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Dragonframe 4.1.5 WIN64

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Password: countryboy

Cracked by countryboy: https://forum.cgpersia.com/f13/dragonframe-4-1-5-win64-stop-motion-animation-keygen-countryboy-180113/

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Dragonframe is stop motion animation software.

"INSTALL . Dragonframe 4.1.5
START ... ACTIVATION Setup to Activate, and Install License Generator.

License Generator must be installed by Activation Setup to work !

Double Click [ inside BOX ] and Right Click to [ Select Text ] for Copy - Paste ...

1. License Generator .........: Click [ Generate Serial ] Right Click, Select & Copy [ Serial Number ].
... Dragonframe - Activation : Select (*) Activate Full Mode ) Paste serial into [ Serial Number ] box.
2. License Generator .........: Enter Name in [ NAME: Registered To ] box, Right Click, and copy Name.
... Dragonframe - Activation : Paste Name into [ Registered To ] box.
3. Dragonframe - Activation : Click [ Activate ] for Dragonframe - Offline Activation menu to display.

4. Dragonframe - Offline Activation : Copy [ Machine ID ] Paste into License Generator [ Machine ID ].
5. License Generator .................. : Click [ Generate Code ] Select, and Copy [ Activation Code ]
... Dragonframe - Offline Activation : Paste into [ Activation Code ] box, and Click [ Activate ].

The DragonFrame 4.0.2 License should work in DragonFrame Version 4.1.5
To create a new License Activation : Use License Generator after delete of existing License in FOLDER: C:\ProgramData\DZED\Dragonframe

A shortcut is provided in DragonFrame4 Start Menu : Click License Generator, and start Dragonframe.

Internet Blocking applied by setup. AddHostBlocking.exe & RemoveHostBlocking.exe provided to remove.

Do not update ! If you update then Activation will no longer work. Haven't fully tested the program, and leaving testing up to members.

If you like the program then buy it to help support development."

Artstation Masterclasses 2 Games Edition - Josh Lynch Creating Believable Stone Walls in Substance Designer

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In this Masterclass Josh will discuss workflows and techniques to create believable stone wall materials in Substance Designer. To start, he will discuss using key takeaways from reference photos to create a plan of attack. From there, he will harness the power of the Substance Designer workflow and the available out of the box nodes to create a realistic result. He will discuss keeping your graph organized and effective by using the power of sub graphs and exposed parameters. Additionally, he will provide tips on how to avoid a procedural look and achieve a believable organic result Though the class will focus primarily on stone walls, Josh’s use of workflows and techniques will give the artist a consistent, manageable and predictable way of using Substance Designer, which can then be used to create a wide variety of materials.

Home:_ https://www.artstationmasterclasses.com/artist/josh-lynch

All thanks to nikimotosan

Artstation Masterclasses 2 Games Edition - Dominic Qwek Creature Sculpting

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Dominic will share his process for creating a creature bust using Zbrush, Keyshot and Photoshop. He will cover his design process and show how to block out and evolve a design in 3D. Next, he will detail the sculpt in multiple stages and talk about various techniques used in each stage. Lastly, he will use Keyshot and Photoshop to create a final render for presentation.

Home:_https://www.artstationmasterclasses.com/artist/dominic-qwek

All thanks to nikimotosan

Artstation Masterclasses 2 Games Edition - Nate Stephens Creating Complex Designs and Patterns using Substance Designer and Zbrush

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In this Masterclass, Nate will walk through the creation of a complex decorative medallion asset using Substance Designer, Zbrush, Maya, and Marmoset Toolbag. Starting in Substance Designer, complex shapes will be formed and explored, leveraging the flexibility and experimental power of the software. Once a template network has been setup, and a base heightmap has been designed, he will then move to Zbrush to finalize the sculpting. Multiple techniques and workflows will be explored in Zbrush to finish the model, and then begin the retopology process. The asset will then move to Maya 2018 for additional retopology and UV creation. Finally he will import everything into Marmoset Toolbag 3 to bake texture maps, and setup a lighting rig that can be used for finalizing material work. Additionally, Nate will discuss the benefits of this modular workflow, Substance Designer network reuse, texel density, and lighting theory that can help all artists present their work in a professional manner.

Home:_https://www.artstationmasterclasses.com/artist/nate-stephens

Artstation Masterclasses 2 Games Edition - Brian Recktenwald Designing a Modular Environment using Unreal

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Brian Recktenwald studied at Savannah College of Art and Design before getting his first job in the CG industry at LucasArts, where he worked as an environment artist on titles including Indiana Jones and the Staff of Kings and the Star Wars: The Force Unleashed series before becoming environment lead on the studio's final, unreleased project, Star Wars 1313. Currently an environment artist focusing on modeling and scene assembly at Naughty Dog, where he describes himself as “proudly helping to create the most beautiful environments ever seen in games”, he has recently worked on Uncharted 4: A Thief's End and Uncharted: The Lost Legacy, and has just recorded his first training video for The Gnomon Workshop: Environment Art Lookdev Using Unreal & Photogrammetry.

