Quantcast
Channel: All Torrents :: CGPeers Beta 2 Build 723423 32bit
Viewing all 42535 articles
Browse latest View live

Autodesk Revit Architecture 2015, No Experience required [PDF]

0
0
Great for beginners as well as pros...

Futages: Cyber Journeys HD

0
0
Fly over virtual 3D cities and glowing motherboards in this collection of backgrounds clips. Slip through time warps and hidden portals. You'll be taken on a ride that careens up, down, around and through cyber worlds filled with colorful geometric shapes and intricate details. Cyber Journeys HD contains 30 seamlessly looping royalty-free stock footage clips.

Res: 1920x1080
File format: MOV

http://www.artbeats.com/collections/631-Cyber-Journeys-HD

Visschool - Alpine Chalet

0
0
Year: 2014
visschool.ru/shop/interer-eksterer-4/on-layn-kurs-alpiyskoe-shale-ves-kurs-videozapisi-9/
Author: Ivanovskiy Nikita
Total time: Over 75 hours
Lang: Russian

Operation over the interior project in real time! Simulation of elements of an interior and exterior, selection of textures and setup of materials, setting of light and cameras, setup of a render and animation!

Digital Tutors - Designing a Cosmetic Billboard in Illustrator and Photoshop

0
0
Lessons in this tutorial

1 Introduction and project overview 01:02
2 Beginning the beauty vector portrait 10:31
3 Drawing the pupils 12:09
4 Focusing on the eye lashes 10:37
5 Applying the whites of the eye 10:59
6 Working the medium skin contours into the vector portrait 11:58
7 Continuing with the medium skin contours 11:36
8 Painting the darker skin contours 11:21
9 Completing the dark skin contours 12:10
10 Drawing the light and lightest skin contours 10:48
11 Executing the lips of the vector portrait 12:01
12 Producing the eyebrows and eye lashes 10:05
13 Selecting base colors of the hair 09:43
14 Focusing on the medium hair contours 08:06
15 Drawing the light, lighter and dark hair contours 10:18
16 Implementing flowing hair strands and shine 11:23
17 Creating a vector with the lipstick sketch 11:02
18 Continuing creating the lipstick vector 11:09
19 Adding light to the lipstick vector 09:50
20 Customizing the details of the vector lipstick 11:21
21 Rendering the vector illustration and beginning the composition 05:59
22 Applying text to the design 08:11
23 Using layer styles to add lighting effects 10:02
24 Executing dynamic lighting effects 11:29
25 Producing a glow with color 10:13
26 Setting up the background gradient and making final adjustments 09:13

Lo0bo0 - Patreon Term 01

0
0
Remember, if you like the content feel free to suport on:
https://www.patreon.com/Lo0bo0
https://www.facebook.com/Lo0bo0

Content of the artist Lo0bo0, and his patreon reward includes:

Castlevania theme pack:
Theme_01_Castlevania_Shanoa.JPG
Theme_01_Castlevania_Shanoa.PSD

Theme_01_Castlevania_NathanGraves.JPG
Theme_01_Castlevania_NathanGraves.PSD

Theme_01_Castlevania_Dracula.JPG
Theme_01_Castlevania_Dracula.PSD

DrawOrDieAscencion24_Progression
Ascencion24_CoverA
Ascencion24_CoverB
Ascencion24_Cover0
Ascencion24_CoverfINAL

League of Legends theme pack:
Theme_02_LeagueOfLegends_IreliaAviator.JPG
Theme_02_LeagueOfLegends_IreliaAviator.PSD

Theme_02_LeagueOfLegends_Jinx.JPG

Supernatural theme pack:
Theme_02_Supernatural_Sam.JPG
Theme_02_Supernatural_Sam.PSD
Theme_02_Supernatural_Sam_progression.JPG

Theme_02_Supernatural_Dean.JPG
Theme_02_Supernatural_Dean.PSD
Theme_02_Supernatural_Dean_ViewOnly_progression.JPG

Patreon_Female_Fanart_Wallpaper.JPG

3D graphics for casual games. Creation of a location for a quest

0
0
Year: 2014
Render.ru
www.render.ru/center/center.php?mp=course&id=23
Author: Lzurenko Alexander
Total Time: About 1 month
Lang: Russian

All of us like to play computer games and at many this hobby becomes a profession. One of the popular directions in the game industry which enveloped all platforms today are casual games. Casual games received wide popularity for their unpretentiousness to computer resources, interesting and simple plots with the bright graphics sated with details. Experts in this to the sphere are widely demanded, and the companies the developing casual games permanently replenish the staff the new employees. Especially this sphere of young specialists for opportunity to work with the companies far off attracts. However the 3D graphics for casual games demands a certain approach from the artist. This interaction with 2D artists, ability to work according to the drawn sketches, attention to details, etc.

