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Capture One Pro 11.3.0.26

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Designed with the world’s most demanding photographers, Capture One is the professionals’ choice in imaging software. The standout choice in image editing software.

What is Capture One?
Capture One continues to lead the way in RAW file image editing. Expertise from creating customized color profiles for more than 400 cameras, combined with our relentless dedication to creative freedom has brought recognition to Capture One’s workflow, our exceptional color handling, and precision editing tools. We develop our software with the ambition of enabling you to achieve your creative vision through a smooth, efficient workflow; making it the professional’s choice in imaging software.

Full Control
Every tool in Capture One is designed to give you full control of all aspects of the editing process – preserving, recovering and optimizing all information from your RAW files. The full range of tools offer extensive possibilities to always achieve perfect results.

The benefit of RAW
Capturing RAW files enables a broad scale of possibilities for tweaking your images, as RAW files have the full range of the captured information available from your camera. Capture One is focused on getting the most out of every RAW file. All supported camera models and lenses have custom tailored profiles to ensure the best colors and details available. Capture One provides a solid solution for editing any supported RAW file.

Tethered Capture
Capture One’s Industry leading tethered capture is fast, flexible and reliable, for those photography sessions where speed and accuracy is important. Shoot directly to your computer for an almost instant viewing experience – with or without instant adjustments. Enable Live View for easier composing when shooting still-life photography.

Workflow and Performance
From customizable tools, keyboard shortcuts to graphics acceleration and instant tethered capture – Capture One is built to minimize your workload and maximize your efficiency. Design your own workspace and decide your own way of working in Capture One.

Capture One 11 – Features:
All About Color
Capture One is known for its exceptional handling of color. Thanks to our custom camera profiling, every RAW file shines – straight from the camera. Whether you seek creative color grading tools or want to ensure natural colors in your images, Capture One delivers powerful and precise tools to achieve your vision.

Workflow and Performance
From customizable tools and keyboard shortcuts to graphics acceleration and instant tethered capture; Capture One is built to minimize your workload and maximize your efficiency. Design your own workspace and find your way of working in Capture One.

Asset Management
Asset management is important for every photographer, be it management of images from individual day-to-day jobs or large collections with thousands of images. Capture One offers tools and solutions for every type of photographer, making asset management simple, fast and effective.

Full Control
Capture One has been developed with image quality and ease of use in mind. Every tool is designed to give you full control of all aspects of the editing process – preserving, recovering and optimizing all information from your RAW files. The full range of tools offer extensive possibilities to always achieve perfect results.

Details and Lens Profiles
With image quality as the driving factor, Capture One is developed to squeeze every RAW file to the limit, providing the highest level of details possible. Each supported lens applies a custom-made lens profile, providing precise tools for minimizing distortion and light fall-off.

System Requirements:
Intel® CoreTM 2 Duo or better
8 GB of RAM
10 GB of free hard disk space
Calibrated color monitor with 1280×800, 24bit resolution at 96dpi

Allegorithmic Substance Painter 2018.2.3.2496 [Win] [x64]

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SUBSTANCE PAINTER - RELEASE NOTES

2018.2.3
Release date: 2018/09/25


Fixed:

[2D View] Unusable 2D View
[Crash] Switching from UV projection to tri-planar projection leads to a crash
[RayCollider] Multiple crashes due to "RayCollider"
[Tool] Switching layers lose the modified brush properties
Brush settings are reseted when switching to the eraser


Known Issues:

Computation freeze on AMD VEGA GPUs
Huion tablet issue with shortcuts on Windows OS

Lynda - Learning Path - Master Substance Designer and Substance Painter

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Master Substance Designer and Substance Painter (Exercise Files included) [All courses are updated till upload date]

Substance Designer and Substance Painter are two of the world’s leading 3D texturing applications. In this learning path, you can build a working knowledge of Substance Designer for material authoring and Substance Painter for 3D painting.

Explore the fundamental features of Substance Designer and Substance Painter.

Practice your skills through project-based courses.

Develop improved workflows with the Unreal and Unity real-time engines.

