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The Foundry MODO SP3 with CRACK

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http://community.thefoundry.co.uk/support/MODO901_SP3_details.aspx

10 Incredible Photo Projects 2015

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Get creative in your photography with the latest digital edition from the makers of Digital Photographer magazine. Featuring ten shooting-and-editing tutorials for stunning results, you’ll be capturing standout images in no time, from dramatic splash shots to unbelievable portraits and unique light orbs.

Cubebursh - 3D Hand-painted Character For Games

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https://cubebrush.co/mb/products/211

This tutorial by veteran artist Marc Brunet covers the entire creation of a game character.

The tutorial lasts a little over 9h30 hours and is only sped up 2x the normal speed, so anybody can easily follow along.

Included:

-7 chapters
-Base Mesh
-Final Mesh
-High Poly Sculpt
-Textures
-PSD with my usual setup for 3D assets
-Photoshop Actions
-Custom Mat Cap
-Beautiful Photoshop Gradients
-Concept Sketch

Visschool - The ancient estate - modeling wooden architectural forms - Russian

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Year: 2013
Author: Ivanovskiy Nikita
Total time: Over 12 hours
Software: 3Ds Max+Photoshop

Drawings were taken as a basis architect Sudeykin of 1915.
You learn: how to import in 3Ds Max contours from Photoshop and as to transform them in 3D - objects. You will pass all stages of modeling difficult architectural construction - the Russian estate, and also learn to develop the small architectural forms in ancient Russian style, such as:
arbor, well, cart and how to model decorative elements.
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"Старинная усадьба - моделирование деревянных архитектурных форм". За основу были взяты чертежи архитектора Судейкина 1915 года. Вы узнаете: как импортировать в 3Ds Max контуры
из Photoshop и как их преобразовать в 3D-объекты.
Вы пройдете все этапы моделирования сложного архитектурного сооружения - русской усадьбы, а также научитесь разрабатывать малые архитектурные формы в старинном русском стиле, такие как: беседка, колодец, телега и как моделировать декоративные элементы.

Visschool - Patefonny room - Russian

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Year: 2013
Author: Ivanivskiy Nikita
Total time: Over 25 hours
Software: 3Ds Max+V-ray+Photoshop,

Idea of creation of this videocourse "room Patefonnaya. To visualize in 3Ds Max can learn everyone!" I came to my uneasy mind for a long time. I watch long time a certain process of "degradation" 3d - artists and designers in general, I watch people who having slightly learned to hold a computer mouse in the right hand and to understand the interface 3Ds Max, started "borrowing" others models and three-dimensional scenes, giving out themselves for mature visualizing designers! My videocourse "Videocourse "room Patefonnaya. To visualize in 3Ds Max can learn everyone!"" it is urged to show all stages of creation of three-dimensional visualization from modeling and difficult texturing of objects before the V-ray control and a realistic render of a scene. In him I tried to open most fully all parties of work of the person creating the virtual world, a virtual scene from scratch. And oh as there is a lot of these parties!))

You learn:
As from scratch (without using third-party models and textures) to develop an interior in 3Ds Max and him to visualize in V-ray
Technologies of three-dimensional modeling of objects of any complexity
How to create independently the materials and textures relating to various spheres of environment and as professionally to apply them to model
What light sources and what chambers need to be put down for receiving a fast, but qualitative render
By means of what settings it is possible to lower quality of a preliminary render, having accelerated visualization in V-ray or, on the contrary, to adjust a visualizer on the maximum quality
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Идея создания данного видеокурса «Патефонная комната. Визуализировать в 3Ds Max может научиться каждый!» пришла в мою беспокойную голову уже давно. Долгое время я наблюдаю за неким процессом «деградации» 3d-художников и дизайнеров в целом, наблюдаю за людьми, которые чуть научившись держать компьютерную мышку в правой руке и разбираться в интерфейсе 3Ds Max, начинали «заимствовать» чужие модели и трехмерные сцены, выдавая себя за зрелых дизайнеров-визуализаторов! Мой видеокурс «Видеокурс «Патефонная комната. Визуализировать в 3Ds Max может научиться каждый!»» призван продемонстрировать все этапы создания трехмерной визуализации от моделирования и сложного текстурирования объектов до настройки V-ray и реалистичного рендера сцены. В нем я попытался максимально полно раскрыть все стороны работы человека, создающего виртуальный мир, виртуальную сцену с нуля. А этих сторон ох как много!))

