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30 Premium Space Brushes - Volume I

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Pack Include:
- 30 SPACE BRUSHES for Photoshop (in .ABR format). Photoshop CC and above required.
- PDF book with short guide & 3 tutorials. 21 pages.
- 21 excellent premium Star Textures. The size of each file is 2560x1440px.
- All files have an original brightness and contrast.

[url=https://www.anonymz.com/?http://cbr.sh/5mh83e]http://cbr.sh/5mh83e[/url]

[url=https://www.anonymz.com/?https://cubebrush.co/era7]https://cubebrush.co/era7[/url]

30 Premium Space Brushes - Volume I

$
0
0
Pack Include:
- 30 SPACE BRUSHES for Photoshop (in .ABR format). Photoshop CC and above required.
- PDF book with short guide & 3 tutorials. 21 pages.
- 21 excellent premium Star Textures. The size of each file is 2560x1440px.
- All files have an original brightness and contrast.

[url=https://www.anonymz.com/?http://cbr.sh/5mh83e]http://cbr.sh/5mh83e[/url]

[url=https://www.anonymz.com/?https://cubebrush.co/era7]https://cubebrush.co/era7[/url]

Unity Pro 2018.3.4f1 x64+Addons [Win]

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Fixes

2D: Disabled Tilemap Focus filter when closing Tile Palette window if enabled. (1098821, 1116141)

2D: Fixed crash on Tilemap::CompressBounds when calling Tilemap.CompressBounds() on corrupted tilemap. (1090111, 1116143)

2D: Fixed crash on Tilemap::CopyTileDataToTile<0> when importing corrupted Tilemap prefab. (1116144)

2D: Fixed crash on TilemapRenderer when rendering with a Material that is destroyed. (1116145)

2D: Fixed current Active Tilemap selection unable to be deselected when a new GameObject is instantiated on the scene. (1116150)

2D: Fixed for missing Tiles being created when dragging a spritesheet with empty initial columns or rows into Tile Palette. (1103034, 1116146)

2D: Fixed Tilemap.SwapTiles when swapping Tiles to other Tiles that already exist on the Tilemap. (1108368, 1116147)

Analytics: Removed all XR dependencies on Analytics and made all events support events. (1092403)

Android: Add '-mstackrealign' compile option for android x86 to fix the crash on some x86 devices. (1058255)

Android: Fixed for Android Dynamic feature crashes the application when running the build via Android Studio. (1102209)

Asset Pipeline: Fixed Asset Bundles not able to load scenes if the scene had a period in its name. (1022819, 1115505)

Build Pipeline: Fixed crash when loading compressed meshes out of asset bundles. (1115334)

Editor: Fixed textures being imported with the platform-specific format when the platform override property is false. (1104345)

Graphics: Fixed Rendering a scene with a SpriteRenderer with Graphics Jobs on causes a JobTempAlloc memory leak. (1100859)

IL2CPP: Allow stack sizes for new threads to be set explicitly larger than 64K with the .NET 4.x Equivalent scripting runtime. (1104843)

IL2CPP: Fixed IL2CPP compiler configuration setting missing from some platforms player settings (like WebGL). (1099894)

IL2CPP: Updated the zlib implementation to correct the following security issues: CVE-2016-9840, CVE-2016-9841,CVE-2016-9842, CVE-2016-9843.

iOS: Fixed iOS Frameworks location is ignored when building Xcode project. (1108970)

Linux: Fixed GPU skinning. (1117706)

Linux: Fixed issue where SetResolution cannot programmatically resize Linux player after window has been maximized. (1099286, 1115831)

Linux: Fixed the graphical corruption in the framebuffer for various games on Nvidia Linux. (1108929, 1111474)

Linux: Fixed using libstdc++ in native plugins crashing (2018.3 no longer links with libstdc++ statically). (1115024)

Multiplayer: Fixed exception thrown when clicking Lan Client on WebGL build. (860733)

Particles: Fixed JobTempAlloc memory leaks in the Particle System Trails Module on WebGL. (1114502)

Physics: Added a message with a reference to the Rigidbody component when the CCD mode is incompatible with the kinematic setting. (1064491)

Physics: Fixed crash due to auto-sync-transforms during Rigidbody2D.Cast query when changing transform prior to query being executed. (1099642)

