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Davinci Resolve Studio 16 Beta 1 Mac OSX

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Don’t extract with built in mac tools – I used The Unarchiver and it extracted the rar and zip with no errors or corruption. The crack is not damaged that way and it works when pasted into the correct place.

Install Davinci Studio
Copy file in the crack folder and replace the Resolve file in Macintosh HD ▸ Applications ▸ DaVinci Resolve ▸ DaVinci Resolve ▸ Contents ▸ MacOS/Volumes/Blackmagic DaVinci Resolve Studio

Davinci Resolve Studio 16 Beta 1 Mac OSX

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Don’t extract with built in mac tools – I used The Unarchiver and it extracted the rar and zip with no errors or corruption. The crack is not damaged that way and it works when pasted into the correct place.

Install Davinci Studio
Copy file in the crack folder and replace the Resolve file in Macintosh HD ▸ Applications ▸ DaVinci Resolve ▸ DaVinci Resolve ▸ Contents ▸ MacOS/Volumes/Blackmagic DaVinci Resolve Studio

Autodesk Maya 2019 updated 2019.1

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Maya 3D animation software offers a comprehensive creative feature set for 3D computer animation, modeling, simulation, rendering, and compositing on a highly extensible production platform. Maya has next-generation display technology, accelerated modeling workflows, and tools for handling complex data.
Facilities and software features of Autodesk Maya:
-Advanced design three-dimensional models
-simulate a variety of natural and environmental elements such as climate change, water and liquids, fire, plants and ...
-having a variety of tools for modeling and data management
-the possibility of transferring the properties of one object to another object
-Design Clothes, hair and sex and different scenarios
-Coordination with other software modeling and animating
-Supports mathematical model NURBS (short for Non-uniform rational B-spline)
-ability to combine elements of two-dimensional and three-dimensional models
-Ability to use scripting programming language and MEL (stands for Maya embedded language) and ++ C and Python in the development of software

System Requirements:
OS:Microsoft® Windows® 7 (SP1), Microsoft Windows 10 Anniversary Update (64-bit only) (version 1607 or higher) operating system
CPU:64-bit Intel® or AMD® multi-core processor with SSE4.2 instruction set
RAM:8 GB of RAM (16 GB or more recommended)
Space:4 GB of free disk space for install

Skillshare - Cinema 4D Tutorial Collection Vol 1

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Cinema 4D Tutorial Collection Vol 1

We’ve re-edited and remastered our collection of tutorials so you can view them right here within Skillshare. Now you can binge watch them all without any of those pesky ads;)

We'll be covering everything from C4D Basics, to Dynamics, Mograph, Lighting, Rendering, X Particles and Octane Render!

For More Information:
https://www.skillshare.com/classes/Cinema-4D-Tutorial-Collection-Vol-1/1242378039?via=user-profile

Lumion 9.2

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Lumion has always set out to define what rendering should be: fast and stress-free with exceptional results. Now, with Lumion 9, you won’t just feel the space. You’ll instantly breathe life into your project while capturing photorealistic environments faster than ever before.

Add the one-touch Real Skies to cast a new light on your scene and instantly create a beautiful, unique setting for your designs. Let realistic rain communicate cozy spaces, which you can now decorate with furry rugs and fluffy blankets. For the true-to-life garden shot, apply the new Customizable 3D Grass materials and you’ll almost feel the freshly cut lawn beneath your feet.



New streamlined scene-building tools help you create complex environments in minutes. Add to the improved workflow, Lumion’s jaw-dropping rendering speed and outstanding images and videos are within your reach, on all your projects. Use Lumion 9 to show the true beauty of your designs and form genuine connections with your clients.

