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vSwimming addons

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* THIS ADD-ON REQUIRED THE BASIC LOCOMOTION PRO TEMPLATE *

Swimming Official Add-on Plug & Play

This swimming system allow you to swim above or under water, you can trigger particles effects using Events that knows when you're on water.

With this add-on you not only get the swimming but also the knowledge to create custom modular add-ons without changing the core of the controller.

* Required Basic Locomotion 2.3.0 or higher ** MeleeCombat & Shooter already contain the Basic Locomotion

version 1.1.2
- update to basic locomotion 2.3.0
- update to unity 5.6.1 to 2018.b
- add health consumption

enjoy

VFX for FilmMakers - Photogrammetry Pipeline: Volume1: Outdoor Photography to finish

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PHG_101
This is Video Tutorial of photogrammetry. This is part one.
https://www.vfxforfilm.com/copy-of-lah-101-houdini-live-action

Red Giant Suite February 2018 Windows

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Download, read the readme.txt, and enjoy! :)

Red Giant Suite February 2018 Windows

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Download, read the readme.txt and enjoy! :)

Domestika animation 2d (spanish)

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♫ Música "Sonido Amazónico" de Pelo de Mono | iTunes

Crea una pieza animada repleta de humor bizarro
En este curso de Paulo Mosca y Abel Sánchez (Trimono) aprenderás a producir una pieza animada con grandes dosis de elegancia y locura. Para ello te adentrarás, invasivamente y sin llamar, en el “inconsciente” de estos dos diseñadores gráficos especializados en Animación, que te ayudarán a resolver de manera “anormal” un contenido audiovisual propuesto.

CubeBrush - BK - HD Rocks & Stones

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20 High quality 3D PBR scanned rocks and 5 scan based tiled materials, ready to use, featuring highly detailled boulders and some mossy stones.

This pack contains :

5 Tiled scan based rock materials
20 Unique low poly models
4096² Diffuses, and Normals
2048² Heights and Metalness
1024² Occlusions
PBR Tesselation shader
Example scene
Notes:

Closed meshs
250 - 800 tris per model
Example scene and shaders are intended to be used in Unity. Models can be imported in any conventional 3D or game engine.

https://cubebrush.co/bkprod/products/be1ziq/bk-hd-rocks-stones

Capture One Pro 11.2.0.111 for Mac

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DESCRIPTION

Capture One is a professional RAW converter offering you ultimate image quality with accurate colors and incredible detail from more than 300 high-end cameras — straight out of the box. It offers state-of-the-art tethered capture, powerful digital asset management, extensive adjustment tools and a flexible workflow.

With an updated processing engine, market-leading performance and powerful new features, Capture One is the professional choice in imaging software. You get the highly responsive precision tools you need to create stunning images from your camera’s RAW files in a time-saving workflow that can be customized to fit your needs.

Compatible with Mac OSX 10.11.6, macOS 10.12.6 and macOS 10.13*.
*Support for macOS 10.13 is supported for builds up to 10.13.4


WHAT'S NEW IN 11.2.0.111

• Capture One CH now selectable from the Capture One launch window
• “Slipstream” mode - a Simplified UI, with touch screen support (for Windows only)
• PPI-assist tool. Position an iXG camera on a copy stand to capture at a given PPI (for Mac only, Note, iXG camera with Feature Update 2 firmware required)
• iXG camera extension tube support for 72mm and 120mm lenses (Feature Update #2
firmware required).

This release also contains general fixes and under the hood tweaks for all Capture One
variants.

Detailed info: http://downloads.phaseone.com/73bc2bdb-c7e0-45ec-bffc-3b2ec2adeb03/English/Capture%20One%2011.2%20Release%20notes%20(Rev%201.2).pdf


HOW TO INSTALL

If you had done this procedure before, it's possible activation is not needed.

0 - Disable your internet connection.
1 - Install Capture One.
2 - Open Capture One.
3 - Use the supplied keygen in your terminal to generate a license code and do the manual activation (Make sure to add the hyphens of the registration code for the keygen to work).
4 - Close Capture One.
5 - Open (with administrator privileges) /private/etc/hosts.
6 - Add the line "0.0.0.0 activation.phaseone.com" to the end of the file.
7 - Enable your internet connection back again.
8 - Enjoy!

