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[2danimation101] Create Animated Series for YouTubers in CrazyTalk Animator 3.1

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In this course you will learn how to use the best software for YouTubers who want to create an Animated Series.

Promo video:

https://www.youtube.com/watch?v=HYa965l54Ow

More info:

https://courses.2danimation101.com/p/create-animated-series-for-youtubers-in-crazytalk-animator-3-1

See also:

https://www.cgpeers.com/torrents.php?torrentid=60922

[UE4] [4.20] Survival Gear

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Description
These are high quality current-gen PBR assets designed for first or third person games. Package contains survival knife, folding shovel, compass, canteen, emergency radio, map, lighter, flashlight, sleeping bag, first aid kit, canned foods, hand axe, MREs, tent, picnic table. Textures are provided at 4k and the assets with moving parts come with animations.

Technical Details
Physically-Based Rendering: Yes
Texture Size (please list textures for each resolution): 4096x4096
Collision: Automatically Generated
Vertex Count: Between 500 and 8000
LODs:No
Number of Meshes:18
Number of Materials and Material Instances:26
Number of Textures:77
Engine Compatibility:
Intended Platform:Desktop
Platforms Tested:Desktop
Documentation Included: No
Important\Additional Notes:

Platforms: Desktop, Console

Number of Materials: 18

Texture Map Types Included: Base Color, Roughness, Metalness, Normal

Texture Resolutions: All Textures are 4096x4096

https://www.unrealengine.com/marketplace/en-US/slug/survival-gear

[UE4] [4.20] Survival Gear

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Description
These are high quality current-gen PBR assets designed for first or third person games. Package contains survival knife, folding shovel, compass, canteen, emergency radio, map, lighter, flashlight, sleeping bag, first aid kit, canned foods, hand axe, MREs, tent, picnic table. Textures are provided at 4k and the assets with moving parts come with animations.

Technical Details
Physically-Based Rendering: Yes
Texture Size (please list textures for each resolution): 4096x4096
Collision: Automatically Generated
Vertex Count: Between 500 and 8000
LODs:No
Number of Meshes:18
Number of Materials and Material Instances:26
Number of Textures:77
Engine Compatibility:
Intended Platform:Desktop
Platforms Tested:Desktop
Documentation Included: No
Important\Additional Notes:

Platforms: Desktop, Console

Number of Materials: 18

Texture Map Types Included: Base Color, Roughness, Metalness, Normal

Texture Resolutions: All Textures are 4096x4096

https://www.unrealengine.com/marketplace/en-US/slug/survival-gear

SAP 3D Visual Enterprise Author 9

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SAP 3D Visual Enterprise Author is a Windows desktop application that enables the reuse of 3D CAD design data. You can import all major CAD file formats, then use the authoring tools provided to enrich the 3D as animated visual assembly and maintenance instructions, technical illustrations, parts catalogues, and sales and marketing literature. Visual Enterprise Author also supports the creation of hot-spotted 2D for use in online parts catalogues or interactive technical manuals.

SAP 3D Visual Enterprise Author 9

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!The Best 3D converter! SAP 3D Visual Enterprise Author is a Windows desktop application that enables the reuse of 3D CAD design data. You can import all major CAD file formats, then use the authoring tools provided to enrich the 3D as animated visual assembly and maintenance instructions, technical illustrations, parts catalogues, and sales and marketing literature. Visual Enterprise Author also supports the creation of hot-spotted 2D for use in online parts catalogues or interactive technical manuals.

Cinema4dtutorial - lego system creation

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Homepage: https://www.cinema4dtutorial.net/?p=2585
Page on forum: https://forum.cgpersia.com/f66/cinema4dtutorial-lego-system-creation-177054/#post1588595

Info:
This is very useful when creating similar systems to constructing a building on accelerated timelines.
This tool is made possible thanks to the programming language of xpresso in cinema 4d

NITROZME | VIDEOHIVE | FILM MAKING LIBRARY EFFECTS PACK | PREMIERE PRO

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Filmmaking Library contains more than 870 ready to use presents which can help you make your unique video on a professional level. Glitch, Panoramic, Roll, Twist, Glass, Light Leaks, Offset, Shake, Stretch, Split,Mirror, Color Correction, RGB, Transitions, Strobe FX, Text titles, Backgrounds Optics, Zoom and many other. Every category contains different elements and creates unique stylish look. Apply a preset in one click just by drag-and-drop method.