3ds max, after effects, v-ray

Trailer: http://www.youtube.com/watch?t=186&v=kZtlfIXomnk

Lo0bo0 - Patreon 01

0
0
Remember, if you like the content feel free to suport on:
https://www.patreon.com/Lo0bo0
https://www.facebook.com/Lo0bo0

Content of the artist Lo0bo0, and his patreon reward includes:

Castlevania theme pack:
Theme_01_Castlevania_Shanoa.JPG
Theme_01_Castlevania_Shanoa.PSD

Theme_01_Castlevania_NathanGraves.JPG
Theme_01_Castlevania_NathanGraves.PSD

Theme_01_Castlevania_Dracula.JPG
Theme_01_Castlevania_Dracula.PSD

DrawOrDieAscencion24_Progression
Ascencion24_CoverA
Ascencion24_CoverB
Ascencion24_Cover0
Ascencion24_CoverfINAL

League of Legends theme pack:
Theme_02_LeagueOfLegends_IreliaAviator.JPG
Theme_02_LeagueOfLegends_IreliaAviator.PSD

Theme_02_LeagueOfLegends_Jinx.JPG

Supernatural theme pack:
Theme_02_Supernatural_Sam.JPG
Theme_02_Supernatural_Sam.PSD
Theme_02_Supernatural_Sam_progression.JPG

Theme_02_Supernatural_Dean.JPG
Theme_02_Supernatural_Dean.PSD
Theme_02_Supernatural_Dean_ViewOnly_progression.JPG

Patreon_Female_Fanart_Wallpaper.JPG

Digital Tutors - Creating Custom Shaders in Houdini

0
0
New Houdini 15 training

Unity Developers-Give Players the Power to Save Their Games

0
0
Players should only worry about advancing and leveling up in your game, not losing everything if they die.

Give your players a save point on your game so they have a fluid non-frustrating experience on your game

Digital Tutors - Sci-Fi Concept Art in Photoshop and Maya

0
0
In this Photoshop and Maya tutorial, we'll use efficient techniques to concept a sci-fi environment.

We'll start with using Photoshop to get our idea sketch before refining it in Maya. Along the way, we'll look at some of key art fundamentals such as lines, shapes, values and more.

By the end of this Photoshop and Maya training, you’ll have a solid understand of the workflows that are required to create cool concept art.

http://digitaltutors.com/tutorial/2306-Sci-Fi-Concept-Art-in-Photoshop-and-Maya

Digital Tutors - Creating Photo Inspired Vector Artwork in Illustrator

0
0
In this Illustrator tutorial, we’ll learn how to use a photograph as the basis for a portrait created entirely with vector shapes and effects.

We begin by blocking out the main shapes and then building upon those with shadows and highlights. We’ll learn how to discern what shapes to draw exactly the same as the photo and which ones can have a little more artistic liberty while still capturing the portrait.

We learn how to define certain features not with lines but with shades shapes and shadows. We’ll also learn how certain tools and effects within Illustrator make our job easier and give us the ability to edit them as much as we want.

http://digitaltutors.com/tutorial/2314-Creating-Photo-Inspired-Vector-Artwork-in-Illustrator

Unity Plugin - Ferr SuperCube - v1.0

0
0
Requires Unity 4.3.0 or higher.

Works with Unity 5!
SuperCube is a Unity cube replacement that streamlines level design and prototyping, making everything fast, simple, and intuitive! Additional tools let you change UV types, apply materials to individual sides, optimize the scene by merging meshes, remove unwanted faces, and make good looking, blazing fast vertex lighting!

Features:
-In-scene scale/transform handles.
-Toggle visibility of individual faces.
-Drag/drop materials to individual faces.
-Use a variety of different UV modes.
-"Extrude" for fast duplication.
-Face slicing for vertex lighting/painting.
-Mesh merging tools for draw-calls!
-Proper lightmapping support.
-API for quick creation via code.

Computer Arts – November 2015 - Issue 246 PDF

0
0
Computer Arts is the best selling title for digital creatives. Every issue delivers the practical skills and expert advice to help you become a better designer.It showcases the best illustration, graphic design, typography and web design along with advice from agencies and digital artists.Our workshops will help you create an iconic brand, design your own characters, take your work onto mobile platforms or master the newest advanced Photoshop, InDesign, Illustrator and other Creative Suite skills. Files not included.

