Quantcast
Channel: All Torrents :: CGPeers Beta 2 Build 723423 32bit
Viewing all 42535 articles
Browse latest View live

FractureVoronoi_v1.1

0
0
FractureVoronoi_v1.1

Maxtree Plant Model Vol 8

0
0
Plant Models Vol 8 is a collection of high-quality 3D tree models. These models are available for 3DS max 2012 and above, includes GrowFX original, 3DS max format (supports Corona render)

http://www.maxtree.org/products/plant-models-vol-8/

[Unity] POLYGON - City Pack v1.1

0
0
A low poly asset pack of characters, buildings, props, vehicles and environment assets to create a city based polygonal style game.

331 unique assets with x4 alternative texture colours

- 9 Unique characters with x4 alternative Colour and 3 skin tone variations
- 8 Unique Cars with x12 alternative variations

FloorGenerator 2.10 3ds max 2017 64bit

0
0
FloorGenerator 2.10 3ds max 2017 64bit

GenArts Sapphire 11.0.1 (VEGAS-OFX) [Win][x64]

0
0
■ 2017
■ Genarts Sapphire 11.0.1
■ Windows x64

OFX:
THE FOUNDRY - NUKE
BLACKMAGIC - DAVINCI RESOLVE
BLACKMAGIC - FUSION (WINDOWS AND LINUX)
CHINA DIGITAL VIDEO - DX / EX (WINDOWS)
FILMLIGHT - BASELIGHT
QUANTEL - PABLO RIO
NEWBLUEFX - TITLER PRO
SGO - MAMBA (WINDOWS)
SGO - MISTIKA (LINUX)
DIGITAL VISION - NUCODA OR PHOENIX (WINDOWS)
ASSIMILATE - SCRATCH (MAC AND WINDOWS)
SONY VEGAS PRO (WINDOWS)
TOON BOOM - HARMONY 12

GenArts Sapphire 11.0.1 (AE) [Win][x64]

0
0
■ 2018
■ Genarts Sapphire 11.0.1
■ Windows x64

Red Giant Magic Bullet Suite 13.0.6 [Win][x64]

0
0
■ 2018
■ Red Giant Magic Bullet Suite 13.0.6
■ Windows 7,8,10 x64

Suite:
- Magic Bullet Looks
- Magic Bullet Denoiser
- Magic Bullet Colorista
- Magic Bullet Mojo
- Magic Bullet Cosmo
- Magic Bullet Renoiser
- Magic Bullet Film

• Adobe After Effects and Premiere Pro CC 2014
• Adobe After Effects and Premiere Pro CC 2015
• Adobe After Effects and Premiere Pro CC 2015.3
• Adobe After Effects and Premiere Pro CC 2017
• Adobe After Effects and Premiere Pro CC 2018
• Avid Media Composer
• Vegas Pro
• DaVinci Resolve
• Edius 8
• HitFilm Pro

V-Ray.3.60.03.and.Phoenix.FD.3.04.00.for.3dsMax.2017

0
0
V-Ray.3.60.03.and.Phoenix.FD.3.04.00.for.3dsMax.2017

Eyedesyn Cel Shader Studio for Cinema 4D

0
0
http://www.eyedesyn.com/product/cel-shader-studio-for-cinema-4d/

The very first Cel Shader pack for Cinema 4D & C4D Lite has arrived! Jam packed with over 900 beautiful procedural cel shader materials & numerous cel shader styles and overlays, this pack has every type of cel shader a Cinema 4D artist will ever need. You'll never have to buy or make another cel shader again! And it's totally compatible with ANY version of Cinema 4D & Cineware, even Cinema 4D Lite! That's right, you do NOT need Sketch & Toon!

If you're a 2D or 3D animator using C4D, Cel Shader Studio is a must have for artists wanting to speed up their cel shading workflow!

Cel Shader Studio Features:

Over 900 Procedural Cel Shader Materials
C4D Lite & Cineware Compatible (No Sketch & Toon required)
The Ultimate, Never Buy or Make Another Cel Shader Pack
Drag & Drop Ready Materials
Massive Variety of Cel Styles, Patterns & Effects
Organized Categories for Easy Searching
Mix & Match Stroke Outlines, Specular, Shadow, and Halftone Overlays
Wood, Paint, Stone, and Grunge Styles Included

NextLimit RealFlow Cinema 4D 2.5.2 0075 Win

0
0
FLUIDS INSIDE YOUR PLATFORM

RealFlow | Cinema 4D gives you the best in fluid simulation, directly inside Cinema 4D. Now you can achieve high-end simulations with an even easier workflow.