Physics: Fixed crash due to multi-scene physics when destroying an object during a 2D collision/trigger callback. (1110897)

Plugins: Fixed an issue where CPU information was respected on non-native libs for android plugins. Since users could potentially change these CPU properties on a Plugin Importer via PluginImporter.SetPlatformData() we should eliminate the possibility of problems occurring due to wrongful modifications of the plugin importer's properties. (1076868)

Prefabs: Fixed crash when applying changes from Prefab Instance to asset, when assets contains disconnected nested prefabs. (1104595)

Prefabs: Fixed crash when creating a Prefab Asset in Awake when entering Play Mode. (1085577, 1115008)

Prefabs: Fixed crash when undo'ing after applying a disconnected prefab. (1110703)

Prefabs: Fixed crash when using Undo wrongly on Prefab asset objects. (1099646)

Prefabs: Fixed MonoBehaviour cannot be dragged to the Inspector after ParticleSystem on a Prefab Instance (1110704)

Scripting: Fixed an issue with static members such as generic classes with their argument being an array type not being reported the memory snapshot API. (984330)

Scripting: Fixed issue where processing SynchronizationContext tasks would allocate. (1114295)

Scripting: Fixed random crash in Asset GC. (1091878)

XR: Fixed an issue with a black screen occuring after resuming from pause on some Oculus devices. (1115358)

https://unity3d.com/

Udemy - 3D Animation and Modeling Master Class Beginner to Advanced

$
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Suration 22h MP4

What you'll learn
Animation, Polygon Modeling, Texturing, Rigging, Lighting, Digital Sculpting, Rendering
Master Maya, 3DSMax, Mudbox, and techniques you can use in any 3D application!
Create professional quality assets for your portfolios, games, and animations. Create your own 3D prints or VR worlds
Work in any 3D industry: video games, visual effects, animation, design, engineering, app development...

Description
Be a 3D animation superstar armed with in-depth knowledge of Maya, 3DSMax, and Mudbox!

This course was designed to be the ultimate bootcamp for any one who wants to master Maya, 3DSMax, and Mudbox, the film and game industrie's most power modeling, animation, and visual effects tools.

This Master Class covers everything from the core fundamentals of these award winning programs all the ways up to advanced techniques in 3D modeling and sculpting.

Through each section of this course you will complete fun and simple projects that make learning these complex programs simple!

By the end of this course you will have a deep understanding of animation, rigging, modeling, texturing, lighting, rendering, and projects workflow in MAYA, 3DSMax, and Mudbox!

Our team here at the School of Game Design is incredibly proud to present such a complete series on 3D modeling and animation.

Whether you are looking to doing some 3D printing, or be a rockstar at a game studio, this Master Class is guaranteed to get you there!

Who this course is for:
Graphic designers
Game designers
Educators
3D professionals looking to learn new tools
Beginner to advanced 3D artists

Topaz A.I. Gigapixel v3.1.1 Win x64

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A.I.Gigapixel™ is the first and only desktop application to use the power of artificial intelligence to enlarge your images while adding natural details for an amazing result.

New Features:
A new preferences window for the application has been added. Depending on platform, it can be accessed through the ‘File’ or [Application Name] menu.
The preview panel will open by default after adding the first image. This can be disabled in the new preferences window.
Options for JPEG and TIF have been added to the ‘Convert Files To’ list box.
In the file processing list, the color profile is detected and displayed next to the resolution for the input side. As you change options in the right panel, the output color profile will be updated. By default, RAW images will be processed as JPG images, maximum quality, ProPhoto RGB color profile.

Changes:
The ‘Convert Files For - Only RAW Files’ option has been removed and replaced by a simpler ‘Convert File Format - Yes or No’ control. If changes to the file type or color profile of the output image are desired, choose Yes. The relevant options will be shown depending on the choices made.
The ‘Keep Metadata’ control has been moved into the Output group box.
In the file process list, the progress bar has been moved to the bottom of each box and made wider.
When typing in the ‘Output Filename Prefix’ or ‘Suffix’ textfields, the changes are reflected as you type each character
The ‘Use dedicated graphics processing’ option in the help menu has been moved to the new preferences window. It is labeled as ‘Processing Mode - GPU/CPU’
The ‘Background Processing’ option in the help menu has been moved to the new preferences window. It is labeled as ‘Process images as a background task - Yes/No’
The ‘Enable File Logging/Disable File Logging’ option in the help menu has been reworded to ‘File Logging: On/Off’

