Perlin Fractal, Worley, Simplex) nodes
[Content] Add 3D Volume Mask node
[Content] Add 3D Linear Gradient node
[Content] Add 3D Cube Gbuffers node (useful to previsualize 3D based nodes)
[Content] Add 3d Planar Projection node
[Content] Add Radial Blur filter
[Parameters] Display image input/output properties in the graph properties
[Parameters] Allow the edition of resources path
[Engine] Support up to 8k textures with the CPU (SSE2) engine
[Engine] Allow Grayscale Converter to use HDR weights for HDR engine
[Preferences] Add an option to disable the automatic conversion node creation
[Preferences] Set the default compression for png to 'best speed'
[UI] support html link in Graph properties
[UI] Center the "Yes / No / Cancel" Buttons in the save confirmation dialog
[Explorer] Enhance Mesh hierarchy display
[IRay] Integrate IRay SDK 2017.1.4



Fixed:

[Bakers] Adding a macro in the output name field does not add it on the cursor position
[Bakers] No materials are displayed in the list if the object has no material
[Bakers] Pressing Enter to confirm baker parameters open a drop-down menu
[Bakers] Baking textures should not generate commands in the undo stack
[Bakers] Crash baking a Transferred Texture From Mesh without specifying a texture
[Explorer] "Save as" should use the existing file name instead of the first resource name
[Explorer] Wrong behavior when drag and dropping a resource from one package to another
[Explorer] Right mouse click should not open the data in the properties
[Explorer] Icon of Scene items don't have the correct background
[Graph] Ctrl + D doesn't work on Linux
[Graph] Multi relink function sometimes plug only one link
[Graph] Ctrl+Shift+D should remove only external links, not internal links
[Graph] Link between grayscale and color isn't correct
[3D View] Cannot set a resource as an env map
[3D View] Mesh info shader don't display results in the right color space
[Parameters] Non exposable parameters are still exposable using CTRL+P
[Parameters] Text fields are not updated correctly on undo/redo
[Content] Artifacts in Grunge Map 003
[Content] Vector morph grayscale primary input seems incorrect
[Cooker] sbscooker generates an error when a resource is missing
[Cooking] Crash with stack overflow when node chain is too long
[UI] 'Quit' button in license management doesn't work



System Requirements

Windows
Minimum
OS: Windows 7 / 8 / 10 - (64 bit)
Memory: 2 GB RAM
Graphics: VRAM 2GB
DirectX: Version 10

Recommended
OS: Windows 7 / 8 / 10 - (64 bit)
Memory: 4 GB RAM
Graphics: VRAM 4GB
DirectX: Version 10

Supported GPUs

Integrated GPUs are not recommended
Mac : Only official Apple configurations are supported
Mac : Nvidia Iray renderer requires CUDA drivers to use the GPU (OSX 10.11 minimum)

Unsupported GPUs
AMD FirePro

Udemy - Revit Architecture I

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SAME AS BEFORE BUT NOT ARCHIVED...
________________________

Unlike CAD Software, which uses software tools to generate digital 2D and/or 3D drawings,
BIM facilitates a new way of working: creating designs with intelligent objects.
Regardless of how many times the design changes—or who changes it—the data remains consistent, coordinated,
and more accurate across all stakeholders. Cross-functional project teams in the building and infrastructure
industries use these model-based designs as the basis for new, more efficient collaborative workflows
that give all stakeholders a clearer vision of the project and increase their ability to make more informed
decisions faster.


With BIM, the model is actually a complex database and the room is a database element that contains both geometric
information and nongraphic data. Drawings, views, schedules, and so on are ?live views of the underlying
building database. If designers change a model element, the BIM software automatically coordinates the change in all
views that display that element—including 2D views, such as drawings, and informational views, such as
schedules—because they are all views of the same underlying information.