Home:_https://www.artstationmasterclasses.com/artist/brian-recktenwald

All thanks to nikimotosan

Artstation Masterclasses 2 Games Edition - Yohann Schepacz Sci-Fi Fantasy Design and Illustration

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This class will show you a process used to create a compelling and highly rendered character illustration using photo manipulation and painting techniques. Starting from a specific brief, we will discuss ways of researching ideas and references and creating a sort of road map, then we will move on to create silhouette sketches and tonal arrangements to start fleshing out designs based on research and ideas. And then step by step, we will carefully render the character from colour sketches through to the finished artwork.

Home:_https://www.artstationmasterclasses.com/artist/yohann-schepacz

Artstation Masterclasses 2 Games Edition - Toni Bratincevic 3D Illustration and Environment Modeling Workflows

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In this Masterclass, Toni will demonstrate the techniques and workflows used in making his 3D environments and illustrations. The goal is to explain the entire process from the initial idea to the finalized product. He will show you how to organize environment scenes for easier managing and more efficient rendering. After that, he will demonstrate how to build materials and create material libraries. Utilizing power of procedural modeling and scattering he will create some environment elements with a non-destructive workflow using RailClone and Forest Pack 3ds Max plugins. Final renders will be color corrected in the compositing app Fusion. With this class you will be able to better understand the entire process of creating 3D environments and possibly integrate some of the techniques into you own workflows.

Home:_ https://www.artstationmasterclasses.com/artist/toni-bratincevic

All thanks to nikimotosan

Artstation Masterclasses 2 Games Edition - Miguel Martinez Hunting the Idea Creative Concept Design

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n this course, Miguel will attempt to demonstrate his creative process using Photoshop.

Miguel’s workflow consists of different phases such as recognizing and gathering engaging references, generating ideas, molding those ideas into a paint and most importantly, developing a critical sense on its design.

The lessons aim to provide a practical yet intelligent approach in order to create a design under a given set of conditions, such as narrative and visual goals.

Join the hunt to capture a great design from your imagination, where creativity and keen eyes are your allies.

Home:_https://www.artstationmasterclasses.com/artist/miguel-martinez

All thanks to nikimotosan

Videohive Youtube Marker

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https://videohive.net/item/youtube-marker/22764207?s_rank=2

YouTube Start Pack – Intro in a modern design for your YouTube channel. A versatile and fresh style, suitable for different directions: blog, vlog, news, style, fashion, sport, technology and so on..

4K Ultra HD Resolution
No plugins required
Well-organized and easy-to-edit
Video Tutorial Included
After Effects CS5.5 and above
Any Photo or video

VIZPARK Real Boulders 3Ds Max

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REAL BOULDERS is the first boulder model library that deserves the right to be called “real”.
The set of 15 highly realistic boulders are recreated from real world boulders via photogrammetry.
The boulders have been photographed and meticulously recreated in 3D by using several methods and applications to ensure highest possible realism.
Each boulder model is viewable from any angle so that it can be rotated for further variation.
The models include high resolution 4k maps for DIFFUSE, REFLECTION, BUMP, DISPLACEMENT and NORMAL mapping and are available for several 3D applications and renderers for wide compatibility and easy-of-use.

Home: _www.vizpark.com/shop/real-boulders/

Evermotion Archmodels vol. 187

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Archmodels vol. 187 includes 32 professional, highly detailed 3d models for architectural visualizations. This collection comes with high quality euro pallet furniture with all textures and materials. All objects are ready to use in your visualizations.

Presented models and scenes were rendered in V-ray with 3ds max.
Scenes are not included.

Home:_evermotion.org/shop/show_product/archmodels-vol-187/14112

Quixel SUITE 2.3.2

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Quixel Suite is a collection of Photoshop plugins for professional texturfers. There are several different plugins in the suite, all of which meet all the requirements for professional text-takers. Toscklers are usually used extensively in computer games. For example, in a game environment, there are different materials from dirt to stone walls, wood, leather coatings, and so on. Naturally, for the production of these textures, scanned and actual images should be used for extraction and sampling. This is what this product did.

There are plug-ins under this title: DDO, the plug-in is actually a library of thousands of different textures that are actually scanned from various industrial materials. The other plugin is the 3DO suite, which includes a lot of them ready. You can create any kind of design and role using these brushes. With the NDO plugin, you can easily design a variety of normal maps for realistic textures in the Photoshop environment. When we add the power of these plugins along with the editing capabilities of Photoshop, we see more flexibility and usability. You can create creativity in any part of the texture you want, and use Photoshop’s default tools, effects, filters, and lighting, to get the result you want.

Features of Quixel Suite 2.3.2
Below are some noticeable features which you’ll experience after Quixel Suite 2.3.2 download free.