Sketch Mac OS X v49.1

0
0
https://www.sketchapp.com/

Introducing Prototyping
Transform your designs into interactive prototypes in Sketch 49

Sketch is built for designers like you. With useful features, an intuitive interface and powerful plugins built by a community of developers, it helps you focus on what you do best.

Design once. Reuse anywhere. Update easily. With Symbols, Sketch takes the pain out of working with repeated design elements — from icons to avatars.

Combine Symbols and create infinitely. With nested Symbols in Sketch, you can combine symbols together to create reusable, customizable and flexible design elements with ease.

Work Together. Stay in sync. With Libraries you can collaborate and share Symbols with other designers, across all your documents — and always stay up to date.

Lynda.com - After Effects Bouncing Animated 3D Sphere

0
0
Well-done motion graphics have the ability to add interest to even the driest subject matter. In this course, learn how to leverage the 3D options in Adobe After Effects to create a bouncing animated sphere that can make your motion graphics project stand out. To familiarize you with the technical aspects of creating and animating this sphere, Ran Ben Avraham takes you through his creative workflow. He demonstrates how to create a basic sphere, create squash and stretch animation, prepare your sphere for animation, and animate it.

This is a project-based learning experience. Each step of the process is rich with object lessons that are applicable to the variations that a motion design and compositing artist will face in the real world.

Lynda.com - After Effects: Bouncing Animated 3D Sphere

0
0
Well-done motion graphics have the ability to add interest to even the driest subject matter. In this course, learn how to leverage the 3D options in Adobe After Effects to create a bouncing animated sphere that can make your motion graphics project stand out. To familiarize you with the technical aspects of creating and animating this sphere, Ran Ben Avraham takes you through his creative workflow. He demonstrates how to create a basic sphere, create squash and stretch animation, prepare your sphere for animation, and animate it.

This is a project-based learning experience. Each step of the process is rich with object lessons that are applicable to the variations that a motion design and compositing artist will face in the real world.

[Unity] Amplify Shader Editor v1.4.4

0
0
https://assetstore.unity.com/packages/tools/visual-scripting/amplify-shader-editor-68570

Amplify Shader Editor (ASE) is a node-based shader creation tool inspired by industry leading software. An open and tightly integrated solution, it provides a familiar and consistent development environment that seamlessly blends with Unity’s UI conventions and Shader use. Affordable quality and flexibility with the responsive customer support you can expect from Amplify Creations.

INTUITIVE and UX-focused, the workspace is familiar, clean and flexible. Dock it, or use it in a second monitor, it’s prepared to fit your layout requirements.

MINIMALISTIC toolbars and menus have been optimized to maximize workspace area without large intrusive nodes or menus. Creating nodes or new Shaders is as intuitive as creating a new Unity Material in the Project Explorer window.

OPEN to customer contributions like nodes, improvements, bug fixes or third-party support. We aim to provide a robust and flexible tool that can be easily adapted to existing art production pipelines.

FLEXIBLE shader creation options. While in the current version you can create and extend Surface Shaders, upcoming updates will include dozens of additional shader types, custom lighting models and extended options to help unleash your creativity while adapting to your production's technical specifications.

Allegorithmic Substance Painter-2018.1.0-2128 WIN

0
0
Allegorithmic Substance Painter-2018.1.0-2128 WIN

Just sharing from the forum. Included the free tutorial from Substance academy, just feel free to download or pass on it

Install:

(1) Run the installer
(2) Replace Substance Painter.exe with the cracked file

Release Notes:
https://www.allegorithmic.com/produc.../release-notes

System requirements:
https://support.allegorithmic.com/documentation/display/SPDOC/Technical+Requirements

Supported GPUs
Intel HD 5000 / IRis Pro 6200 and above
NVIDIA GeForce GTX 600
NVIDIA Quadro K2000 and above
AMD Radeon HD 7000 and above
AMD Radeon Pro WX-serie / Pro Duo and above
AMD FirePro W-series / FirePro S-series and above
Integrated GPUs are not recommended
Mac : Only official Apple configurations are supported
Mac : Nvidia Iray renderer requires CUDA drivers to use the GPU
Linux : Mesa drivers on Linux are not supported

Windows
Minimum
OS: Windows 7 / 8 / 10 - (64 bit)
Memory: 8 GB RAM
Graphics: VRAM 2GB
DirectX: Version 11

Recommended

OS: Windows 10 - (64 bit)
Memory: 16 GB RAM
Graphics: VRAM 4GB
DirectX: Version 11