DAZ3D-Render Studio Iray

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Inspired by the quality and power of Iray, 'Render Studio' is packed with everything you need to produce incredible Daz Studio character renders. Including a full set of mesh and photometric lights that are complimented with many different colors and real world light temperatures. This set also includes three FX projectors with tonnes of projections, a background and floor prop and a classic Infinity Cove studio prop. Both props come with a multitude of texture and shader options.

Five pre-set, ready to render scenes (Just add figures) are also included. Along with a full selection of Iray render settings from an extremely fast 'Draft' setting to a full production 'Ultra' setting. A 10 page PDF usereguide is included to help you get up and running within minutes.

Lynda Learning 3D Graphics on the Web with Three.js

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WebGL is a low-level JavaScript API that enables creation and display of 3D content inside the browser using the GPU. Three.js is a high-level library that is built on top of WebGL. With the inevitable rise of VR and AR, 3D is bound to become a larger part of our lives and three.js makes creation of this content very easy. You need to run a simple server for local development purposes when working with Three.js to be able to load assets from your hard drive into the browser. Python offers a very simple way of starting up a server. You could also use third-party solutions like live-server, which automatically refreshes the browser when the sourced files change.

Lynda Learning GREP with InDesign

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Learning GREP with InDesign decodes the language of GREP for InDesign users. It shows how this versatile tool can be used for describing text, which can speed up or automate everyday formatting tasks. InDesign expert and graphic designer Michael Murphy introduces the basic concepts of GREP, and shows how to build powerful expressions using metacharacters. Michael also explores many of the little-known features of GREP, explaining how GREP styles and Find/Change can be used to rearrange data and dynamically format text. Exercise files accompany this course.
Topics include:
Using metacharacters, the building blocks of GREP
Describing text that may not exist with zero operators
Applying multiple character styles to the same text with GREP styles
Eliminating orphaned words at the ends of paragraphs
Preserving and recalling subexpressions
Customizing a GREP-based text cleanup script for long documents

Lynda View and Edit 360

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Lynda tutorial for viewing and editing in 360 using after effects.

Architect 3D Ultimate Plus 2017 19.0.8.1022 Windows

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Architect 3D Ultimate Plus 2017 19.0.8.1022

Architect 3D is a Home Design application that allows you to design, equip and decorate your home and garden in 3D. Design your creative project step by step and room by room, from the basement to the loft space. Draw up plans of your house, equip your interior and exterior areas and add your own personal touch to your living space. A virtual tour and extremely realistic 3D rendering allow you to review the results. Architect 3D Ultimate Plus 2017 brings you all the professional tools you need to design your home and garden.

The ultimate solution to help you design your dream project!
- Design, equip and decorate your dream home down to the smallest details
- View and tour your future home in 3D
- Only in the Ultimate Version! Lightworks™ Photorealistic Rendering
- Customise all aspects of your project using advanced tools
- Create your own objects using the 3D object design studio
- Up to 20 floors now allowed for higher end titles
- NEW! Material Editor
- NEW! Double doors and mounting options
- NEW! 3D Cutaway Tool
- NEW! Window Shutters
- NEW! 2D Plant Symbol and custom sizes

Professional add-on:
- Lightworks™ Photorealistic Rendering
- Import of .DXF, .DWG, Sketch Up, 3DS
- Convert 2D object in 3D and edit them (colour, size, etc.)

NEW! Material Editor
- Easily edit materials to customize your designs
- Edit RGB values, Hue, Saturation, Brightness, Shadows, Midtones, Highlights, and Gamma Correction

NEW! Sketchup Import
- Compatible with new Sketchup formats and it's easier to edit objects within the program.

NEW! Shutter Tool
- Easily add shutters that automatically size to your windows.

NEW! Improved Symbols
- Create your own custom drawn 2D plant symbols or customize existing ones
- Use the new Auto-Symbol Generator to create more accurate 2D symbols for furniture and 3D components

NEW! Customizable Plant Sizes
- Set the exact plant size needed for your design

NEW! 3D Cutaway Tool
- Cut form any angle, vertically or horizontally, at a specific elevation.

