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NUK244 NUKE Tips and Tricks, Volume 4

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Continuing the “Tips and Tricks for Nuke” series, Hugo Léveillé builds upon the previous courses, showing useful tips and tricks that you can apply on the job. The tips range in time from 5 to 25 minutes and are aimed to help you in your everyday compositing.

Hugo Léveillé is currently head of compositing at Mels studios in Montreal. With over a decade of VFX experience, he also shares his work time by creating and integrating pipeline tools for Nuke.

NUK244 NUKE Tips and Tricks, Volume 4

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Continuing the “Tips and Tricks for Nuke” series, Hugo Léveillé builds upon the previous courses, showing useful tips and tricks that you can apply on the job. The tips range in time from 5 to 25 minutes and are aimed to help you in your everyday compositing.

Hugo Léveillé is currently head of compositing at Mels studios in Montreal. With over a decade of VFX experience, he also shares his work time by creating and integrating pipeline tools for Nuke.

Superluminal Stardust 1.4.1 for Adobe After Effects [Win]

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Main New Features:

3D Volumetric Lights – Add atmospheric effects to your scene, respecting scene shadows.
GPU Circles / Clouds – Vastly accelerated circle and cloud particles render using GPU.
Overall performance improvements and workflow streamlining.
Mesh smooth – Refine Model meshes.
Better DOF. Controlled by the render setting quality.
Shadow Catcher Material – Shadows get rendered on an otherwise transparent surface.
New Render Outputs – Shadow, Volumetric.
Fog – Add volumetric Fog effect to the scene.
Offset Emitter Time (Pre-Run) – Time-shift specific emitters to set initial state.
OBJ file import – Native OBJ File imported into project for complete project files collection.
Reflection – New: Affect distortion by surface normals.
Maps – Added: Density property.
Replica – Added: Orient to path.
Fix – Single model – studio cam.
Fix – Layer emitter – skip empty alpha.

1.4.1 – Current version Apr 07, 2019

Fixed an issue of failed render of 32bpc textured particles in windows.
Fixed an issue of failed render on some Nvidia GPUs in Windows.

http://www.superluminal.tv/downloads/stardust

Solid Angle Houdini to Arnold 4.0.1 for Houdini 16.5.0.x 17.0.x Win Mac Linux

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Solid Angle Houdini to Arnold 4.0.1 for Houdini 16.5.0.x 17.0.x Win/Mac/Lnx

Info:
Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.
Features:
All Arnold cameras (perspective, orthographic, spherical, fisheye) with depth of field and advanced shutter controls.
All Arnold lights (point, distant, spot, quad, disk, cylinder, skydome, mesh) with light filters and accurate viewport representation.
Custom Arnold shading network context with a comprehensive list of 106 shaders and utilities.
Atmospheric and background effects.
Volume rendering with support for OpenVDB and particles.
Polymeshes, curves, points with support for displacement and bump mapping and subdivision.
Procedurals, with sample Alembic and mandelbulb implementations.
Accurate motion blur (transform, deform, velocity, acceleration), overridable per object.
Geometry attributes translation as user data.
Optional Arnold properties for objects and cameras.
Render to AOVs, in single or separate files.
Support all Houdini rendering contexts (render region, mplay, render viewer, render COP, batch), with support for AOVs and clickable buckets.
Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
Instancing.
Multi-camera renders.
DeepEXR support.

Required NVIDIA drivers:

Linux 418.56 or higher
Windows 419.67 or higher
For GeForce, look for the creator ready drivers
macOS is not supported

Ultimate Godot Game Developer Projects

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Game development becomes interesting and fun when you use Godot. It is an open-source platform with sound support from its community. For beginners, Godot offers a friendly way to learn game development techniques, while for experienced developers it is a powerful, customizable tool that can bring your visions to life.

This course covers the entire spectrum of game development from the absolute basics to sophisticated game physics, animation, and other techniques. While building these games, you will learn various concepts, such as how the Godot editor works, how to structure a project, and what are kinematic bodies. Whether it is working with vectors and coordinate systems or it is building a dynamic, scalable UI, this course teaches you everything to get you started with the Godot game engine and editor.

By the end of this course, you will have learned how Godot works and discovered important game development techniques that you can apply to your projects.

https://www.packtpub.com/game-development/ultimate-godot-game-developer-projects

Skillshare - Programming In Godot Game Engine 3

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Welcome To Programming in Godot Game Engine 3!

