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Schoolism - Fundamentals of Character Design with Stephen Silver

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A prolific and noted artist in the animation industry, Stephen Silver is known for his distinctive and unique designs, and for his work on "Kim Possible", "Danny Phantom", "Clerks - The Animated Series" and many other franchises. Among his clients are Disney, Warner Bros, Nickelodeon, Sony Pictures and many more.

As a character designer, you will be responsible for exploring new ideas through characters. Your role as a designer will be to create major and incidental characters for animated television, feature films, video games, and the like, as well as creating characters for your own intellectual properties.

Throughout this course, Stephen will share the creative process of drawing that he goes through and his personal techniques for producing successful character designs. You will learn to understand clarity and shape variation, as well as many other important principles and elements of design.

In his lectures, Stephen will provide you with a better understanding of the drawing and design process, and give you tools with which to constantly improve your skills. This 9-lecture course will build your confidence in drawing while inspiring you with new ideas that will help you grow continuously.

Entagma - Patreon Advanced CG Tutorials Updated 2018

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A collection of Houdini based training tutorials from Entagma

This torrent updates the previous release

https://www.cgpeers.to/torrents.php?id=57323&torrentid=57263#torrent57263

Script - Shadeit for Maya 2.0 version

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http://gumroad.com/wzx

Script - Shadeit for Maya
Romain Chauliac

ShadeIt is a script for Maya that will help you to easily create and edit realtime shaders for Maya viewport 2.0!

To know the features, be sure to take a look at the trailer : https://youtu.be/6ePQSQHiG3E

And for 2.0 news feature :

https://youtu.be/KBH3DByvKJU

ShadeIt is a companion for your HardSurface stuff. Shaders are build to give the best look on Viewport. The idea is to shade you model while your modeling! It's not dedicated to final texturing/shading. It's more like a quick shading blocking, that's will help you during your modeling and give you the ability to make nice presentation without rendering etc.


ShadeIt is working on Maya 2017 to 2019 for Windows and MacOs.

AND Need at least Mtoa 2.0 to work!

Script - Cable for Maya v2.2

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Script - Cable for Maya

Cable Script v2.2

Cable is a script for Maya that will help you to easily create and edit cables. It's also really quick and you can generate tons of cables in 2 clicks!


- Be sure to take a look at the trailer-
https://youtu.be/kWwtM6NCQu8


- And Cable 2.0 Features -
https://youtu.be/G0dUOfO_0XI


The generation is not based on the classical Maya method (extrude a profile along curve). Thanks to that you will have more robust and cleaner result.


Cable is working on Maya 2018 to 2019 for Windows and MacOs.

(On Linux you will need to set your path)

Vue xStream Pro 2016 R5 Build 502579 ( Full )

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Released by countryboy in the forum.

https://forum.cgpersia.com/f13/vue-xstream-pro-2016-r5-build-502024-ple2full-v2-1-activation-update-172754/

Vue xStream Pro 2016 R5 Build 502579 Full Version

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Big thanks go to Countryboy and kyodai from the forum, Thanks.

The password for the activator is: countryboy

Instruction are inside the activation zip.

VUE xStream offers professional CG artists a complete toolset for creating, rendering and exporting exceptionally rich and realistic natural environments in 3ds Max, Maya, LightWave, Cinema 4D and Softimage.

Access all the power of the world's leading 3D Digital Nature solution directly from within your favorite application. Create and edit beautifully detailed natural environments using your application's standard manipulators.

Render everything together inside 3ds Max, Maya, LightWave, Cinema 4D or Softimage, with full interaction between VUE and native elements, including 2-way mutual shadow casting, reflection, refraction and GI.

VUE xStream provides a unique, unmatched solution for creating and integrating high quality natural scenery into any professional production pipeline, from architectural visualization to broadcast and film.

Be Productive: VUE features an interface design optimized for ease-of-use and productivity. VUE is packed full of amazing rendering features including volumetric effects, glowing materials, lens flares, stars and planets, rocks, etc. VUE is so productive and easy to use that you'll be designing and animating 3D scenery within seconds. With its unique render quality, advanced import and export filters and compositing options you'll create 3D CG environment master-pieces in no time.

