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Building a Character using Blender 3D

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The purpose of this video course is to help you become familiar with 3D software and basic workflows, from concept to character to the final animation. The course will include different sections, each part adding an extra building block to the final product.

We start the course by fostering a basic understanding and appreciation for the software, including installation, shortcuts, and viewport/panel navigation; this will help you efficiently navigate between windows and panels, and move objects with basic shortcuts. Next, we move on to the basic setup for modeling a simple object, including setting up and scaling reference images appropriately and manipulating a base mesh to build a new, more complex object to model a simple object from a reference image. Next we delve into the base workflow for creating a new 3D character from scratch using reference images and, utilizing the skin modifier, we will create a base mesh for our character and then add extra details to make the mesh look better and more lifelike. The next topic we will look at is rigging—how it works and why it makes life easier for the animator. You will then create a simple rig for your character and apply simple weight painting techniques to clean up the model. For the next step we will learn about simple materials in the Blender internal render engine as well as keyframe animation, while also learning how to add color materials to different parts of a character mesh so that you have a good understanding of how the animation system and timeline work within Blender. Finally we will learn how rendering works, the different settings for outputting an image or video, and how to stitch an image sequence together into a video file that will help you better understand which output files to use, depending on the situation.

Upon completing this course, you will have mastered how to model, animate, and render out 3D models using Blender.

Building a Character using Blender 3D

$
0
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The purpose of this video course is to help you become familiar with 3D software and basic workflows, from concept to character to the final animation. The course will include different sections, each part adding an extra building block to the final product.

We start the course by fostering a basic understanding and appreciation for the software, including installation, shortcuts, and viewport/panel navigation; this will help you efficiently navigate between windows and panels, and move objects with basic shortcuts. Next, we move on to the basic setup for modeling a simple object, including setting up and scaling reference images appropriately and manipulating a base mesh to build a new, more complex object to model a simple object from a reference image. Next we delve into the base workflow for creating a new 3D character from scratch using reference images and, utilizing the skin modifier, we will create a base mesh for our character and then add extra details to make the mesh look better and more lifelike. The next topic we will look at is rigging—how it works and why it makes life easier for the animator. You will then create a simple rig for your character and apply simple weight painting techniques to clean up the model. For the next step we will learn about simple materials in the Blender internal render engine as well as keyframe animation, while also learning how to add color materials to different parts of a character mesh so that you have a good understanding of how the animation system and timeline work within Blender. Finally we will learn how rendering works, the different settings for outputting an image or video, and how to stitch an image sequence together into a video file that will help you better understand which output files to use, depending on the situation.

Upon completing this course, you will have mastered how to model, animate, and render out 3D models using Blender.

FumeFX 5.0.3 Maya 2018

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FumeFX 5.0.3 For Maya 2018 windows 64
the crack is From MSI For 3ds max Version But it works with Maya

CreativeLive – Retouch with Curves in Photoshop with Viktor Fejes

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Enhance Your Images with Photoshop® Curves

Curves is a powerful tool if you know how to use it. In fact, you can retouch an entire image using only adjustment layer curves.

In this class Viktor Fejes will show you:

* The best methods for working in Curves
* How saturation, hue, and colors work in Curves
* Dodging and burning with Curves

After this class, you’ll be able to use this important Adobe® Photoshop® tool with confidence.

Software Used: Adobe Photoshop CC 2015

https://www.creativelive.com/class/retouch-with-curves-in-photoshop-viktor-fejes

-Udemy - Web UI UX Design using Adobe XD - User Experience Design

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-Udemy - Web UI UX Design using Adobe XD - User Experience Design

Arnold Shader for FUMEFX MAYA 2018

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Arnold Shader for FUMEFX 2018, needs arnold core 5.2 or Arnold ver 3.1

Creativelive - Design Surface Patterns From Scratch

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Creativelive - Design Surface Patterns From Scratch

ImagineFX Sketchbooks Vol. 1 Revised 2019

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Published 7th February 2019

The sketching stage is integral to any piece of art – it forms the foundations that everything else balances on. Sketches can often provide interesting insights into the processes and thinking behind the finished piece as well as showing off technique and skill. An artist’s sketchbook is sacred and personal, filled with uncensored thoughts, emotions and unique flourishes that are special to them. The freewheeling excitement in sketches – where artists don’t hold back, don’t over-think, don’t censor – is hard to beat. Imagine getting inside the head of your favourite artists, discovering their inner-most thoughts and visions. That’s exactly what this book – from the makers of ImagineFX magazine – delivers. You’ll discover the sketchbooks of some of the world’s best fantasy and concept artists. You’ll find out how their great pieces of art began, how they quickly get an idea from their head to paper, what mediums they start their work in, and much more. There’s no limit to what you’ll learn and discover in this inspirational book. Just one small drawing by one of the artists here, just one stroke of a pen, or just one thought that accompanies the sketch could very well set you off on your next great piece. This book is about such captured moments bursting with creativity, straight from the minds of the finest illustrators around the world. Whether made by pencil or stylus, sketches may be loose and generous or precise and economic, but all reveal something about the pure fun of creation.

Link : https://www.myfavouritemagazines.co.uk/design-guides-and-specials/sketchbooks-vol-1-revised/

ImagineFX Animation Artist 4th Edition 2019

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Published 7th March 2019

Celebrating the art of animation, discover insights and techniques from professional artists, and see what it takes to work and create in the animation industry today. Discover how Disney’s blockbuster Moana was created, read interviews and tips from the experts, and learn the techniques needed to create animation art – including workshops on designing characters, creating fur in 3D software, and how to apply Disney’s 12 principles of animation to your own work. In addition to this, there are also free resources available on FileSilo, including project files, video tutorials, brushes and much more.