21 Hours of expert-created video tutorials
https://www.lynda.com/learning-paths/3D-Animation/master-substance-designer-and-substance-painter

Maxon Cinema 4D R20.028 [Win]

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Cinema 4D is the professional 3D package for your needs. If you want to create advanced 3D graphics and need a helping hand to ensure you create jaw-dropping graphics quickly and easily, then Cinema 4D is the choice for you. It comes in four different flavours for everyone’s taste.

Udemy – Complete C# Unity Developer 2D – Learn To Code Making Games Updated Sept 2018

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Created by Ben Tristem, GameDev.tv by Ben Tristem, Rick Davidson
Last updated 9/2018
English
What Will I Learn?
Learn C#, a powerful modern language, from scratch. No prior programming experience is necessary.
Become excellent at using the Unity game engine.
Build a solid foundation for game design and game development that will help you build your own games.
Learn how object oriented programming works in practice.
Personally create playable game projects – good for your portfolio, or just for your own sense of achievement.
Transfer your knowledge to .NET, other languages, and more.
Develop highly transferable coding problem solving skills.
Be part of an amazing and supportive community of people similar to you.
Curriculum For This Course
364 Lectures
63:05:58

Requirements
Mac or PC capable of running Unity 2018.
Optional: A free download of Unity 5 to review the original content of the course.
A passion and willingness to learn how to code.
Description
September 2018 – We have completely updated the first 6 projects to Unity 2018! The following 4 projects are in the process of being replaced (TileVania is Unity 2017). All original content is available to course students in an additional free course.

This course started as a runaway success on Kickstarter and has gone on to become the most popular and most watched Unity course on Udemy. The course has full English closed-captions throughout.

Learn how to create video games using Unity, the world-leading free-to-use game development tool. We start super simple so you need no prior experience of Unity or coding! With our online tutorials, you’ll be amazed what you can achieve right from the first moment you start the course.

Benefit from our world-class support from both other students, and the GameDevtv team who are regularly engaged in the forums and Q&A section. Go on to build several games including:

Laser Defender: A Top-Down Space Shooter with enemies to shoot and dodge;
Glitch Garden: A Tower Defense game with different tower types and enemy types, and a basic resources system;
TileVania: A fast-paced classic Side-Scrolling Platformer using Unity’s Tilemap tool;
Block Breaker: A basic “Breakout” style game which introduces Unity’s built in physics engine.
You will have access to a course forum where you can discuss topics on a course-wide basis, or down to the individual video. Our thriving discussion forum will help you learn and share ideas with other students. Check out our reviews to see how people love this feature.

Unity 2018 Remaster: This well-loved and highly-tuned course is taught initially in Unity 4 and then in following sections in Unity 5. This content is still incredibly valuable and relevant. As part of our ongoing commitment to our students, we are remastering the entire course in Unity 2018 to show you the newer tools that Unity has to offer.

The course is project-based, so you will not just be learning dry programming concepts, but applying them immediately to real indie games as you go. All the project files will be included, as well as additional references and resources – you’ll never get stuck. There are talking-head videos, powerful diagrams, quality screencasts and more.

Oh, and it’s just bigger and better than other Unity courses you will find online. See the course length and the reviews.

For each demo game you build you will follow this process…

Be challenged to build the entire game yourself.
Be shown step-by step how to build it.
Be challenged to apply, and re-apply your knowledge regularly.
You will get full lifetime access for a single one-off fee. The creators are qualified and experienced coders and avid gamers, so are able to explain complex concepts clearly, as well as entertain along the way.

You will learn C#, and in turn build a solid foundation for Object Oriented Programming. By the end of the course you’ll be very confident in the basics of coding and game development, and hungry to learn more.

What this course DOESN’T cover…

Whereas this course is already huge, we can’t possibly cover everything in that time. Here are some things we will not be covering…

Performance optimization.
Editor plugins or modifications.
Physics engine modification*
* Separate mini-course to cover these this now available.

Anyone who wants to learn to create games: Unity is a fantastic platform which enables you to make production-quality games. Furthermore these games can be created for Windows, MacOS, iOS, Android and Web from a single source!

If you’re a complete beginner, we’ll teach you all the coding and game design principles you’ll need. If you’re an artist, we’ll teach you to bring your assets to life. If you’re a coder, we’ll teach you game design principles.

Note: access to this course comes with an optional, free community site where you can share games and art assets, as well as connect with other students.

Dive in now, you won’t be disappointed!