In this course, we will go into how to code in GDScript.

This course is designed for both absolute beginners of Godot Game Engine, and users of Godot Game Engine who wish to expand upon or improve their knowledge of GDScript.

Godot Game Engine 3 uses a powerful scripting language very similar to Python, called GDScript. You can very easily write a couple of lines of code, to make it so you can move a sprite using input from the player. In the course, we will be going over the absolute basics, and, will go over how to control nodes in Godot using GDScript.

Topics Covered In The Course

If Statements, Variables, Functions
While Loops and For Loops
Node Groups
Controlling, Creating, And Deleting New Nodes
Input
Signals

In the end, we will have covered how to program in GDScript, and, how to control, add, and delete nodes using code.

HardOps and BoxCutter for Blender 2.8

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Make sure to update Blender because it might not work on older versions of 2.8. These are the newest versions and should have traceback errors fixed. Also install them MANUALLY,not with Blender.

https://gumroad.com/l/hopscutter

Adobe Premiere Pro CC2019 v13.1 Pre-Patched TNT-HCiSO [macOs]

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For those having issues with 'Cannot be installed due to damaged installer'.
Run this command in Terminal after having copied contents of DMG to desktop:
sudo xattr -r -d com.apple.quarantine /path/to/install

Adobe After Effects CC2019 v16.1 Pre-Patched TNT-HCiSO [macOS]

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For those having issues with 'Cannot be installed due to damaged installer'.
Run this command in Terminal after having copied contents of DMG to desktop:
sudo xattr -r -d com.apple.quarantine /path/to/install

Adobe Character Animator 2019 (v2.1) Multilingual

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This is latest version as of april, I can't seem to find a decent crack for all that april has to offer so I decided to look around the russian forums, and found a few of them fully updated.

Again if you don't want problems before installing put these in your hosts file ; C:\Windows\System32\Drivers\etc ;

127.0.0.1 activate.adobe.com
127.0.0.1 practivate.adobe.com
127.0.0.1 ereg.adobe.com
127.0.0.1 wip3.adobe.com
127.0.0.1 activate.wip3.adobe.com
127.0.0.1 3dns-3.adobe.com
127.0.0.1 3dns-2.adobe.com
127.0.0.1 adobe-dns.adobe.com
127.0.0.1 adobe-dns-2.adobe.com
127.0.0.1 adobe-dns-3.adobe.com
127.0.0.1 ereg.wip3.adobe.com
127.0.0.1 activate-sea.adobe.com
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127.0.0.1 activate-sjc0.adobe.com
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127.0.0.1 practivate.adobe.newoa
127.0.0.1 practivate.adobe.ntp
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127.0.0.1 adobeereg.com
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127.0.0.1 www.adobeereg.com
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127.0.0.1 activate.wip.adobe.com
127.0.0.1 adobe.activate.com
127.0.0.1 crl.verisign.net
127.0.0.1 crl.verisign.net.*
127.0.0.1 practivate.adobe.*
127.0.0.1 tss-geotrust-crl.thawte.com
127.0.0.1 adobe-dns-5.adobe.com
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127.0.0.1 www.hh-software.com
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Skillshare Drawing Monsters With Adobe Illustrator CC-ANALYTiCS

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ANALYTiCS sheep:
Skillshare.Drawing.Monsters.With.Adobe.Illustrator.Cc-ANALYTiCS

Release Date : 2019-03-26
URL : https://www.skillshare.com/classes/Drawing-Monsters-with-Adobe-Illustrator-CC/1587393912?via=browse-recently-added-all-layout-grid

Size : ~3471MB
SRC : Skillshare

Adobe Character Animator CC 2019 v2.1 Pre-Patched TNT-HCiSO [macOS]

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No need to use Zii.
For those having issues with 'Cannot be installed due to damaged installer'.
Run this command in Terminal after having copied contents of DMG to desktop:
sudo xattr -r -d com.apple.quarantine /path/to/install

Skillshare Drawing Monsters with Adobe Illustrator CC

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Drawing Monsters with Adobe Illustrator CC
https://www.skillshare.com/classes/Drawing-Monsters-with-Adobe-Illustrator-CC/1587393912/project-guide

Ripple Training - FCPX 10.3 Core Training

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Our foundational course covers all the basics, from media import to final delivery and everything in between.