Sound Effects Includes
Camera Swooshes
Zoom Swooshes
Glitch Data
Glitch Analog Sound
Split Scribble
Stretch Whoop
Elastic Boops
and many other…

Features
Works with any FPS
Over 870 Professional Filmmaking Assets
Easy for beginners – applying a preset in one click.
No holders needed – presets work through adjusment layers.
Supported ANY Resolution.
Change preset in one click.
Apply 1,2 or 3 presets at the same time to get unique design.
Easily change the duration of preset.
Doesn’t require advanced skills in Premiere Pro


MORE INFO AND PREVIEW: https://videohive.net/item/filmmaking-library-biggest-editing-package/23291881

640 Studio | 840 Transitions Pack | Premiere Pro

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WORKS ON:

"ADOBE PREMIERE PRO CC 2018 Ver 12.1.2 – LATEST 2019 VERSION"

This Package includes

840 + Transitions

Will save you time and help you professionally edit your video in a matter of minutes.

Drag and Drop feature, Easy to use. We've included tutorials to help you speed your editing time.

Fully Customizable Presets

Expand
Dizzy
Dissolve
LSD
Scanner
Light Leaks
Jolt
Fly
Magnify
Melt
Panorama
Slice
Warp
Twitch
Shatter

COMPATIBLE WITH ALL RESOLUTIONS

iPhone
RED Digital Cinema
Arri
GoPro
Sony
Canon

Fully Customizable
Instant Delivery
24/7 Customer Support
Adobe Premiere Pro CC
Easy To Use
Tutorial Included

MORE INFO AND PREVIEW: https://640studio.com/products/840-transitions-pack-for-premiere-pro

Videocopilot - Element 3D v2.2.2 build 2168 (WIN/MAC)

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Homepage: https://www.videocopilot.net/products/element2/update/
Page on forum: https://forum.cgpersia.com/f68/videocopilot-element-3d-v2-2-2-build-2168-win-mac-182298/

What's new:
Relinking issue on Mac fixed
Intel/Nvidia graphics switch issue fixed
AE CC 2019 Compatibility

Credits to monter4 Group for crack
and Videocopilot Group for plugin

Marc Brunet: Ultimate Guide to drawing the human anatomy!

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This is the Ultimate Guide to drawing the human anatomy!
http://cbr.sh/8mggg6

Marc Brunet: Ultimate Guide to drawing the human anatomy!

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This is the Ultimate Guide to drawing the human anatomy!
http://cbr.sh/8mggg6

Lynda - Revit - Presenting and Managing Design Options

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Lynda - Revit - Presenting and Managing Design Options

Released : 29/03/2019
Skill Level : Beginner
Duration : 1h 8m

When you need more than a napkin sketch or trace paper to get client buy-in, Revit has a number of flexible tools for presenting options. In this course, instructor William Carney shows how to use Revit to quickly convey your design ideas and present multiple options and finish pallets to clients. Learn how to set up design options, manage views, show different building locations, present multiple finish schemes, display furniture options, and use phases or parts to show alternate bid options. In chapter five, William shows how to pull all the tips together into a live client presentation.