1. Extract Rar.

2. Change the Date to November 30, 2018

3. Launch lumion 9 as Administrator

4. Wait for error message

5. Find Lumion in the process explorer

6. Right Click lumion 9 select properties

7. 1 by 1 supend all the labels the contain (highpoly)

8. click on in error message


----Done---

Thanks...



https://www.youtube.com/watch?v=LaUFrSYlCJc&list=LLVxueOo7V8T8s0ZsXEyFUZg&index=107&t=0s

Sci Fi Top Down Game Template 1.7

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V 1.7 Features:

* Added Main Menu
* Added Character Selection
* Added Lives to the player. Now you can continue from last position using "lives"
* Level Manager and Level End Zone (you can get to the "Finish" and complete a level)
* One Shoot health for the player option
* Load new level saving player stats (health, weapons, ammo, etc..)

V 1.6 Features:

* Added Melee weapon mesh and grenade weapon mesh
* Improved mele animations
* Added Basic walls and models for prototyping
* Pick ups now show Text about the pickup (weapon name, etc..)
* Post process preset added to resource folder
* Weapons sounds added
* Usable device basic mesh added
* Enemies are using LOD1 now (better performance)
* Updated and improved player HUD (Now shows weapon name)
* Blood now only shows on "Object" layers
* updated unarmed run/sprint for melee weapons
* Spawners now can spawn more than 1 enemy type (Spawners)
* Pick ups color selector and text now need to be set by PrPlayerSettings Scritable Object.

V 1.41 Features:

* New Survival Mode
* Friendly AI (simple follow and stand in place).
* Quick Reload for weapons (timed event)
* multiple bug fix and update to 2017.2
* Easy character prefab creation
* Arm IK: Weapon grip upgraded
V 1.3 Features:

* Local Multiplayer
* optional Split Screen.
* NEW Blood VFX splat.
* Ragdoll Death
* Beam Weapons
V 1.2 Features:

* Added Automatic Turrets.
* NEW Tower Defense AI.
* NEW Tower Defense Demo Scene.
* Team check in bullets (Friendly Fire).
V 1.1 Features:

* Added melee weapons for player and enemies.
* Enemy & player creator tools. Easy to create a player or an enemy using another prefab as a reference.
* Simple aiming weapon IK to point the weapon exactly to the target.
* Always aiming switch. To use it in twin stick shooters where you want to be able to shoot any time.
* Rootmotion and NO rootmotion working better.
* Weapon list now editable in an scriptable object-
* Weapons now can shoot multiple bullets in a perfect arch distribution

V 1.0 Features:

This is a Top Down shooter template project, including a lot of components and assets to start a Top down shooter game in seconds.
It`s been made very simple and accesible so anyone can use it.
The player moves relatively to the camera view, and aims with the mouse or the Right Stick of the joystick.
You can pick up items, activate panels, open or close doors, destroy actors, throw grenades and more...
Weapons are fully twekeable, with parameters like FireRate, Bullet speed, acceleration, divergence damage, and so...
Bullets are managed with a simple pooling system.

AI works using nav meshes and a simple waypoint system, hearing player sounds like shooting or footsteps and using distance and angle of view to control if they chase you, aim you, or attack you.

including:
- Soldier character model, with customizable colors by shader.
- 2 weapons models (Pistol & Rifle)
- Lots of animations.
- Complete character controller and Inventory script using mouse & keyboard or Joystick to control the player
- Fully customizable Weapons component, where you can change from Fire Rate to Accuracy (divergence) and selectable bullet prefabs, velocity, how many bullets per shot, and more...
- Four PREMADE weapons (Pistol, Rifle, Rocket Launcher and Shotgun ;) )
- Player HUD: Health, Stamina, weapons stats (weapon icon, bullets and clips counters)
- Objective radar included on player (Direction and distance)
- Standard camera Rig following player smootly with parametric camera shakes for shooting and explosions
- Pick up actor for items (Weapons, keys, Health or Ammo)
- Automatic Doors, lockeables and customizables (singles and doubles)
- Interactuable panels to use in different situations, like opening doors, or activating anything in the scene.
- Basic Enemy AI using waypoints and Unity Nav Meshes
- Enemy Spawner component, with basic parameters like Spawn rate, max spawn, spawn area, and more...
- Waypoint route component to create the enemy waypoints routes easily, assigning transforms to an array and visualazing everything you need in the editor