Fixes:
The selection of color profile (or desire to keep the color profile) was not being consistently applied to images.
The selection for Image quality for JPEG images may not have been applied consistently to images.
The selection for Compression for PNG images may not have been applied consistently to images.
When resizing images by width or height and using centimeters as the unit of measurement, output image size was larger than expected size.

https://topazlabs.com/ai-gigapixel/

Videohive full rain pack

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CONTENTS PACK

Rain
Rain splashes
Rain mist
Rain ripple
Rain water layer
Rain foam
Raindrops on glass
Heavy rain
Heavy rain mist
Rain spray
Bokeh lights
Rain splash
.....................................................................................................................
BONUS TEMPLATES

5 Rain flow
Hail
.....................................................................................................................
BONUS PROJECTS

Rain settings
Drops on glass
Slipping drops
Bokeh lights
Fiery rain
.....................................................................................................................
REQUIRED COMPONENTS:

Program After Effects ver. CC 2014.2 and more
- ! To display templates need QuickTime on your system

PLUGINS:

Optical Flares 1.3.3
Particular 2.2.0 and more
.....................................................................................................................

<a href=https://www.anonymz.com/?https://videohive.net/item/rain/19558912?s_rank=1>https://videohive.net/item/rain-pack/15765936</a>

VideoHive - Full Rain Pack

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0
Sorry made a mess with the first one

CONTENTS PACK

Rain
Rain splashes
Rain mist
Rain ripple
Rain water layer
Rain foam
Raindrops on glass
Heavy rain
Heavy rain mist
Rain spray
Bokeh lights
Rain splash
.....................................................................................................................
BONUS TEMPLATES

5 Rain flow
Hail
.....................................................................................................................
BONUS PROJECTS

Rain settings
Drops on glass
Slipping drops
Bokeh lights
Fiery rain
.....................................................................................................................
REQUIRED COMPONENTS:

Program After Effects ver. CC 2014.2 and more
- ! To display templates need QuickTime on your system

PLUGINS:

Optical Flares 1.3.3
Particular 2.2.0 and more
.....................................................................................................................

https://www.anonymz.com/?https://videohive.net/item/rain/19558912?s_rank=1

Udemy - Learn Sculpting in Pixelogics ZBrush Create a Micro Organism

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Duration 5h Project Files Included MP4

What you'll learn
Sculpt Organic Models and Creatures
Understand the uses for Dynamesh
Project high level details onto different subtools
Understand how masking is used
Be able to use TPose comfortably
Reflow Topology using ZRemesher
Setup custom views
Understand ZBrush better
Work on a production level
Anyone who want to explore the potential of ZBrush Anyone who loves my courses! (OK sorry a bit of a brag!! ) Anyone whos seen the promotional video and thinks "Hey that's Cool"

Requirements
Havea Copy of Zbrush 4 r7
Photoshop would be handy but not essential
Description
Learn ZBrush in this fun course on creating a micro organism with Pixelogics ZBrush

Explore this Zbrush Online Course for Beginners, Intermediates and Advanced level users.

VideoHive - Glitch Slideshow 4

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1920×1080
17 Image or Video Placeholders
1 Music & 1 Logo Placeholder
14 Title Placeholders
0:47 seconds long
Very Fast Render
Easy Customization with controller menu
Video Tutorial
Font used : CODE, BEBAS
Change Colors Easily
No Plugins Required

[url=https://www.anonymz.com/?https://videohive.net/item/glitch-slideshow-4/11610578]You text[/url]

VideoHive - Glitch Slideshow 4

$
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0
1920×1080
17 Image or Video Placeholders
1 Music & 1 Logo Placeholder
14 Title Placeholders
0:47 seconds long
Very Fast Render
Easy Customization with controller menu
Video Tutorial
Font used : CODE, BEBAS
Change Colors Easily
No Plugins Required

[url=https://www.anonymz.com/?https://videohive.net/item/glitch-slideshow-4/11610578]https://videohive.net/item/glitch-slideshow-4/11610578[/url]

Polyget Complete Foliage Collection

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Both leaf and bark texture have been created using photogrammetry, and afterwards projected onto our lower polycount version.
All trees are animated and applied using pointcache modifier, so wind velocity is 100% adjustable.

