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zbrush.r8,3D.sculpting,tutorial

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Slightly older, but It's an in-depth training course:

http://www.zbrushworkshops.com/mastering-zbrush-4r8

What You'll Learn In The Course
Working with ZBrush's Brush System
Using Dynamesh, ZRemesher, Extraction, Panelloops and more.
How to make the most of ZModeler to create polygonal models entirely in ZBrush.
How to easily breakdown complex designs using ArrayMesh and NanoMesh.
Using Spotlight and Polypaint to texture your character and environment artwork.
Make the most of ZBrush's lighting and material system.
Output for 3D Printing as well as for Film and Games.

Vray for SketchUp 3.6

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VRay for SketchUp available for 2018 version

Gems Minerals For Photo Bashing

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selection of images for concept art and texture dev

gems minerals

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selection of textures and photos for concept art design and matte painting

Galaxy Hedgehog PBR Material 1K/2K/4K

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Galaxy Hedgehog PBR Material

3D model Low Poly and PBR MetalRough Texture 1K /2K /4K

info:

- Galaxy_Hedgehog.obj

- Textures formats: PNG 1K 2K 4K

Use Subsurface Scattering in your material

https://gumroad.com/jpf

https://gumroad.com/l/Galaxy_Hedgehog

https://www.ultraimg.com/image/PfvM

Artstation – Graphic Composition with Sathish Kumar

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In this tutorial, I will be sharing my process for graphic composition sketching, mainly focused on Environment concept art.

What you'll get:
* Comes with a 1-hour video without audio commentary.
* 2 Additional bonus video showing a different approach for graphic sketching.
* .PSD file of the final image
* Photoshop brushes ( mainly for composition sketches)

https://www.artstation.com/sathishart/store/Jrjk/graphic-composition

Artstation – Graphic Composition II with Sathish Kumar

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In this tutorial, I will be sharing my process for graphic composition sketching using 3D as a base. This video will take you through the entire process from start to finish.

Demonstrating a Quick sculpting process in 3dcoat and coming up with different composition in keyshot and finally doing a paintover in photoshop.

What you'll get:
* 30 minutes HD video without audio commentary
* 2 additional bonus demo
* .PSD file of the final image
* Photoshop brushes

https://www.artstation.com/sathishart/store/3NAk/graphic-composition-ii

Gumroad – Digital Still Life Techniques with Alex Negrea

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In this Digital Still Life Techniques in Photoshop tutorial, I explain my process and thoughts on how i created the above image utilizing only basic Photoshop brushes and tools.

Included:
* 5H video with audio
* PSD file

https://gumroad.com/l/aodt

Aescripts Explode Shape Layers v3.4.6 Win/Mac

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Take control of your shape layers! Explode & merge for greater precision.
Do you deal with a lot of shape layers, or shape layers from Adobe Illustrator? Explode will take a shape layer and split each shape out into its own individual layer, for finer control & easier access. Alternatively, you can Merge multiple shape layers together into a new layer!
Tired of having to right-click your .ai layer to make it into a shape layer? Use Convert!
If any of your Illustrator layers have non-100% opacity or go outside of the frame, you've probably noticed that converting brings in an empty artboard artifact that gets in the way. No more! Remove it with Remove Artboard.
Now, your new shape layers probably have a tonne of strokes and fills that need adjusting-- that's what Select Fills and Select Strokes are for. One-click buttons to select all fills or all strokes in your comp, or hold shift to find any fills or strokes with the same colour as the selected.

AE CS5 - CC 2019

https://aescripts.com/explode-shape-layers/

Motion Design School - Motion Beast

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The course will help you overcome AE-related barriers and fears which are standing between you and the wonderful world of animation and motion design

AKVIS LightShop 7.0 Win

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AKVIS LightShop lets you create an infinite number of astounding light effects! The program offers advanced lighting techniques for adding stars and glow effects to images. A light effect draws attention and brighten up any photo. Add a little magic to your pictures!

What's New in Version 7.0:

1. Added new auxiliary features the Show/Hide Effect button and the Clear button in the Elements panel.
2. Redesigned the New Image dialog. Added new preset categories (Photo, Web, Film & Video).
3. Integrated the Notification Panel.
4. The Publishing option has been extracted to a separate module (on Windows).
5. Added the Chinese interface language.
6. Added support for more RAW files in the standalone version.
7. Interface themes in the Preferences are now presented as color plates.
8. Fixed bugs and improved stability of the program.