Animations:
Unarmed set
Run
walk
Sprint
Idle
Crouch
Crouch walk

Pistol set
Run
Walk
Sprint
Idle
Crouch
Crouched walk
Aim
Walk Aiming in 4 directions
Shoot
Crouched Aim
Crouched Shoot

Rifle set
Run
Walk
Sprint
Idle
Crouch
Crouched walk
Crouched Aim
Crouched Shoot
Aim
Walk aiming in 4 directions
Shoot

Generic set
Death
Jump (3 states)
Interact
Pickup
Throw granede Roll
Reload

Synthetik Studio Artist v. 5.0 Mac OS X (Re-upload)

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I decided to re-upload, after search it for a while again, this nice piece of software, due a 4 requests, by PM, of re-seeding, I received in the past months, but unfortunately I had a crash on my HD so it was impossible to re-seed the original, so instead I re-uploaded it again.

Studio Artist is the first and only software program that can automatically paint, draw and auto-rotoscope. Studio Artist examines a source image or video and then re-renders from scratch in the style you choose either automatically or interactively with just Two Easy Steps. Pick an Automatic Paint preset and press action or pick an Assisted Paint preset and let Studio Artist help guide your drawing. You can also manually paint or draw with Studio Artist.
Main Features
• Automatic Painting
• Auto Rotoscoping
• Image Effects Suite
• PhotoMosaic EFX
• Vectorizer
• Gallery Show
• Morphing Warping
• Time Particles
• KeyFrame Animation
• Thousands of Presets
• MSG Evolution
• Paint Action Sequence
• Live Performance
• Real-Time Editing
• Supersizer
• Time-Based Effects
• Full Wacom Support
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Name: Synthetik Studio Artist
Version: 5.0
OS Version: OS X 10.4.10 or later (compatible with Sierra)
Includes: Serial & Keygen (XFORCE)


NB. Keygen works on Windows machines and on Mac works with Wine. Don't use the default serial of the keygen, press the generate button at least once. If you can´t access a Windows machine or Wine, use one of the serials included.

Fully tested on macOS High Sierra 10.13.6

Enjoy this fun piece of software, and, as usual, if you make money with it, then purchase a valid license.

Hyperfine Architectre - Revit Tutorials

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https://hyperfinearchitecture.com/revit/

===

New to Revit or ready to become more efficient in the work you're already doing? This is a design course by an architect for aspiring architects and experienced architects wanting to learn more about Revit. This course is taught in Revit, and you will pick up plenty of tips and tricks to become more proficient, but this course is NOT about learning what buttons to press.

This course is about HOW a house gets built, WHY it gets built a certain way and the decisions and drawings an Architect needs to produce in order to convey a design to a client and a builder. If you are an architect or want to be one, you will gain professional knowledge and technical skills that will make you a better designer.

===

You'll Get:

76 video tutorials (more than 11 hours) covering the entire process of modeling and creating architectural drawings of a single family residential project.
Start before Revit is even open on your computer and end with this complete drawing set.

Revit Project File of the complete project, including all the custom line types, filled regions, families, schedules, wall types etc that you can copy directly into your own projects.

[Skillshare] Fire Bullets on Wall

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TARGET AUDIENCE: Intermediate

DURATION: 1h 55m


ABOUT THIS CLASS:

✓ Learn about BULLET FIRING SYSTEM using PARTICLE FLOW & FUMEFX PLUG-IN in Autodesk 3ds Max.

✓ How to create FX ELEMENTS PROCEDURALLY FOR VFX SHOT & How much they are Important.

✓ Compositing in AFTER EFFECTS.


REQUIRED PLUGIN: FumeFX for 3ds Max

⭐ https://www.cgpeers.com/torrents.php?torrentid=61132


MORE INFO:

⭐ https://www.skillshare.com/classes/Fire-Bullets-on-Wall/983674770

3D Product Visualization in Cinema 4D - Model, texture and render an Energy Drink Poster

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ABOUT THIS CLASS

In this course you will learn the process of creating a 3D product visualization render in Cinema 4D starting with an empty file and learning to modeling, texturing, and rendering a set of 3D energy drink cans that looks awesome and that your clients will love.