Who is the target audience?
Competent and confident with using a computer.
Artists who want to learn to bring their assets into games.
Some programming experience helpful, but not required.
Complete beginners who are willing to work hard.
Developers who want to re-skill across to game development.

Packt Publishing – Hands-On Unity 2018 x Game Development for Mobile

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Create amazing games with brilliant gameplay features using Unity 2018.1

Want to learn to make games in Unity, but aren’t sure where to start? Game development is more popular than ever right now, and there has never been a better time to jump in.

This course will teach you everything you need to know to develop professional games in Unity from concept to launch. You will learn the best practices and techniques, whether you’’re looking to go indie or get hired as a Unity game developer. By the end of this course you will have honed the necessary skills to kick-start your game development career, so jump in now and get started!

What You Will Learn
Develop a foundation in game development in Unity by using industry-standard techniques
Design and implement prototypes to iterate quickly
Build a reusable framework to make development smoother
Master Unity’s latest features to stay ahead of the curve
Master the best practices and techniques you need to know to develop professional games in Unity from beginning concept to launch

Udemy- Learn Arnold- Fundamentals of Shading and Lighting

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https://www.udemy.com/arnold-fundamentals/

Arvid Schneider is an established artist, who has been working in the professional VFX industry for more than 10 years. He has worked on big blockbusters like Ready Player One, Jurassic World, Transformers and more.

With his knowledge and expertise Arvid has prepared a detailed beginner and intermediate course which helps you to skip the line and become an experienced lighting and shading TD in today's competitive industry.


Learn the fundamentals of Arnold

• Apply the knowledge to any other software package like 3DsMax, Maya, Cinema4D, Katana using Arnold.

• Understand the most important shading nodes, like Curvature, Noise, Occlusion, Surface and a lot more.

• Be able to use best practices in terms of stylized photographic lighting.

• Create physically correct shaders, which look appealing and render efficiently.

• Setup complex shading networks with advanced light rigs.

What this course is NOT

• Not teaching how to work within Autodesk Maya.

• Not about modelling, texturing or animation.

• Not providing source files.

Who is the target public?

• Students, industry beginners or mid level artists who are willing to go the extra mile and stand out.
• Students who are always looking for a new challenge and want to improve their skill set to become more versatile in the industry.
• Students who want to learn from an industry expert with more than 10 years of professional VFX experience.

RGGEDU - Commercial Color Grading With Sef McCullough

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-----------------------------------------------------------
RGGEDU - Commercial Color Grading With Sef McCullough
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Original content

https://rggedu.com/products/commercial-color-grading-for-photoshop-with-sef-mccullough-an-advanced-workflow-tutorial-for-adobe

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Description
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Have you ever looked at a polished image and wondered how the retoucher achieved that color grade? In this tutorial Sef McCullough reverse engineers images and shows how to recreate a specific grade. There are several approaches to color grading, but unfortunately, too many of the techniques used by photographers and retouchers are destructive and deteriorate the quality of image. Throughout this tutorial Sef goes over non-destructive methods to color grade for commercial imagery, provides insight on color theory, and helps expand your creativity when working on an image. Sef approaches his work by first analyzing the colors that are actually in the image, and not just the ones we perceive with our eyes. This advanced workflow will allow you to create stunning color in your images without degrading the quality.

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Files
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01-01-Color Grading Basics-Introduction
01-02-Color Grading Basics-Opening a Color Workspace
01-03-Color Grading Basics-How to Unpack Color
01-04-Color Grading Basics-Using Hue Maps
01-05-Color Grading Basics-Adobe Color CC Online
01-06-Color Grading Basics-Adobe Color Themes
02-07-Getting Started-Unpacking Image I
02-08-Getting Started-Image I Edit
02-09-Getting Started-Unpacking Image II
02-10-Getting Started-Image II Edit
02-11-Getting Started-Unpacking Image III
02-12-Getting Started-Image III Edit
03-13-Color Harmonies-Unpacking Image IV
03-14-Color Harmonies-Analogous Variant
03-15-Color Harmonies-Complementary Variant
03-16-Color Harmonies-Split Complementary Variant
04-17-Recreating a Color Grade-Unpacking Image V
04-18-Recreating a Color Grade-Creating Smart Filters
04-19-Recreating a Color Grade-Adjusting Smart Filters
05-20-Breaking Down LUTs-Applying LUTs
05-21-Breaking Down LUTs-Recreating LUTs
06-22-Image Families-Unpacking Image VI
06-23-Image Families-Matching Image VI
06-24-Image Families-Unpacking Image VII
06-25-Image Families-Matching Image VII
07-26-Creative Color Grading-Color Balance
07-27-Creative Color Grading-Creating Depth
07-28-Creative Color Grading-Color Variations
07-29-Creative Color Grading-Experimental Grade
07-30-Creative Color Grading-Wrap_Up