Performance: VUE regularly receives improvements in performance and responsiveness. The User Experience and User Interface are constantly being reviewed and enhanced. Your feedback is key for our software development. If you have a suggestion, please email us at support@e-onsofware.com

Rendering Power: The power of rendering in VUE is unquestionable, you can create and render stills and animations at any resolution including 360° VR panoramas. You can render VUE scenes along with other assets together inside 3ds Max, Maya, LightWave, Cinema 4D, with full interaction between VUE and native elements, including 2-way mutual shadow casting, reflection, refraction and GI. With the Conversion tool, VUE scenes can be rendered with any non-natively supported renderer such as RenderMan, Arnold, Octane, VRayRT, etc.

Export to your preferred software: You can export content or a complete scene to other 3D applications. 3D Export formats include Alembic, FBX, Obj, C4D, 3DS... VUE provides maximum exchange compatibility with other applications, using an extensive set of import/export filters for both 3D and 2D content. VUE also lets you export any native element such as trees, terrains, skies, and even complete scenes, to other 3D applications, using dedicated polygon reduction and UV unwrapping tools.

AutoDesk 2019 Universal Keygen

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AutoDesk 2019 Universal Keygen

Zbrush 2018.1 update

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It's important to have ZBRUSH 2018 (https://www.cgpeers.to/torrents.php?id=56348&torrentid=56288#torrent56288)
1. Close ZBRUSH 2018
2. Run updater.exe
3. replace the file from the crack folder in the program folder (C: \ Program Files \ Pixologic \ ZBrush 2018)

Script - Cable for Maya v2.2 update (without tutorial)

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Script - Cable for Maya

https://gumroad.com/wzx

Cable Script v2.2

Cable is a script for Maya that will help you to easily create and edit cables. It's also really quick and you can generate tons of cables in 2 clicks!


- Be sure to take a look at the trailer-
https://youtu.be/kWwtM6NCQu8


- And Cable 2.0 Features -
https://youtu.be/G0dUOfO_0XI


The generation is not based on the classical Maya method (extrude a profile along curve). Thanks to that you will have more robust and cleaner result.


Cable is working on Maya 2018 to 2019 for Windows and MacOs.

(On Linux you will need to set your path)

[Unity Asset] GPU Instancer v0.8

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https://assetstore.unity.com/packages/tools/utilities/gpu-instancer-117566

GPU Instancer is an out of the box solution to display extreme numbers of objects on screen with high performance. With a few mouse clicks, you can instance your prefabs and Unity terrain details.

GPU Instancer provides user friendly tools to allow everyone to use Indirect GPU Instancing without having to go through the deep learning curve of Compute Shaders and GPU infrastructure. Also, an API with extensive documentation is provided to manage runtime changes.

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Features
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- Out of the box solution for complex GPU Instancing.
- VR compatible. Works with both single pass and multipass rendering modes.
- Easy to use interface.
- Tens of thousands of objects rendered lightning fast in a single draw call.
- GPU frustum culling.
- Automatically configured custom shader support
- Complex hierarchies of prefabs instanced with a single click.
- Multiple sub-meshes support.
- LOD Groups support.
- Shadows casting and receiving support for instances (frustum culled instances still can cast shadows).
- Unity 5.6 support.
- Well documented API for procedural scenes and runtime modifications (Examples included).
- Example scenes that showcase GPU Instancer capabilities.

Prefab Instancing Features:
- Ability to automatically instance prefabs at your scene that you distribute with your favorite prefab painting tool.
- Area localized rigidbody and physics support.
- Instance based material variations through material property blocks.
- Enabling and disabling instancing at runtime per instance basis.
- API to manage instanced prefabs at runtime.

Detail Instancing Features:
- Dense grass fields and vegetation with very high frame rates.
- Included vegetation shader with wind, shadows, AO, billboarding and various other properties.
- Support for custom shaders and materials.
- Cross quadding support: automatically turns grass textures to crossed quads.
- Ability to paint prefabs with custom materials on Unity terrain (with Unity terrain tools).
- Ability to use prefabs with LOD Groups on Unity terrain.
- Further performance improvements with automatic spatial partitioning.
- API to manage instanced terrain detail prototypes at runtime (Examples included).
- Editor GPU Instancing simulation.

Planned Features:
- SpeedTree and Tree Creator support. - GPU Occlusion culling (hi-z occlusion culling)
- Support for animation baking and skinned mesh renderers.

Requirements:
- Graphics hardware with Shader Model 5.0
- Vulkan/OpenGL ES 3.1 (Android)
- Metal (iOS)

To provide the fastest possible performance, GPU Instancer utilizes Indirect GPU Instancing using Unity's DrawMeshInstancedIndirect method and Compute Shaders.