The course get the most out of the different tools that Cinema 4D offers, implementing different modeling techniques that you will be able to use in this and any other 3D project you work in the future.

You can use the techniques that you'll learn here to create any object in 3D and present them to your clients.

I’m confident that at the end of this course you will have a solid understanding of the 3D modeling process in Cinema 4D and you will be able to start creating your own 3D product visualization images.

WHO IS THIS COURSE FOR?

✓ This course is for beginner and intermediate students who want to improve their Cinema 4D skills.
✓ This course is for 3D enthusiasts who want to get confident at modeling, texturing, lighting and rendering in Cinema 4D.
✓ This course is for 3D artists who want to transition from a different software application into working in Cinema 4D.

MORE INFO

https://www.skillshare.com/classes/3D-Product-Visualization-in-Cinema-4D-Model-texture-and-render-an-Energy-Drink-Poster/1207224545/

AEscripts Bundle 05.2019

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The latest updates of scripts, plugins and extensions from aescripts.com

3D Flip Board v1.17
3D Flip Book v1.41
3D Paper Jam v1.2
AE Camera Morph 1.2.2
AE Global Renamer v2.2
AepToMogrt v1.2
Anchor Point Gravity v.1.0.1
AutoCrop 3.0.0
BAO Boa 1.3.1
BAO Joint v1.0.1
BAO Layer Sculptor 1.1.4
BeatEdit for Premiere Pro v1.0.10.2
Beatnik 1.0
Bodymovin v5.5.4
BRAW Studio v1.3.1
BVH Importer v1.5.1
Canvas 360 v1.61
Canvas STK v1.06
CircusMonkey v1.03
Cloners+Effectors v1.2.4
CompositeBrush 1.4
Deep Glow v1.3
E-Utilities v8.71
Easy v1.1.2
easyRulers v1.73
EditMonkey v1.0.2
Explode Shape Layers v3.4.7
Fast Camera Lens Blur v4.1.3
File Hunter v1.0.3
filelist.txt
foxRetimer v1.0.1
Geometrize v1.0.1
GifGun 1.7.5
Good Parents v1.3.1
Gridder2 1.1.0
GridGuide v1.1.000
Hooker v1.2
Isometric Rigger v1.1
KBar 2.0.2
KeyboardFX v1.1
Label Maker v1.0
Layer Converter v1.1
LayerMonkey v1.08
Lazy v2.0.6
Limber v1.5.1
LinesCreator v2.0.1
lipsyncr 2.4
loadUp v1.65
Local Hero v1.0.3
Magnum v3.2
malty Simple Camera Rig v2.2
Marker Typer v1.0
Markers Sync v1.1
Mask Transformer v1.0.2
MaskTracker+ 1.0.4
mazeFX v1.1
Mercury 1.2
MochaImport V6.0.009
MonkeyBars v1.06
MonkeyCamPro v1.01
Monospacer v1.1.1
MotionMonkey v1.02
Multi Parent Rigging v1.4.2
Multi Replacer v1.03
m_s halftone v1.4
Network Clipboard 2
NodeKit v1.01
Normal Mapper for AE v1.0
Origami 1.2.4
Paint and Stick 2.1.2
Paragraph on a Path v1.1
Parallel Animated Typeface 1.0
Parrot 1.1
Pastiche v1.1
PinsAndBoxes 1.1.000
Prism v2.0.1
Pro IO 2.15.7
Project Info List Exporter 2.1.8
Pseudo Effect Maker v2.2.16
pt_EffectSearch v3.41
pt_ExpressEdit v2.41
pt_Multiplane v2.82
pt_ShiftLayers v2.4
pt_SSAKaraokeAnimator v3.22
PuppetTools v3.7.4
QueueMaster v1.12
Quick Access v1.21
Quick Chromatic Aberration V2.0
Quick Delete And Reset v1.1.3
Quick Menu v2.1.2
Ray Dynamic Color v2.5.8
RIGOMATOR v1.0.1
Ripple Edit v1.1.2
Roll it! v1.1
Rowbyte Buena Depth Cue v2.5.4
Shape Layer Toolbar v1.0.3
Shape Up v1.04
ShapeMonkey v1.02
SpaceCurves v1.0
Speed Lines v1.4
Spisok File.bat
stageTool v1.3
Stretch-it v2.1
Super lines v1.1
Super Liquids v1.2
Superluminal Stardust 1.4.1 Win
Textor 1.1.3
Tool Launcher v1.4.1
True Comp Duplicator v3.9.11
TypeMonkey v1.17
Universal Audio v1.6.1
Vigoro v1.04
Wave-o-Matic v1.0
Wayfinder v1.2.1