Include Raw files and actions

Unity Asset - Master Anim System 11.5

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A GTA V style controller with various weapons to carry and much more. Smooth movement system with Angle detection to turn. It will come with a car, bike, helicopter, plane, boat and tank system. The player will be able to get in and out of vehicles performing animations. A basic parkour system to platform detection. A Directional Melee system. A usable phone system with User interface. A taunt system. Opening closing doors.Refined shooting system.An advanced Cover system. AAA sound system for weapons and movements of the player, swimming and more.

All the features that will be included:

A smooth Directional movement system
A weapon Inventory System
17 default weapons
Various Vehicles to interact (Cars/Bikes/Helicopter/Boats/Planes)
A In Game Phone System with various apps (Camera,Message,Call,Email,Net,Settings,Media player,Contacts)
A Taunt System
Drive-by System
Selfie feature in Phone Camera
A Swimming System
An Advanced Cover System (with full cover detection from all angles, with blind Fire)
A basic Parkour System ( Climb, Getup , Vault , Step up )
Ladder System
Surface Detectors for bullets to impact different particles
A directional Melee System
Hud UI System
Currency system
Pickup/Drop Weapons feature
Apartment System (sit in sofa / watch TV / Sleep / micturate)
Weapon Store
Tutorials System
Online Integration

A GTA V style controller, with various weapons to carry and much more. Smooth movement system with Angle detection to turn. It will come with a car ,bike, helicopter,plane,boat and tank system, the player will be able to get in and out of vehicles performing animations. A basic parkour system to platform detection.A Directional Melee system. A usable phone system with User interface. A taunt system. Opening closing doors.Refined shooting system.An advanced Cover system.AAA sound system for weapons and movements of the player, swimming and more.
Assets are part of game development , Having the right asset is always necessary , but creating some assets take time.Thus people buy assets.If you think this is worth your money, Contact me! We 'll talk.
All the features that will be included:

A smooth Directional movement system
A weapon Inventory System
17 default weapons
Various Vehicles to interact (Cars/Bikes/Helicopter/Boats/Planes)
A In Game Phone System with various apps (Camera,Message,Call,Email,Net,Settings,Media player,Contacts)
A Taunt System
Drive-by System
Selfie feature in Phone Camera
A Swimming System
An Advanced Cover System (with full cover detection from all angles, with blind Fire)
A basic Parkour System ( Climb, Getup , Vault , Step up )
Ladder System
Surface Detectors for bullets to impact different particles
A directional Melee System
Hud UI System
Currency system
Pickup/Drop Weapons feature
Apartment System (sit in sofa / watch TV / Sleep / micturate)
Weapon Store
Tutorials System
Online Integration

A GTA V style controller, with various weapons to carry and much more. Smooth movement system with Angle detection to turn. It will come with a car ,bike, helicopter,plane,boat and tank system, the player will be able to get in and out of vehicles performing animations. A basic parkour system to platform detection.A Directional Melee system. A usable phone system with User interface. A taunt system. Opening closing doors.Refined shooting system.An advanced Cover system.AAA sound system for weapons and movements of the player, swimming and more.
Assets are part of game development , Having the right asset is always necessary , but creating some assets take time.Thus people buy assets.If you think this is worth your money, Contact me! We 'll talk.
All the features that will be included:

A smooth Directional movement system
A weapon Inventory System
17 default weapons
Various Vehicles to interact (Cars/Bikes/Helicopter/Boats/Planes)
A In Game Phone System with various apps (Camera,Message,Call,Email,Net,Settings,Media player,Contacts)
A Taunt System
Drive-by System
Selfie feature in Phone Camera
A Swimming System
An Advanced Cover System (with full cover detection from all angles, with blind Fire)
A basic Parkour System ( Climb, Getup , Vault , Step up )
Ladder System
Surface Detectors for bullets to impact different particles
A directional Melee System
Hud UI System
Currency system
Pickup/Drop Weapons feature
Apartment System (sit in sofa / watch TV / Sleep / micturate)
Weapon Store
Tutorials System
Online Integration

Credits: erisangt@CGP

https://forum.cgpersia.com/f102/release-master-anim-system-11-5-a-176235/

"I had the help of my friend lmrst, to decompile the file and I worked on all the disassembly and repair of the scenarios and scripts...