GPU Instancing results in magnitudes of performance improvement over static batching and mesh combining. Also, other available solutions for GPU Instancing (including Unity's material option and the DrawMeshInstanced method) fail short on limited buffer sizes and therefore result in more draw calls and less performance. By using the indirect method GPU Instancer aims to provide the ultimate solution for this, and increases performance considerably while rendering the same mesh multiple times.

Autodesk Flame 2019.0.1

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Autodesk Flame 2019.0.1 | Mac OS X | 718 MB.

Flame 2019 offers tools for fast, interactive 3D visual effects, finishing, compositing, advanced graphics, color grading, shaping development, publishing and appearance.Flame 2018 offers VFX artists tools for fast, interactive visual effects, editorial finishing and 3D composition.

Plotter GMask – NEW
Create composites tool based shape spline.

Flame workflow based on context Desktop – NEW
Choose selected sets of tools to complete tasks faster.

Action 3D environment composition: NEW
tools enable interactive visual action fx.

Procedure batch composition – NEW
Create custom trees and customize effects.

Media management, import / export and publication – NEW
Gain improved media management.

Conform Timeline (Enhanced) – NEW
make reviews more easily.

Matchbox Camera FX – NEW
Performance Stingray high – performance technology.

ZBrush2018.1updateWinx64

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Info:
2018.1 Update

NEW
Added various changes to increase ZBrush sculpting and navigation speed.
Added ‘Go To Unmasked Center’ button for use with Gizmo3D center option.
Added ‘Uvb’ and ‘Uvbt’ (UV-Box and UV-Box tiles) UV map creation options.
Added option to export Smooth Normals with OBJ files.
Added ZModeler Inset proportional option. (A Single Poly only. CTRL modifier)
Added a warning when loading custom brushes with auto-masking enabled if Sculptris Pro is active.
Added a MatCap Red Wax material so it will no longer be fully replaced when using ‘Save As Startup Material’.

UPDATES
Fixed Groups Border weighted smooth mode (Smooth Groups Brush).
Fixed iCloud Photos shortcut issue.
Fixed GoZ Photoshop Crash.
Fixed GoZ Max has been updated to work with 3ds Max 2017, 2018, & 2019.
Fixed double clicking not opening ZPR or ZTL files on the MacOS.
Fixed issues with tablet pressure on MacOS.
Fixed ZRemesher density control with Polypainting on MacOS.
Fixed CTRL + Drag duplicated crash when using the Gizmo3D.
Fixed issue with geometry position sliders staying active when inputting values.
Fixed issue with lightbox not opening with large number of loaded brushes.
Fixed issue with VDM brushes when applying with textures.
Fixed ‘Draw Transformation Border’ not storing with Config.
Fixed ZBrush not responding after restoring from minimize on MacOS.
Fixed typing with a French keyboard on MacOS.
Fixed importing of PNG files on MacOS.
Fixed custom UI not storing when in full screen mode on MacOS.
Fixed Screen Saver from activating when ZBrush is launched on MacOS.
Fixed computer not sleeping when ZBrush is launched on MacOS.
Fixed issue after UI is saved in window mode on Windows.
Fixed issue of UI not being saved in fullscreen on secondary monitor on Windows.
Fixed UV Planar smoothing UVs when applied. Now smoothing will only take place when SUV in the Tool>Geometry is enabled.

ZBrush is advancing yet again with the release of ZBrush 2018! Another FREE UPGRADE for all registered ZBrush users, ZBrush 2018 continues Pixologic’s commitment to bringing innovative, workflow-revolutionizing features to the world of digital art.

Just copy across and replace the existing zbrush.exe in the zbrush 2018 folder :
C:/programs/pixologic/zbrush2018.

Pluralsight - Maya Fluid Fundamentals

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Description

Have you ever had a wish to master the art of fluid dynamics of Maya? If so, this course is a perfect choice for you to began with. In this course, Maya Fluid Fundamentals, you'll learn the basics of Maya fluids and will collect the knowledge to create stunning visual effects. First, you'll learn the most basic and effective techniques of understanding the concepts of fluid dynamics in Maya. Next, you'll explore all the important fluid content details with detailed explanations to attributes and will explore the techniques of creating stunning fire, wispy-smoke, large-dense-smoke, and explosions. Finally, when you have understood the concepts of fluid containers and emitters, it's time to use them for production. When you are finished with this course, you'll have finally collected the confidence to proceed towards the art of creating your own fluid effects. Software required: Maya 2017.

https://www.pluralsight.com/courses/maya-fluid-fundamentals

i am new to uploading torrent. Found this tutorial in other torrent site and can't find it here. so i am sharing it here so everyone is happy. yay! this stated that this torrent is officially not mine. just sharing it!

