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Adobe Master Collection CC 2019 RUS/ENG v2 [Win]

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This is Monkrus's Adobe Master Collection CC 2019 RUS/ENG v2. An UPDATED version from the first 2019 release, contains all the softwares up-to-date releases.

Google Translation from his/her own page:

As I hope you know, Adobe Master Collection CC 2019 does not exist in nature, Adobe has never released it. But, nevertheless, he is in front of you! And it is assembled on the basis of a modern installer, manufactured by Adobe, the transition to which was made possible through joint efforts, both by mine and by many of the famous PainteR. We both did our best to bring this package to life. Adobe Master Collection CC 2019 is a collection of applications from the Creative Cloud 2019 line and a number of junior version programs combined by a single installer with the ability to choose the installation path and the language of the installed programs. In terms of functionality, everything is very similar to the well-proven Adobe Master Collection CS6 in the past. Only here, the installer interface has changed, the current package includes significantly more programs than its namesake Creative Suite 6, and the versions of the programs themselves are mostly fresh.

Package Contents:

Adobe Acrobat Pro DC 32-bit (Russian and English)
Adobe After Effects CC 2019 64-bit (Russian and English)
Adobe Animate CC 2019 64-bit (Russian and English)
Adobe Audition CC 2019 64-bit (English only)
Adobe Bridge CC 2019 64-bit (Russian and English)
Adobe Bridge CC 2019 32-bit (Russian and English)
Adobe Character Animator SS 2019 64-bit (Russian and English)
Adobe Dimension CC 2019 64-bit (English only)
Adobe Dreamweaver CC 2019 64-bit (Russian and English)
Adobe Dreamweaver CC 2019 32-bit (Russian and English)
Adobe Illustrator CC 2019 64-bit (Russian and English)
Adobe Illustrator CC 2019 32-bit (Russian and English)
Adobe InCopy CC 2019 64-bit (Russian and English)
Adobe InCopy CC 2019 32-bit (Russian and English)
Adobe InDesign CC 2019 64-bit (Russian and English)
Adobe InDesign CC 2019 32-bit (Russian and English)
Adobe Lightroom Classic CC 64-bit (English only)
Adobe Lightroom CC 32-bit (English only)
Adobe Media Encoder CC 2019 64-bit (Russian and English)
Adobe Muse CC 2018 64-bit (Russian and English)
Adobe Photoshop CC 2019 64-bit (Russian and English)
Adobe Photoshop CC 2018 32-bit (Russian and English)
Adobe Prelude CC 2019 64-bit (Russian and English)
Adobe Premiere Pro CC 2019 64-bit (Russian and English)
Adobe XD CC 64-bit (English only)
Adobe Acrobat Distiller DC 32-bit (Russian and English)

PurePolygons Forest Snow Ground Tutorial

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The tutorial and all of its files from this video: https://www.youtube.com/watch?v=V14ZsqaomzM

TopDown Engine v1.1

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https://assetstore.unity.com/packages/templates/systems/topdown-engine-89636

TopDown Engine v1.1

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https://assetstore.unity.com/packages/templates/systems/topdown-engine-89636

TopDown Engine v1.1

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https://assetstore.unity.com/packages/templates/systems/topdown-engine-89636

TopDown Engine v1.1

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https://assetstore.unity.com/packages/templates/systems/topdown-engine-89636

R3DS WRAP V3.3.17 Nodelocked IND

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Wrap changes the way you process 3D-scan data. When working with a large set of similar objects like human scans Wrap makes it possible to take an existing basemesh and non-rigidly fit it to each and every scan.

It also provides a set of very useful scan processing tools like decimation, mesh filtering, texture projection and many more. Thanks to node-graph architecture once you’ve processed a single scan you can apply the same recipe to an unlimited number of other scans.
New OpticalFlowWrapping node in Wrap3.3
OpticalFlowWrapping node fits a textured basemesh to a textured scan by finding similarities between their textures.

The node can be used to fit a neutral mesh of an actor’s face to 3D scans of his facial expressions. It renders pairs of images of both models from different angles and finds optical flow between the images. For each image pair it generates a set of decisions on where to more each pixel. All the decisions are then combined into a global solution.

TopDown Engine v1.1

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https://assetstore.unity.com/packages/templates/systems/topdown-engine-89636

TopDown Engine v1.1

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https://assetstore.unity.com/packages/templates/systems/topdown-engine-89636

[Unity3d] QR Code/Barcode Scanner

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QR Code/Barcode Scanner and Generator--Cross Platform(Pro) V_4.6

the plugin is an efficient code scanner and generator tool,it runs cross platform, Supports to scan QRCode,Code_128, Code_93, Code_39,EAN_13, EAN_8,Aztec-Code,UPC-A,UPC-E,Data Matrix, PDF-417,RSS_14 and so on ,Supports to encode QRCode,Code_128,Code_39,Code_93,EAN_13,EAN_8,Data Matrix and so on.in addition, the plugin contains complete project scenes, you can integrate it in your project easily.