https://aescripts.com/

Masters of Visual Effects Re-seeded

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Ive received re-seed request for this as it was unseeded for a long time.
Seeded it but the downloader has only a few kb upload speed.
As i need to delete from my harddrive i am uploading here so people who didnt get it before or new people will download and seed it and keep it alive.


Matt Silverman, Creative Director of Bonfire Labs,
is a certifiable After Effects old-timer (although he also has
experience in many different systems), particularly known “back in the
day” as being a roto expert in addition to an all-around top-shelf
motion graphics and visual effects artist. Several years ago, he took it
upon himself to enlist some of the best users in the field to
construct a set of timeless, concept-based, software-agnostic visual
effects training videos. These VHS tapes are long out of print, so Matt
has started to digitize them .
The torrent is for Series
2 (covering compositing, keying, tracking, paint, and rotoscoping
presented by Ron Brinkmann, Stu Maschwitz, and Scott Stewart)

[Gumroad] Geo Art Ref Primitive Shapes Pack (1,2,3)

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Hhigh quality reference images of geometric primitive shapes. Shot at a low perspective and lit by a single neutral light source on a white background.

Perfect for art students learning how to render and draw fundamental primitive forms.

Unreal Engine Interior Scene Project - Plus Videos (3dEx)

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You get:

_Unreal Engine 4 project with all corresponding files.

_Over 10 hours of Modeling and Texturing videos at real time speed. Download or Stream the videos.

_Access to all the models(in .fbx format) plus all textures(in .tga format) used in this scene.

_Lighting video Tutorial with step by step narrated instructions on how to light this scene with Unreal Engine plus general lighting tips.

_A step by step narrated video tutorial on How to create a Stylized Smart Material within Substance Painter to aid you in the texturing process.

(Project was made with UE4 version 4.19.1 and can be opened on that version and later versions)

License: Commercial use of these files is permitted but cannot be included in a asset pack or sold at any sort of asset/resource marketplace

.

Detailed Table of Contents:

_Interior Scene Project ( UE4 Project)

_001_Introduction (Text File)

_002_Beakers Full Video (0:50:00)

_003_Hanging Bed Full Video (1:05:00)

_004_Curtain Full Video (0:26:00)

_005_Stylized Dresser Part 1 (1:22:00)

_006_Stylized Dresser Part 2 (0:56:00)

_007_Spring Horse Full Video (1:30:00)

_008_Lab Machine Full Video (1:20:00)

_009_Power Machine Full Video (1:10:00)

_0010_Radiator Full Video (0:30:00)

_0011_Lab Device Full Video (1:10:00)

_0012_Table Full Video (1:40:00)

_0013_Tile-able Wood Full Video (0:17:00)

_0014_Walls and Door Full Video (1:15:00)

_0015_Substance Designer Wall Textures(0:20:00)

_0016_Wall Material Full Video (0:15:00)

_0017_Wall Decal Writing (0:20:00)

_0018_Cardboard Box Full Video (0:20:00)

_0019_Lighting Scene in Unreal - Tutorial (0:25:00)

_0020_How to Make a Stylized Material (0:20:00)

Introducción a Toon Boom Harmony para animación de personajes 2D

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Aprende a dar vida a tus proyectos explorando las posibilidades que ofrece este software
La animación es una manera interesante de dar vida a tus propios personajes. A través de loops o bucles animados puedes contar una historia de manera breve y divertida, un formato muy popular actualmente en internet y en redes sociales.

