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Essentials Autodesk Drainage Design for InfraWorks 360 (2d edition)

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Author: Eric Chappell
Pub: Sybex
Year: 2015
Pages: 120

Master the advanced functionality of the drainage-specific InfraWorks add-on Autodesk Drainage Design for InfraWorks 360 Essentials, 2nd Edition provides hands-on guidance to the tools and capabilities of this drainage-specific InfraWorks module. Straightforward explanations coupled with real-world exercises help you get up to speed quickly, and become more productive using the module's core features and functions. The Drainage Design module includes tools and features that go beyond the base software, and this easy-to-follow guide walks you through the entire design process to show you how to take advantage of the advanced stormwater and flood-control analysis functions. Compelling screenshots illustrate step-by-step tutorials, and the companion website provides downloadable starting and ending files so you can jump in at any point and compare your work to the pros. Autodesk is releasing special modules that expand InfraWorks functionality. Drainage Design for InfraWorks is available to all InfraWorks users, and provides an extended toolset and interface specifically designed to streamline your workflow. * Master the Drainage tools that go beyond the base software * Create new designs and add detail with step-by-step tutorials * Utilize the powerful drainage-specific analysis and optimization functions * Import and work with real-world data for more comprehensive design If you're ready to work faster and more efficiently, Autodesk Drainage Design for InfraWorks 360 Essentials, 2nd Edition is the hands-on guide to this exciting new module.

Digital Tutors – Introduction to Light Shading in Harmony Premium

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In this Toon Boom Harmony tutorial, we?ll learn about the Light Shading effect.

Using a simple example, we?ll begin this course by learning which nodes are essential for setting up a Light Shading effect, what they each represent, and how they connect together. Following this we?ll learn how to use a normal map to define the volume of artwork.

From here, we?ll spend a few lessons learning about the different types of light and how they can function as they interact with a mapped volume. Next we?ll learn how a Light Shading setup can work with a cutout character that is composed of multiple parts. We?ll conclude by learning how to add and carve on volumes in the normal map in addition to masking parts of a Light Shading effect.

By the end of this Toon Boom Harmony Premium training, you?ll have the knowledge you need to begin applying a Light Shading effect to your own projects.

Revit 2016 Extensions Collection

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Revit 2016 Extensions Collection
18/09/2015 08:28 82,624,512 Advance Steel 2016 Extension revit 2016.msi
20/09/2015 22:23 60,843,520 Autodesk Site Designer Extension for Revit 2016.msi
26/08/2015 02:55 1,596,416 AutodeskIFC2016ForRevit2016.msi
26/08/2015 02:57 1,281,024 AutodeskRevitExtensionforFabrication revit 2016.msi
26/08/2015 02:59 1,202,176 AutodeskSpaceNamingUtility revit 2016.msi
26/08/2015 02:56 1,347,584 AutodeskSTLExporter2016 revit 2016.msi
20/09/2015 22:23 22,676,992 AutodeskStructuralAnalysisToolkitforAutodeskRevit2016.msi
18/08/2015 10:23 21,671,372 Autodesk_FBX_Review_1.3.0.0_Win64.zip
20/09/2015 22:22 65,684,528 Autodesk_Revit_BatchPrintUtility_2016_English_Win_64bit_dlm.sfx.exe
26/08/2015 02:57 63,456,376 Autodesk_Revit_DBLink_2016_English_Win_64bit_dlm.sfx.exe
20/09/2015 22:22 67,437,424 Autodesk_Revit_eTransmit_2016_English_Win_64bit_dlm.sfx.exe
20/09/2015 22:22 68,708,568 Autodesk_Revit_ModelReview_2016_English_Win_64bit_dlm.sfx.exe
20/09/2015 22:22 65,138,104 Autodesk_Revit_WorkSharingMonitor_2016_English_Win_64bit_dlm.sfx.exe
26/08/2015 03:02 1,466,368 BIM42RoomFinishing revit 2016.msi
20/09/2015 22:21 237,367,296 BIMobjectABBIMobject_revit 2016 -2015-2014.msi
20/09/2015 22:22 67,211,264 CADtoEarth.Revit2016_AMCBridgeLLCCADtoEarth.msi
11/09/2015 02:28 3,620,126 cadtoearth_revit_manual_2.2.pdf
26/08/2015 02:58 5,858,912 COINS Auto-Section Box revit 2016.exe
26/08/2015 02:52 5,113,344 Composite Beam Design Extension 2016.msi
26/08/2015 02:47 100,746,128 FREE ArchVision RPC Entourage Starter Pack 2016_ArchVisionDashboardInstaller.exe
20/09/2015 22:22 97,729,024 hsbCADhsb3DPrinting revit 2016.msi
11/09/2015 02:32 3,664,386 LightingAnalysisAddIn_Revit2016.zip
26/08/2015 02:44 1,703,936 Lumion Collada Exporter for revit 2016.msi
26/08/2015 03:05 2,061,824 NassersToolsExporttoETABS revit 2016.msi
26/08/2015 02:45 14,416,896 Palladio X BIM WindowsLayout revit 2016.msi
26/08/2015 02:47 1,458,176 ReviTea Select Tools revit 2016.msi
20/09/2015 22:21 221,521,768 REX_2016_Win_64bit_dlm.sfx.exe
20/09/2015 22:22 64,819,888 Roombook_Areabook_Buildingbook_for_Revit_2016.exe
26/08/2015 02:51 1,157,632 TroyGatesDoNotPlot revit 2016.msi
26/08/2015 02:41 30,724,096 Unity export extension for Autodesk Revit 2016.msi