Remembering that this asset is not the original I did trigger to solve the problems, the offline mode does not work to get in the vehicles ... when it works it takes a lot time to get in ..."

Body Mechanics Rigs - Mega Pack! 1.1 by Joe Daniels + AnimSchool Picker (Maya 2014&Up)

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Body Mechanics Rigs - Mega Pack!

**Update: The rigs have been updated with new features!

Here they are, all 12 of them! These Maya rigs are perfect for honing in on body mechanics and acting as you develop your character animation skills.

http://vimeo.com/joedanimation/bodymech

Here's a longer walk through, showing the key new features: http://vimeo.com/joedanimation/bodymech-update1

They will work with Maya 2014 and up, and come with an AnimSchool Picker that can be mapped to any of the rigs by changing the namespace within the picker ui.

Happy Animating!

Joe Daniels

http://artofjoe.blogspot.com

http://gumroad.com/joedanimation

3D Artist Issue 124 2018

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Published 25th September

Light up your workflow with our 23 top tips for upgrading your lighting work! Artists from a range of industries including game, film and TV, lend us their techniques so that you can create more compelling artwork than ever before!

We’ve also assembled some true masters of the title sequence, including Elastic, yU+Co, Method and Storm Studios to break down how they achieved their superb graphics for TV and the silver screen.

Speaking of film, the colour standard on everyone’s lips is ACES and Greg Barta discusses how VFX artists can best make use of the Academy tool.

Elsewhere you can learn to model a detailed Mars ranger tank in Modo, create unbelievable fan art, texture frog skin with ZBrush and Substance Painter, simulate advection particles in Houdini, create cloth shaders in V-Ray, art direct a game project, discover how to reimagine a project with Notch Builder and more.

We’ve also relaunched the CG Awards, which will debut for the first time at Vertex next year!

Finally, don’t forget our amazing resources available with every issue including free models, textures and more that are also on our FileSilo.


Link : https://www.myfavouritemagazines.co.uk/3D-Artist-Print-Back-Issues/3d-artist-issue-124/

FileSilo Link : https://www.filesilo.co.uk/3dartist/3d-artist-124



Note : To claim the files on FileSilo, all you need to do is to create an account which is free and then answer the questions to unlock the content. Example of a question : "What is the first name of the Artist on Page 18", open the PDF and go to page 18 and type in the first name.

Davinci Resolve Studio 15.1.1.5 Win

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DaVinci Resolve 15 is the world’s first solution that combines professional offline and online editing, color correction, audio post production and now visual effects all in one software tool! You get unlimited creative flexibility because DaVinci Resolve 15 makes it easy for individual artists to explore different toolsets. It also lets you collaborate and bring people with different creative talents together. With a single click, you can instantly move between editing, color, effects, and audio.

Plus, you never have to export or translate files between separate software tools because, with DaVinci Resolve 15, everything is in the same software application! DaVinci Resolve 15 is the only post production software designed for true collaboration. Multiple editors, assistants, colorists, VFX artists and sound designers can all work on the same project at the same time! Whether you’re an individual artist, or part of a larger collaborative team, it’s easy to see why DaVinci Resolve 15 is the standard for high end post production and is used for finishing more Hollywood feature films, episodic television programing and TV commercials than any other software.