VIDEO COPILOT Element 3D v2.2.2.2160 Full Version Crack for PC

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ELEMENT 3D VERSION 2.2.2.2160 IS AN ADVANCED 3D OBJECT AND PARTICLE RENDER ENGINE FOR AFTER EFFECTS.
ELEMENT 3D VERSION 2.2.2.2160 IS A HIGH PERFORMANCE AFTER EFFECTS PLUG-IN FOR CREATING MOTION DESIGN & VISUAL EFFECTS. IT NOW SUPPORTS THE LATEST AFTER EFFECTS CC 2018

Element 3D 2.2.2.2160 is third party after effects plugin developed by Video Copilot. It is a 64 bit plugin that run in both Windows and Mac OS. It is used for importing/creating 3d objects and for particle rendering. It is mostly used for motion design and visual effects. Element is capable of animating and rendering, it uses its own renderer to generate a high-end realistic results, it features shaders, global illumination, texture mapping, lighting, animating and 3D compositing. Supports GPU rendering which is used to help speed up rendering times. As Element 3d is a plugin that run inside after effects and not a full 3D package, it can not be compared with other 3D computer graphics softwares because it has a limited tools. But it can do a professional work in much less time according to its simple interface and presets, that it was designed for easier workflow, user friendly and final results.

Updates for This Patch:
Bug Fixes
Other Recent Updates:
AE CC 2017 Compatibility
Animation Engine Fixes
CS5 Compatibility Fixes
Compatibility with Radeon r9 Cards
Custom Texture Maps used as Normal Bump
Issue with AO inside Scene Setup Preview Fixed
REAL 3D OBJECTS!
Import 3D Objects & Textures
OBJ & C4D Formats
Animation OBJ Sequences
Textures: PNG, JPG, HDR, EXR
OPENGL SHADOWS: (FASTER)
• Supports Spot Lights & Parralel Lights
• Soft Shadows for Spot Lights
• Up to 8K Map Resolution & Sample Quality
• Shadow range based on map size
IMPROVED SSAO: (FASTER)
• New SSAO includes quality presets
• Tighter contact & SSAO Color Tint
RAY TRACE SHADOWS & AO (SLOWER)
• Supports All Light types
• Accurate Soft Shadows
• Renders slower & Requires more memory
• Ray Trace features require OpenCL GPU
RAY TRACED AO: (SLOWER)
• Accurate contact edges
• Slower that SSAO
CAST SHADOWS IN YOUR SCENE!
• Cast shadows using special Matte Shadow Material
• Supports Shadows and Ambient Occlusion Shading
• Options for shadow color tint and opacity
3D NOISE & DEFORM
DISTORT YOUR 3D OBJECTS
• Multiple Distortion Noise Modes
• Advanced fractal settings
• Combine with transfer modes!
DYNAMIC REFLECTION MAPS! SIMULATE OBJECT REFLECTIONS! DYNAMIC SPHERICAL MAP
• Ideal for complex objects
• Simulate near by reflections
• Aproximates reflections
(non-ray traced)
MIRROR SURFACE
• Works on any flat surfaces
• Supports blurry reflections

Alien Skin Exposure X3 3.5.0.75 Full Version

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ALIEN SKIN EXPOSURE X3 3.5.0.75 FULL VERSION IS A STANDALONE, PHOTOSHOP PLUGIN & LIGHTROOM PLUGIN

FROM CAPTURE TO CREATIVITY
THE FASTEST WAY TO BRING YOUR VISION TO LIFE.
THE LEGENDARY EFFECTS PLUG-IN IS NOW AN AWARD-WINNING PHOTO EDITOR AND ORGANIZER.
Introducing Exposure X3, the advanced non-destructive RAW editor that enables you to easily create beautiful images and master your entire workflow.

Fast performance, powerful organizing tools, and unmatched creative editing make Exposure the only app you need to quickly transform your photos into works of art.

Use Exposure as a complete photo editor to master your full workflow, or as a Lightroom or Photoshop plug-in for your creative edits.