Adobe CC April 2019 - Working Crack - GenP

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Adobe CC April 2019 - Working Crack

Even After Effects 16.1 and Audition 11. The picture should explain for the torrent itself.

VIDEOHIVE | Seamless Transitions V5 | Premiere Pro

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Drag-n-drop Transitions for Premiere Pro

No more replacing placeholder shots! Simply drop transitions on the timeline!
Please note, that project works in Premiere Pro CC 2018 12.1.0 and above.

Fast Previews
You can preview each transition right inside Premiere Pro!

Fully resizable to any aspect ratio!
The widest resolution selection with 15 resolutions included


What resolutions are included?
FullHD – 1920×1080
HD – 1280×720
Vertical – 1080×1920
Instagram – 1080×1080
Instagram Ads – 1080×1350
GoPro – 2704×1520
DCP Flat – 1998×1080
DCP 4K Scope – 4096×1716
DCP 4K Flat – 3996×2160
DCP 2K Scope – 2048×858
4K UltraHD – 3840×2160
4K Full Frame – 4096×3072
4K DCI – 4096×2160
4K Academy – 3656×2664
6K – 6144×2592

110+ Zoom Transitions. 90+ Glitch Transitions. 150+ Flat Transitions. 70+ Spin Transitions. 45+ Warp and Panoramic Transitions. 70+ Split and Stripes Transitions. 70+ Glass Transitions. And 110+ Other Transitions. 80+ Text Transition Presets. 100+ Color Presets.

What sounds are included?
5 Whoosh Swoosh Packs
5 Cinematic Swoosh Packs
Cinematic Sub Drops
Low Subdrops
Cinematic Epic Trailer Hits and Impacts
Dramatic Horn Transitions
Epic Cinematic Trailer Impacts – 2 packs
Glitch Transition Sounds
30 Glitch Sounds
Buttons
Bell Sounds
Digital HUD Interface Sounds
Camera sounds

Project Features:
Drag-n-drop method!
Works with any FPS
Works with any resolution
13 ready-to-use resolutions included
100% Premiere Pro (No After Effects needed)
Easy to use even if you are a beginner
User-friendly project structure
Fast previews right inside Premiere Pro
Various transition speed
Sound FX included
Detailed FAQ
Fast support
Free multiple future updates
Video tutorial

System Requirements:
Premiere Pro CC 2018.12.1.0 or higher
GPU acceleration (Cuda or OpenCL)

Please note, that some effects are not supported by Radeon GPU (OpenCL), such as VR Glitch for example. So just switch to Metal in your GPU acceleration settings to fix this.

MORE INFO AND PREVIEW: https://videohive.net/item/200-pack-cinematic-action-transitions-sound-fx/21797912

Chief Architect - All SSA Files

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Chief Architect - All SSA files

Password: cgpersia.com

Rhino 6.13.19058 [Win]

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Rhino (Rhino3d, Rhinoceros) is primarily a free form surface modeler that utilizes the NURBS mathematical model. Rhinoceros' application architecture and open SDK makes it modular and enables the user to customize the interface and create custom commands and menus. There are dozens of plug-ins available from both McNeel and other software companies that complement and expand Rhinoceros' capabilities in specific fields like rendering and animation, architecture, marine, jewelry, engineering, prototyping, and others.

Grasshopper included
Quick renderings
New display engine
Fast Make2D
Enhanced drafting

https://www.rhino3d.com

*read readme.txt!

Alien Skin Photo Bundle Collection 2019-04-05 [Win]

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Alien Skin Blow Up 3.1.3.222 x64
Alien Skin Exposure X4 Bundle v4.5.1.64 x64
Alien Skin Exposure X4 v4.5.2.67 x64
Alien Skin Eye Candy 7.2.3.37 x64
Alien Skin Snap Art 4.1.3.216 x64

Zombie Head Version_01 (Armorhead)

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This 3D Model is delivered to you as a digital download that contains:

- ZTL file ( 4R7 )

- OBJ file (10-20% Decimation)

- 3D mesh data only ( NO UVs, NO Textures )

https://www.armorhead.store/body-parts/zombie-head-v1
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