cmiVFX - Autodesk 3DS Max Visualization

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Duration 3h Project Files Included MP4

cmiVFX hits another home run to maintain the lead in the High End VFX Training game, by releasing a new hybrid topic for both the 3D Computer Graphics and 2D Photo crowd. Visualization is the art of making very precise renderings for all sorts of physical locations. No matter if your making location submissions for Film, Game Creation or Architecture, both speed and beauty are prerequisite for winning the job over from any client. At cmiVFX, we pride ourselves on covering all areas of the industry. Many of which are lucrative gems which can be hidden from entry level artists trying to make a name for themselves. When your looking to improve your range, in both your living quality and artist skill, there is only one choice!

Digital Tutors - Successfully Migrating from AutoCAD to Revit

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In this Revit tutorial, we’re going to learn how to easily transition from the world of AutoCAD into the Revit world and BIM.

Some of your key takeaways from this course will be learning how to navigate the Revit interface and where the basic toolsets are located. You’ll also learn the Revit hierarchy of elements, how to link in Revit and AutoCAD files and finally setup strategies and processes to increase productivity.

By the end of this Revit training, you'll have the ability to navigate through Revit, utilize existing content from AutoCAD and make sense of the processes and workflows that Revit uses.

http://www.digitaltutors.com/tutorial/2255-Successfully-Migrating-from-AutoCAD-to-Revit

Punch Software Shark FX v9.0.4.1162.X64-AMPED

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Shark introduces a collection of quad mesh tools that enables an alternative conceptual design process based on mesh modeling. One of the advantages of mesh-based modeling is that models can be quickly pushed/pulled into complex shapes, whereas precision solids have some limits in what you can push/pull. The new mesh tools create quad based facets, which are suitable for subdivision as well as converting into precise solids.

Mesh Modeling with Subdivision

Once a model is created using the new meshing tools, smooth the model using subdivision techniques. Smooth subdivided meshes are compatible with 3D printing, conversion to solids, data sharing, rendering, and animation.

Subdivision to NURB Tool

The new SubD to NURB tool converts a collection of quad facets into a precise NURB surface or solid providing a unique bridge between two of the most popular methods of 3D modeling. Now you can combine the easy to use features of mesh modeling with the robust tools of precision solid modeling.