Вы узнаете:
Как с нуля (не используя сторонние модели и текстуры) разработать интерьер в 3Ds Max 2012 и его визуализировать в V-ray
Технологии трехмерного моделирования объектов любой сложности
Как создать самостоятельно материалы и текстуры, относящиеся к различным сферам окружающей среды и как их профессионально применить к модели
Какие источники света и какие камеры необходимо проставлять для получения быстрого, но качественного рендера
С помощью каких настроек можно понизить качество предварительного рендера, ускорив визуализацию в V-ray или, наоборот, настроить визуализатор на максимальное качество
http://visschool.ru/video/patefonnaya-komnata-3/

Cubebursh - 3D Hand-painted Character For Games

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https://cubebrush.co/mb/products/211

This tutorial by veteran artist Marc Brunet covers the entire creation of a game character.

The tutorial lasts a little over 9h30 hours and is only sped up 2x the normal speed, so anybody can easily follow along.

Included:

-7 chapters
-Base Mesh
-Final Mesh
-High Poly Sculpt
-Textures
-PSD with my usual setup for 3D assets
-Photoshop Actions
-Custom Mat Cap
-Beautiful Photoshop Gradients
-Concept Sketch

RealFlow Render kit Connectivity Plugin for Cinema 4D (R15 R16 )

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These plugins are available for free for all RealFlow customers (including the Learning Edition) and are available from the customer gateway download area.
To try a demo version of a plugin, please complete the demo application form here.
If you are looking for a connectivity plugin that is not in this list please contact us at realflowdesk@nextlimit.com
RFConnect 2015 Release Notes
===========================================================

System requirements
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Windows
* Windows 8, Windows 7, Windows Vista, Windows XP or Windows Server 2008.
* Autodesk Maya (from 2014 to 2016) + mental ray
* Autodesk 3DStudio Max (from 2014 to 2016)
* Houdini 13.0.665 and 14.0.361
* Cinema4D R15, R16
* LightWave 11.0, 11.5, 11.6.3, 2015
* Pixar RenderMan Pro Server and RenderMan Studio 19.0, 20.0
* V-Ray for Maya 3.1
* Solid Angle Arnold 4.2.7.4 or MtoA 1.2.3.1
* 2 GHz Intel® Pentium® 4 processor, Athlon 64 AMD or better.
* 1GB RAM minimum. 4GB of RAM memory is highly recommended.
* 100 MB available hard disk space for installation.


Linux 64:
* 64 bit, gcc 4.4 and glibc >= 2.11
* Autodesk Maya (from 2014 to 2016) + mental ray
* Houdini 13.0.665 and 14.0.361
* Pixar RenderMan Pro Server and RenderMan Studio 19.0, 20.0
* V-Ray for Maya 3.1
* Solid Angle Arnold 4.2.7.4 or MtoA 1.2.3.1
* 2 GHz Intel® Pentium® 4 processor, Athlon 64 AMD or better.
* 1GB RAM minimum. 4GB of RAM memory is highly recommended.
* 100 MB available hard disk space for installation.

Macintosh
* Mac OSX 10.8 and up.
* Autodesk Maya (from 2014 to 2016) + mental ray
* Houdini 13.0.665 and 14.0.361
* Cinema4D R15, R16
* LightWave 11.0, 11.5, 11.6.3, 2015
* Pixar RenderMan Pro Server and RenderMan Studio 19.0, 20.0
* V-Ray for Maya 3.1
* Solid Angle Arnold 4.2.7.4 or MtoA 1.2.3.1
* Intel® CPU. 64bit Intel® CPU is strongly recommended.
* 1GB RAM minimum. 4GB of RAM memory is highly recommended.
* 100 MB available hard disk space for installation.