Works with Photoshop CC 2019

http://akvis.com/en/lightshop/index.php

DLL and keygen updated. Now applications and plugins are not closed. Can be used for other AKVIS products.

AKVIS LightShop 7.0 Win

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AKVIS LightShop lets you create an infinite number of astounding light effects! The program offers advanced lighting techniques for adding stars and glow effects to images. A light effect draws attention and brighten up any photo. Add a little magic to your pictures!

What's New in Version 7.0:

1. Added new auxiliary features the Show/Hide Effect button and the Clear button in the Elements panel.
2. Redesigned the New Image dialog. Added new preset categories (Photo, Web, Film & Video).
3. Integrated the Notification Panel.
4. The Publishing option has been extracted to a separate module (on Windows).
5. Added the Chinese interface language.
6. Added support for more RAW files in the standalone version.
7. Interface themes in the Preferences are now presented as color plates.
8. Fixed bugs and improved stability of the program.

DLL and keygen updated. Now applications and plugins are not closed. Can be used for other AKVIS products.

Works with Photoshop CC 2019

http://akvis.com/en/lightshop/index.php

Coolorus 2.5.14 (x64)

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Coolorus is a color wheel plugin for Adobe Photoshop, inspired by Corel Painter color picker.

Coolorus is the right choice for creative people willing to improve their painting workflow. It saves time, and helps you choose better colors thanks to Color Schemes, Gamut Lock and the power of triangle HSV representation.

Affects Shapes & Text Layers

Coolorus is now able to change text and solid shapes fill color. As simple as that.

Color Sliders

6 color spaces (RGB, HSV, LAB and more), you can organize them exactly as you like.

Gamut Lock

Sometimes less is more. Limit your gamut to get more consistency on your color palettes.

Color Mixer

Want to keep picked colors? Or share them with others? Or just blend them? It's all possible now with new Mixers panel.


Simple
Mode

Almost every Coolorus element can be simplified. Just hover on element and press +/- on your keyboard (CS5&CS6) or use Configuration mode (CC).


http://coolorus.com/

Coolorus 2.5.14 (x64)

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Coolorus is a color wheel plugin for Adobe Photoshop, inspired by Corel Painter color picker.

Coolorus is the right choice for creative people willing to improve their painting workflow. It saves time, and helps you choose better colors thanks to Color Schemes, Gamut Lock and the power of triangle HSV representation.

Affects Shapes & Text Layers

Coolorus is now able to change text and solid shapes fill color. As simple as that.

Color Sliders

6 color spaces (RGB, HSV, LAB and more), you can organize them exactly as you like.

Gamut Lock

Sometimes less is more. Limit your gamut to get more consistency on your color palettes.

Color Mixer

Want to keep picked colors? Or share them with others? Or just blend them? It's all possible now with new Mixers panel.


Simple
Mode

Almost every Coolorus element can be simplified. Just hover on element and press +/- on your keyboard (CS5&CS6) or use Configuration mode (CC).


http://coolorus.com/

Leonardo 0.16.24 (Win)

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Paint bucket and magic wand!

https://www.getleonardo.com/help/introduction/

The most common use case for a paint bucket tool is to create a mask underneath ink outlines. To make this as efficient as possible we have also added something we call "Select all as lasso" that does it in just a few clicks.

Mastering ZBrush 4R8_with Paul Gaboury

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It's slightly older, however very insightful. You will learn all the fundamentals and way beyond. However, it's more technical, than artistic.

https://www.zbrushworkshops.com/mastering-zbrush-4r8

What You'll Learn In The Course

Working with ZBrush's Brush System
Using Dynamesh, ZRemesher, Extraction, Panelloops and more.
How to make the most of ZModeler to create polygonal models entirely in ZBrush.
How to easily breakdown complex designs using ArrayMesh and NanoMesh.
Using Spotlight and Polypaint to texture your character and environment artwork.
Make the most of ZBrush's lighting and material system.
Output for 3D Printing as well as for Film and Games.

Paul is Pixologic’s in-house ZBrush expert. He is responsible for developing and enhancing the digital sculpting pipelines at multiple area studios, working with artists ranging from feature animators to toy designers.
As part of the Pixologic team, Paul travels to various studios and schools, giving live demos and offering educational and artistic support.
Since he joined Pixologic in 2008, Paul has been instrumental in every version of ZBrush and today is regarded as one of the most knowledgeable people on ZBrush, it's uses in film and game pipelines as well as 3D printing.