Works with mixed triangles and quads
Creates primarily G2 continuous surfaces
Merges similar patches to reduce NURB size
Results export with STEP and IGES
Supgorts downstream solid modeling operations

Integrated Mesh and Solid Modeling

Shark FX uniquely bridges the gap between mesh and solid modeling through its innovative Smart Links technology. Smart Links create intelligent relationships as you design including links between meshes and solids. Modify your base mesh and your subsequent operations such as booleans, blends, and shells update accordingly.

New 64 Bit

Shark's infrastructure was significantly updated to supgort a 64 bit architecture providing the ability to load larger parts plus improved memory performance when handling large models.

NEW Woodworking Joints

Shark now includes tools to speed up woodworking designs. You can quickly create otherwise tedious joints such as rabbet, dado (through, stopged, blind), miters, dovetails, and tongue/groove.

Creates a variety of woodworking joints using the new woodworking features.

MINIMUM SYSTEM REQUIREMENTS:
Windows? - Recommended Requirements: Microsoft? Windows? 64-Bit versions of XP (Pro) SP3, Windows Vista? SP2, Windows? 7, Windows? 8 ?, Windows? 10?, Intel? Pentium? IV or AMD? Athlon64? class 64-bit processor, 3GB free hard drive space, 4GB RAM, OpenGL /DirectX9 compliant video card with 256MB of dedicated RAM, Mouse Pointing Device (wheel button recommended), DVD-ROM Drive. Macintosh? - Recommended Requirements: Macintosh? OS 10.7 or higher?, x64 Intel? Mac?, 4GB free hard drive space, 1GB RAM or greater, 256MB VRAM, Mouse Pointing Device (wheel button recommended), DVD-ROM Drive. ?Shark FX v9 PC & MAC requires a machine with an operating system using x64 (64-Bit) architecture.

Thx to petshopper.

Houdini - User Interfaces and Motion Graphics By Rohan Dalvi

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The video training includes the hip files

Training level – Intermediate

Requirements – It would be preferable to use Houdini 14.

The aim of this commercial training is to take you through the process of creating the Motion Graphics animation shown in the promo.

The idea is to create a variety of User Interface and Motion Graphics elements using a combination of SOPs, Particles and CHOPs in Houdini. The training will also cover setting up the materials, rendering and an overview of the final compositing in After Effects.

The training is broken into 3 parts. Each part will cover the creation of individual elements required for the final animation.

TutsPlus – Design Isometric Environments for Games

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Welcome to the Design Isometric Environments for Games course! In this course, concept artist and graphic designer Jonathan Lam will teach you how to create isometric props for your video game levels and scenery. This course will take you through a step by step process of learning how to sketch out and design your in-game assets using both Adobe Illustrator and Adobe Photoshop.

http://design.tutsplus.com/courses/design-isometric-environments-for-games

Vray3 studio TEXTPLUS MAX 2016

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textplus studio using vray3 render max 2016 only

Digital Tutors - Sculpting Workflows in Maya

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In this Maya tutorial, we?ll go through some of the model preparation steps and talk about some of the current limitations of the Maya sculpting tools.

Historically, sculpting tools have been lacking in Maya with things like soft selection and the Artisan tools being our only options. Now with Maya, we have the ability to use all of the great sculpting tools we?re used to from Mudbox, right inside the application. We?ll learn to set up our sculpt tools and take a look at what the different tools can do.

http://www.digitaltutors.com/tutorial/2288-Sculpting-Workflows-in-Maya

Udemy – Draw Your Own RPG Inventory: easy way to create 2d game art

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Draw all unique stuff for your own RPG and fill inventory with cool items!

Why we like play and create Role Play Games (RPG)? We like story, characters, fights and… many-many-many items in our inventory! Moreover, when comes time to create your own RPG, you should fill the inventory with very cool and different staff: deadly weapons, cool armor, useful accessories, funny junk.