Supported platforms:Android, iOS, Standalone (MAC & Windows), Webplayer, WebGL,Window Store/Phone8/10

★ Good News: ★
● Add Torch On/Off features on iOS devices.
● Add Autofocus features on iOS devices.
● Add Torch On/Off features on android devices.
● Add Autofocus features on android devices.
● You can add custom logo image into the QR image center when you encode QRCode.
● The plugin have supported a new Platform:Window Store/Phone8/10.
● Add support WebGL platform.(contact publisher to get js script).
● Add support save QR code image to gallery.

★ New Version 4.6 available ★
-1, fix android camera permissions bug.
-2,support bitcode on ios.
-3, improve scanning efficiency.

[Unity3d] Firebase Authentication Android/iOS

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https://assetstore.unity.com/packages/tools/integration/firebase-authentication-android-ios-82467

Version 3.0

Firebase Authentication Android/iOS is a full Unity template that gives you a quick and easy way to authenticate with Firebase system.

FEATURES:
1. Password Authentication
2. Google Sign-In
3. Facebook Login
4. Twitter Login
5. Check Log
6. Get Photo Profile

[Unity3d] Build Report Tool

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https://assetstore.unity.com/packages/tools/integration/capture-and-save-pro-70134

version 1.6.1

CaptureAndSave (Pro) is a great plugin to take screenshot and save in the native gallery. Pro version has few exciting features like transfer your video to camera roll, save PNG or JPG screenshot etc.

Please note, this plugin will not record screen in video format, it will capture screen as still image only. But if you have your existing video then it will transfer that video to gallery.

Features :
- Capture and save screenshots to your My Picture folder by default on PC and MAC.
- Capture and save screenshots to your camera roll by default on iOS.
- Capture and save screenshots in your specific path on MAC and PC.
- Capture and save screenshots in your Picture folder on Android.
- Capture and save full screenshot
- Capture and save specified screen area.
- Save your texture to gallery/ Camera roll
- Fast Capturing than built-in method
- Gallery refreshed after taking snapshot in android
- Preview before saving to gallery.

Pro Features:
Capture and save screenshot rendered by camera in custom resolutions
Note : GUI created in OnGUI() will not be capture in screenshot. Custom resolution means you can save screenshot in 1024x768, 1300x768, 1920x1080 or any other. This is supported to unity 5 or later.
- Save JPG or PNG images/screenshot.
- Transfer your video to camera roll(iOS) or Video folder (Android, PC).
- Add any watermark to screenshot.
- Add any watermark on your texture.

[Unity3d] Capture and Save (Pro)

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https://assetstore.unity.com/packages/tools/integration/capture-and-save-pro-70134

ver. 1.6.1

CaptureAndSave (Pro) is a great plugin to take screenshot and save in the native gallery. Pro version has few exciting features like transfer your video to camera roll, save PNG or JPG screenshot etc.

Please note, this plugin will not record screen in video format, it will capture screen as still image only. But if you have your existing video then it will transfer that video to gallery.

Features :
- Capture and save screenshots to your My Picture folder by default on PC and MAC.
- Capture and save screenshots to your camera roll by default on iOS.
- Capture and save screenshots in your specific path on MAC and PC.
- Capture and save screenshots in your Picture folder on Android.
- Capture and save full screenshot
- Capture and save specified screen area.
- Save your texture to gallery/ Camera roll
- Fast Capturing than built-in method
- Gallery refreshed after taking snapshot in android
- Preview before saving to gallery.

Pro Features:
Capture and save screenshot rendered by camera in custom resolutions
Note : GUI created in OnGUI() will not be capture in screenshot. Custom resolution means you can save screenshot in 1024x768, 1300x768, 1920x1080 or any other. This is supported to unity 5 or later.
- Save JPG or PNG images/screenshot.
- Transfer your video to camera roll(iOS) or Video folder (Android, PC).
- Add any watermark to screenshot.
- Add any watermark on your texture.

[Unity3d] Best HTTP

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https://assetstore.unity.com/packages/tools/network/best-http-10872

v 1.10.10

If you want a plugin that supports request customization for REST, WebSocket, Socket.IO, SignalR, SignalR Core, Server-Sent Events (and much more) out of the box, with regular updates and outstanding support from the developer, then BestHTTP is THE tool for you!

SignalR Core sample added!
You can visit the new demo page now: https://besthttpdemosite.azurewebsites.net/

All source code included!