System Requirements:
- Windows XP, Windows Vista 32-bit, Windows 7, Windows 7 64-bit, Windows 7 32-bit, Windows 8, Windows 10
- 1 GHz Pentium Processor or equivalent
- 512MB RAM
- 5.5GB free hard disk space
- 3D Video card (1024*768 min 32-bit)

SitniSati FumeFX v5.0 For 3ds Max 2018-2019

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Over 20 yaars of experience in research and development of VFX software.
Delivering cutting edge technologies designed for the most demanding production environments.

ALLA PRIMA II - Expanded Edition Everything I Know About Painting and More By Richard Schmid

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For fifteen years, the original edition of ALLA PRIMA has been considered one of the most comprehensive art instruction books on the market and the standard in classical art education both in the United States and abroad. Whether you're the owner of an original ALLA PRIMA or a first time reader, you'll love the new ALLA PRIMA II. Richard Schmid spent two years updating the original edition giving him the opportunity to fine tune and greatly expand what is generally regarded as the art world's foremost book for painters seeking serious instruction in representational painting.

While all of the information in the original edition has been retained, Richard Schmid revised it for greater clarity, adding abundantly to the text in response to the thousands of artists who contacted him over the years with questions and suggestions. The chapter on color, for example, which was 48 pages is now 75 pages long.

ALLA PRIMA II is over a third larger overall, with 328 pages, and 262 images of paintings, photos, step-by-step sequences, diagrams and bibliography. Plus, ALLA PRIMA II includes a comprehensive index for convenience organized by both subject and painting title. Alla Prima II also includes an extensive recommended reading list.

If you wanna support here's the link : https://www.richardschmid.com/Alla-Prima-II-By-Richard-Schmid-p/skuap.htm

Enjoy Mates :)

Framed Perspective Vol. 2: Technical Drawing for Shadows, Volume, and Characters

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Building on the foundation established with the first book in the series, Framed Perspective 2 guides artists through the challenging tasks of projecting shadows in proper perspective on a variety of environments and working with characters in perspective set in particular situation or setting. Author and artist Marcos Mateu-Mestre reveals the many techniques and mechanics he has used to become proficient in such endeavors, including using anatomy, shadows, and clothing folds to define the shape and volume of characters within an environment. He also shares how to effectively observe a model or object to extract the right amount of information to then translate it into an impactful graphic and visual image, the goal of every visual storyteller.

Suppoert the book https://www.amazon.com/Framed-Perspective-Vol-Technical-Characters/dp/1624650325

https://www.amazon.com/Framed-Perspective-Vol-Technical-Storytelling/dp/1624650309

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Perspective is a discipline often set aside when it comes to general art study, though it is essential to master in order to produce any piece of art that is and feels realistic. Framed Perspective 1 equips artists with the technical knowledge needed to produce successful visual storytelling-related drawings: from understanding the basics of the space around us and how we perceive it, all the way to more sophisticated endeavors, like creating entire locations that will become the believable set ups our characters and stories will happen within. As intimidating as perspective may seem, best-selling author and artist Marcos Mateu-Mestre delivers each lesson in an accessible and informative way that takes the mystery out of achieving successful scenes. The book includes extensive step-by-step practical explanations of how to build objects and environments of all sorts, taking that first sketch to a fully rendered artwork with many of his finished illustrations as examples. Sure to be the most popular book in your art library, it will train you to see the world in a way that allows you to enjoy every curve and slope you see in it and, more importantly, translate that vision into art with accuracy and a great sense and understanding of depth and proportion. Your perspective will never be the same!

Support the book : https://www.amazon.com/Framed-Perspective-Vol-Technical-Storytelling/dp/1624650309

Framed Perspective Vol. 1: Technical Perspective and Visual Storytelling

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Perspective is a discipline often set aside when it comes to general art study, though it is essential to master in order to produce any piece of art that is and feels realistic. Framed Perspective 1 equips artists with the technical knowledge needed to produce successful visual storytelling-related drawings: from understanding the basics of the space around us and how we perceive it, all the way to more sophisticated endeavors, like creating entire locations that will become the believable set ups our characters and stories will happen within. As intimidating as perspective may seem, best-selling author and artist Marcos Mateu-Mestre delivers each lesson in an accessible and informative way that takes the mystery out of achieving successful scenes. The book includes extensive step-by-step practical explanations of how to build objects and environments of all sorts, taking that first sketch to a fully rendered artwork with many of his finished illustrations as examples. Sure to be the most popular book in your art library, it will train you to see the world in a way that allows you to enjoy every curve and slope you see in it and, more importantly, translate that vision into art with accuracy and a great sense and understanding of depth and proportion. Your perspective will never be the same!