New:
Support for joining through edits in the Edit timeline from the context menu
Improved playback performance when Selection Follows Playhead is enabled in the Edit page
Support for scripting API to set output file name for rendering
Addressed an issue where decoding some AVI files with lossless JPG content would cause a crash
Addressed an issue where pre-clip and post-clip group grades would sometimes not be saved
Addressed an issue where output sizing would not be applied to the HDR output when in dual SDI mode in Dolby Vision or HDR10+ projects
Addressed an issue where creating stereoscopic 3D clips from stereo CineForm files would not work correctly
Addressed an issue where a stereoscopic 3D clip created from clips with partially overlapping timecodes would show offline media frames
Addressed an issue where white balance settings for Blackmagic RAW clips would not be saved correctly
Addressed an issue where OpenFX keyframes in the timeline node graph in older Resolve projects would not be recalled correctly in the Color page
Addressed an issue where duplicating a timeline with a shared node and modifying the shared node would cause a crash
Addressed an issue where applying stabilizer could cause a crash on some Nvidia graphics platforms in OpenCL GPU processing mode
Addressed an issue where color keyframes in stereoscopic 3D clips would sometimes not be loaded correctly
Addressed an issue where appending a node in ripple mode would place the node in an incorrect position
Addressed an issue where using OpenFX or ResolveFX plugins in a remote grading session could cause the client viewer to flicker while grading
Addressed an issue where applying P3 D65 ST2084 ODTs in ACES 1.1 projects would show incorrect results
Addressed an issue where applying certain IDTs and ODTs in ACES 1.1 projects would show black frames when the GPU processing mode was set to CUDA
Addressed an issue where upgrading disk databases from Resolve 12.5 would result in loss of Power Grades in some scenarios
Addressed an issue where image resolutions for certain ARRI QuickTime clips would not be recognized correctly
Addressed an issue where media imported from an XML would be imported twice if it was listed inside a bin in the XML
Addressed an issue where subtitles with inconsistent line-endings would not be imported correctly
Addressed an issue where exporting a subtitle file on some Windows systems would cause a crash
Addressed an issue where selecting subtitles from the Edit inspector would cause a crash in some projects
Addressed an issue where Alt/Opt+clicking on an Edit timeline track would sometimes reset its auto-select state
Addressed an issue where ripple-overwriting a clip with transitions would behave incorrectly
Addressed an issue where dragging to select clips in the Edit timeline would incorrectly scroll through audio tracks
Addressed an issue where audio playback for linked clips with smoothened speed change would not work correctly
Addressed an issue where toggling Solo Safe on the Fairlight Mixer would sometimes behave inconsistently
Addressed an issue where the automation indicators on the Fairlight mixer would sometimes be displayed incorrectly when loading a project
Addressed an issue where linked track groups would display incorrect clip counts on the Fairlight page
Addressed an issue where rendering timelines from the deliver page would sometimes fail with a timeout error
Addressed an issue where the first frame of some Fusion comps could sometimes display a black frame
Addressed an issue where canceling a saver node render would repeatedly display confirmation messages to the user
Improved chroma subsampling for 4:2:2 renders
General performance and stability improvements

Packed in WinRAR v5

Udemy - Interior 3D Rendering with 3ds Max and Corona

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Designed for all levels of 3ds Max and Corona users, you'll learn how to master 3D rendering and useful techniques used in 3ds Max to create amazing images. Here's more detail about what you'll learn in this 3ds Max and Corona Class...

Home: _https://www.udemy.com/3ds-max-corona/

Udemy - Interior 3D Rendering with 3ds Max and Vray

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Designed for all levels of 3ds Max and Vray users, you'll learn how to master 3D rendering and useful techniques used in 3ds Max to create amazing images. Here's more detail about what you'll learn in this highest rated 3ds Max and Vray Class...

Home: _https://www.udemy.com/3drendering/learn/v4/overview

Itoo RailClone Pro V.3.2.0 For 3DsMax 2018 64bit

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Info:
RailClone is a 3DS Max plugin for parametric modeling based on custom geometry parts, definable by the user, and a set of construction rules. This new concept of modeling lets you to build complex and realistic structures for Architectural Visualization, Civil Engineering and Interior Design.

***Important***
This release require the license server along with the fixed .dlo file Both included in the archive.
Make sure to extract the whole Crk folder and follow the instructions carefully!