Supported platforms:
-WebGL
-iOS, tvOS, Android
-UWP, HoloLens
-Windows, Mac OS X, Linux

Most notable HTTP features are:
-Customize all parts of your requests:
-+Methods(GET, HEAD, POST, PUT, DELETE, PATCH)
-+Headers
-+Cookies
-+Max redirect count
-+Timeouts
-Access all kind of data sent by the server:
-+Headers
-+Status code
-+Cookies
-Connection pooling
-Connection and request timeouts
-Automatic Cookie handling
-Great range of Proxy support (Fiddler, Charles, etc.)
-Automatic caching, validating just like your browser
-Set your cache size and freshness
-gzip content encoding
-Basic and Digest authentication
-Multiple (url-encoded and multipart/form-data) form types
-Automatic redirection handling
-Upload and Download progress tracking
-Access your data while downloading
-You can resume downloads using Range headers
-HTTPS
-Customize a great range of global settings:
-+Max connection per server
-+Enable/disable cookies
-+Private 'Browsing'
-+Cookie Jar size
-+etc

WebSocket features:
-Full RFC compliance
-Easy to use, 'just works' experience
-Support for extensions:
-+Compression Extensions for WebSocket (RFC7692)

Socket.IO features:
-Compliance with the latest (1.x and 2.x) Socket.IO implementations
-Automatic transport upgrade/downgrade
-Binary data sending/receiving
-You can plug in your favorite Json decoder

SignalR features:
-Works with the latest SignalR implementation
-Easy to use API
-Hubs
-Support for authentication
-Progress messages for long running jobs
-Automatic transport upgrade/downgrade
-You can plug in your favorite Json decoder

SignalR Core features:
-Supports latest SignalR Core
-Strongly typed callbacks
-Uses the fastest Websocket transport
-Package includes a Header-based authenticator

Server-Sent Events features:
-Compatible with the latest specification (http://www.w3.org/TR/eventsource/)
-Easy to use API

Athentech Perfectly Clear Complete 3.6.3.1401 Win|3.6.3.1403 MacOs

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Photos so real,
they take you places.

Go beyond artificial in photo editing and get real intelligence that breathes life into all your images at one time and in just one step. We’ve spent the last 15 years pioneering automatic batch corrections that mimic the human eye, so you can spend less time on manual edits and more time doing what you love.

http://www.athentech.com/

Thi Lima - Butterfly Fotorealismo com V-Ray - Brazilian Portuguese

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This course is only avaliable in Brazilian Portuguese language

It is 72 hours of extremely objective content, covering all the details and concepts (theory + practice) of photography, camera, light, materials, render settings and post production, applicable in numerous challenges within 3D Architectural (3d model). All this will help you to carry out commercial work quickly and with photorealistic quality.

[Unity] Cartoon GUI Pack 1.0

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https://assetstore.unity.com/packages/2d/gui/cartoon-gui-pack-48850

Cartoon GUI Pack is a customizable, mobile-friendly game UI pack containing many elements that can be used to create a complete game with a nice cartoon look.

Features:

• Layered Photoshop .PSD files included.
• Prefabs, animations, particles, sounds and complete C# source code included.
• Easily-customizable sizes through 9-sliced buttons and backgrounds.
• Portrait level background images that can be used for infinite scrolling.
• Mobile-friendly. Can be used in portrait and landscape orientations interchangeably.

Includes demo project showcasing how the contents of this pack can be used in a real-world project with complete C# source code, prefabs and animations.

Masterclass Frank Gehry

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I finally found this masterclass. I highly recommend that anyone who is into any creative work must watch it.

About
Frank Gehry was born in 1929 and raised in Canada until he immigrated to Los Angeles,
California, in 1947. Frank graduated with a Bachelor of Architecture degree from the University of Southern California in 1954. From 1969 to 1973, Frank designed a furniture line called Easy Edges. The curved, swooping forms of his chairs, all constructed from corrugated cardboard, foreshadow the movement he wanted to express in future designs like the Walt Disney Concert Hall in Los
Angeles and the Dancing House in Prague. An accomplished master, Frank has won many awards, chief among them the Pritzker Architecture Prize in 1989 and the Presidential Medal of Freedom in 2016.

LESSON PLAN
01
Introduction
Frank welcomes you to his MasterClass. He shares what he hopes you'll learn from him, and tells you exactly how he found architecture. Or did it find him?

02
On Creativity
Frank is considered one of the most creative and expressive architects in the world. In this chapter, he’ll share why it’s important to develop your own creative signature and how to embrace the creative insecurity you will inevitably experience.

03
Design Philosophy: Part 1
Over the course of his storied career, Frank has developed a series of hard-won philosophies about design and architecture. In the next two chapters, he passes these philosophies on to you.

SHOW ALL 17 LESSONS

04
Design Philosophy: Part 2
Frank dives deeper into the theories he considers crucial to every architect's design process.