En este curso, Pedro Alpera –ilustrador y animador que ha trabajado con clientes como Wetransfer o Muno, entre muchos otros– te enseñará a aprovechar las posibilidades que ofrece Toon Boom Harmony a la hora de crear tus propios loops: desde la utilización de huesos o deformadores para hacer tus propios rigs hasta el cut out y lo mejor de todo: realizando todo el proceso de trabajo en un mismo software.


¿Qué incluye este curso?
Comenzarás familiarizándote con el espacio de trabajo de Toon Boom Harmony y configurarás las preferencias del sistema para que sea mucho más sencillo realizar tus animaciones.

A continuación, Pedro te mostrará el funcionamiento de las diferentes herramientas y descubrirás el flujo de trabajo con Toon Boom Harmony.

Para aprender cómo funciona la vista de nodos realizarás un primer ejercicio que consistirá en hacer la jerarquía de una cara y animarla con la ayuda de los nodos.

Será entonces cuando comiences con tu primer proyecto de animación con Toon Boom Harmony. Pedro animará un astronauta, pero tú puedes elegir el personaje que quieras. Primero prepararás el fichero para trabajar, después agregarás los primeros huesos y darás vida a tu personaje.

A continuación, verás otro modo de rig, el de curva y procederás a dar los últimos retoques para finalizar tu animación.

Para tu segundo proyecto, un bicho bola, aprenderás a utilizar un modo diferente de rig, el modo "envelope" o sobre, que te servirá para dar movimiento tanto a la cara como al cuerpo de tu personaje. Por último, animarás los brazos.

Una vez que hayas finalizado los dos proyectos, Pedro te dará algunos consejos que te servirán para ser más rápido y eficiente a la hora de trabajar con Toon Boom Harmony. Verás cómo funcionan las cartas de color y cómo exportar y optimizar las animaciones.

También aprenderás cómo exportar tus dibujos desde otro software y cómo pasar tus personajes y elementos desde un fichero de Harmony a otro.

Para finalizar, conocerás los diferentes tipos de hueso y verás un ejemplo práctico de un rig múltiple en un mismo elemento.


¿Cuál es el proyecto del curso?
Realizarás dos loops animados en 2D que optimizarás para compartir en redes sociales.

¿A quién está dirigido?
Animadores, diseñadores, ilustradores y cualquier persona con interés en aprender a utilizar Toon Boom Harmony, un programa que se está convirtiendo en el estándar de la industria de la animación.

Requisitos
No es necesario tener conocimientos previos de Toon Boom Harmony, aunque te resultará más sencillo si has utilizado algún software de animación con anterioridad.

Con respecto a los materiales, necesitarás un ordenador con Toon Boom Harmony Premium instalado y es recomendable que trabajes con una tableta gráfica, aunque no es imprescindible.

Aescripts GEOlayers 2 v1.2.8 Win/Mac

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Browse and animate online maps directly in After Effects.

After Effects CC 2015 - CC 2019

https://i110.fastpic.ru/big/2019/0601/12/623536391cac6ab703a760fdae05c312.png

https://aescripts.com/geolayers/

Polysmoother 2.5.1

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PolySmoother v2.5.1 for 3ds Max 2014 - 2020

Thanks to MSI

https://www.polytools3d.com/tools/polysmoother/

Corona Renderer 3 for 3ds Max

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--------------------------------------------------------------------------------------------------------
Corona Renderer 3 (hotfix 2) for 3ds Max 2013 - 2020 & Standalone | Patch | by msi
--------------------------------------------------------------------------------------------------------