Link : https://www.myfavouritemagazines.co.uk/design-guides-and-specials/animation-artist-4th-edition/

Lightroom Classic CC Essential Training (Updated May 2019)

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Lightroom CC 2019 essential training from LinkedIn or InLearning, (formerly Lynda.com). Videos are archived into a single RAR file but have also included a separate text file that lists the individual videos for anyone that requires that.

RocketStock - Carnage 296 Blood Effects - RS3023

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https://www.rocketstock.com/video-packs/carnage-blood-effects/

Unity Pro 2018.4.0f1 LTS Release 2019 Win x64 + Addons

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1. Install Unity
2. Install standard assets.
3. Copy and replace Unity.exe from the crack folder to the Unity editor folder (when installed on the C: - C: \ Program Files \ Unity \ Editor \ drive)
4. Copy the Unity_lic.ulf license file from the crack folder to the C folder: \ ProgramData \ Unity \
4.1 If there is no ProgramData folder on drive C: turn on the display of hidden files.
4.2 If there is no Unity folder in the C: \ ProgramData folder, create it.
5. Run Unity for verification.
6. Install support modules and add-ons that you need. if ask for log in press skip

CG Wisdom – Course of Product Visualization in 3ds Max and V-Ray (Polish)

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What is the course about?

From this course you will learn how to perform aesthetic visualizations of products using 3ds Max and V-ray programs. The course presents the process of working on the need for different bottles, but the knowledge gained will allow you to perform similar works depicting objects of various types. The training showed each stage of work on this type of visualization. First, we will deal with modeling the necessary elements, then creating textures and V-ray materials, preparing the necessary studio, setting the camera, lighting and performing post-production of the final render.

When setting the lighting we will regularly use the V-ray RT, making this process much simpler and more intuitive. Each example shown in the course differs from each other to present different possibilities of presenting a similar object.

https://cgwisdom.pl/kurs-wideo/kurs-wizualizacji-produktow-packshot-3ds-max-vray.html

CG Wisdom – Chair Modeling and Studio Visualization in 3ds Max and V-Ray (Polish)

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What is the tutorial about?

In this premium tutorial, you'll see how to make a 3D model and visualization of a chair designed by Fin Juhl. We will go through the whole process of working on this type of project. We will start by gathering references, then model the entire armchair using the functions available in Editable Poly and using the Turbosmooth modifier. Once the model is ready, we will prepare the well, setting the lighting, preparing the V-ray materials and the final rendering of the stage. At the end, as a bonus you will see how to perform orthogonal views to be able to present a finished model on each side.

https://cgwisdom.pl/tutorial-premium/tutorial-premium-3ds-max-vray-modelowanie-fotela-finn-juhl.html

Gumroad - Substance Fundamentals Part 5: Parameters and Generators - Daniel Thiger

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Tutorials in my Fundamentals series teaches the core of my Substance Designer workflow. Each tutorial contains multiple examples, where I’ll be building from scratch, and narrating each step along the way.

Read more what people are saying here: https://www.artstation.com/artwork/oOXnlz

In this tutorial we learn how to use the true power of Substance Designer by diving into the world of parameters and generators. We will be building a full project from start to finish, going through the different parameter types and ways of setting them up. The topic is a versatile procedural traffic sign generator with lots of options and features. This is a fully narrated step by step tutorial aimed for beginners to intermediate users.

Contents

- 90+ minute video

- 1080 Resolution

- 9 examples images

https://gumroad.com/l/fundamentals5

Learn Logo Design - LogoCore

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Masterclass
Learn Logo Design

Over 15 hrs of tutorials

Lifetime Access

Free Updates

Adobe Discount

Community Access

Mock Client Projects

+ Logo Animation Lessons

+ Logo Presentation Mockups

+ Style Guide Project Files

+ Marketplace Priority

+ Verified Certificate

Course link: https://www.logocore.com/learn/

Gumroad - Calm - Making of illustration #057 (Adult content)

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https://gumroad.com/calm#XYQIb

To be very clear, this pack contains explicit adult content. It is not safe for work and not appropriate for minors!

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This pack is the same one given to my supporters on Patreon (http://patreon.com/calm). If you missed it there, you can now get it here!



You'll get:

the full-resolution image (5120 x 2880 pixels)
27 work-in-progress images
a 46 minute time lapse video, without audio
a slower 12 hour 22 minutes version of the time lapse video, without audio, in two parts
the fully layered PSD file, in three parts
You also contribute in a significant way towards making sure I can keep drawing erotic illustrations for a living, which I'm really grateful for and I hope is valuable to you! :)



To see my full illustrations, check out my Twitter:

https://twitter.com/calmdraws/media (NSFW, 18+)



If you come across any issues, please let me know!

Unity Pro 2019.1.2f (x64) + Addons

Silverstack LAB 6.4.9

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Manage Data Transparently in One Place.

Silverstack automatically stores and structures all offloaded and ingested data in its central clip library. This library is the solid foundation for a clearly arranged and transparent data management workflow. Having all digital assets organized in one place makes it easy to find, trace and mobilize all required clip, audio, and look information.

https://www.anonymz.com/?https://pomfort.com/silverstack/

Lynda - Maya 2019 Essential Training (May 2019)

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Learn to create high-quality 3D models and animations in Maya 2019. This course covers the core Maya skills—modeling, texturing, rendering, and animation—within a real-world, project-based workflow. The techniques you'll learn here translate equally well to film, motion graphics, game design, and animation.

https://www.lynda.com/Maya-tutorials/Maya-2019-Essential-Training/728366-2.html
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