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Gumroad – Decoy Sensor Design with Edon Guraziu

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In this video I share the process and thoughts behind this SciFi Decoy Sensor design. It covers design theory and the complete modelling of this modular and kitbashable design in Moi3D (CAD) software. It is built with things in mind such as scalability, modularity, kitbash-ability etc. To make it perfect for an optimised pipeline when creating surface details for things like Mechs and vehicles.

https://gumroad.com/l/CXzhc

Ultimate Retouch Panel 3.7.60 for Adobe PS Win/Mac

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Ultimate Retouch Panel - Powerful panel for photographers and retouchers. Contains more than 15 different types of fast and manual retouching and other 200 functions for Photoshop CC - CC 2019.

New:
improved algorithm for creating masks

http://www.adobeexchange.com/creativecloud.details.16183.html

Ultimate Retouch Panel 3.7.61 for Adobe PS Win/Mac

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Ultimate Retouch Panel - Powerful panel for photographers and retouchers. Contains more than 15 different types of fast and manual retouching and other 200 functions for Photoshop CC - CC 2019.

New:
improved algorithm for creating masks

http://www.adobeexchange.com/creativecloud.details.16183.html

3D World April 2019 Issue 245

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Published 20th February

This issue we take you behind the scenes witj Weta, uncovering their incredible work on Alita: Battle Angel. We also take you on an epic journey into space, exposing some of the key tools, tricks and techniques used to bring the void onto our screens.

Elsewhere we have a packed training section, with some awesome archviz training and an amazing tutorial showing you how to master your virtual reality kit-bashing. Of course, there is also our regular question and answer section, along with reviews of the latest gear.


Link : https://www.myfavouritemagazines.co.uk/design/3dworld-magazine-back-issues/3d-world-april-2019-issue-245/

CreativeBloq Link : https://www.creativebloq.com/news/download-files-for-3d-world-245

Peregrine Labs Yeti 3.1.4 Maya 2018 [Win]

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Yeti is Peregrine Labs product to produce fur feathers and generating lots of things based around familiar working concepts of a procedural node graph directly within Autodesks Maya.
The toolset has been developed as an end to end solution that easily integrates into most pipelines with ease and built with the goal of efficiently transporting and rendering the data generated while maintaining an artist friendly workflow. Yeti aims to be package agnostic and supports various rendering engines including Pixars Renderman 3Delight Chaos Groups Vray and Solid Angles Arnold.

Peregrine Labs Yeti 3.1.7 Maya 2018 [Win]

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Yeti is Peregrine Labs product to produce fur feathers and generating lots of things based around familiar working concepts of a procedural node graph directly within Autodesks Maya.
The toolset has been developed as an end to end solution that easily integrates into most pipelines with ease and built with the goal of efficiently transporting and rendering the data generated while maintaining an artist friendly workflow. Yeti aims to be package agnostic and supports various rendering engines including Pixars Renderman 3Delight Chaos Groups Vray and Solid Angles Arnold.

Dependencies: MtoA 3.1.2.1, Arnold 5.2.2.1, VRay 4.04, Renderman 22.3, 3Delight 12.0.113, Redshift 2.6.27, Clarisse 3.6 SP4

DataClay Templater 2.8.4 for AE Win

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Templater is an Adobe After Effects (AE) plugin that simplifies and accelerates the process of creating customized videos. It empowers you to quickly and easily produce a large volume of beautiful videos that will resonate with your audience.

After Effects CS5 - CC 2019

https://dataclay.com/templater

FStoppers.com - The Art of Nude Photography with Andreas H. Bitesnich

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The Creator

Andreas H. Bitesnich is among the world’s most famous photographers of the male and female nude. His images are instantly recognizable by their simple aesthetic and perfect synthesis of beauty and form. His work has been published and exhibited internationally for the last 25 years, and his iconic images are familiar to anyone with a passion for photography of the human body.

Having taught photography workshops for 15 years, Bitesnich finally opens his studio to a larger audience, with the production of his first Classic Studio Lighting tutorial DVD. Bitesnich not only delivers set after set of stunning lighting techniques, with tips and tricks included in his step-by-step audio guide, but has created a whole new standard for workshop tutorials.

The Project

Fourteen months in the making, with a six-figure budget and an International team of over twenty collaborators, this entire production simply radiates quality, right down to the specially-composed soundtrack. Each breathtaking episode features professional models and dancers, styled by top hair and make-up artist Wolfgang Lindenhofer. Even the audio guide is aided by spectacular 3D animated graphics. No expense has been spared in creating this lavish, entertaining and informative production.

Bitesnich himself admits to being surprised at the amount of work involved: “When we originally planned the DVD I thought it was going to be quite easy, but there are consequences to being a perfectionist! I simply decided there should be no comprises, and though that meant it took a lot longer to produce, the results are worth it.”

The production is specifically designed for photographers of the nude, who aim for this same perfection in their own work. With a range of sets from the sophisticatedly simple to the cooly complex, photographers of all levels can develop and hone their skills in lighting, set-construction, and working with models and stylists. Each episode ends with a look into the world of digital raw conversion, presenting effective possibilities to change the look and mood of the final images.

The Tutorial

There are nine concise lessons contained in the tutorial with a total run time of an hour and fifteen minutes. Lessons are digital downloads and contain the final images from each set. Each lesson covers:

- Set design and studio set up

- Lighting

- Model

- Camera settings and choice of focal length

- Shooting tips

- Basic raw adjustments in Capture One

https://fstoppers.com/theartofnudephotography

Lynda - Revit Professional Office Interior Design

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Are you an interior designer who wants to use Revit for your next project? Do you need to view and edit a Revit model provided by a client or consultant? This is the course for you. Chante' Bright—an architectural designer and instructor specializing in BIM design—explains how to use Revit to create permit-ready interior plans for commercial office spaces. Learn how to set up your project, establish basic views, and model the walls, ceilings, doors, floors, and other elements of your interior design. Then find out how to add finishing details such as millwork and output custom schedules that make your project requirements clear. Plus, discover how to revise your model when clients request changes and make sure your files are always accessible and up to date.