Specifications
Format: .max

Products include:
Static high poly
Static low poly
GrowFx raw files

Softwares used:
3ds Max
Corona Render
Forestpack Pro

Home:_polyget.com/product/complete-foliage-collection/

MAGIX Video Pro X10 v16.0.2.306 x64 [Win]

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The fastest way to create the perfect film The new Video Pro X The ultimate achievement After 10 years of development, Video Pro X now becomes one with your computer. Experience the full power of Video Pro X for the first time with 100% hardware acceleration. 100% design freedom. For movies created 100% according to your ideas.

Read more: http://www.magix.com/int/video/video-pro-x/new-features/

Jeeves rig - iAnimate

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This is the iAnimate Jeeves rig used in the animation tutorial here:

https://www.cgpeers.com/torrents.php?id=59982&torrentid=59923#torrent59923

VIDEOHIVE GLITCH PARALLAX VIDEO OPENER

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This template would be suitable not only for personal slides but for business presentations as well as it has clean and minimalistic design.


FEATURES:
Modular structure
12 scenes
Full HD
No 3rd party plug-ins required
Colour scheme controls
Video tutorial included
The font used – http://www.fontfabric.com/nexa-free-font/

Videohive - Quick & Modern

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SOFTWARE SUPPORT : After Effects CS6 or above

FEATURES
RESOLUTION : 1920×1080 (30FPS)
PLACEHOLDER : 16 Images/Videos and 11 Text holders
PLUG-INS : No plug-ins required
TUTORIAL : Easy to understand video tutorial included

Not included:
Music is not included. You can purchase the awosome track from Here
Images/Videos are not included
The font is not included. (Any font can be used)

for more information : https://videohive.net/item/quick-modern/23215376

MasterClass - Neil Gaiman - Teaches The Art Of Storytelling

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Unleash your imagination
Award-winning author Neil Gaiman has spent more than a quarter of a century crafting vivid, absorbing fiction. Now, the author of Stardust, Coraline, and The Sandman teaches his approach to imaginative storytelling. Learn how to find your unique voice, develop original ideas, and breathe life into your characters. Discover Neil’s philosophy on what drives a story—and open new windows to the stories inside you.


01
Introduction
Meet your new instructor: Neil Gaiman, one of the most prolific storytellers of our time. In his first lesson, Neil explains why he loves to teach and how he wants to encourage you to tell stories that matter.

02
Truth in Fiction
One of the central tools of literature is using the “lie” of a made-up story to tell a human truth. Neil shows you how to make your story’s world—no matter how outlandish—feel real to readers.

03
Sources of Inspiration
Neil believes that even old stories can be approached from new angles. Learn how to create your own “compost heap” of inspiration and how to draw from your experiences to make a story uniquely your own.

SHOW ALL 19 LESSONS

04
Finding Your Voice
Your writer’s voice is what makes it possible for someone to pick up a page of text and recognize that you wrote it. Learn how to develop your voice and how to overcome the fear of making mistakes.

05
Developing the Story
Every story has a big idea. Learn how to find a big idea that’s meaningful to you, as well as how to create conflict and compelling stakes for your characters.

06
Story Case Study: The Graveyard Book
Neil uses his young adult fantasy novel, The Graveyard Book, to illustrate how character motivations serve as the essential building blocks of a compelling plot.

07
Short Fiction
The short story is an ideal format for risk-taking. Neil teaches you how to focus your scenes and descriptions for maximum impact.

08
Short Fiction Case Study: “March Tale”
Using “March Tale” as an example, Neil shows you how to expand your narrative by creating conflict for your protagonist and how to bring your story to a satisfying climax.

09
Dialogue and Character
Neil teaches you how to write realistic dialogue, how to listen to and trust your characters, and techniques to help readers remember your characters.

10
Character Case Study: “October Tale”
Neil explains the technique of bringing a character to life by putting them in an unfamiliar situation that creates tension.

11
Worldbuilding
Learn Neil’s philosophy of worldbuilding, including how to create compelling and believable settings for your novel, and how to avoid the common pitfalls many inexperienced writers make.

12
Descriptions
Neil shares his techniques to liven up descriptive prose, including cold opens, withholding information, finding emotional weight, and choosing memorable details.