EXPOSURE HAS HUNDREDS OF PRESETS THAT PROVIDE BEAUTIFUL LOOKS FOR YOUR PHOTOS. USE THEM UNMODIFIED OR CUSTOMIZE THEM TO EXPRESS YOUR INDIVIDUAL STYLE.
EXPOSURE IS THE ONLY RAW EDITOR DESIGNED FROM THE GROUND UP FOR ACCURATE FILM EMULATION AND GORGEOUS CREATIVE PHOTO EFFECTS.
Over 500 presets emulate iconic analog films, ranging from vintage Daguerreotype to modern portrait films like Kodak Portra. Lo-fi, faded, and cross processing looks go beyond film, offering tasteful effects. You can customize each one, and blend multiple presets using Exposure’s non-destructive layering and brushing tools.

GORGEOUS EDITING
Exposure provides all the tools you need to create beautiful images. Hundreds of tasteful presets, extensive retouching tools, non-destructive layering, and gorgeous special effects make Exposure the only product you need to finish your work.

LIGHTING-FAST ORGANIZATION
Cruise through your workload using Exposure’s fast, intuitive tools.

CUSTOMIZABLE EFFECTS
Customize every detail in your images with Exposure’s advanced creative tools. Here are just a few of the possibilities:

Brush on creative effects and use radial and linear tools for a seamless blend
Stack multiple presets and adjustments with non-destructive layering
Refine your portraits with responsive retouching tools
BEAUTIFUL PRESETS
Over 500 beautiful presets include accurate film emulations that breathe life into your photos. Simulate iconic color or B&W film looks, and explore new creative styles. Customize each one and save as your own preset.

UNINTERRUPTED CREATIVITY
Exposure speeds you into the creative editing zone and keeps you there. It has all the tools you need to create gorgeous images and organize your photos, so you don’t need to rely on multiple products to finish your images. Accomplish all of your work in a single, intuitive user interface.

Final Cut Pro 10.4.3

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How to install:

1. Open your DMG file.
2. I recommend using the "Open GateKeeper friendly" script which will solve many possible errors. That will launch terminal. Hit enter and please wait.
3. Drag the application to your applications folder (you can ignore the Extras folder).
4. Eject the disk image (CMD+E) and quit terminal.

If you chose the manual installation, you may need to disable MacOS Gatekeeper before opening the application by using the following command in terminal:

sudo spctl --master-disable
It will ask for your admin password.

And: sudo spctl --master-enable
after opening the application to reenable it.

RELEASE NOTES:

Version 10.4.3

• Support for viewing and editing ProRes RAW files from DJI Inspire 2 drone with the DJI D-Log setting
• Deleting unused render files from a Compound clip in the browser works correctly
• Fixes an issue that caused some Panasonic P2 video files to be imported with mixed-down audio channels

Introduced in Version 10.4.2
• Fixes an issue in which selecting multiple clips using the Shift key or marquee selection could inadvertently select other clips in the timeline
• Fixes issues related to XML import and export

Introduced in Version 10.4.1
Closed Captions
• Import caption files into a Final Cut Pro project to automatically create time-synced, connected captions in the timeline
• See captions directly in the Viewer
• Use the Inspector to adjust text, color, onscreen location, and timing
• Create captions in multiple languages and formats in the same timeline
• Use the new Captions tab in the Timeline Index to search text, select captions, and quickly switch between different versions of your captions
• Attach captions to audio or video clips in the timeline
• Extract embedded captions from video to view and edit the captions directly in Final Cut Pro
• Send your project to Compressor in a single step, making it easy to create a compliant iTunes Store package with audio and video files, captions, and subtitles
• Validation indicator instantly warns about common errors including caption overlaps, incorrect characters, invalid formatting, and more
• Embed captions in an exported video file or create a separate caption sidecar file
• Share captioned videos directly to YouTube and Vimeo
• Support for CEA-608 and iTT closed caption formats

ProRes RAW
• Support for ProRes RAW files lets you import, edit, and grade using pristine RAW image data from the camera sensor
• RAW image data provides ultimate flexibility when adjusting highlights and shadows — ideal for HDR workflows
• Enjoy smooth playback and real-time editing on laptop and desktop Mac computers
• Highly efficient encoding reduces the size of ProRes RAW files, allowing you to fit more footage on camera cards and storage drives
• ProRes RAW preserves more of the original image data, making it an ideal format for archiving
• Work natively with ProRes RAW or ProRes RAW HQ files created by ATOMOS recorders and DJI Inspire 2 drone

Enhanced export
• The new Roles tab in the share pane displays title, video, and audio roles in a single, consolidated interface
• Quickly view and choose roles to be included in exported video files
• Roles settings and enabled/disabled states from the timeline are carried through to the share pane
• Embed closed captions in a video file or export a separate captions sidecar file in CEA-608 and iTT formats