Topics include:
Setting up your Revit file
Managing views
Creating model groups for floor plans
Creating options for small and large sites
Managing links
Merging topographic options
Presenting different finish schemes and furniture options
Putting together a presentation

https://www.lynda.com/course-tutorials/Revit-Presenting-Managing-Design-Options/806151-2.html

Lynda - Premiere Pro CC 2019 Essential Training - The Basics

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Lynda - Premiere Pro CC 2019 Essential Training - The Basics

Skill Level : Beginner
Duration : 7h 26m

Get up and running with Adobe Premiere Pro CC 2019. This course helps beginners unlock the potential of this powerful video-editing program. Instructor and filmmaker Ashley Kennedy steps through all the fundamentals: editing video and audio, correcting color, adding titles and effects, and more. Her project-based approach lends context to each of the tools, allowing you to experience both the technical and creative sides of the editing process. She begins with a tour of the Premiere Pro interface, and then goes through the entire post-production workflow—including media import and organization, editing and trimming, audio adjustment, applying and modifying effects, color correction, titles, and output. By the end of the course, you should be able to hit the ground running and create your own professional video projects with Premiere Pro.
Topics include:
What's new in the latest version of Premiere Pro
Importing media
Organizing assets into bins
Editing and trimming video
Using markers
Editing audio and multicamera footage
Working with stills
Adding effects
Manipulating clip speed
Correcting color
Adding titles
Sharing and exporting your project

https://www.lynda.com/Premiere-Pro-tutorials/Premiere-Pro-CC-2019-Essential-Training-Basics/758639-2.html

3DSKY 10K Models

ImagineFX - June 2019

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ImagineFX | June 2019

ImagineFX is the only magazine for fantasy and sci-fi digital artists. Each issue contains an eclectic mixture of in-depth workshops from the world's best artists, plus galleries and interviews, community news and product reviews.

Jorge Jiménez This DC artist’s career began with an epiphany during a physical education exam at university.

Sketchbook: Daniel Warren JohnsonSketching helps furnish this US comic artist with ideas for his own stories.

Christian WardBritain’s hottest comic artist on his Black Bolt series and his artistic inspirations.

Futuristic Commander Bunker_3DS_TurboSquid

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This is futuristic Army bunker from TurboSquid Models in 3ds Format

Allegorithmic Substance Painter 2019.1.0.3020 x64 [Win]

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Release date: 2019/04/23
Summary: Dynamic Stroke with dedicated new content, Displacement and Tessellation in real-time and Iray, Compare Mask effect, Radial symmetry, Planar and Spherical projection


Added:

[Tool] Dynamic stroke: Substance variation alongside a brush stroke
[Dynamic stroke] Expose new stamp index parameter with options
[Dynamic stroke] Take into account $time parameter
[Dynamic stroke] Generate new $randomseed parameter per stroke and per stamp
[Dynamic stroke] Start a dynamic stroke index from a random number
[Dynamic stroke][Shelf] Help finding a dynamic stroke resource with dedicated new icon
Displacement and tessellation in real-time viewport
Displacement and tessellation in Iray
[Shader settings][UI] New tab for controlling displacement and tessellation
[Layer stack] New CompareMask effect: generate a mask by comparing two channels
[Layer stack][UI] New entry in right-click menu "Add mask with height combination" to insert a CompareMask effect
[Symmetry] New symmetry mode: radial painting
[Symmetry settings] Expand both sections "Settings" and "Display"
[Symmetry settings][UI] Preview for radial painting
Expose two new projection modes: planar and spherical
[Proj] New shape crop mode for all projections
[Proj] Planar mode with new manipulator: Surface tool
[Proj][Shortcut] Shortcut SHIFT+W for Surface tool
[Proj] Planar projection masking with depth culling and backface culling
[Manipulator] Improvment of rotation manipulator on all three axes for triplanar
[Tool][UX] Alt-clicking on a channel focuses that channel (enables it or disables all others)
[Engine] Update to latest version of Substance Engine
[Texture set] Multiple selection and change resolution
[Texture set] Quick activation and deactivation of the texture sets
[Texture set] Combine solo and all options into a new menu
[Texture set][Layer stack] New icon for activation and deactivation
[Layer stack][UX] Insert effects above those already selected
[Layer stack][UI] Rework layer stack view selection style
[Layer Stack] Blending mode for instanced layers is now in Pass Through mode by default
[Export] Option to activate and deactivate dithering
[Plugin] Support precision modifier for sliders (SHIFT)
[Plugin][UI] New icon for autosave
[Scripting] List the contents of a folder
[Scripting] Allow deletion of files
[Scripting] Read all stack information including used resources
[Content][Dynamic stroke] New tools and brush presets
[Content][Dynamic stroke] Two new procedural gradients: Gradient Hue and Gradient Builder
[Content] 11 new Filters: MatFx Peeling Paint, MatFx Water Drops and more
[Content] 7 new generators: Auto Stitcher, UV Random Color, UV Texel Density and more
[Content] 93 new alphas: new texts, arrows and various other shapes
[Content] 2 new procedurals: Gradient Hue, Gradient Builder and more
[Content] 21 new Tool and Brush presets for Dynamic Strokes : Pebbles, Footprints, Spray and more
[Content] 2 New HDRis: Canopus Ground and Autumn Forest
[Content] Update content with random seed curation in shelf
[Content] New icon with exposed random seed parameter in shelf