1. Download and install Corona from https://corona-renderer.com/download


2. Copy Corona_Release.dll to the 3dsMax root dir ( C:\Program Files\Autodesk\3ds Max 2020 )
and to the root dir of each other 3dsMax version with the Corona installed, if any
and/or to the Corona Standalone dir ( C:\Program Files\Corona\Standalone ), if needed

Copy CoronaImage.exe and CoronaImageCmd.exe to the Image Editor dir ( C:\Program Files\Corona\Image Editor ), if needed


3. Execute Write_token-3dsmax.bat (Recommended)
OR copy token-3dsmax.txt to the %LOCALAPPDATA%\CoronaRenderer ( C:\Users\%UserName%\AppData\Local\CoronaRenderer ) dir,
that will be created after the first run or create it by yourself

Repeat this step for every User profile that needs Corona


4. Enjoy!

Forum Thread:
https://forum.cgpersia.com/f56/corona-renderer-3-3ds-max-183379/

VoluMax - 3D Photo Animator V5.3

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Videohive VoluMax 3D Photo Animator V5.3 13646883 After Effects Projects
CC 2018, CC 2017, CC 2016, CC 2015, CC 2014, CC, CS6 | 3840x2160 | No Plugin | 2.2 Gb
V5.1 Pro : Export Presets : 1080P, 4K, Square, Vertical, Instagram
3D Objects Displacement improved / Interface improvements
V5.2 Pro : 3D Objects resolution & quality improvement
Updated 8 May 19

Pro : 3D Objects resolution & quality improvement
V5.1 Pro : Export Presets : 1080P, 4K, Square, Vertical, Instagram / 3D Objects Displacement improved / Interface improvements
V5 Pro : Smart Masks Tool
V4.2 Pro : 3D objects quality upgraded / Minor optimizations
V4.3 Pro : Added a special After Effects CC2018 Version
V4.1 Pro : Up to five 3D objects / Speed Optimizations / Added FAQ and “Advanced Technics” documentation

Over 90 minutes of Video Tutorials included with Case Studies &Tips
FAQ and “Advanced Technics” documentation
4K Ultra Sharp Resolution / No Plugin required
After Effects CS6 and above – Photohop CC and above for Easy Paint Tool

Turn your images into real 3D videos for Slideshows & Picture Galleries :
Travel | Family | Weddings | Business | Paintings | 3D Renders | Music Clips

More Info Here: https://videohive.net/item/volumax-3d-photo-animator/13646883

V-Ray Next V4.12.00 For Unreal 4.20-21-22 Win X64

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As one of the world’s most popular physically-based renderers, V-Ray is used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe. Chaos Group also noticed the rapid adoption of Unreal Engine by many of these firms to create interactive or immersive experiences, so for them to produce V-Ray for Unreal was a logical step.

V-Ray for Unreal is the fastest, simplest way to bring V-Ray scenes directly into the Unreal Editor. And it allows you to render ray traced, photorealistic images using V-Ray directly in Unreal.

True photorealistic rendering directly from Unreal
When you render with V-Ray for Unreal, you get the exact same photorealistic quality that V-Ray is known for. V-Ray taps into the full combined power of your GPUs and CPUs for ultrafast ray tracing.

Use the content creation workflow you already know
Create your scene the same way you normally do using V-Ray and your favorite 3D application (3ds Max, Maya and SketchUp). Then, export your V-Ray scene from the host application and import it using V-Ray for Unreal.

Smart translation of materials and lights
When you import your scene, V-Ray for Unreal automatically converts your materials and lights into real-time equivalents for UE workflows. At the same time, your original materials remain connected to their real-time versions and are called up when you’re ready to render.

Your gateway to virtual reality
Once your V-Ray scene is imported, you’ll be ready to take full advantage of the VR capabilities in the Unreal Editor. V-Ray for Unreal makes it fast and easy to create high quality, immersive VR.

System Requirements:
OS:Windows® 7 SP1 / Windows® 8/8.1 Windows 10 (x64)
Memory:8 GB RAM and 8 GB swap minimum
CPU:Intel® or AMD® 64-bit processor with SSE 4.2 support
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