Octane Local DB

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Local DB Material for Octane Render

Master Anim System 11.5

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A GTA V style controller, with various weapons to carry and much more. Smooth movement system with Angle detection to turn. It will come with a car ,bike, helicopter,plane,boat and tank system, the player will be able to get in and out of vehicles performing animations. A basic parkour system to platform detection.A Directional Melee system. A usable phone system with User interface. A taunt system. Opening closing doors.Refined shooting system.An advanced Cover system.AAA sound system for weapons and movements of the player, swimming and more.
Assets are part of game development , Having the right asset is always necessary , but creating some assets take time.Thus people buy assets.If you think this is worth your money, Contact me! We 'll talk.
All the features that will be included:

A smooth Directional movement system
A weapon Inventory System
17 default weapons
Various Vehicles to interact (Cars/Bikes/Helicopter/Boats/Planes)
A In Game Phone System with various apps (Camera,Message,Call,Email,Net,Settings,Media player,Contacts)
A Taunt System
Drive-by System
Selfie feature in Phone Camera
A Swimming System
An Advanced Cover System (with full cover detection from all angles, with blind Fire)
A basic Parkour System ( Climb, Getup , Vault , Step up )
Ladder System
Surface Detectors for bullets to impact different particles
A directional Melee System
Hud UI System
Currency system
Pickup/Drop Weapons feature
Apartment System (sit in sofa / watch TV / Sleep / micturate)
Weapon Store
Tutorials System
Online Integration

https://forum.cgpersia.com/f102/release-master-anim-system-11-5-a-176255/

Unity 101 – Intro Game Development with C#

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Unity is the world’s leading game development platform, enabling developers to build high-quality 2D and 3D games which work on a variety of platforms, including mobile, desktop, VR, consoles and websites.

This course will give you an introduction to this fantastic framework and the C# programming language. Whether you’re after a career in Game Development, or just want make games for fun, this course will set you on the path to being able to create the games you’ve always dreamed of.

What are the requirements?

The desire to start developing your dream games

No prior programming experience is required

What am I going to get from this course?

Understand the fundamentals of coding in C# with Unity

What is the target audience?

Anyone interested in developing their own games

Udemy – Create a Fun Life Simulator Game using playMaker and Unity

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Important! To following along with this course you must own playMaker. It can be purchased on the Unity Asset Store! It is also one of the best Unity Assets you will find.

This game design was inspired by some of the most popular Life Simulator Games. Specifically, in this course we implement many of the features in Homeless?. It is available on the Google Play Store.

This course is for anyone who wishes to build a Life Simulator Game in Unity3D using a visual development tool called playMaker. With playMaker, you can make entire games without writing a single line of code. In fact, in this course we build and entire working Life Simulator game without a single line of C# code. The entire project is 100% playMaker visual diagrams.

Learn the power of visual programming:

Perfect for making your very first video game ever! Requires Unity3D (Free to download) & playMaker

Start from the very beginning and follow step-by-step. The course is designed for complete beginners

This course is fast paced and focused on building your game. Although this is for beginners these are not boring lectures with fillers. Each lecture you will be learning to design games and building on your game

Learn to build a complete game in Unity 3D with no C# programming required for any of the game.

Focus on incremental development skills will help you create you own games

Clear, easy to understand lectures that are paced to make it fun and easy to learn Unity3d & PlayMaker

Created by OdooClass Videos… creator of Idle Business Simulation for C# enjoyed by over 1,000 students

Great starting off point for those who wish to get into game development or expand their range of skills

Why would an experienced C#, Python, or Javascript programmer be interested in PlayMaker?

There are several reasons why even experienced programmers may wish to experiment with PlayMaker.

Building games in PlayMaker vs C# allows you to look at game development from a different perspective.

Unity Asset Bundle 4 Sept 2018

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Includes:

PuppetMaster 0.71 &_40
Gaia.1.8.0
2D Tools v1.6.unitypackage
Bio IK.unitypackage
Buff Damage Fx Pack v1.0.unitypackage
Explosive Realistic VFX Texture Pack v1.unitypackage
Extreme FX Vol1 v2.1.unitypackage
Flash Effects Vol1 v4.6.6.f2.unitypackage
Galactic Adventure Music Pack 1 v2.0.unitypackage
Game Effect v01.2.unitypackage
Hit Effects Vol1 v4.6.6.p2.unitypackage
Magical – Ultimate v1.0.unitypackage
NPR Cartoon Effect v2.5.unitypackage
Tribal+UI+for+UGUI+1.6.unitypackage
Weapon System.unitypackage
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