Having a lot of texture with real scans of various items
The possibility of constructing normal maps and realizing basic textures
High customization capabilities due to a wide range of choices
Compatible with the Photoshop environment and all versions of Windows

Quixel SUITE 2.3.2

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Quixel Suite is a collection of Photoshop plugins for professional texturfers. There are several different plugins in the suite, all of which meet all the requirements for professional text-takers. Toscklers are usually used extensively in computer games. For example, in a game environment, there are different materials from dirt to stone walls, wood, leather coatings, and so on. Naturally, for the production of these textures, scanned and actual images should be used for extraction and sampling. This is what this product did.

There are plug-ins under this title: DDO, the plug-in is actually a library of thousands of different textures that are actually scanned from various industrial materials. The other plugin is the 3DO suite, which includes a lot of them ready. You can create any kind of design and role using these brushes. With the NDO plugin, you can easily design a variety of normal maps for realistic textures in the Photoshop environment. When we add the power of these plugins along with the editing capabilities of Photoshop, we see more flexibility and usability. You can create creativity in any part of the texture you want, and use Photoshop’s default tools, effects, filters, and lighting, to get the result you want.

Features of Quixel Suite 2.3.2
Below are some noticeable features which you’ll experience after Quixel Suite 2.3.2 download free.


Having a lot of texture with real scans of various items
The possibility of constructing normal maps and realizing basic textures
High customization capabilities due to a wide range of choices
Compatible with the Photoshop environment and all versions of Windows

Quixel SUITE 2.3.2

0
0
Quixel Suite is a collection of Photoshop plugins for professional texturfers. There are several different plugins in the suite, all of which meet all the requirements for professional text-takers. Toscklers are usually used extensively in computer games. For example, in a game environment, there are different materials from dirt to stone walls, wood, leather coatings, and so on. Naturally, for the production of these textures, scanned and actual images should be used for extraction and sampling. This is what this product did.

There are plug-ins under this title: DDO, the plug-in is actually a library of thousands of different textures that are actually scanned from various industrial materials. The other plugin is the 3DO suite, which includes a lot of them ready. You can create any kind of design and role using these brushes. With the NDO plugin, you can easily design a variety of normal maps for realistic textures in the Photoshop environment. When we add the power of these plugins along with the editing capabilities of Photoshop, we see more flexibility and usability. You can create creativity in any part of the texture you want, and use Photoshop’s default tools, effects, filters, and lighting, to get the result you want.

Features of Quixel Suite 2.3.2
Below are some noticeable features which you’ll experience after Quixel Suite 2.3.2 download free.


Having a lot of texture with real scans of various items
The possibility of constructing normal maps and realizing basic textures
High customization capabilities due to a wide range of choices
Compatible with the Photoshop environment and all versions of Windows

Poliigon Fabric Brushes

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This are all the Poliigon Fabric Brushes (78Brushes) (Feb.2019)

All Brushes contains these files:

.ZBP Brush File for Zbrush
.PSD alpha for any sculpting software (4 sizes incl.)(1k - 4k)
.JPG thumbnail previews

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https://www.poliigon.com/search?category=brushes

Substance Painter Stylized Metal - Smart Material

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Enjoy this sweet stylized smart material. Please support the artist

3D Collective - Real Light 22 HDRI Pack Pro

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This torrent contains the full collection of 22 Real Light HDRIs from 3D Collective.
Both .hdr and .jpg files can be found in each folder.
Download preview PDF from the website if you prefer.

Website link: https://3dcollective.es/en/producto/hdri-22pack-pro-eng/

If you use this for commercial purposes support the developer and buy it!

Udemy - Maya 3D Rigging - Learn How to Quickly Rig a Biped Character for Animation

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Autodesk Maya is the hub of animation companies around the world thanks to its powerful and flexible toolset.

In this course you will learn how to quickly prepare your 3d models for animation in a process called rigging.

The Human IK system is the rig we will be using to bring our character to life. You will also learn more advanced topics like applying motion capture to your characters.

These techniques will allow you to quickly create great looking animation to your film,TV and video game projects.

This course is specifically designed for beginner level but it is packed full of useful tips, tricks and tools to help more experienced users learn features that they are unfamiliar with.

The skills covered in this course will not only allow you to create great work but also make you more attractive to employers for Animator, Pre-visualisation Artist, Technical Animator and 3d generalist jobs.

Duration: 1h42min


https://www.udemy.com/fast-rig-maya/

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Phlearn Pro - The Amazing Power of the Brush Tool in Photoshop

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Learn how to create rain, snow, and atmosphere from scratch and how paint in photo-realistic hair for perfect cutouts. Watch 15 in-depth examples of how to use some of the 37 custom Photoshop brushes included with this tutorial!

6.75 Hours | 25 Video Tutorials | Frequency Separation Action Included

https://phlearn.com/tutorial/amazing-power-brush-tool-photoshop/

Run Cycle in AE with DUIK

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In this lesson we are going to design a character, rig the character using DUIK, and go through step by step how I like to animate a run or walk cycle. Along the way I hope you pick up some useful tips and tricks that I use to help make animation much easier

https://www.skillshare.com/classes/Run-Cycle-in-AE-with-DUIK/293245612
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