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Marmoset Hexels v3.12

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*RELEASE DESCRIPTION*

Hexels is a creative suite for grid-based painting, animation, and design. The Hexels canvas is a paintable grid of geometric shapes that lets artists create complex designs with the stroke of a brush. It is a new kind of vector workflow, a friendly playground for the beginning artist, and a versatile tool in the hands of a professional.

https://www.marmoset.co/hexels/

*HOW TO INSTALL/RUN THIS RELEASE*

1. Read the "Read Me.txt".
2. Enjoy!

*NOTE*

Seed till you Bleed!

TFM - Motion Designer Lighting Kit Pro

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Motion Designer Lighting Kit Pro

The all in one solution for Motion Designers



PRODUCT OVERVIEW
The Motion Designers Lighting Kit Pro was designed to truly speed up your workflow, and suppress the need of adding keyframes to create loopable animations. Fully customizable motion and lighting controls, with versatile settings and easy to use.

Everything you wish your lights could do, now can!

THIS PACK INCLUDES:
MDL Kit .lib4d for Cinema4D R18
MDL Kit .lib4d for Cinema4D R19
DETAILS:
Fully customizable light, with versatile controls at hand.
Preset library
LightBox options
Loopable motions (position, rotation, scaling)
1 click Flickering effect
Sound-driven lighting (R19)
Add custom objects to the motion rig
No keyframes needed

NOTE:
This Lighting Kit was made for Cinema4D and Octane 3.08

The Color of Pixar Book

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The Color of Pixar
by Tia Kratter (Author), John Lasseter (Foreword)

Bold and beautiful, this volume presents hundreds of film stills from the Pixar archives in a glorious spectrum of color. Starting with bright white images and seamlessly flowing through the colors of the rainbow, it becomes crystal clear how each frame tells a story. Bound into a gorgeous volume, The Color of Pixar encapsulates everything there is to love about the studio: the attention to detail, the playful characters, and the sheer scope of their work in over 20 years of iconic feature films

[Unity Asset] Behavior Designer v1.5.12

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Behavior trees are used by AAA studios to create a lifelike AI. With Behavior Designer, you can bring the power of behaviour trees to Unity!

Behavior Designer is a behaviour tree implementation designed for everyone - programmers, artists, designers.

Behavior Designer offers an intuitive visual editor with a powerful API allowing you to easily create new tasks. It also includes hundreds of tasks, PlayMaker integration, and extensive third party integration making it possible to create complex AIs without having to write a single line of code!

Behavior Designer was designed from the ground up to be as efficient as possible with zero allocations after initialization. As a result, it runs great on all platforms including mobile. Behavior Designer is dedicated to behavior trees, which means that each update will be a better behavior tree implementation.

RizomUV VSRS_2018.0.49_WINONLY_iND.rar

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http://www.unfold3d.com/

The most advanced UV solutions and algorithms directly to 3D artists and product designers, or in a form that can be integrated into others 3D editing software.

DEVELOPMENT VERSION CHANGELOG

30 Dec 2017:
- New: Mouse and Keyboard Interaction Customizer
- New: Auto Seam Box
- New: Fit to Grid
- New: UI improvments
- Many Bug fixes

10 Jan 2018:
- New: Improved Cinema 4D preset
- New: Faster UI (widgets only)

19 Jan 2018:
- New: Polygon Magic Wand
- New: ReWeld (Auto Seams)
- Fix: C4D Preset.

22 Fev 2018:
- New: FULL AUTO UV modes (check the Auto Seams Panel)
- New: Color Bar with Texel Density.
- New: Projection Box and Average Normal.
- New: Polygon Magic Wand angles can be changed using ALT+MouseWheel or SHIFT+MouseWheel.
- New: Transform Mode.
- New: UI look.
- New: Mosaic is several order of magnitude faster.
- New: Texel Density can now be set in Pixel/Unit.
- Built with the 2018 FBX SDK.
- Many bug fixed.

07 Mar 2018:
- New: Panel titles brighter
- Fix: Clone tool (even in isolation mode)
- Fix: Crash and memory leak at exit

19 Mar 2018:
- New: Flip using Left|Right|Top|Bottom selection bouding box axis or underlying tile.
- New: Advanced Auto Select Box Options

31 Mar 2018:
- New: Complete reorganisation of panels and UI
- New: Some optimization on display refresh rate
- Fix: Align center tool does not center
- Fix: Crash when starting app from shell
- Fix: Incorrect display of polycount

4 April 2018:
- New: The positions of some UI elements are now customizable (see Edit->Prerefences)
- Fix: Slow frame rate with multiple UDims
- Fix: Transform tool blocked when using TAB key
- Fix: Dialogs have wrong size

5 April 2018:
- Fix: Poly group / Material / Object / Smooth Group dialog Selector cease to work after cut or weld in many cases

13 April 2018:
- New: Similarity control for all topological copy features

Thanks to DesertWanderer.