Features added
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- V-Ray renderer support for Autodesk Maya
- Support for Arnold in C4D
- New Open VDB mesher nodes

Creating Black-and-White Landscape Photos with Lightroom with Taz Tally

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Creating Black-and-White Landscape Photos with Lightroom

Learn the best techniques for creating stunning black-and-white landscape photos in Lightroom. Taz Tally takes some of his own full-color photographs, shot in the dramatic Alaskan wilderness, and shows how to transform them into high-contrast black and white images. He introduces the fundamental concepts, tools, and workflows you'll need to use to master the conversion process, and shows how to use Lightroom's Histogram and Info tools to understand what's going on "behind the scenes" of your images. Then Taz introduces some advanced color- and tone-based adjustments for enhancing brightness and contrast. Last but not least, he shares tips on sharpening, sharing, and printing your results.
Topics include:

Understanding channels
Measuring and adjusting brightness, contrast, highlights, and shadows
Working in the Develop module
Fine-tuning contrast with tone-based adjustments
Adjusting color
Making mask-based adjustments
Sharpening, sharing, and printing

CG Acadmy STEP - Control of illumination of an interior in 3ds Max and V-Ray - Russian

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Year: 2014
Author: Stupachenko Vladimir
Total time: 01:45:00
Software: 3Ds Max+V-Ray

3ds Max + Vray = interior - this formula perfectly are known by professionals and fans of computer graphics, visualizers of architectural and interior projects. However, it is difficult for beginner to receive magnificent realness of a render of an interior by means of Vray 3D - a visualizer as complexity of settings of lighting, materials and rendering sometimes simply reads off scale.

This video lesson from Vladimir Stupachenko from Computer Academy "ShAG" is urged to facilitate understanding of this process. In a lesson there is no technology of modeling of an interior, but nuances of control of high-quality illumination of an interior scene, professional creation of Vray-materials, well and of course control of parameters of rendering of Vray of the module in detail understand.
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3ds Max + Vray = interior - эту формулу прекрасно знают профессионалы и любители компьютерной графики, визуализаторы архитектурных и интерьерных проектов. Однако, великолепную реалистичность рендера интерьера с помощью Vray бывает трудно получить начинающим 3D-визуализатором, так как сложность настроек освещения, материалов и рендеринга иногда просто зашкаливает.

Данный видеоурок от Владимира Ступаченко из Компьютерной Академии "ШАГ" призван облегчить понимание данного процесса. В уроке нет техники моделирования интерьера, зато подробно разбираются нюансы настройки качественного освещения интерьерной сцены, профессиональное создание Vray-материалов, ну и конечно настройка параметров рендеринга Vray модуля.

Classical Drawing Atelier A Contemporary Guide to Traditional Studio Practice Juliette Aristides

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Ateliers have produced the greatest artists of all time-and now that educational model is experiencing a renaissance. These studios, a return to classical art training, are based on the nineteenth-century model of teaching artists by pairing them with a master artist over a period of years. Students begin by copying masterworks, then gradually progress to painting as their skills develop. Classical Drawing Atelier is an atelier in a book-and the master is Juliette Aristides, a classically trained artist. On every page, Aristides uses the works of works of Old Masters and today's most respected realist artists to demonstrate and teach the principles of realist drawing and painting, taking students step by step through the learning curve yet allowing them to work at their own pace. Unique and inspiring, Classical Drawing Atelier is a serious art course for serious art students.

Evermotion Archinteriors Vol.38

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Archinteriors vol. 38 includes 10 fully textured scenes of public interiors. Every scene is ready to render with professional shaders and lighting. Scenes are prepared only for V-ray with 3dsmax. All presented renders are with postproduction. You can check raw renders in PDF SAMPLE below. PSD files are included. Recommended system specification: Quad Core PC with 8GB of ram and 64bit system If you have problems to save or re-open the scenes, you need to update your PhysX plug-ins. Learn more about it here

Formats
max
psd
Software
*.max - 2011 or higher
Renderers
V-Ray *.max - 2.0 or higher - with textures and shaders

The Foundry MODO 901 SP3 with CRACK for MAC OS X

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http://community.thefoundry.co.uk/support/MODO901_SP3_details.aspx

1.Install MODO and Content.
2.Unpack Amon Ra's Keygen.
3.Use Wine or Parallels to run Keygen.
4.Place resulting License File in your ~/Library/Application Support/Luxology/ Folder.
7.Run MODO and enjoy!

Scratch Hatch Photoshop Brushes

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This brush set features 11 carefully crafted, dynamic brushes designed to create sketchy crosshatching effects in your digital artwork. Use them to draw, paint and add texture with the appeal of realistic traditional drawing tools.

Brushes come in .tpl (Photoshop Tool Preset) format, compatible with all CS versions of Photoshop.

https://creativemarket.com/jenhoney/400535-Scratch-Hatch-Photoshop-Brushes

Scratch Hatch Photoshop Brushes

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This brush set features 11 carefully crafted, dynamic brushes designed to create sketchy crosshatching effects in your digital artwork. Use them to draw, paint and add texture with the appeal of realistic traditional drawing tools.