In this course, we will understand how to draw many kinds of items in free professional software. Video tutorials in simple and fast way shows you how to start from simple shape and end with brutal axe or smooth bomb. In addition, every object will be created maximum in 25 minutes (in this cases tutorial will be separated in two parts because of Udemy rules).

http://www.udemy.com/draw-your-own-rpg-inventory/

Udemy – Create photorealistic house from scratch to end in AutoCAD

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Course Description

This is project based course tailored at developing your skills to apply AutoCAD modelling and rendering skills with real scenarios.

Course Overview

This course is project based in which you will start with a blank drawing and gradually you will make walls, windows, doors and interior furnishings of house along with photo realistic rendering, 2D floor plan and animated walkthrough.

This course is designed assuming you know nothing about AutoCAD and all tools and topics are discussed in detail with their applications.

https://www.udemy.com/realistic-rendering-in-autocad-create-3d-house-from-scratch/

[Week 1+4 - Fix audio] CGMW - Analytical Figure Drawing 2 - Michael Hampton

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This is the second Analytical Figure Drawing class offered through CGMA. As such, this course builds on the skills and information covered in the initial course, however challenges students to push those skills through the introduction of additional subject matter. In addition to covering parts not addressed in the first course (hand, feet, features, and drapery) this course will answer the basic question of "what to do with the figure?" This question will be put to the student through lectures on the execution/ use of tone and composition specifically.

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These are Week 1 + Week 4 of [CGMW - Analytical Figure Drawing 2 - Michael Hampton]. I fixed the audio issues of 2 parts. Enjoy!

Gumroad - Rock Sculpting Techniques by David Lesperance

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https://gumroad.com/metalman123456123


If you like it, buy it!



In this tutorial we will go over how I create rocks!. This tutorial is focused around sculpting. So we won't be using photo based alphas to generate the content. Instead we'll go through the process of sculpting out the main forms of the rocks and focus on generating detail that will aid you in the creation of your normal or displacement maps. I will overview the basic but powerful tools I use in Zbrush to help create our assets. We will overview topology options as well and basic previewing of our assets for quick iterations and contextual feedback. We will also be going over ways to speed up our asset creation process.

Includes

-4 hours worth of Lectures

-Z Tools Generated from the tutorial

-A comparative alpha for your own personal use

-A custom Insert brush as well as my basic rock brush

T-90 1993

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Russian main battle tank from 1993 to today.
High poly model from Humster3D.

Polygons : 1.758K
Vertices : 1.717K
UV-mapped

http://humster3d.com/2015/02/04/t-90/

Lens Distortions - Photoshop 4 Packs (Fog, Shimmer, Light Hits, Legacy)

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Light Hits
Light Hits are beautiful lens flares, made from actual sunlight captured in-camera.

Shimmer
Explosive fragments of light, optically captured and combined with easy-to-use Photoshop actions.

Fog
Inspired by the iconic Pacific Northwest – the Fog collection adds depth, texture, and drama to your shots.

Legacy
Elegantly frame your shot. The Legacy filters combine beautiful shards of glass with subtle blurs in Photoshop.

http://lensdistortions.com/photoshop/

solid rocks

Plexus 2.0.7 (WIN)

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It's my 1st upload. So plz be nice

Lynda - mocha 4 Essential Training

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mocha 4 Essential Training is designed to get you working quickly with Imagineer Systems's powerful planar tracking tool. This project-based course teaches the core ideas that drive the entire mocha family of products, including mocha AE CC, mocha AE, and mocha Pro. Throughout this training, you will become more confident in when and how you use mocha to solve different challenges. Ben Brownlee covers the core modules, preferences, and useful keyboard shortcuts in mocha, and then dives into different planar tracking techniques: match moving, 3D camera solves, custom shape creation, rotoscoping, and more. He also offers a quick start guide and troubleshooting tips, and reviews the process for exporting mocha tracking data to programs such as After Effects, Apple Motion, Final Cut Pro, and Boris CC.

Thanks to keISO

Unity Official 2D Game Creation Video Tutorials

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Unity Official 2D Game Creation Video Tutorials

2D GAME CREATION: Everything you need to start making 2D games in Unity

http://unity3d.com/learn/tutorials/topics/2d-game-creation
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