05
Generating Ideas
Sometimes the best ideas begin as the craziest ideas. Frank shares a few of his tips for exploring the crazy ideas, and where to begin again if you're feeling stuck.

06
Frank's Inspiration
From the great sculptures by Bernini, to the fluid movement in Hiroshige's carp paintings, Frank has found inspiration for his buildings in a myriad of places. See how he translates, interprets, and adapts shapes and themes into his own designs.

07
Design Obstacles
Critics, clients, even the ebb and flow of the economy can have dramatic effects on the work that you do. Frank shares stories of how he has overcome these obstacles, and ended up seeing them as opportunities.

08
Expressing Movement
It started with an offhand comment about a fish. It turned into Frank Gehry's signature style. Learn about Franks fascination with movement, where it came from, and how he's able to add it to an inanimate building.

09
Creating With Your Client
Frank knows the importance of communicating with clients. By including them at every step of the design process, your projects will gain order and personality. In this chapter, Frank shares how to make creative collaboration a priority.

10
Take Aways From the Walt Disney Concert Hall
Frank shares the highlights, and low points, of his time designing and constructing the iconic Walt Disney Concert Hall. You'll learn the importance of being a master builder, prototyping your work, and collaborating with other experts.

11
Take Aways From 8 Spruce Street
Frank's high profile New York City highrise began as a study of movement. Learn how Frank collaborated with curtain wall experts to create 'Bernini folds' from metal panels.

12
Neighborhood and Context
When he starts a new project, Frank knows it's crucial to consider a building's surroundings. In this chapter, he'll share his techniques for situating his work within existing landscapes.

13
Materials and Prototyping
Being a master builder means staying on top of the latest in material advancements. Frank gives you a peek into his 'prototyping graveyard', where he tests materials that pique his interest, and looks for the humanity in the mundane.

14
Residential Projects
Working with an architect is an enormous investment. Learn how you can honor your client's trust, and play an indispensable part in bringing their design goals to life.

15
Business
Frank Gehry and Associates have been a bustling business since 1962, a monumental feat in the world of architecture. In this chapter, Frank shares how he runs an ethical, creative, collaborative, and profitable business.

16
Working With a Team
If you're thinking of hiring a partner, or working for one, listen to these best practices Frank has honed over the years. The key? It starts with respect.

17
Final Thoughts
After unpacking his process and sharing what inspires him, Frank explains how the next generation of architects can engage and challenge tradition to create groundbreaking designs.

Vectric Aspire 9.510 x86/x64

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Aspire is built on the same platform as Vectric's VCarve Pro software, sharing the intuitive interface and ease of use for production design and routing. In addition to the powerful drawing and production routing tools of VCarve Pro, Aspire also has tools to let you transform 2D sketches, photos, drawing and digital artwork into detailed 3D relief models and then to calculate 3D Roughing and Finishing toolpaths to accurately cut these shapes.

Aspire is used by a wide variety of businesses and individuals to create a large range of products that include decorative panels and doors, ornamental flourishes, custom millwork, architectural moldings, dimensional signage, carved company logos, custom gifts and awards, plus many more applications.

Aspire's unique 3D component modeling coupled with the comprehensive set of 2D design and editing tools make it easy to work with existing 2D data or imported 3D models as well as giving you the ability to create your own 2D and 3D parts from scratch.

Enhancement

* Improved and re-enabled arc handling when using tiling.
* Allow arc text to be moved snapped by the arc center.
* Retain component order when copying to the other side through the 2D view.
* Allow snapping in the dimension, extend and measure tool to work as everything else and intersect lines with guidelines.

Issues

* Prevent a crash when editing text.
* Fix an issue when placing resized text on a curve.
* Fix an issue when imported model rotation is constrained to a single axis.
* Fix an issue when importing from SKP when vectors are not aligned with any of the major axes.
* Cleanup older log files.
* Prevent rare crash when simulating and there is no simulation relief.
* Prevent crash when snapping to deleted entity.
* Fixed a crash when using ramping in the profile toolpath and the ramp ends at the beginning of a long span.
* Fix profile toolpath ignoring start point option in some cases.
* Fixed exporting arcs to PDF scaling issue.
* Fixed a crash when recalculating grouped toolpaths that erroneously share the same ID.

https://docs.vectric.com/docs/V9.5/Aspire/ENU/Help/Reference%20Manual/Whats%20New/Release%20Notes.html
https://www.vectric.com/

Nurus Office Furnitures

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this file contains Nurus office furnitures. nurus is a company which is located it Turkey.
this file contains dwg , skp ,dxf , 3ds versions of furnitures.
you can see models from nurus.com . this file contains all models in that web site.

up to 300 furniture.
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