( Already patched, just install. )

[Unity Asset] Mesh Editor 1.6

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Mesh Editor is the most feature packed and powerful editing utility available for Unity. The feature list includes all of the functions you would expect in an advanced mesh editing utility and it is still growing!

Ideal for editing, modifying and creating new meshes right within Unity.

Pluralsight - Shading and Texturing Interior Architecture with Substance Painter and V-Ray for 3ds Max

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https://www.pluralsight.com/courses/substance-painter-vray-3ds-max-shading-texturing-interior-architecture

If you want and staff allows I can post the app I use to download the courses. It's not pretty but it works.

Marmoset Toolbag 3.04

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https://www.marmoset.co/toolbag/

The highly anticipated third version of Marmoset Toolbag is now available for Mac and Windows! We’ve been working diligently to make sure that Toolbag 3 exceeds expectations. Check out some of the key features in the video below.

Witch patch and instructions. (Win only)

Long Live the King: The third release of Toolbag, our real-time rendering suite, ushers forth a new standard in image quality. A slew of exciting new features ensure that you’re able to tackle any challenge, while our modular shaders and responsive scene editor empower you to work at the speed of light.

IN MOTION: From previewing run and jump cycles to staging an epic short film, our new animation tools will bring your cinematic vision to life. Enjoy entirely new systems for importing and keyframing meshes, lights, cameras, post effects, and more.

LIGHT IT UP: Global illumination teams up with exceptional image-based lighting to provide awesome occlusion, beautifully bounced light, and spectacular reflections. Toolbag’s lighting tools are now better than ever.

BAKED GOODS: Our artist-friendly baking tools provide the instant feedback needed to revolutionize your texturing workflow. Real-time updates, bake groups and interactive 3D painting makes baking a piece of cake. Check out the Toolbag Baking Tutorial to learn more.

PRINCE OF PORTFOLIOS: Create impressive images with our refreshed renderer, vibrant videos with our new animation tools, and tantalizing WebGL presentations with Marmoset Viewer.

TAKE A SHOT: From look-dev to final presentation, our physically accurate renderer makes it easy to create gob-smacking promotional material for your game, film, or product launch.

PRODUCTION WIZARD: Toolbag makes getting to work easier than ever with Unity and Unreal Engine export. Share your art with the world by blasting off renders and Marmoset Viewer scenes directly to ArtStation.

CUSTOM FIT: Tailor Toolbag to your pipeline with Python plugin and custom shader support. Extend Toolbag’s functionality with scripts that automate common tasks and add new features. Bespoke shaders enable you to match the look of your project or create new effects. Not the technical type? Download shaders and plugins from our Add-on Library.

Individuals: Designed with the artist in mind, our ease of use and superb image quality ensure your work is shown in the best light.
Studios: Instant iteration, standardized shaders, and incredible customization make Toolbag an essential part of your pipeline.
Schools: Toolbag’s straightforward, physically- based workflow will get your students up to speed in no time.

UNIVERSAL APPEAL: No matter the industry, Toolbag is an essential part of the modern 3D artist’s workflow. Whether you’re defining the look of your project, reviewing assets, or looking to stand out from the crowd, we’ve got you covered.

V6 Multimedia Tool Suite

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http://hdcinematics.com/
This tool is an amazing array of video tools.
Including the ability to convert Prores on windows!

The software is Value for Value Pay what you want.
So please consider the developer at :
http://hdcinematics.com/forms/V6-Download.html

Marmoset Toolbag 3.04 (Mac)

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http://www.marmoset.co/toolbag/

The highly anticipated third version of Marmoset Toolbag is now available for Mac and Windows! We’ve been working diligently to make sure that Toolbag 3 exceeds expectations. Check out some of the key features in the video below.

Witch patch and instructions. (Win only)

Long Live the King: The third release of Toolbag, our real-time rendering suite, ushers forth a new standard in image quality. A slew of exciting new features ensure that you’re able to tackle any challenge, while our modular shaders and responsive scene editor empower you to work at the speed of light.

IN MOTION: From previewing run and jump cycles to staging an epic short film, our new animation tools will bring your cinematic vision to life. Enjoy entirely new systems for importing and keyframing meshes, lights, cameras, post effects, and more.

LIGHT IT UP: Global illumination teams up with exceptional image-based lighting to provide awesome occlusion, beautifully bounced light, and spectacular reflections. Toolbag’s lighting tools are now better than ever.

BAKED GOODS: Our artist-friendly baking tools provide the instant feedback needed to revolutionize your texturing workflow. Real-time updates, bake groups and interactive 3D painting makes baking a piece of cake. Check out the Toolbag Baking Tutorial to learn more.

PRINCE OF PORTFOLIOS: Create impressive images with our refreshed renderer, vibrant videos with our new animation tools, and tantalizing WebGL presentations with Marmoset Viewer.

TAKE A SHOT: From look-dev to final presentation, our physically accurate renderer makes it easy to create gob-smacking promotional material for your game, film, or product launch.

PRODUCTION WIZARD: Toolbag makes getting to work easier than ever with Unity and Unreal Engine export. Share your art with the world by blasting off renders and Marmoset Viewer scenes directly to ArtStation.