Lesson 1
01:49:31
Introduction to BIM Concepts / Introduction to Revit Concepts
21:49
Exploring the Parts of the Revit Interface
36:27
Revit Interface Basics
25:57
Commercial Building - Part I
25:18

Lesson 2
02:25:40
Introduction to View Controls
30:18
Render / Crop Regions / Visibility Settings
25:47
View Properties and Visibility / Graphic Overrides
22:34
3D View Navigation Controls / View Creation
27:31
Commercial Building - Part II
39:30

Lesson 3
01:40:35
Dimensions and Constraints
26:42
Selecting and Manipulating Content
32:53
Editing Tools: Align / Trim / Split / Offset
16:00
Commercial Building Part III
25:00

Lesson 4
01:34:58
Categories / Families / Types and Instances
18:57
Family Libraries and Loading Families
28:22
Introduction to Sketching and Sketched Features
18:16
Commercial Building - Part IV
29:23

Lesson 5
01:50:12
Creating and Working with Levels
25:37
Creating 3D Perspectives with Camera Views
18:01
Commercial Building - Part V
26:53
New Levels / Perspective Views / sheets
39:41

Lesson 6
01:38:25
Section Views – Building Sections / Wall Sections / Detail Sections
23:23
Callout Views / Details
11:36
Commercial Building - Part VI - A
25:55
Commercial Building - Part VI - B
37:31

Lesson 7
02:27:11
Project Settings and Custom Templates
27:29
Materials / Fill Patterns / Object Styles
34:15
Line Settings / Annotation Settings
28:18
Assignment 2 - Custom Template / Project Settings
30:53
Assignment 2 - Laying out the Exterior Wall
26:16

Lesson 8
01:37:46
Compound Structure and Custom Wall Types
26:58
Vertically Compound Walls
19:42
Assignment 2 - Custom Wall Types
24:34
Assignment 2 - Custom Wall Types
26:32

Lesson 9
01:35:13
Creating and Modifying Footprint Roofs
23:02
Joining Roofs and Attaching Walls to Roofs / Extruded Roofs / Dormers
22:40
Assignment 2 - Main Roof
28:23
Assignment 2 - Low Roof and Dormers Roofs
21:08

Lesson 10
01:57:29
Editing Wall Profiles / Joining and Cutting Geometry
16:34
Wall Openings / Hosted Sweeps
36:39
Assignment 2 - Wall Profiles and Wall Joins
24:48
Assignment 2 - Wall Openings / Wall Sweeps / Roof Trim
39:28
-
Lesson 11
01:35:14
Floor / Slab Edges
24:25
Foundation Walls / Footings
15:36
Assignment 2 - Floors
34:44
Assignment 2 - Foundation Walls and Footings
20:29
-
Lesson 12
02:25:51
Stairs Methods / Stair Properties
24:34
Creating Stairs by Components
34:37
Assignment 2 - Exterior Stairs
26:31
Assignment 2 - Main Stair / Back Stair
38:05
Assignment 2 - Basement Stair
22:04

________________________
https://www.udemy.com/revit-architecture-i/

rehla Interior design diploma Arabic full courses

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0
rehla Interior design diploma Arabic full courses

[Unity3D] Bezier curved particles flow editor v 2.11

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0
Create, edit and modify your particles flow curve in Unity Editor. Supports undo, points insertion, editing of individual Control Points. Created for Shuriken Particles Engine. Build for use from Editor UI for your integration needs, provides clean pure .Net C# code for your developers happiness.

Main component is ParticlesStaticBezierFlowController which provides curve which is blazingly fast (prebaked positions/velocities), requires no extra game objects.

Tested on Unity versions:
- 2017.3.0
- 5.3.1
- 4.7.0
- 3.5.7

[Unity3D] Bezier curved particles flow editor v 2.11

0
0
Create, edit and modify your particles flow curve in Unity Editor. Supports undo, point insertion, editing of individual Control Points. Created for Shuriken Particles Engine. Build for use from Editor UI for your integration needs, provides clean pure.Net C# code for your developer's happiness.

The main component is ParticlesStaticBezierFlowController which provides curve which is blazingly fast (prebaked positions/velocities), requires no extra game objects.

[Unity3D] Bezier curved particles flow editor v 2.11

0
0
Create, edit and modify your particles flow curve in Unity Editor. Supports undo, points insertion, editing of individual Control Points. Created for Shuriken Particles Engine. Build for use from Editor UI for your integration needs, provides clean pure .Net C# code for your developers happiness.

Main component is ParticlesStaticBezierFlowController which provides curve which is blazingly fast (prebaked positions/velocities), requires no extra game objects.
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