Home: https://www.lynda.com/tutorial/794121

Rigging 101 for Video Games - Maya 2018

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Learning 3D rigging can be very confusing and time-consuming when doing it by yourself. I want to make the learning process easy for you, going through all the tools and concepts of rigging in very detailed videos.

In this course, we will create rigs from A to Z. From planning the rigs to developing the necesary interface a model needs to be animated.

We will do a series of rigs, from props to characters, to make sure that after finishing this course, you'll have the knowledge required to solve any rig that is presented to you.

You'll learn tips and shortcuts that will accelerate your workflow and make you understand the fundamentals of 3D rigging.

I will be available for you through the whole course, feel free to send me a message if you encounter any issue. I will help you solve it and understand why it presented itself.

So please, take this course now.

Udemy - Learn Photoshop Select and Change Any Colors Beginner to Pro

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Video сourse: Udemy – Learn Photoshop Select and Change Any Colors Beginner to Pro – Select and Change Any colors in Photoshop with New and Amazing Step By Step Guide Method

MP4 1280x720 Duration: 01:25:27

What you'll learn:
Project 1- you will learn How to Pop Out Colors in Your Photos
Project 2- How to Color Match Any Products with any colors
Project 3- How to Change Eye Color
Project 4- How to Whiten Teeth Color
Project 5- you will learn How to Change Car Color
Project 6- how to Change Seasons in photoshop from Sprint to Fall to Winter
Project 7- How to Change any Background Color
Project 8- How to Change any Dress Color for you online shop
Project 9- How to Change Hair Color
Project 10- How to Change Shoes Color with texture

https://www.udemy.com/learn-photoshop-select-and-change-any-colors-beginner-to-pro/

Cineversity: Demystifying Cinema 4D Fields - Introduction

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In this series, we will take a deep dive into this exciting new technology, and Demystify everything related to the new Fields system.

In Cinema 4D Release 20, Maxon introduced “Fields”, a new system for controlling the way effectors influence MoGraph cloners, and took it a step further by allowing a host of other applications outside of MoGraph.
Amongst other things, I will explain what Fields are, how they work, how to create them, combine and mix them, what parameters are associated to them and also see what other not-so-obvious things they can do for us.

https://www.cineversity.com/vidplaylist/demystifying_cinema_4d_fields

Cineversity: Walking Through Fields - Using Fields with Volumes [Cinema 4D]

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In this project based series, you’ll learn about the powerful new Fields system in CINEMA 4D R20 and learn how to be able to utilize them alongside Volumes to be able to create a complex looking liquid drip reveal.

https://www.cineversity.com/vidplaylist/walking_through_fields_using_fields_with_volumes/

Cineversity: Walking Through Fields - Squishy Tubes [Cinema 4D]

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Learn how to use the powerful new CINEMA 4D R20 Fields in this project based series.

In this project based series, you’ll be introduced to the powerful new CINEMA 4D R20 Fields. You’ll learn how they work, how you can use them in combination with different types of objects, and how you can use them to colorize clones and even animate procedurally.

https://www.cineversity.com/vidplaylist/walking_through_fields_squishy_tubes/

Cineversity: Walking Through Fields - Triggering Animation [Cinema 4D]

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In this project based series, you’ll learn about the powerful new Fields system in CINEMA 4D R20 and learn how to be able to trigger cloned object animation with ease.

in this project based series, you will learn about the powerful new Fields system in CINEMA 4D R20 and how to utilize new Field layers to trigger cloned object animation and how to combine different types of Fields and modifier layers to create beautiful and complex animations with ease.

https://www.cineversity.com/vidplaylist/walking_through_fields_triggering_animation/

Cineversity: Modeling a Plastic Soda Bottle

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In this series, learn how to create a plastic soda bottle using Radial Modeling.

In this series, join Thanassis as he teaches you how how to model a plastic soda bottle using the Radial Modeling tools.

https://www.cineversity.com/vidplaylist/modeling_a_plastic_soda_bottle/

Cineversity: Walking Through Fields - Flipping Panels [Cinema 4D]

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In this project based series, you’ll learn about the powerful new Fields system in CINEMA 4D R20 and learn how to be able to create complex animations with ease.

In this project based series, you will learn about the powerful new Fields system in CINEMA 4D R20. You will learn how to combine different types of Fields and modifier layers to achieve beautiful and complex animations with ease.

https://www.cineversity.com/vidplaylist/walking_through_fields_flipping_panels/

Cineversity: Organic Transitions using Vertex Maps and Fields [Cinema 4D]

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In this tutorial series we’ll learn how to use a vertex map and the new fields system in Cinema 4d r20 to organically grow an alpha channel for a material.

We’ll begin with a look at how the effect will function in a simplified form. After that we’ll prepare the object mesh in a non-destructive way to make future edits possible. After the mesh is ready we’ll apply the vertex map and fields and then learn how to control the speed, look and timing of the effect. Once we are happy with the growing effect, we’ll create the two materials to transition between and then build a simple environment. We’ll finish the project with a camera move and final render followed by a demo of how to take the effect and re-use it on another object.

https://www.cineversity.com/vidplaylist/organic_transitions_using_vertex_maps_and_fields/

3d models

Adobe Illustrator CC 2018

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Adobe Illustrator CC 2018 v22.1.0.312 Crack
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