CUSTOM FIT: Tailor Toolbag to your pipeline with Python plugin and custom shader support. Extend Toolbag’s functionality with scripts that automate common tasks and add new features. Bespoke shaders enable you to match the look of your project or create new effects. Not the technical type? Download shaders and plugins from our Add-on Library.

Individuals: Designed with the artist in mind, our ease of use and superb image quality ensure your work is shown in the best light.
Studios: Instant iteration, standardized shaders, and incredible customization make Toolbag an essential part of your pipeline.
Schools: Toolbag’s straightforward, physically- based workflow will get your students up to speed in no time.

UNIVERSAL APPEAL: No matter the industry, Toolbag is an essential part of the modern 3D artist’s workflow. Whether you’re defining the look of your project, reviewing assets, or looking to stand out from the crowd, we’ve got you covered.

ART School for Digital Artists by Marc Brunet - Cubebrush

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Art School for Digital Artists is like your typical art school college curriculum, but with better classes and at a fraction of the cost.

https://cubebrush.co/marketplace?q=art%20school&product_id=r9fbuw

ART School Term 1 by Marc Brunet - Cubebrush

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Art School for Digital Artists is like your typical art school college curriculum, but with better classes and at a fraction of the cost.

TERM 1: http://cubebrush.co/marketplace?q=art%20school&product_id=r9fbuw

Speedtree Desktop Grass Package (UE4)

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A selection of three grasses in desktop and hero resolutions (a total of 12 individual models).

Include:
Backyard Grass
Rough Grass
Thick Grass

More info: https://store.speedtree.com/store/desktop-grass-package-ue4/

[UE4] Speedtree Desktop Grass Package

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A selection of three grasses in desktop and hero resolutions (a total of 12 individual models) for UE4.

Include:
- Backyard Grass
- Rough Grass
- Thick Grass

https://store.speedtree.com/store/desktop-grass-package-ue4/

VSCO Mobile Presets 02 for Adobe Photoshop Lightroom

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VSCO Mobile Presets 02 (MP2) offers an assortment of 55 presets, including originals like Valence (V1-V8) and bonus branded presets like Neocha (NC). This pack is designed to help you recreate the same looks celebrated on our mobile app when editing images on desktop.

Use these mobile emulation presets and tools in Adobe Lightroom and Adobe Camera Raw to streamline and simplify your workflow.

This pack is ideal for lifestyle photography, portraiture, landscapes, and everything in between.

ART School Term 2 by Marc Brunet - Cubebrush

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TERM 2 (9.4 hours)

Visual Communication 2
Photoshop for Digital Prod 2
Perspective 2
Anatomy 1

https://cubebrush.co/mb?product_id=mb3inw

Phase One Capture One 11.1.1.11

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Capture One continues to lead the way in RAW file image editing.

Expertise from creating customized color profiles for more than 400 cameras, combined with our relentless dedication to creative freedom has brought recognition to Capture One’s workflow, our exceptional color handling, and precision editing tools.

We develop our software with the ambition of enabling you to achieve your creative vision through a smooth, efficient workflow; making it the professional’s choice in imaging software.

Full Control
Every tool in Capture One is designed to give you full control of all aspects of the editing process - preserving, recovering and optimizing all information from your RAW files. The full range of tools offer extensive possibilities to always achieve perfect results.

Pluralsight - Houdini VEX Fundamentals

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When entering the world of Houdini you'll quickly encounter VEX as an often used tool to solve detailed problems. At first glance VEX might appear to be an overly complex subject to tackle right at the start. In this course, Houdini: VEX Fundamentals, you'll learn how to approach it as any other programming language. First, you'll explore the syntax and the programming environment. Then, you’ll discover how to become comfortable using the vocabulary of that language. For VEX that means using the available functions to read and manipulate the given data. Later, you’ll explore how to apply those functions in a vex-based project. Finally, you’ll dive into creating a procedural Sci-fi corridor generator that relies on programmed decision-making to get built with your new tool set. At the end of this course, you'll have the fundamental knowledge to use VEX as an additional solution for your workflows. Software required: Houdini.

[Unity Asset] DirectX 11 Low Poly Shader 0.9

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DirectX 11 Low Poly Shader is faster and much more efficient than traditional ways of creating similar effect.

The only possible way for creating flat shaded/low poly effect nowadays consists in removing smoothing group from a mesh and require each face to have unique vertices at each corner, thus increasing total mesh vertex.
• 'Low poly' meshes created that way use much more GPU memory and as a result are slow in rendering (than original).
• Can have problems with mesh batching.
• Have limit on vertex count.
• Not all mesh types and features are supported.
• and many other limitations.
Store link: https://assetstore.unity.com/packages/vfx/shaders/directx-11/directx-11-low-poly-shader-69971

Masterclass - Annie Leibovitz Teaches Photography

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Annie brings you into her studio and onto her shoots to teach you everything she knows about portraiture and telling stories through images.
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