[Unity] DestroyIt - Destruction System v 1.10

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DestroyIt is a highly optimized destruction system that provides multiple options for handling the damage, repair, and destruction of objects in your games.

Objects can show visible progressive damage (which can even be repaired) using the Standard shader and customizable damage textures. You can also play damage effects at any damage level, for instance, an engine that starts smoking at half health and catches on fire at one-quarter health.

Destruction can be simple or realistic, from playing a particle effect to replacing the object with a pre-fractured prefab. You can even combine the two for a more extravagant effect.

DestroyIt is designed to handle mass destruction efficiently. The framework provides tools for limiting particle effects and debris when many objects are destroyed at once, or are farther away from the camera. Object pooling is also used to optimize memory allocation.

Everything in the demo scenes and screenshots is provided, as well as full C# source code and documentation to get you started.

https://assetstore.unity.com/packages/tools/physics/destroyit-destruction-system-18811

NewTek LightWave 3D 2019.0.3 Build 3117 x64 [Win]

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LightWave 2019
Fresh. Fast. Easy. Proven.

NewTek LightWave 3D® makes it possible for anyone to become a 3D artist and animator. The software is affordable, complete, easy to learn and use and well established as one of the leading 3D systems on the market for producing beautiful photo-real renders as well as incredible anime. This complete out-of-the-box 3D animation solution now offers real-time collaborative 3D interactivity through a bridge to Unreal Engine.

http://www.newtek.com/lightwave/2019/#lw2019-overview
http://www.newtek.com/lightwave/2019/features/


LightWave™ 2019.0.3 (Build 3117) Final Release Change Log – March 13, 2019

Bumped build number to 3117.

Unreal Bridge: Batching sending of meshes for potentially higher performance in scenes with many smaller objects

LB-4747 How to confuse the Hub/Layout
LB-5478 cloned image gets lost on reload
LB-5650 geometry is hidden behind the grid or the origin
LWB-4481 Selecting objects in Layout doesn't always work
LWB-4597 Frame Slider on Timeline is frozen when a viewport has been added
LWB-4641 OpenVDB saver not working with one input only (save frame).
LWB-4711 Relativity Rotation in Degrees button partially functional
LWB-4750 Preview messing up with ui_screen_scale_factors of non whole numbers
LWB-4820 Bones in LW2018 scenes and earlier with Use Morphed Positions enabled loaded into LW2019 as "Faster Bones" instead of "Full Bones (Morphed Positions)".
LWB-4894 This OpenVDB scene works well in 2019.0.1 but not in 0.2. Clamp particles radius to > 0.
LWB-4899 Instant crash in Layout - OpenVDB causing instability. make meshes not available in primitivetovdb node.
LWB-4903 Connecting nodes in OpenVDB causes hard crash. Fix velocity return.
LWB-4905 Creating preview skips through frames without resolving
LWB-4909 Activate Legacy HV crash
LWB-4911 Motion blur and OpenVDB freakout. Fix MB refresh when the source mesh is animated.
LWB-4913 Spin Edge Crash
LWB-4914 LightWave Bridge to Unreal Engine flips the green channel
LWB-4916 ReplaceObjectLayer command not updating OpenGL with single layers
LWB-4919 Physical Sky in the popup appears as SunSky in the applied plugin list
LWB-4920 BandGlue error
LWB-4921 Background image not rendering in proper color space...
LWB-4924 Crashing when selecting items in Layout

Zbrush 2019 MAC

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Zbrush 2019 MAC

Patch included, copy over original

FLIP Fluids addon - Blender

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FLIP Fluids
FLIP Fluids is a powerful liquid simulation addon that gives you the ability to create high quality cinematic fluid effects all within Blender! Created by Ryan Guy and Dennis Fassbaender (check out our interview with the Blender Market!).

The core fluid engine, a modern FLIP-based fluid solver, has been under development for over three years with over a year of development focused on tightly integrating the simulator into Blender as an addon.

The FLIP Fluids simulator was created to improve on many aspects of Blender's internal Elbeem fluid simulation system such as speed, performance, accuracy, customizability, and user experience. We use a familiar and intuitive simulation workflow, so if you have experience with the internal fluid simulator or other fluid simulation software, you will be able to get yourself up and running with FLIP Fluids in no time!
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