English - 100 Pages - True PDF - Issue 246

WLOP Gumroad - Wake & Wake 2

0
0
Wake & Wake 2 by WLOP

Includes:
- PSDs
- Brushes/Tool Presets
- HD, Real-time process videos.

Digital Tutors - Creating an African Tribal Mask for 3D Printing in Maya and Mudbox

0
0
In this Maya and Mudbox tutorial, we'll cover modeling, sculpting and painting an African style mask.

We’ll explore the process of exporting maps for animating and rendering in Maya. We'll also cover converting the high resolution sculpt to a GCode slice file for FDM printing using a Lulzbot TAZ 5 3D printer.

By the end of this Maya and Mudbox training, you’ll have created a tribal mask ready for 3D print.

http://www.digitaltutors.com/tutorial/2309-Creating-an-African-Tribal-Mask-for-3D-Printing-in-Maya-and-Mudbox

NEWTEK LIGHTWAVE3D v2015.3 MACOSX-XFORCE

The Artist's Complete Guide to Figure Drawing: A Contemporary Perspective On the Classical Tradition

0
0
Many of us want to learn “how to draw.” But as artist Anthony Ryder explains, it’s much more important to learn what to draw. In other words, to observe and draw what we actually see, rather than what we think we see. When it comes to drawing the human figure, this means letting go of learned ideas and expectation of what the figure should look like. It means carefully observing the interplay of form and light, shape and line, that combine to create the actual appearance of human form. In The Artist’s Complete Guide to Figure Drawing, amateur and experienced artists alike are guided toward this new way of seeing and drawing the figure with a three-step drawing method.

The book’s progressive course starts with the block-in, an exercise in seeing and establishing the figure’s shape. It then build to the contour, a refined line drawing that represents the figure’s silhouette. The last step is tonal work on the inside of the contour, when light and shadow are shaped to create the illusion of form. Separate chapters explore topics critical to the method: gesture, which expresses a sense of living energy to the figure; light, which largely determines how we see the model; and form, which conveys the figure’s volume and mass. Examples, step-by-steps, and special “tips” offer helpful hints and practical guidance throughout.

Lavishly illustrated with the author’s stunning artwork, The Artist’s Complete Guide to Figure Drawing combines solid instruction with thoughtful meditations on the art of drawing, to both instruct and inspire artists of all levels.

Lynda – Creating a Handmade Look in After Effects 01: Paper Cutout and Stop Motion Styles

0
0
Want to mimic the handmade paper cutout and stop-motion style of Monty Python or early South Park in your motion graphics? This course shows how to replicate this DIY aesthetic in After Effects, using design and animation techniques that result in a dirty, textured, and imperfect style that is well suited for music videos and show openers, like the one featured in this course for the band Oh No, Robots!

Mograph artist Owen Lowery shows how to build the text and image elements, add texture, and then animate the graphics for a stop-motion look. The lessons demonstrate how versatile Adobe After Effects' tools can be when you stretch them beyond their traditional uses and employ some creative problem solving. Members are encouraged to experiment and adapt the techniques shown to other styles and projects.

http://www.lynda.com/After-Effects-tutorials/Creating-Handmade-Look-After-Effects-01-Paper-Cutout-Stop-Motion-Styles/415406-2.html

Lynda – Structural Families in Revit

0
0
Families are an integral part of working in Revit, and the key to creating custom content. They group similar elements with shared parameters (such as walls or windows)—and while there are predefined families available in Revit, creating your own families is a great way to build a library of custom content. This course will teach you the ins and outs of family creation in Revit 2016.

Following an overview of the basics, Eric provides specific instructions on modeling different types of families: foundation, framing, annotation, and truss families. He'll show how to perform 3D extrusions and build in flexibility with parameters, as well as create formulas, array parameters, and lookup tables.

http://www.lynda.com/revit-tutorials/structural-families-revit/397391-2.html

Lynda – NUKE Compositing: Alien Portal

0
0
Practice your NUKE compositing skills while you build something truly out of this world: an alien portal. In this project, VFX compositing guru Steve Wright uses footage shot with a RED camera, a CG-rendered character, and a matte painting—assets included with the exercise files. He composites the character into the scene, and then uses camera tracking to create a solve for laying in the portal and portal rays—effects created from scratch with NUKE’s Noise node. Finally, he shows how to color correct the shot and add interactive lighting effects. Each step of the process is rich in valuable production techniques, but is best for artists who are already familiar with NUKE. For more training on the basics, see Nuke X Essential Training.

http://www.lynda.com/Video-Compositing-tutorials/NUKE-Compositing-Alien-Portal/192460-2.html
Viewing all 42535 articles
Browse latest View live




Latest Images