Brushes come in .tpl (Photoshop Tool Preset) format, compatible with all CS versions of Photoshop.

https://creativemarket.com/jenhoney/400535-Scratch-Hatch-Photoshop-Brushes

Spider Webs Photoshop Actions

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High detailed Spider Webs Actions. Great Work with any image. Support 300 DPI. So you can use it in small or large picture.

This action transforms your photos into professional looking Spider web. You have lots of layer control to adjust your results. The action has been tested and working on Photoshop (English version only) CS3,CS4,CS5,CS6,CC, the action will only work on English versions of Photoshop.

http://graphicriver.net/item/spider-webs-photoshop-actions/13325433

SideFX Houdini FX 15

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http://www.sidefx.com/index.php?option=com_content&task=view&id=3138&Itemid=422

Installation steps same as like older versions of houdini.If you already installed houdini 14 or 13 before, you know the basics.


How to install:
1. Start installation

BEFORE STARTING HOUDINI:

2. Stop HoudiniLicenseServer and HoudiniServer (from services).
3. Copy sesinted.exe from Crack dir to c:\windows\system32 (overwrite the existing one).
4. Start HoudiniLicenseServer and HoudiniServer (from services).
5. Launch the License Administrator (in the Server Information tab you will find your Server Name & Server Code).
6. Launch Houdini Keygen
7. Enter your Server Name & Server Code and generate your license keys.
8. Go back to the License Administrator
9. Select File/Manually Enter Keys…
10. Copy paste the keys you generated one by one, starting from first one.There are 5 blanks to fill.And activate.

At first it wont work for me and i changed my computer name so that server name changed to.I generated serials with keygen and serials worked.

My system windows 10 home.

StarDust Photoshop Action

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Create stunning light effects with your photo’s just by clicking play on the action. You can choose from five different directions for the effect to shoot off into – Up, Down, Left, Right or Middle.

The action has been tested and working on Photoshop CS3,CS4,CS5,CS6,CC

The action will only work on English versions of Photoshop.

http://graphicriver.net/item/stardust-photoshop-action/9085825

Charles Bargue Drawing Course

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Nearly 200 plates from the master teacher's famous 19th-century drawing course comprise drawings of casts, chiefly from antiquity; lithographs in the style of drawings by Renaissance and modern masters; and male nudes. This affordable volume constitutes an essential guide for professional artists, students, art historians, and collectors.

Craft Director Studio Defense Edition MAX MAYA v15.1.7 iND

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CDS Defense Edition

Craft Director Studio(CDS) Defense Edition is a total animation solution for quick and easy creation of premium 3D visualizations and animations for tanks, trucks or aircraft. This Edition includes the complete Craft Director Studio Complete Suite as well as four high-end Pre-Rigged Models: Black Hawk, F18, HMMV and M1 A Abrams. In addition upgrades are included for a whole year. There is also the possibility of purchasing floating licenses (network license)

http://www.craftanimations.com/default/index.cfm/products/craft-director-studio/add-ons/speciality-editions/cds-defense-edition/

Originally Uploaded By n0MAD

http://forum.cgpersia.com/f14/craft-director-studio-defense-edition-max-maya-v15-1-7-ind-128325/


3DS MAX 2014 - 2016
3DS MAX DESIGN 2014 - 2015
MAYA 2014-2016

Revit Architecture 101

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In this course, we will walk you through the parametric modeling features that Revit Architecture has to offer. Revit Architecture by Autodesk is one of the leading applications in the industry for Building Information Modelling and is reshaping the way we design and build.

The ability to create smart 3d models, where each object has attributes that collectively create a powerful database for coordinating and extracting information, is one of the most relevant skills any designer should learn today.

After this course, you will know the basics of Revit Architecture and you will feel confident to start creating your BIM models and retrieve information for your presentations.

Take Aways

How to set up grids and levels for a project.
Creating Massings & Exploring Design Options
Creating Schedules & Filters
Set Project Phases
Creating Architectural objects ( Floors, Walls, Doors, Stairs & Facades)
Creating Room Layouts
Creating Presentation Documents, Plan-sheets, Renders, etc..


https://thinkparametric.com/courses/revit-architecture-101
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