Fixed:

[Layers stack] Layer stack keeps dragging forever
[Mac] "Show in Finder" can lead to freezing
[Scripting] Settings saved via Custom UI are lost if shader file is moved
[Scripting] API version number is incorrect and not up to date
[Effect] Histogram content is not displayed correctly
[Effect] Histogram effect does not update in some cases
[Shelf] Stitches are not properly aligned on material "Plastic Fabric Pyramid"



Known Issues:

Double clicking texture set name will select it before entering renaming mode
[Layer Stack][UI] Toggling a mask with SHIFT can select multiple layers at the same time


https://www.allegorithmic.com/products/substance-painter

Allegorithmic Substance Painter 2019.1.0.3020 Mac TNT

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Allegorithmic Substance Painter 2019.1.0.3020 Mac TNT

Info:
Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.

Power to the artists
– Substance Painter gives you all the tools you need to texture your 3D assets.

What You See Is What You Get
– The PBR real-time viewport lets you work on asset look development.
– Create in Substance Painter and get real-time feedback in UE4 and Unity thanks to the live link.

Augmented Artistry
– Unleash your creativity with powerful tools and a non-destructive workflow.

Smart Materials
– Tear and wear, scratches and dust instantly appear where they’re supposed to.

Smart Masks
– Apply the same mask preset on any type of object and have it adapt automatically.

Integrated 8K Bakers
– Baking is where it all starts. Bake high quality maps in an instant directly within Substance Painter.

Bring VFX to the Top
– Support for Linux, 8K export, color management, UDIM management and Scripting API make integrating Substance Painter into VFX workflows easier than ever.

Open to the world
– Get 1:1 engine exports and share directly to portfolio sites with dedicated formats.

Added:

[Tool] Dynamic stroke: Substance variation alongside a brush stroke
[Dynamic stroke] Expose new stamp index parameter with options
[Dynamic stroke] Take into account $time parameter
[Dynamic stroke] Generate new $randomseed parameter per stroke and per stamp
[Dynamic stroke] Start a dynamic stroke index from a random number
[Dynamic stroke][Shelf] Help finding a dynamic stroke resource with dedicated new icon
Displacement and tessellation in real-time viewport
Displacement and tessellation in Iray
[Shader settings][UI] New tab for controlling displacement and tessellation
[Layer stack] New CompareMask effect: generate a mask by comparing two channels
[Layer stack][UI] New entry in right-click menu “Add mask with height combination” to insert a CompareMask effect
[Symmetry] New symmetry mode: radial painting
[Symmetry settings] Expand both sections “Settings” and “Display”
[Symmetry settings][UI] Preview for radial painting
Expose two new projection modes: planar and spherical
[Proj] New shape crop mode for all projections
[Proj] Planar mode with new manipulator: Surface tool
[Proj][Shortcut] Shortcut SHIFT+W for Surface tool
[Proj] Planar projection masking with depth culling and backface culling
[Manipulator] Improvment of rotation manipulator on all three axes for triplanar
[Tool][UX] Alt-clicking on a channel focuses that channel (enables it or disables all others)
[Engine] Update to latest version of Substance Engine
[Texture set] Multiple selection and change resolution
[Texture set] Quick activation and deactivation of the texture sets
[Texture set] Combine solo and all options into a new menu
[Texture set][Layer stack] New icon for activation and deactivation
[Layer stack][UX] Insert effects above those already selected
[Layer stack][UI] Rework layer stack view selection style
[Layer Stack] Blending mode for instanced layers is now in Pass Through mode by default
[Export] Option to activate and deactivate dithering
[Plugin] Support precision modifier for sliders (SHIFT)
[Plugin][UI] New icon for autosave
[Scripting] List the contents of a folder
[Scripting] Allow deletion of files
[Scripting] Read all stack information including used resources
[Content][Dynamic stroke] New tools and brush presets
[Content][Dynamic stroke] Two new procedural gradients: Gradient Hue and Gradient Builder
[Content] 11 new Filters: MatFx Peeling Paint, MatFx Water Drops and more
[Content] 7 new generators: Auto Stitcher, UV Random Color, UV Texel Density and more
[Content] 93 new alphas: new texts, arrows and various other shapes
[Content] 2 new procedurals: Gradient Hue, Gradient Builder and more
[Content] 21 new Tool and Brush presets for Dynamic Strokes : Pebbles, Footprints, Spray and more
[Content] 2 New HDRis: Canopus Ground and Autumn Forest
[Content] Update content with random seed curation in shelf
[Content] New icon with exposed random seed parameter in shelf

Fixed:

[Layers stack] Layer stack keeps dragging forever
[Mac] “Show in Finder” can lead to freezing
[Scripting] Settings saved via Custom UI are lost if shader file is moved
[Scripting] API version number is incorrect and not up to date
[Effect] Histogram content is not displayed correctly
[Effect] Histogram effect does not update in some cases
[Shelf] Stitches are not properly aligned on material “Plastic Fabric Pyramid”

Action Cut Film School - Filmmaking DVD Set 2008

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Action Cut Film School - Filmmaking DVD Set 2008

3 DVDs + 3 Books | 2 GB

Filmmaking is visual storytelling...precisely what Action/Cut teaches filmmakers and screenwriters with its 2-day "Filmmaking from A-Z" seminar, acclaimed by thousands of participants and film media reviews worldwide. So before or after you obtain equipment, come learn what to do with it and acquire the practical knowledge of how to visually tell your stories! The most popular request received from filmmakers, screenwriters, and seminar graduates from across the USA and the world was to produce a pro collection of the Action/CutFilmmaking Seminar as a home course and personal production reference library. Action/Cut now offers the 12-hours intensive seminar pro collection on VHS or DVD with interactive workbooks available to everyone wishing for a comprehensive study of the entire filmmaking process from A-Z, and in the comfort of your home.

Gumroad - Jan Urschel - 3D Vehicle Design - Part 1 - Design and modeling

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Gumroad - Jan Urschel - 3D Vehicle Design - Part 1 - Design and modeling

Video preview

https://vimeo.com/326701035

A comprehensive look at the design of a spaceship. In this first part we'll be covering reference, 2D sketching and the 3D modeling process in Photoshop and Modo (you can easily follow with the 3D package of your choice).

In upcoming parts we'll look at shading, rendering and final presentation.



What topics are covered?

- 2D Sketching in Photoshop

- Introduction to working with Modo

- 3D Modeling in Modo



Who is it for?

Concept designers and other creatives who want to learn about vehicle design with 3D and 2D tools.



What will I get?

- 2+ hour video tutorial with narration

- 3D files

- Reference images



What do I need to have before I start:

- 3D application (e.g. Modo, Blender, C4D etc)

- 2D Sketching application (e.g. Photoshop, Procreate etc)

- Basic knowledge in a 3D application



Who made this?

My name is Jan Urschel and I'm a professional concept designer and creative director working in the film and video game industry working on projects such as Captain Marvel, Ghost in the Shell, Rogue One and many more.
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