13
Humor
Neil shows how he uses humor in his work. He includes a close look at his novel Anansi Boys to illustrate his personal techniques such as “sherbet lemons” and “figgins.”

14
Genre
Readers’ expectations are intrinsically tied to genre. Neil explains how an understanding of your story’s genre can help you provide delightful surprises to your audience.

15
Comics
Writers don’t need to shy away from comics just because they’re not illustrators. Neil demonstrates his process of plotting and scripting a comic, using an award-winning issue of Sandman as an example.

16
Dealing With Writer’s Block
Every writer faces times when they’re stuck. Neil talks about some of the difficulties of the writing life and gives ideas about how to get through them.

17
Editing
Neil gives advice about the editing process, including why it’s important to take time away from a project and to get feedback from a trusted reader.

18
Rules for Writers
In his rules for writers, Neil talks about striking the right balance between humility and confidence, as well as the need to stay organized and devoted to daily work.

19
The Writer’s Responsibilities
Neil concludes with a deeply personal discussion of the responsibilities that people who create art have to their audience and what this means for humans as a whole.

Quixel Mixer 2018.2.4 Beta [Win/Mac]

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Rapid texture creation.
Blend, paint & sculpt tileable materials in no-time.

https://quixel.com/mixer

Udemy - Game Character Sculpting using Zbrush

$
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Duration 11h 30m Project Files Included MP4

What you'll learn
Create a professional realistic character
Effectively use brushes in Zbrush
Use masking tool
Sculpt with Dynamesh
Create believable muscle definition
Build armor, cloth, and shoes
Lighting, rendering, and photo editing
Basic human anatomy

Requirements
Zbrush
Photoshop

Course Info

Welcome to Character Creation For Games: Sculpting in Zbrush. The course to learn digital sculpting and basic anatomy. The course walks you through Zbrush program from the very beginning, how to navigate in the software, knowing the brushes, how masking can be used, working with dynamesh, creating muscle definition, adding armor, shoes, and cloth to the character, adjusting lights and materials, and finally how to pose and render your character for a beauty shot. This course is designed for 3D artists who want to take their skills to the next level by implementing correct proportions, accurate anatomy, creating extra details such as veins, pores, and wear and tear to their own 3D character. Take the time to look at the preview videos so you can get a feel of Corazon Bryant's teaching style. If you like what you hear and what you see, come and join this course.

Who this course is for:
Everyone who wants to learn how to use Zbrush
Artists who want to take their sculpting skills to the next level
Everyone who wants to learn the basic human anatomy

CorelDRAW Graphics Suite 2018 v20.0.0.633 (x64) Multilingual

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CorelDRAW Graphics Suite 2018 v20.0.0.633 (x64) Multilingual

Comprehensive
Enjoy professional applications to produce any design or photo project.

Creative
Explore versatile, intuitive tools to express your unique style and impress your audience.

Productive
Rely on industry-leading file format compatibility and faster processing to make complex workflow tasks more efficient.

Innovative
Stay on the cutting-edge of design technology and enrich your creative journey with state-of-the-art tools.

User-friendly
Enjoy a seamless design experience with a tailor-made interface and unmatched customization capabilities.

Lumenzia v7.0.0 (released February 6, 2019)

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NEW UPDATE!: Lumenzia v7 is now available.

Luminosity masks allow you to create gorgeous and realistic edits in Photoshop. Lumenzia allows you to use use them quickly and easily. Its advanced JavaScript engine handles all the luminosity masking complexity for you in the background, so all you need to think about is making beautiful images.

Preview to easily choose the right preset or custom mask.

Apply the preview as a selection or mask.

Refine by location/color, clean up rough edges, and paint on the mask non-destructively for perfect results.


What's included?

The Lumenzia panel

Excellent support and a private support forum to connect with other Lumenzia users

Free bonus #1: The Lumenzia Basics panel. Get quick access to commonly-used luminosity masking tools. Perfect for users who are new to luminosity masking, or those who don't wish to memorize a bunch of Photoshop shortcuts.

Free bonus #2: Quick Start guide video to help you start enhancing your images immediately.

Free bonus #3: Over two hours of additional video tutorials and written materials to get the most out of both Lumenzia and luminosity masking

Homepage: https://gregbenzphotography.com/lumenzia/

Release notes: https://gregbenzphotography.com/lumenzia-releasenotes/
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