https://www.amazon.com/Framed-Perspective-Vol-Technical-Storytelling/dp/1624650309

Fumefs 3DS MAX 2018 - 2019

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FumeFX is a powerful fluid dynamics plugin-in for Autodesk 3ds Max, designed for simulation and rendering of realistic fire, smoke, explosions and other gaseous phenomena. Unrivalled in its ability to capture the subtlety and complexity of fluid gas behavior it is favored among visual effects artists, game developers, visualization professionals and everyone else who demand the utmost in realism.

DaVinci

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Basic support for audio playback from nested timelines and compound clips in the timeline
Support for rendering multiple buses in the Deliver page
Support for AC-3 audio in MTS and Quicktime files on Windows and Mac
Support for additional clip metadata in CinemaDNG files, including shutter, ISO, focal length and lens information
Support for viewing location metadata for QuickTime clips with geotagging
Support for viewing location metadata on Blackmagic Design CinemaDNG clips
Improved playback performance of 10-bit 4K H.264 media
Improved audio decoding and scrubbing performance for compressed audio codecs
Support for an option to switch between overwrite mode and layering mode when editing audio clips
Support for on-boarding in DaVinci Resolve 14
Support for RED Wide Gamut colour space and Log3G10 gamma in Resolve Colour Management
New options for simple tone mapping in Resolve FX Gamut Mapping to compress/expand the default mapping
Improved controls for the Face Refinement plugin including finer tint control, upper lip smoothening and aging effects
Support for manual IP configuration for DaVinci Mini panels
New media pool option to only Show Clips with Audio or Show All Clips in the Fairlight page
Access the Bus Assign dialog in the Deliver page
Support for manually updating thumbnails in the Project Manager
Support to ARRI look (CDL + LUT) for Alexa SXT Quicktime clips
Improved colour match behavior for X-Rite Colour Checker Classic colour chart
Support for Two-up/Four-up editing previews to show the composited view when trimming against a gap
Workspace menu has been re-organized
The latest Beta 6 release also includes a huge list of bug fixes and other improvements, which you can check out below:
Blackmagic Design just released Public Beta Update 6 for both DaVinci Resolve Studio 14 and the free DaVinci Resolve 14. The latest beta release adds basic support for audio playback from nested timelines and compound clips, along with support for decoding MTS files with AC-3 audio.

It also adds the ability to render multiple audio busses on the Deliver page, support for additional metadata in Cinema DNG and QuickTime files, support for RED Wide Gamut colour space and Log3G10 gamma (IPP2 users will love this) in DaVinci Resolve Colour Management, and other general performance and stability improvements.