Introduced in Version 10.4
360 VR editing
• Import and edit 360° equirectangular video in a wide range of formats and frame sizes

Advanced color grading
• Powerful new color wheels improve upon traditional wheels with integrated sliders to adjust hue, saturation, and brightness
• Color curves enable ultra-fine adjustments using multiple control points to change color and contrast
• Hue/saturation curves let you select a specific hue or brightness level to make adjustments while leaving other parts of the image unchanged

High Dynamic Range
• Import, grade, and deliver High Dynamic Range (HDR) video as Rec. 2020 HLG or Rec. 2020 PQ for HDR10

Additional features
• Send your iMovie for iOS project directly to Final Cut Pro for advanced editing, audio work, and finishing
• Import, playback, and editing of High Efficiency Video Coding (HEVC, also known as H.265) video clips and High Efficiency Image Format (HEIF) photos from Apple devices**
• Send to Compressor to export video projects in the HEVC format

* Requires compatible VR headset, macOS High Sierra, and SteamVR
** HEVC and HEIF support requires macOS High Sierra

Allegorithmic Substance Painter 2018.1.2.2309 + Crack (Win-Mac)

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Allegorithmic Substance Painter
Substance Painter is a 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.

Main Features
> Dota 2 Template - Create items and characters for Dota 2 with our custom Dota 2 template, allowing you to create, preview and export all the textures needed easily!
> Particle Brushes - Throw water, dirt or even fire at your object and watch the realistic weathering effects unfold in real time!
> Material Painting - Paint full materials at once, lay the groundwork for your textures or paint small details in seconds!
> Smart Material - Reuse your materials to texture super quickly!
> Physically Based Viewport - Preview your painting in a next-gen viewport for accurate material feedback.

3D PBR Painting
Use a complete and familiar set of texturing tools: PBR and particle painting, Substance procedural effects, smart materials and smart masks, and fast baking.

Iray Pathtrace Rendering
Render directly with NVIDIA Iray and enhance your images with Yebis post-process effects.
Toggle the viewport in new fullscreen mode for an immersive painting experience.

Automated Texturing
Use and reuse presets and integrated bakers to speed up texturing.

Smart Materials
Create and reuse your own mesh-adaptive materials

Smart Masks
Create and reuse your own mesh-adaptive mask presets

Allegorithmic Substance Painter 2018.1.2.2309 + Crack (Win-Mac)

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Allegorithmic Substance Painter
Substance Painter is a 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.

Main Features
> Dota 2 Template - Create items and characters for Dota 2 with our custom Dota 2 template, allowing you to create, preview and export all the textures needed easily!
> Particle Brushes - Throw water, dirt or even fire at your object and watch the realistic weathering effects unfold in real time!
> Material Painting - Paint full materials at once, lay the groundwork for your textures or paint small details in seconds!
> Smart Material - Reuse your materials to texture super quickly!
> Physically Based Viewport - Preview your painting in a next-gen viewport for accurate material feedback.

3D PBR Painting
Use a complete and familiar set of texturing tools: PBR and particle painting, Substance procedural effects, smart materials and smart masks, and fast baking.

Iray Pathtrace Rendering
Render directly with NVIDIA Iray and enhance your images with Yebis post-process effects.
Toggle the viewport in new fullscreen mode for an immersive painting experience.

Automated Texturing
Use and reuse presets and integrated bakers to speed up texturing.

Smart Materials
Create and reuse your own mesh-adaptive materials

Smart Masks
Create and reuse your own mesh-adaptive mask presets

[Unity] Nested Prefabs 1.3.2

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Have you ever thought how great it would be for your prefab connections to stay intact if you nest them? With Nested Prefabs for Unity this is now possible!

Designed to be fully integrated and completely automatic, Nested Prefabs perfectly blends in with your workflow. Use the regular Unity prefabs and inspector and be amazed by how your prefab connections stay intact. No need to change your workflow, no additional editor windows, no hassle. It just works.

Key features

- Fully integrated, completely automatic
- Works with regular Apply button/Unity prefab system
- Keeps object/script references intact
- Can handle custom serialized classes
- Supports prefab override properties
- Apply modifications to a nested prefab without applying changes to its parent
- Nest and modify models like prefabs
- Nested models are automatically reloaded when modifying the asset

[Unity] ASCII shader

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https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/ascii-35647

The good ol' text renderer is back and comes with new tricks and features like depth mode, layers and gradients.
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