Mac OS X
Minimum
OS: 10.11 (El Capitan)
Memory: 8 GB RAM
Graphics: VRAM 2GB

Recommended
OS: 10.12 (Sierra) or above
Memory: 16 GB RAM
Graphics: VRAM 4GB

Linux
Minimum
OS: CentOS 6.6 or Ubuntu 12.4 (Steam)
Memory: 8 GB RAM
Graphics: VRAM 2GB

Recommended
OS: CentOS 6.6 or Ubuntu 16.4 (Steam)
Memory: 16 GB RAM
Graphics: VRAM 4GB

Getting started with substance painter 2018 tutorial
https://tutorials.allegorithmic.com/courses/a97b433a5997fd800b5ed300d783cc41/youtube-e-zpEL0Wcqg

Adobe Green-Screen Workflow

0
0
Working with green-screen footage can be a daunting task. The Adobe suite of video tools provides a wide array of choices, but how do you know which to use? This course aims to answer that important question. Instructor Rich Harrington guides you through the keying process in Premiere Pro, After Effects, and popular third-party keying tools. Get an overview of the import process, and discover the strengths of each keyer. Learn how to use Ultra Keyer, KEYLIGHT, Red Giant Keying Suite (including the Primatte Keyer), and Light Wrap Fantastic, while discovering ways to work with transparency and create great backdrops in Photoshop.

Autodesk Revit 2018.2 ENG/RUS + extensions

0
0
Information about the distribution
The source material for creating the assembly is the original ESD distribution.
[+] Updated Autodesk Revit 2018.2 Update .
The ability to install English and / or Russian libraries without connecting to the Internet has been added .
/ all other libraries will be downloaded from the Internet when they are selected and there is a connection /
[+] Added fixes for libraries - see the \ BonusPack \ Content_Update folder .
Added the ability to install Revit Extensions for Autodesk Revit 2018.
[+] Added folder \ BonusPack with add-ons and add-ons for Autodesk Revit 2018.
[+] Updated Microsoft. NET Framework - version 4.6.2 is replaced with 4.7.
Technical improvements have been made, which relieve the end user of a number of problems when installing the program.
The distribution is converted to an optimized ISO image.
Added instructions for installation and activation.

Pluralsight – UV Mapping Game Characters in Maya

0
0
Nobody wants to see a flat gray character running around in a game unless it's by design. More than likely the character you're creating will need some sort of texture applied to it which will add to the it's visual appeal. Creating UV layouts is an absolute prerequisite for a game character before any textures can be painted and applied. In this course, UV Mapping Game Characters in Maya, you'll dive into the process of creating UVs for a multi-material character who is bound for Unity. First, you'll go learn how to understand and plan for your UVs. Next, you'll discover how to create UVs for the hair, body, and for the clothing. Finally, you'll explore overlapping UVs and texel density. By the end of this course, you'll have a better understanding on UV mapping game characters in Maya. Required software: Maya 2018.

https://www.pluralsight.com/courses/maya-uv-mapping-game-characters

Pluralsight – Creating Game Environments in Unity and Maya

0
0
Game environment art requires skill from many disciplines and a careful balance of small-scale detail with big picture impact. This course, Creating Game Environments in Unity and Maya, will show you how to think and act like an environment artist, breaking out of the mentality to simply focus on single items and throwing them into a scene. First, you will examine the basics of environment modeling concepts and fundamentals. Next, you’ll focus in on how to iteratively incorporate many elements into a larger scene and beyond. Last, you’ll create a rendered scene that respects asset reuse, tiling textures, and Unity plugins. By the end this course, you’ll not only have an understanding of how to create a dynamic fantasy scene for games inside Unity but also the knowledge to iteratively incorporate many elements into a larger scene and beyond. Software Required: Unity and Maya.

https://www.pluralsight.com/courses/unity-maya-creating-game-environments

Pluralsight – Game Character Animation in Unity and Maya

0
0
Creating character animation for games is easier than ever, thanks to Maya’s tight integration with Unity. In this course, Game Character Animation in Unity and Maya, you will learn how to create a hero character in Maya and export it to Unity. First, you will go over rigging in Maya. Next, you will get to see how to put together animation clips like melee, transitions, and locomotion. Finally, you will learn how to round trip between Unity and Maya and use both programs together to edit your performance to maximum effect in-game. When you're finished with this course, you will be ready to get your character animated in Maya and exported into Unity and better prepared to use these methods in your own animation. Software required: Maya 2017, Unity 2017.

https://www.pluralsight.com/courses/unity-maya-game-character-animation
Viewing all 42535 articles
Browse latest View live




Latest Images