DaVinci Resolve 14 Studio includes all the features of the free version plus dozens of Resolve FX filters including advanced facial recognition and enhancement tools, multi user collaboration, 4K and higher output at frame rates up to 120fps, motion blur effects, temporal and spatial noise reduction, 3D tools and more.
Addressed an issue where scrolling vertically on the Edit page may cause some clips to be invisible
Addressed an issue in the Fairlight page where fade-in and fade-out handles of the same audio clip could be dragged to overlap one another
Addressed issues with mouse actions on locked tracks on the Fairlight page
Addressed an issue where the state of the Dim Volume mode would not be persisted across an application restart
Addressed an issue where playback was stopped when finishing the recording of an audio clip
Addressed an issue where enabling automation for a stereo track would create a 5dB offset between the left and right channels
Addressed an issue where clips could not be dragged into some tracks in the Fairlight page after a project load
Addressed inconsistent behavior when selecting or editing clips in locked tracks in the Fairlight page
Addressed an issue where stepping frames in the source viewer would not play audio
Addressed an issue where playing clips with audio tracks from a network drive would result in audio artifacts
Addressed an issue where editing the In/Out points of a timeline audio clip in the source viewer would not work
Addressed a crash when adding adaptive tracks of more than 8 channels
Addressed an issue where crossfades placed on clips on the top layer would not fade across layers
Addressed an issue where changing a track name in the Fairlight page would not reflect on the Edit page
Addressed an issue where marking and deleting a portion of an audio-video clip would leave the right side unlinked
Addressed an issue where adding a timeline clip to the timeline via the timeline viewer overlay would sometimes cause a crash
Addressed inconsistent behavior when editing linked clips with Linked Selection turned on/off
Addressed inconsistent behavior with snapping of audio clips in the Edit page
Addressed an issue with the SDI output when performing a Timeline Compare
Addressed a crash when decomposing multiple compound clips in place
Addressed a crash when using some Red Giant Universe OFX plugins on Windows
Addressed an issue where adding a clip to a new colour group invalidated its render cache
Addressed a sensitivity issue with Editing sizing controls on the DaVinci Resolve Mini panel
Addressed an issue where grading controls on DaVinci Mini Panels would become unresponsive in the Cinema Viewer mode in a Collaboration project
Addressed an issue where opening a collaboration project with a different Resolve version would log out existing users
Addressed an issue where the Advanced stabilizer would not produce good results on retimed clips
Addressed an issue where performing window tracking would sometimes jump to the next clip
Addressed an where the stabilization would only get applied to one eye on a stereoscopic 3D timeline
Addressed an issue with generating LUTs in Resolve Colour Management, ACES and ACEScc projects
Addressed an issue with the ResolveFX match move plugin where on-screen controls temporarily became unresponsive after loading a saved project
Addressed an issue where having both the Gallery and OpenFX visible in low resolution screens led to overlapping UI elements
Addressed an issue where dragging bins between media pool windows would not work
Addressed an issue where changes to a clip’s Dynamic Zoom would not invalidate its render cache
Addressed an issue where searching Media Pool entries by marker notes would cause a crash
Addressed an issue where floating Media Pool windows may be hidden under the main window when switching applications in Linux and Windows
Addressed an issue where navigating using arrow-keys in the Media Pool would not work correctly
Addressed an issue in Linux where Resolve would not respond after opening a Fusion Connect clip till Fusion was closed
Addressed an issue where the alpha channel for DNxHR 444 Quicktime clips would not be rendered on Windows and Linux
Addressed an issue where Resolve would sometimes crash on exit after opening some H.264 clips
Addressed an issue where stills would not get copied and saved correctly when performing a Save As on a project
Addressed an issue where playing back 23.976 fps clips in the Colour page would give a warning about non-native video rates
Addressed an issue where a disconnected PostgreSQL database would show as incompatible
Addressed an issue where some render jobs would incorrectly warn of insufficient write permissions
Addressed an issue where copying a clip in media management copied all mattes in the project
Addressed an issue where Revert to Save would sometimes lead to a crash
Addressed an issue where the sources for an HDRx clip were inverted when grading the clip in a group
General performance and stability improvements

Autodesk 3ds Max 2019.1 for Windows 64-bit

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Autodesk 3ds Max 2019.1 for Windows 64-bit

3D modeling, animation, and rendering software. 3ds Max® 3D modeling and rendering software helps you create massive worlds in games, stunning scenes for design visualization, and engaging virtual reality experiences. Features:
3ds Max 2019 modeling and rendering software
Produce professional-quality 3D animations, renders, and models with 3ds Max® software. An efficient toolset helps you create better 3D and virtual reality (VR) content in less time.

3ds Max Fluids
Create realistic liquid behaviors directly in 3ds Max.

Motion Paths
Manipulate animations directly in the viewport and get direct feedback when making adjustments in your scene.

Character animation and rigging tools
Create procedural animation and character rigging with CAT, biped, and crowd animation tools.

General animation tools
Use keyframe and procedural animation tools. View and edit animation trajectories directly in the viewport.

Max Creation Graph controllers
Author animation controllers, using a new generation of animation tools that you can create, modify, package, and share.

Particle Flow effects
Create sophisticated particle effects such as water, fire, spray, and snow.

Simple simulation data import
Animate simulation data in CFD, CSV, or OpenVDB formats.

Geodesic Voxel and Heatmap skinning
Quickly and easily generate better skin weighting.
and more...

Operating system:
Microsoft® Windows® 10 (64-bit)
Microsoft Windows 8.1 Professional (64-bit)
Microsoft Windows 7 (SP1, 64-bit)
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